
/
Guard/Polearm
Estella
/
Cryo/★★★★
Introduction
Estella is a 4-star Cryo character in Arknights: Endfield. Estella's weapon type is Polearm and class is Guard. Faction: Endfield Industries.
On the combined Arknights: Endfield tier list Estella is C tier, 29th of the 32 characters ranked, from where 10 community tier lists put Estella.
Other Cryo characters in Arknights: Endfield: Alesh, Last Rite, Si, Snowshine, Tangtang, Xaihi and 1 more.
What Estella does
A bridge between
Cryo and
Physical. Her lance thrust lays
Cryo Infliction down a straight line, her combo jumps on anything that gets Solidified and tags it with
Physical Susceptibility, and her ultimate Lifts every enemy around her that's carrying that Susceptibility.
Best build for Estella
From 4 guidesWeapon
5 options- 13 of 4
- 23 of 4
- 32 of 4
- 42 of 4
- 52 of 4
Skill priority
- 1DistortionCombo Skill
- 2TremoloUltimate
- 3Audio NoiseBasic Attack
- 4OnomatopoeiaBattle Skill
Gear set
- 3 of 4
Type 50 Yinglung(3)
Gear pieces
Type 50 Yinglung Radar2 of 3
Profile
Estella is a female Feline. Estella's birthday is April 9. Estella is voiced by Vila in Chinese, Risa Mei in English, Takahashi Karin in Japanese, and Lee Eun-jo in Korean.
Stories
6Basic info
CODENAME: Estella
GENDER: Female
AUTHENTICATION: Endfield Industries
DOB: April 9
RACE: Feline
[ORIPATHY INFECTION STATUS]
Oripathy negative, based on medical examination reports.
[INTEGRATED PHYSICAL EXAMINATION]
PHYSIOLOGICAL STRENGTH: Normal
COMBAT SKILL: Standard
TACTICAL ACUMEN: Excellent
ORIGINIUM ARTS ASSIMILATION: Standard
Given the results from Miss Estella's latest physical examinations, we recommend raising the intensity of her endurance training to improve her muscular stamina. Should the results of the next PE fall below average, a probationary training regimen shall be administered and monitored by the Capitan of Operations Team Z7.
Human resources summary
Operator Estella (ID name: Estella Kerr) has official operational records with the TGCC and the UWST. She has demonstrated remarkable talents in scouting and intel gathering operations. Following Operator Akekuri's applications, Estella is now a member of Operations Team Z7.
Estella's work experiences are rather extensive. I wanted to learn more about her past but she remained exceptionally quiet during the signing process and exhibited zero intents of communication apart from answering the questions I asked. And even amongst these limited things we talked about, I find most of her answers rather difficult to interpret... Fortunately, no issues of principle have been identified. However, given the positive reputation of her superior officer Miss Akekuri and the latter's guarantee, we shall overlook potential risks of personnel management that may result from Estella's lack of communication abilities. We hereby approve Estella's employment.
— Martin Marvin Malen, Assistant, HR Division, Endfield Industries
File 1
No Op Z7 teammates, except for Estella, have positive memories regarding the anniversary for the Founding of Operations Team Z7. However, everyone agrees that it was an unforgettable occasion.
At first, Akekuri found that the team had no field assignments on the day of the anniversary and suggested celebrating the occasion. Everyone responded positively and a discussion on the means of celebration began. However, since the team was encamped in the wildlands far from the Civilization Band, every suggestion involved some form of outdoor activity. Estella, unwilling to engage in any physical exertion, naturally voted against every single proposal. In the end, "riverside picnic" was the only option that received a unanimous vote. It was not the favorite option for everyone, but at least nobody voted against it.
On the day of the anniversary, everyone was eagerly gathering herbs and hunting game. Estella, however, returned with an armful of colorful mushrooms. Her teammates firmly rejected her suggestion to toss those wild fungi into the cooking pot. In the end, the team conceded. Under Captain Akekuri's watchful eyes, several unassuming mushrooms were allowed to be part of the stew.
As the sun set, the team built a campfire by the river to enjoy what they had gathered throughout the day. Fortunately, the "unassuming" mushrooms turned out to be only mildly toxic. Unfortunately, they were incredibly spicy. The team emptied their water canteens to douse the heat but to no avail. Desperate, they rushed to the riverbank to wash the spicy taste away with river water. That's when they heard a low rumble coming from upstream — the dam had begun a reservoir drawdown!
