
Sniper
Brigid
★★★★★
Tara
Introduction
Brigid is a 5-star character in Arknights. Brigid's weapon type is Boomerang and class is Sniper. Faction: Tara.
On the combined Arknights tier list Brigid is C tier, 213th of the 410 characters ranked, from where 2 community tier lists put Brigid.
Profile
Brigid is a female Perro. Her birthday is Feb 1, and she stands 170cm tall. Brigid is voiced by Yang Chen in Chinese, Aoife Dunne in English, Arisa Sakuraba in Japanese, and Kim Ian in Korean. Yukuso drew her.
Stories
9Basic Info
[Code Name] Brigid
[Gender] Female
[Combat Experience] 3 Years
[Place of Birth] Victoria
[Date of Birth] Feb 1
[Race] Perro
[Height] 170cm
[Infection Status]
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Physical Exam
[Physical Strength] Normal
[Mobility] Excellent
[Physical Resilience] Standard
[Tactical Acumen] Normal
[Combat Skill] Standard
[Originium Arts Assimilation] Standard
Profile
Brigid, a nomad. Said to be from one of Tara's ancient wandering tribes, who have lived on the plains and hills since time immemorial. They also serve as traditional couriers for Catastrophe warnings, mail, and other related tasks. At Operator Reed's recommendation, she has started working with Rhodes Island, receiving Oripathy treatment while taking part in battle as a sniper operator.
Clinical Analysis
Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.
[Cell-Originium Assimilation] 3%
A few small Originium crystals can be seen on the back of Operator Brigid's waist.
[Blood Originium-Crystal Density] 0.14u/L
'She's certainly very healthy. Even if she hadn't turned around, lifted up her shirt, and pointed out the crystals to me on her own, based on her blood test results, she's in better condition than most Catastrophe Messengers I've checked over before. Maybe those Taran nomadic tribes have some sort of special method to protect themselves? ...What's that? She just follows along whenever the burdenbeasts migrate? That works?'
Archive File 1
Operator Brigid was born in the plains of southern Victoria. As a member of one of the few nomadic tribes there, she knows many legends and stories that modern Taran city-dwellers are unfamiliar with. Once she became an adult, she split from her tribe and became a solitary drifter until a series of localized conflicts broke out between Tara and its neighbors. During this period of unrest, she continued her nomadic lifestyle, taking on work that involved warning people about Catastrophes and delivering messages, relying on her plentiful experience with wilderness survival and long-distance travel to do so.
We are unsure how she balances all this traveling for work with her personal life. Maybe it's as she says: her life is an 'endless road'. This does match the first impression she usually gives: cheerful, uncomplicated, and hyperactive.
[Addendum]
As per protocol, we were required to sit down with her for a serious conversation, and to our surprise we learned another side of the Na Saoirsí incident, as seen through her eyes. When we asked for her personal understanding of the matter, she had this to say:
'Those who can see the flames in others' hearts can also share some of their own soul's fire.'
We had no idea what to make of this, especially as a response to our question, until she explained further.
According to her, in the tribes' distant past, this ability protected their people from the dangers of the wilds and the darkness, but such flames also burn away at their wielder's life. As such, those who disregard the cost and freely give away their flame often run into hardships, and never have happy endings of their own. Even so, the people still choose to place great expectations on those with this extraordinary ability, and hold them in the highest esteem. The authority and prestige held by the Red Dragon stem from this respect.
This clearly does not match our understanding of how political power takes shape in modern society, and we can only surmise that it is a folk tale passed down orally among Tara's nomadic tribes. However, if we consider that ability a form of Originium Arts, and compare it to a tradition from another obscure Taran community Brigid once mentioned—the 'wakemen' and their 'fire-returning ceremony'—it is not difficult to see the similarities. Because of this, we lean towards considering the legend an attempted explanation of the wakemen's Arts, rather than historical evidence of any kind of Victorian regime change.
