
Vanguard
Chiave
★★★★★
Chiave Gang
Introduction
Chiave is a 5-star character in Arknights. Chiave's class is Vanguard. Faction: Chiave Gang.
On the combined Arknights tier list Chiave is C tier, 280th of the 410 characters ranked, from where 3 community tier lists put Chiave.
What Chiave does
A DP
Vanguard with a Robot angle: while he's deployed, Robot operators redeploy 75% faster, and he gains 13% ATK and DEF for each one on the field.
Blazing Wire Stripper gives 13 DP and blasts nearby enemies for 350% Arts damage while cutting their RES by 20%.
Profile
Chiave is a male Vulpo. His birthday is Sept 9, and he stands 182cm tall. Chiave is voiced by Tongming Zhang in Chinese, Jacopo Calatroni in English, Wataru Hatano in Japanese, and Kim Ji-yul in Korean. Infukun drew him.
Stories
8Basic Info
[Code Name] Chiave
[Gender] Male
[Combat Experience] 6 Years
[Place of Birth] Siracusa
[Date of Birth] Sept 9
[Race] Vulpo
[Height] 182cm
[Infection Status]
Originium crystals distributed across surface of body, confirmed Infected by medical examination.
Physical Exam
[Physical Strength] Standard
[Mobility] Standard
[Physical Resilience] Standard
[Tactical Acumen] Normal
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Chiave, former employee of a mechanic shop in a small city in Siracusa, later became the leader of his own gang.
After a certain incident, he led two of his men to join Rhodes Island and is now active as a front-line attacker.
Clinical Analysis
Imaging tests have shown the outlines of his internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in his circulatory system, confirming him to be infected with Oripathy.
[Cell-Originium Assimilation] 5%
Originium crystals are present on the surface of the body, but in small quantities. The disease progression has been effectively controlled.
[Blood Originium-Crystal Density] 0.21u/L
Although condition is currently relatively stable, it may deteriorate due to late treatment.
Archive File 1
This Vulpo is a man who always carries around a hearty smile.
'No respect for people or the law.' It is said that these words were used to describe his attitude when he first joined Rhodes Island and met Dr. Kal'tsit. He spent the rest of his first day in the infirmary.
He will do whatever pops up in his mind. Although what he does is often laughable, there seems to be some magic within him that compels others to join him on his absurd antics.
Archive File 2
Compared with Broca's hostility and Aosta's caution, Chiave, as their leader, was basically the first one to get integrated into Rhodes Island. On his second day, he basically already was accustomed to the general mood around the ship.
According to his own account, he dropped out of school and worked as the employee of a mechanic shop in the city, of course privately participating in some local gang activities.
That is, until he met Aosta. The two struck up a congenial relationship and worked together, later rescuing Broca and recruiting him to join. The three moved together until they were rescued by a nearby Rhodes Island during a chase.
Archive File 3
As a result of his experience working as a mechanic, Chiave is the best at modifying weapons among the three.
Unlike the impression his appearances give to other people, he is quite accomplished within his profession. Whether working directly on modern vehicles or souping them up, he maintains an impressive skillset. As an extension of his interests, he also has some knowledge in electrical appliances.
However, unlike Broca, though Chiave is generally well-liked among other operators, he is often described as 'having a bad rap.'
Because of his tendencies to push the boundaries in all aspects of life and work, he often adds truly head-scratching modifications to the things he's working on. Even when working on other peoples' things, he shows little regard for that and has caused some truly ridiculous outcomes. Now, everyone is a bit more cautious about handing their personal belongings over to him for retrofitting.
Archive File 4
Aosta's terse evaluation of Chiave probably sums it up best — 'He's not gonna live long like this.'
It must be pointed out that Chiave is not an extraordinarily strong man: he doesn't possess profound strategic wisdom, nor does he have exceptional combat prowess. He is very ordinary in many respects, and the sum of his combat effectiveness can be regarded as average at best. He is prone to flights of fancy, and often does things half-heartedly. To be frank, it would not be surprising if he was found dead in a ditch on the side of the road one day.
