
Defender
Blitz
★★★★★
Team Rainbow
Introduction
Blitz is a 5-star character in Arknights. Blitz's class is Defender. Faction: Team Rainbow.
On the combined Arknights tier list Blitz is C tier, 247th of the 410 characters ranked, from where 2 community tier lists put Blitz.
What Blitz does
A stun-and-punish
Defender.
Flash Shield stuns everything in front of him and shuts off their special abilities for 4.5 seconds,
Shield Bash stuns all blocked enemies for 7 seconds, and he hits stunned targets for 165% ATK.
Profile
His birthday is Apr 2, and he stands 175 cm tall. Ubisoft drew him.
Stories
9Basic Info
[Code Name] Blitz
[Gender] Male
[Combat Experience] Unknown
[Place of Birth] Unknown
[Date of Birth] Apr 2
[Race] Unknown
[Height] 175 cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Normal
[Mobility] Normal
[Physical Resilience] Standard
[Tactical Acumen] Excellent
[Combat Skill] Excellent
[Originium Arts Assimilation] ■■
Profile
Blitz is a member of Team Rainbow. Humorous and good-natured, he specializes in indoor and urban thoroughfare combat settings.
His primary weapons are a handgun and a modified G52-Tactical Light Shield. The latter can be operated when in close quarters to blind all targets within a few meters, conferring a tactical advantage to his entire team.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Blitz shows no signs of Originium infection.
[Blood Originium-Crystal Density] Undisclosed
Relevant data will not be disclosed due to the Medical Department's agreement.
Archive File 1
Operator Elias Kötz, codename Blitz. A member of Rainbow Six and one of the witnesses to the 'Watchtower 33' incident, Blitz registered with Rhodes Island as a cooperative party following the incident.
Owing to the inadequacy of records common across Team Rainbow's Operators, we have determined it best not to pry too deeply into their pasts. Evaluating solely from a combat perspective, Blitz excels in close-range physical altercations and firefights, having been assessed via multiple simulations in street and indoor settings and receiving comparatively formidable scores. Based on this, we can speculate that Blitz was already an expert at handling urban incidents prior to his arrival at Rhodes Island.
Blitz is adept at grasping the small and subtle nuances of language, and within no time at all since arriving at Rhodes Island, we observed him able to fluently communicate with others.
Each member of Team Rainbow brings to the table their own set of specialized skills. That said, given they have not formalized any long-term contract with Rhodes Island, it would be advised not to call on them for too many missions.
Archive File 2
Blitz is quite the 'jovial' person, having a penchant for laughing, a keen wit about him, and a striking ability to take the edge off the mood by way of a joke. Certain personnel tend to describe his sense of humor as 'goofy', though we consider it generally indicative of an optimistic, forward-looking nature. His conduct during combat, vigorous and unparalyzed by fear of survival, only serves to affirm this.
Due to the similarities between their armaments, there are frequent discussions between Blitz and Liskarm. Through these exchanges, Blitz has become aware of one thing: his tactical light shield can't be restored to its original condition anymore.
Archive File 3
Blitz's combat style has not changed significantly compared to before, but now, he has taken on an additional crucial role—that of a liaison.
Due to his natural linguistic abilities, Blitz has already grasped three or four our most commonly used languages, his most well-versed one being Leithanian. 'It sounds just like the language of my home town. Very familiar, except with a completely different set of rules when it comes to grammar, characters, and spelling.'
Blitz was very eager to see what Leithanien was like, but after a Leithanian operator showed him some pictures and described what Leithanian cities were like, he became somewhat puzzled and perplexed.
'This could be a fantasy city plucked out of the Middle Ages, couldn't it?!',
so he said.