That might be where it comes from, but it's not how the legend goes! The Red Dragon gave away her fire, and if she don't get it back, she'll die. Simple as.
—A recording Operator Brigid made at HR
Archive File 2
According to our background checks, Brigid left the city and returned to the plains following the Na Saoirsí incident. While she is currently a Rhodes Island operator, she is often away on field work, and never stays on the landship for long. Thus, we recommend inquiring into her whereabouts when necessary, but there is no need to actively track her.
[Excerpt from a Rhodes Island Clubs bulletin board announcement]
'Topology Lovers Research Group third official roundtable and reception will be held at the mid-level activity room—specific details can be found on your personal terminal. At this roundtable, we are fortunate to welcome an expert in topology's more pragmatic side, here to demonstrate some special knot-tying techniques. Modern topological research grew out of Knot theory, and knots themselves possess a long history and cultural significance...'
'Notice of Suspension of Racing Club activities: the planned Saturday afternoon race in the living area corridors and the planned weekly Friday evening back-and-forth sprint on the deck have been canceled. We ask club members who see this notice to pass along the news. We are currently waiting on rescheduled dates to be decided.'
'Disciplinary Notice: several days ago, two members of the Racing Club, Brigid and Grani, held impromptu sprinting competitions in the mid-level corridors. As they did not give any advance notice or clear the corridors of personnel, they caused many passing operators to imitate them, creating a deleterious effect on pedestrian flow and safety in the corridors on that level. Similar activities are now suspended, and the involved operators have been fined.'
[Racing Club message board]
is brigid back yet
also how come she left in the first place
im gonna ask the radiant knight when we can start racing again
—Grani
1) No.
2) Don't know.
3) Don't bother her.
—Tequila
is brigid back yet
—Windflit
NO!!
—Wild Mane
Archive File 3
The Catastrophe Messengers Rhodes Island often works with have never met a 'colleague' quite like Brigid before.
First of all, it must be noted that, contrary to what you might think, Catastrophe Messengers generally do not engage in the routine letter and parcel deliveries that standard Messengers do. They are mainly dedicated to delivering Catastrophe warnings, and use unique methods of intel sharing and transmitting among themselves in order to be ready to handle any unexpected occurrences. In that sense, it is difficult to see Brigid working by herself in Tara as anything more than an ordinary Messenger handling mail or war orders.
It took a follow-up investigation for us to understand more. Traditional methods for forecasting Catastrophes have been passed down in Brigid's tribe for generations. When she set out on her own, it was these techniques that allowed her to aid isolated nomadic cities that actual Catastrophe Messengers were unable to help find shelter.
According to her, it was a friend's suggestion that prompted her to call herself a 'Catastrophe Messenger' when she registered with us. She does not seem too clear on what precisely that entails.
What's the big difference between helping deliver letters and warning people about Catastrophes? They're both just passing on info.
More importantly, what kinda arsehole would I have to be to see the signs of a Catastrophe and not go tell the people in the way?
Right, since I'm usually following the burdenbeasts to keep an eye on the Catastrophe, sometimes I'll have to make a run for the city to warn them in time, even if the beasts haven't made it to safety yet. But even if I run, I still don't always make it in time... That's why I try to run faster than ever, little by little, so I can make it more often.
—HR audio log
[Addendum]
After hearing about this, several experienced Catastrophe Messengers expressed a desire to introduce Brigid to modern Catastrophe warning systems so she could perform her duties better than ever. They were quick to put their ideas into practice. Aside from sharing information with her, they decided to use their own wages to put together a set of basic Catastrophe forecasting equipment, giving it to her in Rhodes Island's name.
Although Brigid did ultimately refuse it, saying she'd find a way to pay for it herself, she was happy to accept their gift of a comms terminal of the same model commonly used by Catastrophe Messengers, becoming a part of their everyday group chat.
