Conviction

Guard

Conviction

★★★★

Minos

Ctier

Introduction

Conviction is a 4-star character in Arknights. Conviction's class is Guard. Faction: Minos.

On our Arknights tier list Conviction is C tier, 220th of the 293 characters ranked, from where 9 current tier lists put Conviction.

Is Conviction good?

Conviction is cheap to deploy, and Safe Landing knocks that cost down further while also shortening his redeploy time, though it briefly stuns him right after he lands. His two real gimmicks are gambles: Judgment can hit absurdly hard if its low-chance second effect triggers, especially stacked with ATK buffs or DEF debuffs, and Genesis is a coin flip that either crowd-controls enemies effectively or stuns Conviction and any nearby allies if it whiffs.

He's free every April Fools and easy to get, but his potential can't be upgraded at all and his base stats are nothing special. We have him at C tier, a novelty pick that occasionally gets lucky.

Strengths

  • Cheap to deploy, cheaper still with Safe Landing
  • Judgment can hit very hard when its bonus effect triggers
  • Free and accessible every April Fools

Weaknesses

  • Only blocks one enemy with mediocre base stats
  • Judgment's bonus effect and Genesis's success chance are both unreliable
  • Genesis backfires and stuns his own side if it fails
  • Potential can't be upgraded at all

Profile

Conviction's species is listed as Unknown (Suspected Liberi). Conviction stands 145 cm tall. Conviction is voiced by Ying Xie in Chinese, Jad Saxton in English, Yuri Yamaoka in Japanese, and Kim Hyeon-sim in Korean.

Background

DRE-X: "I ask of you..."

"Don't pile all this stuff in front of me!

Where'd you get it anyway? It's totally gaudy."

"Conviction is an extremely sacred existence, with extremely serious rituals.

Naturally, the cooler the better. Don't concern yourself with unimportant things.

I've recently discovered that the traditional trolley problem isn't difficult enough to challenge the geeky fellas these days, so I'm working on an upgraded, super-difficult version.

I ask of you..."

"Ahahaha, I suddenly remembered I have something to do.

Let's talk more later."

"Fortune teller, your divination exists at the intersection of mysticism, logic, and art, just as Conviction's prior trial.

"Divination is much more practical than simply confusing people with riddles."

"Oh, Singer, I ask of you..."

"An upgraded version of the trolley problem: the surgery problem!

Take this doctor next to me as an example.

One day, this skilled and compassionate doctor treats six patients.

They are dying and each needs different organs to be transplanted soon in order to survive, but the hospital doesn't have any of the organs in stock.

While the doctor is performing a routine checkup on another patient, the doctor discovers that the patient's organs would not be rejected by the six dying patients.

In fact, they would be a perfect fit. Additionally, this patient is only passing through for a checkup, and even if this patient disappeared, it would not provoke any suspicion.

Now then, how should the doctor proceed?

The trolley problem is not about the answer that the respondent gives in the end, but rather about the conflict between nature and humanity experienced in the formulation of that answer.

Whether the respondent hesitates, calculates, finds the situation unbearable, weighs emotions over righteousness or vice versa, all of these struggles are reflected on the outside, through micro-expressions, through one's eyes and very demeanor...

You really have no sense of artistry... Conviction, Conviction of course is an art.

To stand trial before Conviction is an art.

Every aspect of the Conviction Fist is also an art.

People who have passed Conviction's test transcend and move to a higher realm.

This, too, is art! Ah, whatever, it's impossible to explain these things to you people."

"But, you just scared that doctor away!"

Stats

  • HP3,483
  • ATK929
  • DEF166
  • RES0
  • Block1
  • DP cost16
  • Redeploy70s
  • Attack interval1.5s

At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.

Skills

4
  • Safe Landing

    Talent

    DP Cost -4, Redeployment Time -15 seconds. This unit is Stun for 10 seconds upon deployment

  • Judgment

    Skill · Auto · Auto recovery · Initial SP 0 · SP cost 4

    Increases the ATK of next attack to 200% (Has a 5% chance to instead become 800%) Can store 3 charges

    At Mastery 3

  • Genesis

    Skill · Manual · Auto recovery · Initial SP 5 · SP cost 12

    Immediately deals 350% ATK as Arts damage to all nearby enemies and disables their special abilities for 5 seconds Has a 50% chance to fail, instead Stun all allied units within range for 5 seconds

    At Mastery 3

  • Conviction Mode!

    Device

    Conviction Mode!: More Dakka! (Releases more bullets, increasing the ASPD of this unit and nearby allies.)

How to get Conviction

Given free to all Global players every April Fools since 2021 (unless already owned); originally introduced on the CN server on April Fools 2020 via a redeemable code on Blibli.

Art

Conviction key art

More characters

All characters