"Curses! I forgot about the UWST reservoir drawdown notice! That's why there's no field operations today!"
No one remembered exactly how they ended up swept away by the floodwaters. When they finally came to, they found Estella skillfully surfing the rushing water on the team's cooking pot. The sun had already set when the four Op Z7 teammates pulled each other to shore. They had no choice but head downstream to look for Estella. Finally, the team found Estella sound asleep at a nomad campfire in wee hours of the morning. The nomads treated Akekuri and her team to a proper wildlands feast.
The nomads were extremely accommodating and the team decided to rest there for the night. Just as Akekuri was about to fall asleep beneath the starry ceiling, she suddenly remembered a Z7 field assignment in a few hours' time. Estella could not be awakened, so the four Z7 teammates took turns carrying her. They successfully reached the Endfield camp at daybreak.
According to Estella's memories, she was completely unconscious as she probably ate the other fungi she picked. She treated the flood waters as a packed and riotous moshpit, and fantasized herself as a rockstar performing a stage dive and surfing the crowd while she growled and screamed her songs. Nobody knew what Estella sang. Akekuri only remembered how she carried Estella and trudged back to camp. The young girl on her back did mumble a few things while she slept — things about home.
File 2
DOCUMENT: Archived operational records (OBSOLETE)
"Operator Estella, you were instrumental to the success of our espionage and counter-espionage mission against the surviving Landbreaker elements that infiltrated this area. For operational debriefing, we must now go over details of the following achievements we made in the field. They will be used as reference and instructional materials for our future operations."
"Okay. You flatter me."
"How did you successfully avoid enemy's feint and correctly deduce actions of the main attacking force?"
"I ... uh... I was conducting voluntary standby. When I'm done standing by, the enemy's main force were within visual range."
"In other words, can we assume you have received a relevant order? Sounds like incredible foresight. Did Captain Akekuri give you that order?"
"I believe it was given to me by electrolytic imbalance and accumulation of anaerobic metabolites. At least that's what I felt..."
"So... You're trying to say that you missed the enemy's feint attack because you were resting, but woke up to encounter the main enemy force? Okay... Erm... Next question."
"So, how did you intercept the enemy's operational pass code and decipher their subsequent actions?"
"The beat wasn't right. I heard it."
"Beat? What's the beat?"
"I spent a day in the camp of the surviving Landbreakers. They kept playing the DEATH☆DREAMS album. I have always been a fan since I was little. Akekuri and Fluorite called it noisy so I stopped playing it."
"Can we get to the point, please...?"
"Well, DEATH☆DREAMS has a simple structure. The drums were played on 4/4. I knew the rhythm and tempo of every song on the album. But the beats were off that day. Bass was off. There's a sound that's constantly changing lurking under the drums."
"I'm afraid I'm losing you there. What happened next?"
"I thought it was some wildlands remix so I focused really hard on the beat and jotted it down. And it happened to be a series of breaker codes. I've learned them before. We later rallied and cleared out the outpost and discovered they were using oscillators to send out their codes. DEATH☆DREAMS was just the camouflage. What a waste of good music."
"Well... regardless, you successfully provided us with key intel. Thank you. This will be the end of our inquiry."
Application rejected. The aforementioned operational log offers no values of reference to standard operations teams.
— Akekuri, Captain, Operations Team Z7
File 3
DOCUMENT: Log of Captain Akekuri's interview regarding Operator Estella's background check
Given the extraordinary circumstances of the operator in question, Captain Akekuri met me beforehand to discuss the operator's background and showed me a number of relevant physical and documentary information.
EXHIBIT: A photograph
An old photograph shows a little Feline girl with silvery-white hair, happily sitting on a wooden rocking chair. A young man and woman sit beside her, their hands resting on her shoulders. Together, they look like a happy family.
Information from Akekuri revealed that this was a photograph taken 10 years ago in the study of Estella's family home. The place is now a ruin. The Aggeloi and the Blight forced them to move. The family brought their entire savings and traveled to La Fantoma with the aim of settling down in that city.
However, the family did not achieve their goals. Captain Akekuri next displayed a newspaper cutting that recorded how Estella's family was swindled by an investment scheme and lost almost the entirety of their savings.