Archive File 4
Operator: Brigid
Time: three months ago
Books borrowed: Local Maps of Tara (1098 edition)
Wanted to borrow a map, seeing how I lost the one I drew.
What map? Y'know, a map, just point 'em out and I'll go find it myself.
Err... All these look real different from what I remember. Why's that?
The map I wanted... Lemme sketch for you it real quick—Oh, I want a 'map of Tara'? Let's have a look then...
Aye, that's the one! But we usually just call 'em maps, no Tara.
—Excerpt from a reader's inquiry at the library's information desk
Operator: Brigid
Time: recent
Books borrowed:
Atlas of Victoria (3rd edition, 1072) (Recommended classification: Transport & Travel)
Traveler's Maps of Leithanien (Hardcover edition)
Maps of Ursus (Bilingual boxset edition)
A Grand Overview of the Lands of Yan (Recommended classification: Historical fiction)
Origins of the Taran Script (writing workbook included)
Due to often missing return deadlines, Operator Brigid will have to undergo a more detailed registration process whenever borrowing books or applying for extensions. Additionally, considering she borrows for a specific purpose and mostly only borrows from a single category of materials, and how some of these maps are the only surviving copies, we strongly suggest she use the photocopier in the future.
The photocopier's so slow! I'll return 'em next time I'm back! Brigid
—A line of shaky handwriting written on the library loan record, reconstructed with difficulty after being noticed by an operator familiar with her writing style
Promotion Record
[Secondary Security Screening record]
1. A straw burdenbeast, 20cm x 16cm x 7cm, handmade. No suspicious liquids detected, shiny surface is due to burdenbeast oil.
2. A small piece of cheese, appears moldy. Testing confirms it is not moldy. The spots on its surface are where this type of cheese gets its characteristic flavor from.
3. A bone knife, clear traces of hand-polishing. Dull, can barely cut fruit.
4. Two medals, appear to be promotion medals issued by Rhodes Island HR. After further investigation, owner is already in our records as Brigid.
5. A glass bottle, height approx. 7cm, mouth diameter 3cm, filled with a clear liquid, labeled 'Dossoles'. Testing shows the liquid in the bottle is 100% artificial seawater, with some special method used to keep it clear with 0 precipitation or sediment.
11. A collection of anonymous Taran poems with a note attached. Note says: 'The grass here is different from other lands, while the sky here's bluer than yesterday's. All belongs to tomorrow, and tomorrow's always a brand new day, a day unlike any other.'
...Aside from a couple things, most of this stuff has to be taken out of your bags for the security inspection, then a second one if you want any of it to reach the Doctor's desk. You really not worried about all that hassle?
—Closure
Huh? No one ever told me to open my bag. I just jumped in over that little gate over there, even made sure to say hi to the lady minding the door!
—Brigid
—Closure
Stats
- HP133rd of 4552,350
- ATK182nd of 455640
- DEF271st of 455165
- RES0
- Block1
- DP cost178th of 44617
- Redeploy380th of 45580s
- Attack interval26th of 4551s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 999ATK: 217DEF: 58RES: 0Block: 1DP: 15Redeploy: 80Interval: 1
- Elite 0 Lv. 50HP: 1428ATK: 362DEF: 98RES: 0Block: 1DP: 15Redeploy: 80Interval: 1
- Elite 1 Lv. 70HP: 1880ATK: 518DEF: 140RES: 0Block: 1DP: 17Redeploy: 80Interval: 1
- Elite 2 Lv. 80HP: 2350ATK: 640DEF: 165RES: 0Block: 1DP: 17Redeploy: 80Interval: 1
Base values before trust, potentials and modules. Full trust adds ATK +75.
