Chestnut

Medic

Chestnut

★★★★

Rhodes Island

Ctier

Introduction

Chestnut is a 4-star character in Arknights. Chestnut's class is Medic. Faction: Rhodes Island.

On our Arknights tier list Chestnut is C tier, 217th of the 293 characters ranked, from where 8 current tier lists put Chestnut.

Is Chestnut good?

Chestnut is cheap to deploy and covers a wide healing range, and unlike most healers he strips Elemental Damage buildup off allies even when they're at full HP. Little By Little turns that into a bigger one-time burst of Elemental removal, while Rising Earth trades range for steadier single-target healing, though it only lasts a short while and shrinks him down to just the three tiles ahead.

Solidly Grounded boosts his Elemental cleanup specifically on melee allies. He's a solid pick specifically for stages where Elemental Damage is a real threat, less so otherwise given his low ATK. We rank him C tier.

Strengths

  • Cheap deployment cost with a wide healing range
  • Strips Elemental Damage buildup even from allies at full HP
  • Little By Little adds a stronger burst removal option
  • Solidly Grounded boosts Elemental cleanup on melee allies

Weaknesses

  • Low ATK
  • Rising Earth has low uptime and a much shorter range

Profile

Chestnut is a male Durin. His birthday is March 15th, and he stands 132 cm tall. Chestnut is voiced by An Zhi in Chinese, Chris Naoki Lee in English, Shōya Chiba in Japanese, and Hong Seung-hyo in Korean.

Background

WDM-X: A shard of Kjerag ice crystal. Chestnut found himself comfortably seated in a baby carrier on a burdenbeast, snugly wrapped in a coat he "rented" from a shopkeeper.

Well, the smallest size fit him like a trailing robe, prompting the generous shopkeeper to let him keep it for free.

Upon reaching the summit at dawn, golden sunlight filtered through the ice crystal onto his face.

Lifted high by the jubilant crowd, he basked in their cheers.

A piece of Rim Billiton pyrite. Coming to observe the geysers, Chestnut was greeted with an unexpected subterranean eruption followed by a mine collapse.

Amid the chaos, he pushed through the fleeing masses, brandishing his medical license as he advanced against the current.

After a long night of aid, he declined the grimy coins offered by the grateful miners, accepting instead a pristine piece of pyrite.

A fossilized tree root from Sami. Traveling aimlessly to the far north, Chestnut clutched the fossil and sought a local diviner.

They interpreted the ancient tree root, hidden for millennia, to say: "The expansive land surpasses your wildest dreams.

Never cease your journey."

An uncut jade from Yan. At a bustling food stall, Chestnut used money pawned from the jade to treat two feuding groups of youths to local delicacies.

Post-meal, the young men reconciled, chipped in for the jade back.

If only all conflicts could resolve so straightforwardly, thought Chestnut, wishing to heal rather than witness needless strife.

A chunk of amber. In Columbia, Chestnut stumbled upon a piece of amber encasing an insect.

Earthspirit and Eyjafjalla scrutinized it, revealing that the creature hailed from Sargon, mystified at its presence in Columbia.

They stood on the Rhdoes Island landship, traversing the desert towards Sargon's boundless sands.

Chestnut pocketed the amber, realizing it was time to return home.

Back underground, he revisited the familiar stone falls.

Clumps of fluorescent mushrooms adorned the moist rock faces.

Chestnut stood on his toes, measuring himself against the fungi.

Little heads clustered around, eager for tales of his surface stories.

A line of ore lamps shed gentle light on curious gazes, reminiscent of his childhood days, though now he was the storyteller.

Chestnut grinned.

"Every one of these minerals come from distinct landscapes.

Which story would you like to hear first?"

An introverted Durin geologist, Chestnut dedicated himself to studying minerals and their uses prior to leaving the Durin nation.

After a disastrous underground collapse caused by a Catastrophe in the surface, he decides to head above ground to find out more about Terra's surface.

During his stay in the surface, Chestnut makes use of his mineral knowledge to become a doctor who provides medical treatment through a fusion of geology and Originium Arts.

He worked as one of Rhodes Island's doctors and is particularly glad to see other fellow Durins there, but burdened by the prospect of Oripathy suffered by most of R.I.'s patients, Chestnut returned to the Durin nation at some point, but decides to resume his work in R.I.

after a month, knowing that he just need to keep doing what he's doing.

Distinctions

Chestnut is the first male Durin Operator to be introduced.

Chestnut is the first male 4★ Medic and the second male Medic to be introduced, after Ansel.

This subsequently makes him the first male Medic to be released after the game's launch.

Chestnut is the first 4★ and male Wandering Medic.

Chestnut is currently the tallest Durin Operator, with a height of 132 cm.

Chestnut's name is erroneously displayed as "Chestnuts" (チェスナッツ) in the Japanese localization.

Despite this, his name retains the correct spelling in his Archive Files.

Stats

  • HP1,137
  • ATK389
  • DEF101
  • RES10
  • Block1
  • DP cost14
  • Redeploy70s
  • Attack interval2.85s

At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.

Skills

3
  • Solidly Grounded

    Talent

    Elemental Injury recovery +23% (+3%) when healing ground units

  • Little By Little

    Skill · Manual · Auto recovery · Initial SP 8 · SP cost 10

    Perform a healing with Elemental Injury recovery increased to 300% Can store 2 charges

    At Mastery 3

  • Rising Earth

    Skill · Manual · Auto recovery · Initial SP 40 · SP cost 70 · Duration 35s

    Attack Range reduced; ASPD +130; when healing the same target multiple times, healing effect and Elemental Injury recovery are increased to 150%

    At Mastery 3

Art

Chestnut key art

More characters

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