EXHIBIT: Old newspaper cutting
MacDoff Financial Scheme Breakthrough: Criminals Splurge and Decimate the Victims' Savings
Reported on the 9th of this month (Correspondent: Meralda). Bernard MacDoff, the chief suspect behind the super-massive financial scheme that shook Talos-II with the sheer scale of fortunes involved, was finally apprehended just yesterday after years of hiding.
In-depth investigations by our judicial system discovered that the criminal organization had devised a massive fraud scheme, luring unsuspecting investors with promises of generous returns. Principals from new investors were disguised as “payments” to older investors, creating the illusion that the scheme was generating massive profits. Many unsuspecting companies and individual investors were enticed to increase their investments in the MacDoff scheme. Such illegal financial operation of paying older investors with money from the new is a complete abomination of genuine investments that aim to generate true value.
Persistent efforts by our law enforcement agencies paid off when MacDoff was finally brought to justice. He will be facing the full severity of the law. Unfortunately, the MacDoff gang has either splurged or transferred their illegal gains during their escape and hiding. After the case was filed, the amount of assets recovered and returned to the victims was a paltry sum compared to their losses. This means that despite arresting the chief suspect, the massive losses incurred by many companies and individual investors can no longer be salvaged.
This case is a stern warning to the general public: Money doesn't fall from the skies. Investors are advised to remain vigilant and alert. Be wary of intricately designed investment traps created by various criminal organizations.
When the MacDoff case was closed, Estella's family had already joined the UWST and worked at Shaft 39 in the Northern Mineral Field. However, luck did not smile on this family. Captain Akekuri showed us another newspaper cutting.
EXHIBIT: Old newspaper cutting
Accident in the Northern Mineral Field Worsened by Landbreaker Raid
Reported on the 19th of this month (Correspondent: Riise). A massive mining accident has occurred at Shaft 39 with many miners trapped in the pits. Surface facilities were also subject to a sudden Landbreaker raid at almost the same time. Many crew mates and their family members have gone missing.
According to Chief Mineral Field Monitor Lyube, Shaft 39 was about to conclude their operations in the evening of the 18th when the shaft entrance collapsed after a loud explosion. Only a few miners closer to the surface managed to escape to safety. Search and rescue (SAR) operations are ongoing, and all SAR work is expected to complete by the morning of the 20th. The number of casualties is still unknown.
Our correspondent also successfully interviewed Mineral Field Surface Facility Office Monitor Povkova. According to her, in the evening of the 18th, a large Landbreaker band appeared about 5 minutes after the massive explosion in the shaft. The raiders then began to vandalize and raid various surface facilities and buildings. Armed personnel of the UWST were defeated by the Landbreakers within minutes. Surface facility office staff and family members in the residences then started to run for their lives. Exact casualty figures are still being determined. Many escapees are still missing and cannot be contacted. Ongoing investigations have yet to identify a direct link between the mining accident and the Landbreaker raid.
The UWST Commandery is extremely concerned with this incident and has deployed multiple teams to conduct SAR operations in the northern mineral field. We will continue to bring you the latest updates from the site.
According to Captain Akekuri, Mr. Kerr (Estella's father) was rescued, very much alive, from the shaft. However, Estella was separated from her mother during the Landbreaker attack. UWST SAR teams quickly rescued Mrs. Kerr, but Estella herself was captured by Landbreakers. They brought her with them to the wildlands and subjected her to involuntary labor. However, her talents were unexpectedly revealed during this cruel experience.
Operations Team Z7 infiltrated a Landbreaker camp and Captain Akekuri encountered Estella during that time. The dirt-covered girl verbally conveyed the geographical layout and defense deployment and even drew a map of the entire place on the sand. Estella's intel allowed Op Z7 to capture the camp and rescue all civilians with minimal losses.
Akekuri was impressed with Estella's intel gathering abilities and invited her to join Endfield. Having spent many years in the wildlands, Estella also strongly desired to have a safe residence and joined our organization without hesitation. Captain Akekuri also added that this episode of extreme hardship in Estella's life has made the operator extremely adverse to any work involving heavy labor.
All logs above have been transferred to the Human Resources Division for reference.
File 4
DOCUMENT: A medical record often reviewed by Akekuri
BASIC INFO
PATIENT NAME: Estella Kerr
POSITION: Member of Operations Team Z7; full-time operator, Endfield Industries.