Archive File 4
In all truth, Mr. Kötz has been conscious of something for a while now. He knows that his combat style puts him at greater risk here than compared to before. The foes he has to face now are faster, stronger, and more resilient than he is. Even if his tactical shield was sturdy enough to withstand some sort of attack, he's aware that the moment the tides turn against them, his teammates could very well be annihilated. This is why, following the 'Watchtower 33' incident, he has begun laser-focusing on learning the combat techniques here, as well as helping to develop countermeasures. All so that even if the enemy is mightier, even if he has to face those Originiutants once again, Blitz can stand his ground against them with confidence.
The rest, he leaves up to his teammates, to Team Rainbow.
He'll be their shield.
Promotion Record
[Classified Log]
The Engineering Department has repaired and retrofit Blitz's item of equipment denoted as the G52-Tactical Light Shield. Major upgrades were improvements to its material composition and work done on its flash installation.
The upgrade process itself went smoothly. The Engineering Department had six or seven different materials at their disposal which would fit Blitz's requirements. All he had to do was make the choice and we got it done instantly for him.
As for the flash installation, knowing Blitz is unable to use Originium Arts, I went for a traditional method, converting stun grenades into ammunition and mounting that to the shield's fittings. Give it a pull, it flashes off, boom.
But I did still install a high-power Originium Spotlight model as well. Miss Closure pitched in to help design the accompanying energizer module for it, and no, we didn't suddenly forget Blitz couldn't use Originium Arts. It's part of why we adopted a modular approach to the whole installation's assembly. Makes it so you only need to work by parts to run kit maintenance and repairs on the whole thing. Up there as the most complicated bit of Originium equipment I've worked on this whole year. Only drawback is... the parts are kinda expensive. Operator Blitz's gonna need to deal with that one himself.
Honestly, I wonder if I should apply for a patent for this design...
Stats
- HP52nd of 4553,213
- ATK366th of 455445
- DEF11th of 455676
- RES0
- Block1st of 4473
- DP cost314th of 44622
- Redeploy70s
- Attack interval99th of 4551.2s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1296ATK: 230DEF: 243RES: 0Block: 3DP: 18Redeploy: 70Interval: 1.2
- Elite 0 Lv. 50HP: 1728ATK: 295DEF: 364RES: 0Block: 3DP: 18Redeploy: 70Interval: 1.2
- Elite 1 Lv. 70HP: 2305ATK: 369DEF: 493RES: 0Block: 3DP: 20Redeploy: 70Interval: 1.2
- Elite 2 Lv. 80HP: 3213ATK: 445DEF: 676RES: 0Block: 3DP: 22Redeploy: 70Interval: 1.2
Base values before trust, potentials and modules. Full trust adds ATK +45, DEF +45.
Trait
- Blocks 3 enemies and attacks from long range.
Skills
2
Flash Shield
Manual trigger · Auto recovery · Unlocks at Elite 0LevelStuns all enemies within range and disables their special abilities for 4.5 seconds; Can only be used 4 times every deployment
- SP cost
- 15
- Initial SP
- 15

Shield Bash
Manual trigger · Auto recovery · Unlocks at Elite 1LevelAttacks all blocked enemies once, dealing 200% ATK as Physical damage and Stunning them for 7 seconds. ASPD +200 and first Talent's effect increases to 1.5 times
- SP cost
- 35
- Initial SP
- 20
- Duration
- 7s
Talents
2Shielded Shooting
- Elite 1
- Prioritize Stunned enemies; Increase ATK to 130% when attacking Stunned enemies
- Elite 1 · Potential 5
- Prioritize Stunned enemies; Increase ATK to 135% (+5%) when attacking Stunned enemies
- Elite 2
- Prioritize Stunned enemies; Increase ATK to 160% when attacking Stunned enemies
- Elite 2 · Potential 5
- Prioritize Stunned enemies; Increase ATK to 165% (+5%) when attacking Stunned enemies
Bunker Defense
- Elite 2
- When there is a High Ground tile beside or behind this operator, gain 25% chance to shrug off physical damage
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- ATK +25
- Potential 5
- Improves First Talent
- Potential 6
- DP Cost -1
Modules
1
Shield Maintenance Oil (SPT-X)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: HP +180, ATK +35Trait: Reveals Invisible enemies within range
- Stage 2Stats: HP +220, ATK +40Trait: Reveals Invisible enemies within rangeTalent: Prioritize Stunned enemies; Increase ATK to 170% when attacking Stunned enemies
- Stage 3Stats: HP +250, ATK +52Trait: Reveals Invisible enemies within rangeTalent: Prioritize Stunned enemies; Increase ATK to 180% when attacking Stunned enemies
To unlock
- Defeat a total of 30 enemies with Blitz (excluding Support Units)
- Clear Main Theme 3-4 with a 3-star rating; You must deploy your own Blitz, and have Blitz defeat at least 2 Butchers
Module record
'We'll reach our destination before sundown, Mr. Kötz.'