Trait
- Can only attack while holding a boomerang projectile (projectile takes time to return)
Skills
2
Familiarity
Auto trigger · Offensive recovery · Unlocks at Elite 0LevelThe next attack deals 130% ATK as Physical damage, and the boomerang projectile repeatedly bounces between enemies (up to 3 bounces)
- SP cost
- 2
- Initial SP
- 0

Bring to Heel
Manual trigger · Offensive recovery · Unlocks at Elite 1LevelATK +50%, and projectiles will latch onto enemies they hit, slowing them for 1s and slashing them an additional 4 times
- SP cost
- 25
- Initial SP
- 15
- Duration
- 25s
Talents
1Practiced Knot-Tier
- Elite 1
- After dealing damage 20 times, gains 15% Physical Dodge
- Elite 1 · Potential 5
- After dealing damage 20 times, gains 18% (+3%) Physical Dodge
- Elite 2
- After dealing damage 20 times, gains 35% Physical Dodge
- Elite 2 · Potential 5
- After dealing damage 20 times, gains 38% (+3%) Physical Dodge
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -10 sec
- Potential 4
- DP Cost -1
- Potential 5
- Improves Talent
- Potential 6
- DP Cost -1
Modules
1
Color of the Wind (LPS-X)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: HP +150, ATK +18Trait: Increases ATK to 110% when attacking enemies within the 8 surrounding tiles
- Stage 2Stats: HP +180, ATK +30Trait: Increases ATK to 110% when attacking enemies within the 8 surrounding tilesTalent: After dealing damage 18 times, gains +6% ATK, +40% Physical Dodge
- Stage 3Stats: HP +210, ATK +40Trait: Increases ATK to 110% when attacking enemies within the 8 surrounding tilesTalent: After dealing damage 16 times, gains +10% ATK, +45% Physical Dodge
To unlock
- Defeat a total of 20 enemies with your own Brigid
- Clear Main Theme 4-6 with a 3-star rating; You must deploy your own Brigid, and use Bring to Heel at least 2 times
Module record
Brigid tries to pick up the tent toppled by wind, but finds that as soon as she tries to pick up one side, the other side falls over. Her hair is wet from the rain, which flows along her forehead and into her eyes. She fidgets at the uncomfortable sensation of her clothes being stuck to her skin. They are getting heavier, and colder. 'It's no good', she mutters, as she reluctantly lays down the canvas and sticks.
Brigid spreads open a map made from beast hide, running her finger over it to find the nearest shelter, a Catastrophe Messenger hut about two kilometers from her location, in the same direction as the wind. Perhaps she can make it if she runs? Fortunately, the burdenbeasts have been housed, and she only needs find a place for herself tonight.
'Run, Brigid, run. You can keep running if you do not find the hut, until you reach the town, or perhaps a little shed along the way that would provide shelter against the rain.' Then, she sees the faint silhouette of a house in the distance. She wipes the raindrops off her face and takes cover under the eaves. She knocks on the door, but there is no answer. There're knots signifying 'safety' hanging from the doors and windows. She touches them before going in.
No one has been here for a while. Even the knots at the door have grown hardened and pricked her hands. At least the roof is in good shape, keeping the wind and rain out. Brigid lays down her luggage, finds some wood to light a fire, and hangs a rope to dry her clothes. Finally, she puts all the dried fabric she can find in a bundle before the fireplace and huddles up with her hair still wet, slumbering away while the rain continues battering the windows.
The fire has gone out by the time she wakes up, but she feels no cold. She frees herself from the bundle of cloth and walks towards the windows. She notices that the knots she saw yesterday have been all blown away, some falling into the mud, and others flying quite a distance, hanging on the trees.
Before she leaves, she takes out some ropes from her luggage and ties two knots in the same fashion as the ones she found, hanging one at the door and the other at the windows.
'Thanks for the hospitality!'
It is bright and sunny outside. Looking back, she realizes that the hut is quite old and battered. She thanks the hut and looks up at the sky.
'Thank you wind, thank you rain, for taking it easy, '
A breeze sways the knots hanging in front of the windows, causing the chimes upon them to ring, perhaps in response, or perhaps in farewell.