OPERATIONAL CODENAME: Estella
ROUTE OF ADMISSION: Combat UAV ambulance
ADMISSION TIME: 2307
ADMISSION LOCATION: Endfield wildlands medical station, Valley III
CHIEF COMPLAINT
Hit by an explosion. Multiple open and bleeding wounds. Shock after 45 minutes of intense pain.
PRESENT ILLNESS
Patient was conducting recon operations 5 klicks away from the site of the explosion but exercised personal initiative in changing the operational plan 45 minutes ago. Patient charged into a cross-firing zone to cover the retreat of trapped teammates but was exposed to enemy's suppressive fire. Patient described that she has been knocked off her feet by a blast and temporarily lost consciousness. She then crawled for about 20 meters before other teammates of Op Z7 discovered her and quickly sent her on medevac.
MEDICAL HISTORY
Healthy. Denies chronic illnesses, past surgeries, and past blood transfusions. Oripathy negative.
PHYSIOLOGICAL EXAMINATION (AT ADMISSION)
Clouded consciousness, pallor, grimacing in pain
VITAL SIGNS: Normal temperature. Weak pulse. Blood pressure slightly below average. Weak breathing.
HEAD: Open laceration (4 cm) at left temporal fossa. Cortical bone intact. No fractures.
NECK: No tracheal deviations. Observable collapse of jugular vein when supine.
CHEST: Penetrating wound of right rib cage, diameter about 1.2 cm. Percussion reveals tympany. Diminished breath sounds. Muffled heart sounds, no arrhythmia.
ABDOMEN: Distension and tenderness of lower right abdomen.
LIMBS: Open mid-shaft fracture of left femur, open wound measuring 6 cm long, end of bone visible; Penetrating wound of posterolateral aspect of right calf, pressure dressing already applied to site of bleeding; Weakened arterial pulse in lower extremities
SKIN & MUCOSA: Multiple abrasions and contusions
PRELIMINARY DIAGNOSIS
RIGHT SIDE: Open pneumothorax
Hemorrhagic shock (Lv.Ⅲ)
Open fracture (type Ⅲ) of left femur
Multiple penetrating wounds of soft tissue
Light blunt trauma of cranium
LIST OF EMERGENCY RESPONSES
Open pneumothorax treatment
Blood volume resuscitation
Anti-shock treatment
Pain management treatment
Anti-Oripathy measures
Dressing of wounds on left thigh and right calf
Tetanus vaccination
PROGNOSTIC ASSESSMENT
Patient has been transferred to the Endfield Medical Division after emergency treatment
According to combat trauma assessments, patient has 85% survival rate for the next 24 hours
If hemodynamics remain stable and no subsequent infections occur, physical training and rehab can proceed after 6-8 weeks
VISITATION RECORDS
VISITORS: Akekuri, Fluorite, Catcher, Antal
Stats
- HP5,495
- ATK15th of 33312
- Strength21st of 33104
- Agility20th of 3397
- Intellect17th of 33110
- Will5th of 33151
- Critical Rate5%
At level 90, before weapons, gear and potentials. Each bar is measured against the highest value in the Arknights: Endfield roster, and the place is out of every character with that stat.
At any level
- HP5,495 + 520 from Strength
- 6,015
- ATK312 × 1.963, +96.3% from the main and secondary attributes
- 612
- StrengthSecondary attribute
- 104
- Agility
- 97
- Intellect
- 110
- WillMain attribute
- 151
- Physical ResistanceFrom Agility
- 8.8
- Arts ResistanceFrom Intellect
- 9.9
- Treatment ReceivedFrom Will
- +15.1%
- Critical Rate
- 5.0%
Before weapons, gear, potentials and Affinity.