'But do you really believe what that noble told us? That there's a land in the wastes for these refugees to eke out a living?'
The mercenaries' worries weren't without reason, Kötz understands that.
But he has no grounds to doubt that young Leithanian noble. The self-professed Hyacinth Count's Arts have saved countless people in the midst of war, and he claims he can lead these people to a new home.
Such kindness is hard to come by.
Kötz turns to look back at the procession of refugees.
Leithanians, Siracusans, and those driven from their homelands by conflict, now exiles of the wastes.
The despairing crowd trudges slow on the barren ground. Their destination, a land that exists only in legend.
And far in the distance, a colossal glut of buildings appears on the horizon before them.
When the procession reaches its destination, the people let out a collective sigh at the sight.
Amidst a swathe of ruins, a number of constructs tower, goliaths near a hundred meters each, their sensational metal structures sheltering from the setting sun.
Yet Kötz lapses into silence.
The lofty metal monoliths strike no sense of wonder in him. In his own world, such buildings stood on every corner. Only their dimensions speak to a difference.
The colossal parabola of the antenna dish is riddled with holes, its pedestal imposing firm and straight in its root upon the earth. The wastes' bitter winds bore through those holes, giving rise to a terrifying whistle.
Under these ancient buildings, the low mumble of machinery still sounds, the impression cast that some equipment remains at work.
This radio telescope of such preposterous size is clearly not of this age.
'So this is that land where the titans sound...'
'Do you see that big bowl that's fallen over there?'
The Hyacinth Count points far off at another telescope, collapsed in disrepair.
Its parabolic antenna, size encapsulated in tens of meters, lays turned over on the ground, forming a sturdy shelter.
'Quite a number could fit in there.'
'There's a spring nearby, and according to recent records, there's been very few Catastrophes in the area.'
'So, why has nobody settled down here?'
'Because they fear this place.'
With a discontented chuckle, the young Count explains.
'Sargonians think these buildings are the remnants of a long-gone disaster.'
'Minoans believe this place is cursed.'
'But as a scientist, I have no faith in any of this unfounded hearsay.'
The refugees turn through the building's remains, finding in the age-old ruins a place of respite.
This is to be their new home.
Night falls and Kötz sits alone, high on the ancient building, gazing at the complex, each part of it just as foregone.
What went into the making of these vestiges, such that they persist from innumerable years to this very day?
The people of this world once looked with hope to the starry skies, but what was it that happened afterward?
He looks across the wastes stretching from near to far.
Even further off, the twin moons gently rise.
Base skills
2
Team Rainbow
Control Center · Elite 0When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour

Linguistics
Office · Elite 2When this Operator is assigned to the HR Office, HR contacting speed+20%; every 1 points of Intelligence Reserve adds extra contacting speed +5%; every 1 bottles of Ursus Specialty Beverage, adds extra contacting speed +5%
Outfits
2
Elite 1
Default Outfit
Art by Ubisoft

Elite 2
Default Outfit
Art by Ubisoft
Voice lines
35Show all 35 lines
- Appointed as Assistant
- Instead of sitting here, why don't we walk out together?
- Talk 1
- I'm in the starting lineup for next week's football match. Come watch the game!