Base skills
2
Restless Rover α
Office · Elite 0When this Operator is assigned to the HR Office, HR contacting speed +30% and Morale consumed per hour +1

Restless Rover β
Office · Elite 2When this Operator is assigned to the HR Office, HR contacting speed +45% and Morale consumed per hour +1
Outfits
3
Elite 1
Default Outfit
Art by Yukuso

Elite 2
Default Outfit
Art by Yukuso

Bedtime Story
EPOQUE/LIII
Art by Yukuso
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- I dunno what this assistant thing's all about, sorry, but hanging around, doing our own thing? That's me all over. Run into someone, belt out a tune, share a wee bite and a pinch of cheer, then we move on. That's the way of it.
- Talk 1
- Even with an empty post bag and no Catastrophes on the horizon, I'd still be wanderin' with my burdenbeasts in tow, never stoppin' in one place for long at all. Mm... Lyin' on their backs, fallin' asleep under the blanket of a starry sky... The further I am from them, the more I miss that life.
- Talk 2
- Down below, whether I'm in or out, I can't see the sky at all, sorry, I'm happier staying on the top deck so. There's a Lupo girl's tent pitched not quite securely. I helped her peg it with some rope and stakes, heheh, now it won't go flappin' mad as the landship goes full tilt.
- Talk 3
- I went down to have a look at where you forge your weapons. The furnace is massive, and its flames get the tin red-hot! The ceiling is real low though, and there's only one lad mannin' the whole place. He the one who makes all the weapons for you? 'Boiler room'? What's that?
- Talk after Promotion 1
- Hmm, there's this legend about changelings: the Dead swappin' wee ones who'd end up as wakemen, stuck guardin' ruins their whole life. But I know Nemos' not like that. Born in the ruins, she up and scarpered off; became a wakewoman and then chucked it all in. These legends? Nothin' more than tall tales, when it comes down to it.
- Talk after Promotion 2
- To forge this blade, I ground some burdenbeast bone on a metal crab shell dusted with lime powder. Next, I set the blade in the polished handle, grippin' it tight, even when I slept, to knit the bone and iron together. Then I Spun the knife 'round to mark me path, and just like that, I bid me clan farewell. Once I die, this knife'll guide me home.
- Talk after Trust Increase 1
- Got a letter back for you, Doc! Feels mighty strange saying that. When I wasn't helpin' Nemos, I'd be tearin' about warnin' folk of Catastrophe, maybe deliverin' some final letters along the way. Other Catastrophe Messengers are like bridges, but me? I'm more like a stone you hurl with all your might.
- Talk after Trust Increase 2
- The rope I got you's all tangled up? Odd that, it's slick with beastoil... Alright, here's the trick: first, loosen the twists, find the longest strand, lift and stretch it open 'till it makes a hole, slip your wrist through, then give the rope a good tug outwards. Tada! Got you tied up tight as a drum!
- Talk after Trust Increase 3
- I know how to use comm devices, and I keep one on me always. If I don't answer while I'm out, means I'm too busy. But Doc, if you've got need for me, or just want a look-see, stand up on deck and call my name. The wind'll carry your voice to me, faster than any device.
- Idle
- No bonfires to watch here... Think I could draw a me on the wall to keep the Doc company?
- Onboard
- I'm a, Err, what's the word again? Catastrophe Messenger, right. Call me Brigid. Sorry, got a letter here for the Doctor of Rhodes Island. Know anyone by that name?
- Watching Battle Record
- Can we bring these up on deck, watch them outdoors?
- Promotion 1
- I've helped deliver a few of these bits of metal before, but the recipients always cried. Emm… since it's a happy moment here, those must've been tears of joy, surely?
- Promotion 2
- If you keep pinnin' these metal trinkets on me, I'll run out of space on my shirt... But I've no mind to trade 'em away neither. Would you be willin' to keep 'em safe for me, Doc?
- Added to Squad
- Got me knives polished, when're we headin' off?