Skills
13
Audio Noise
Basic attackBASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- BATK SEQ 1 Multiplier 25%
- Lv. 2
- BATK SEQ 1 Multiplier 28%
- Lv. 3
- BATK SEQ 1 Multiplier 30%
- Lv. 4
- BATK SEQ 1 Multiplier 33%
- Lv. 5
- BATK SEQ 1 Multiplier 35%
- Lv. 6
- BATK SEQ 1 Multiplier 38%
- Lv. 7
- BATK SEQ 1 Multiplier 40%
- Lv. 8
- BATK SEQ 1 Multiplier 43%
- Lv. 9
- BATK SEQ 1 Multiplier 45%
- Lv. 10
- BATK SEQ 1 Multiplier 48%
- Lv. 11
- BATK SEQ 1 Multiplier 52%
- Lv. 12
- BATK SEQ 1 Multiplier 56%

Onomatopoeia
Battle skill · SP cost 100A lance thrust that fires a stream of freezing sound waves that deal Cryo DMG and apply Cryo Infliction to all enemies along its straight path.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier 156%
- Lv. 2
- DMG Multiplier 171%
- Lv. 3
- DMG Multiplier 187%
- Lv. 4
- DMG Multiplier 202%
- Lv. 5
- DMG Multiplier 218%
- Lv. 6
- DMG Multiplier 234%
- Lv. 7
- DMG Multiplier 249%
- Lv. 8
- DMG Multiplier 265%
- Lv. 9
- DMG Multiplier 280%
- Lv. 10
- DMG Multiplier 300%
- Lv. 11
- DMG Multiplier 323%
- Lv. 12
- DMG Multiplier 350%

Distortion
Combo skill · Cooldown 17sCOMBO TRIGGER: When an enemy suffers Solidification. Quickly moves to the enemy's side to deal Physical DMG and forcibly Lift enemies in a small area. If the skill hits a target with Solidification, the skill deals additional DMG and applies Physical Susceptibility.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier Against Non-Solidified Enemies 160% · DMG Multiplier Against Solidified Enemies 280% · Physical Susceptibility Multiplier 10%
- Lv. 2
- DMG Multiplier Against Non-Solidified Enemies 176% · DMG Multiplier Against Solidified Enemies 308% · Physical Susceptibility Multiplier 10%
- Lv. 3
- DMG Multiplier Against Non-Solidified Enemies 192% · DMG Multiplier Against Solidified Enemies 336% · Physical Susceptibility Multiplier 10%
- Lv. 4
- DMG Multiplier Against Non-Solidified Enemies 208% · DMG Multiplier Against Solidified Enemies 364% · Physical Susceptibility Multiplier 10%
- Lv. 5
- DMG Multiplier Against Non-Solidified Enemies 224% · DMG Multiplier Against Solidified Enemies 392% · Physical Susceptibility Multiplier 10%
- Lv. 6
- DMG Multiplier Against Non-Solidified Enemies 240% · DMG Multiplier Against Solidified Enemies 420% · Physical Susceptibility Multiplier 10%
- Lv. 7
- DMG Multiplier Against Non-Solidified Enemies 256% · DMG Multiplier Against Solidified Enemies 448% · Physical Susceptibility Multiplier 10%
- Lv. 8
- DMG Multiplier Against Non-Solidified Enemies 272% · DMG Multiplier Against Solidified Enemies 476% · Physical Susceptibility Multiplier 10%
- Lv. 9
- DMG Multiplier Against Non-Solidified Enemies 288% · DMG Multiplier Against Solidified Enemies 504% · Physical Susceptibility Multiplier 10%
- Lv. 10
- DMG Multiplier Against Non-Solidified Enemies 308% · DMG Multiplier Against Solidified Enemies 539% · Physical Susceptibility Multiplier 15%
- Lv. 11
- DMG Multiplier Against Non-Solidified Enemies 332% · DMG Multiplier Against Solidified Enemies 581% · Physical Susceptibility Multiplier 15%
- Lv. 12
- DMG Multiplier Against Non-Solidified Enemies 360% · DMG Multiplier Against Solidified Enemies 630% · Physical Susceptibility Multiplier 15%

Tremolo
Ultimate · Cooldown 10s · Ultimate Energy 70Estella expends all her strength to unleash a powerful slam of the spear shaft, dealing Physical DMG to all enemies in a circular area around self. To enemies with Physical Susceptibility, the skill forcibly applies Lift to them.