- Talk 2
- If you know how we can improve my G52 Tactical Shield, please submit a test application. I'll be there anytime.
- Talk 3
- Ease up, there's nothing to be nervous about. Should I invite Tachanka to dance a little ballet for you?
- Talk after Promotion 1
- The doctors don't test me because I'm sick. They test me because I'm too healthy. Good thing I'm not afraid of needles!
- Talk after Promotion 2
- Flash! Bash! Kapow! That's all you need to know.
- Talk after Trust Increase 1
- Not only am I sweet, but I've got a great sense of humor.
- Talk after Trust Increase 2
- If you find something interesting to play with, count me in.
- Talk after Trust Increase 3
- We have a responsibility to look after one another. I take that very seriously.
- Idle
- This is really interesting, but not to me.
- Onboard
- RAINBOW Operator, codename Blitz. Give the order and I'll bash 'em in the face with my shield!
- Watching Battle Record
- This is pretty good. The popcorn, I mean. Want some?
- Promotion 1
- Medals, awards, promotions. They go really well with my shield, don't you think?
- Promotion 2
- I don't like photos of myself. The lighting is always wrong.
- Added to Squad
- Should we go get the bad guys maybe? Just a suggestion.
- Appointed as Squad Leader
- Remember: point your guns at the bad guys.
- Depart
- Let's look alive out here.
- Begin Operation
- Bad guys in our way!
- Selecting Operator 1
- Do think I have time to use the bathroom?
- Selecting Operator 2
- If anyone needs to sneeze, do it now.
- Deployment 1
- Let's go!
- Deployment 2
- Move, quickly!
- In Battle 1
- Kapow!
- In Battle 2
- Boom!
- In Battle 3
- Surprise!
- In Battle 4
- Do you like it!
- 4-star Result
- Are we good? Can we go home now?
- 3-star Result
- Everything will be fine, I'm here after all.
- Sub 3-star Result
- Am I going to need to save all your asses again?
- Operation Failure
- Dammit, did anyone remember to bring the ammo?
- Assigned to Facility
- Let's go say hello to our neighbors first.
- Tap
- Wow!
- Trust Tap
- You should invite me over for dinner. We are friends, after all.
- Title
- Arknights.
- Greeting
- Is it time to go?
Upgrade costs
Open in the plannerPromotion
- Elite 1
Defender Chip ×4
Sugar ×5
Device ×2
LMD ×20,000 - Elite 2
Defender Dualchip ×3
Manganese Trihydrate ×8
RMA70-12 ×8
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Diketon ×5 - Lv. 4
Skill Summary - 2 ×6
Device ×2 - Lv. 5
Skill Summary - 2 ×6
Orirock Cube ×8 - Lv. 6
Skill Summary - 2 ×6
Incandescent Alloy ×4 - Lv. 7
Skill Summary - 3 ×6
Oriron Cluster ×2
Grindstone ×3
Mastery: Flash Shield
- M1
Skill Summary - 3 ×5
RMA70-24 ×3
Manganese Ore ×2 - M2
Skill Summary - 3 ×6
Optimized Device ×2
Oriron Block ×5 - M3
Skill Summary - 3 ×10
Bipolar Nanoflake ×4
Incandescent Alloy ×3
Mastery: Shield Bash
- M1
Skill Summary - 3 ×5
Incandescent Alloy Block ×3
RMA70-12 ×3 - M2
Skill Summary - 3 ×6
White Horse Kohl ×3
Keton Colloid ×5 - M3
Skill Summary - 3 ×10
Polymerization Preparation ×4
Manganese Trihydrate ×4
Module: Shield Maintenance Oil (SPT-X)
- Stage 1
Module Data Block ×2
Polymerized Gel ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Polyester Lump ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Grindstone Pentahydrate ×5
LMD ×60,000
How to get Blitz
Recruitment & Headhunting
Art