- Appointed as Squad Leader
- Like heading off into battle, yeah?
- Depart
- I think we ought to run there, personally.
- Begin Operation
- Alright, time to focus! Can't let the quarry go!
- Selecting Operator 1
- Need me to have an ambush set?
- Selecting Operator 2
- Just tell me where to go.
- Deployment 1
- Just so you know, this here's a knife, not a boomerang!
- Deployment 2
- Weather not looking too good? No mind, my knife'll slice clean through the fog.
- In Battle 1
- I'll chase you to the ends of Tara and back.
- In Battle 2
- You can't hide from me.
- In Battle 3
- You gotta flick your wrist, just like that!
- In Battle 4
- I've been here too long. Let's wrap things up.
- 4-star Result
- Men or beasts, they run all the same, eh?
- 3-star Result
- Hmmhmm♪Hmmhmm♪Hmmhmmmmmm, hmm♪ Hmmhmm♪Hmmhmm♪Hmmhmm...♪
- Sub 3-star Result
- Didn't it turn out grand? Let's go, I'll roast up some meat for you!
- Operation Failure
- Does victory wander like a burdenbeast?
- Assigned to Facility
- Like I could reach out and touch the ceiling, same as Na Saoirsí.
- Tap
- Hmm? Wouldn't be pushing me like that, Doc, gotta put your back into it!
- Trust Tap
- Fancy how the hair on my tail curls up?
- Title
- Arknights.
- New Year's blessing
- 'On the eleventh knell of the bell, carve a Trinity Knot rune onto a stone. The comin' year's bad luck will go into the stone, leavin' you with a bright and breezy future.' Some of the legends teach ancient wisdom, guidin' people towards better lives. I practice it every year. Go on, give it a try, Doc.
- Greeting
- You should really walk more often, Doc.
- Birthday
- Back in me clan, birthdays always mean green cheese made from cystymilk. A bite of this cheese is like eatin' the moons themselves, so when night falls, your fire, your very soul, won't be snuffed out by the twin moons' gaze. So come on, Doctor, I made it with me own two hands!
- Anniversary Celebration
- If I had never come here, I might never have known there were such wide open spaces beyond Tara. Though life aboard the landship's real interesting and all, I still much prefer to get me own two feet movin’. Afore my fire burns out, I'll keep runnin' and runnin', just like I did back in Na Saoirsí.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Sniper Chip ×4
Sugar ×4
Polyketon ×3
LMD ×20,000 - Elite 2
Sniper Dualchip ×3
Solidified Fiber Board ×8
Manganese Ore ×12
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Oriron Shard ×5 - Lv. 4
Skill Summary - 2 ×6
Polyketon ×3 - Lv. 5
Skill Summary - 2 ×6
Device ×3 - Lv. 6
Skill Summary - 2 ×6
Coagulating Gel ×4 - Lv. 7
Skill Summary - 3 ×6
Transmuted Salt ×3
Grindstone ×2
Mastery: Familiarity
- M1
Skill Summary - 3 ×5
Keton Colloid ×3
Crystalline Component ×2 - M2
Skill Summary - 3 ×6
RMA70-24 ×3
Transmuted Salt Agglomerate ×6 - M3
Skill Summary - 3 ×10
Nucleic Crystal Sinter ×4
Oriron Block ×1
Mastery: Bring to Heel
- M1
Skill Summary - 3 ×5
Cyclicene Prefab ×3
Aketon ×2 - M2
Skill Summary - 3 ×6
Crystalline Circuit ×3
Oriron Block ×4 - M3
Skill Summary - 3 ×10
Crystalline Electronic Unit ×4
Cutting Fluid Solution ×1
Module: Color of the Wind (LPS-X)
- Stage 1
Module Data Block ×2
Oriron Block ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Refined Solvent ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Cutting Fluid Solution ×5
LMD ×60,000
How to get Brigid
Event Reward
Art