Shown at level 12; the numbers that change, by skill level
- Lv. 1
- DMG Multiplier 489% · Stagger 15
- Lv. 2
- DMG Multiplier 538% · Stagger 15
- Lv. 3
- DMG Multiplier 586% · Stagger 15
- Lv. 4
- DMG Multiplier 635% · Stagger 15
- Lv. 5
- DMG Multiplier 684% · Stagger 15
- Lv. 6
- DMG Multiplier 733% · Stagger 15
- Lv. 7
- DMG Multiplier 782% · Stagger 15
- Lv. 8
- DMG Multiplier 831% · Stagger 15
- Lv. 9
- DMG Multiplier 880% · Stagger 15
- Lv. 10
- DMG Multiplier 941% · Stagger 20
- Lv. 11
- DMG Multiplier 1014% · Stagger 20
- Lv. 12
- DMG Multiplier 1100% · Stagger 20

Commiseration
Talent · Rank 1When triggering Shatter, the next battle skill Onomatopoeia cast returns 7.5 SP. This effect cannot stack.

Laziness Pays Off Now
Talent · Rank 2Ignores Cryo Infliction and takes -20% Cryo DMG.

Fragmented Rest β
Base skillAssign to Control Nexus to grant all operators' Mood Regen +12%

Frequency Monitoring γ
Base skillAssign to Reception Room to grant operator clue collecting efficiency +30%
Habitual Delay
Potential 1Combo skill Distortion improved: Physical Susceptibility duration +3s.
Lowered Expectations
Potential 2Ultimate Tremolo improved: Ultimate Energy cost -10%.
Delayed Work
Potential 3Battle skill Onomatopoeia improved: Freezing sound wave range +50% and DMG Dealt +40% to the first enemy hit.
Life Over Mission
Potential 4Will +10, Strength +10.
Survival is a Win
Potential 5After applying Solidification to an enemy, Estella gains 5 Ultimate Energy. Effect can only trigger once every 1s.
Upgrade costs
Open in the plannerPromotion and Outfitting
- Promotion I
Protodisk ×8
Pink Bolete ×3
T-Creds ×1,600 - Outfitting I
T-Creds ×1,600 - Promotion II
Protodisk ×25
Red Bolete ×5
T-Creds ×6,500 - Outfitting II
T-Creds ×6,500 - Promotion III
Protoset ×24
Ruby Bolete ×5
T-Creds ×18,000 - Outfitting III
T-Creds ×18,000 - Promotion IV
Protoset ×36
Quadrant Fitting Fluid ×20
Cosmagaric ×8
T-Creds ×100,000
Battle skill: Onomatopoeia
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Tachyon Screening Lattice ×6
False Aggela ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Tachyon Screening Lattice ×16
False Aggela ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Tachyon Screening Lattice ×36
False Aggela ×12
T-Creds ×65,000
Ultimate: Tremolo
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
Tachyon Screening Lattice ×6
False Aggela ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
Tachyon Screening Lattice ×16
False Aggela ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
Tachyon Screening Lattice ×36
False Aggela ×12
T-Creds ×65,000
Combo skill: Distortion
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
D96 Steel Sample 4 ×6
False Aggela ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
D96 Steel Sample 4 ×16
False Aggela ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
D96 Steel Sample 4 ×36
False Aggela ×12
T-Creds ×65,000
Basic attack: Audio Noise
- Lv. 2
Protoprism ×6
Kalkodendra ×1
T-Creds ×1,000 - Lv. 3
Protoprism ×12
Kalkodendra ×2
T-Creds ×2,700 - Lv. 4
Protoprism ×16
Chrysodendra ×1
T-Creds ×3,200 - Lv. 5
Protoprism ×21
Chrysodendra ×1
T-Creds ×4,200 - Lv. 6
Protoprism ×27
Chrysodendra ×2
T-Creds ×5,400 - Lv. 7
Protohedron ×6
Vitrodendra ×1
T-Creds ×8,200 - Lv. 8
Protohedron ×8
Vitrodendra ×1
T-Creds ×10,500 - Lv. 9
Protohedron ×15
Vitrodendra ×2
T-Creds ×18,000 - Lv. 10
Mark of Perseverance ×1
Protohedron ×15
D96 Steel Sample 4 ×6
False Aggela ×3
T-Creds ×24,000 - Lv. 11
Mark of Perseverance ×2
Protohedron ×24
D96 Steel Sample 4 ×16
False Aggela ×6
T-Creds ×30,000 - Lv. 12
Mark of Perseverance ×3
Protohedron ×50
D96 Steel Sample 4 ×36
False Aggela ×12
T-Creds ×65,000
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