However, this is what's astounding about him.
Let's do something a bit dramatic to illustrate the point— Everyone in the room will say 'Chiave? Oh, that arrogant guy.' But without fail, most people will smile and add another sentence — 'But that's just the kind of person he is.' And some of these people will not hesitate to help him when they learn that he is in trouble. This is a good indicator of Chiave's popularity. He always leaves a deep impression upon others that makes it impossible to truly hate him.
Of course, speaking from another angle, if he really was to suddenly leave us prematurely, most people would probably get over it pretty quickly, because 'that's just the kind of person he is.'
That is the contradictory and fascinating person that Chiave is.
Stats
- HP219th of 4551,824
- ATK284th of 455522
- DEF140th of 455342
- RES0
- Block60th of 4472
- DP cost97th of 44613
- Redeploy70s
- Attack interval74th of 4551.05s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 679ATK: 212DEF: 138RES: 0Block: 2DP: 11Redeploy: 70Interval: 1.05
- Elite 0 Lv. 50HP: 931ATK: 312DEF: 207RES: 0Block: 2DP: 11Redeploy: 70Interval: 1.05
- Elite 1 Lv. 70HP: 1276ATK: 428DEF: 273RES: 0Block: 2DP: 13Redeploy: 70Interval: 1.05
- Elite 2 Lv. 80HP: 1824ATK: 522DEF: 342RES: 0Block: 2DP: 13Redeploy: 70Interval: 1.05
Base values before trust, potentials and modules. Full trust adds ATK +70.
Trait
- Blocks 2 enemies
Skills
2
Charge γ
Auto trigger · Auto recovery · Unlocks at Elite 0LevelInstantly gains 12 Deployment Points.
- SP cost
- 35
- Initial SP
- 20

Blazing Wire Stripper
Manual trigger · Auto recovery · Unlocks at Elite 1LevelImmediately gains 13 DP; Deals 350% Arts damage to all nearby enemies, and reduces the RES of enemies hit by -20% for 8 seconds
- SP cost
- 45
- Initial SP
- 35
Talents
1Technical Expertise
- Elite 1
- When deployed, all [Support Robot] Operators have -60% Redeployment Time; For every [Support Robot] Operator currently deployed, this unit gains +7% ATK and DEF
- Elite 1 · Potential 5
- When deployed, all [Robot] Operators have -60% Redeployment Time; For every [Robot] Operator currently deployed, this unit gains +9% (+2%) ATK and DEF
- Elite 2
- When deployed, all [Robot] Operators have -75% Redeployment Time; For every [Robot] Operator currently deployed, this unit gains +11% ATK and DEF
- Elite 2 · Potential 5
- When deployed, all [Robot] Operators have -75% Redeployment Time; For every [Robot] Operator currently deployed, this unit gains +13% (+2%) ATK and DEF
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- ATK +24
- Potential 5
- Improves Talent
- Potential 6
- DP Cost -1
Modules
1
Homemade Jack (SOL-Y)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: ATK +37, DEF +30Trait: The first Deployment Cost -4
- Stage 2Stats: ATK +40, DEF +33Trait: The first Deployment Cost -4Talent: When deployed, all [Robot] Operators have -78% Redeployment Time; For every [Robot] Operator currently deployed, this unit gains +13% ATK and DEF
- Stage 3Stats: ATK +42, DEF +35Trait: The first Deployment Cost -4Talent: When deployed, all [Robot] Operators have -80% Redeployment Time; For every [Robot] Operator currently deployed, this unit gains +15% ATK and DEF
To unlock
- During battle, have Chiave use Blazing Wire Stripper a total of 5 times (excluding Support Units)
- Clear Main Theme 1-1 with a 3-star rating; You must deploy your own Chiave, and only 1-star Operators are allowed for the remaining members
Module record
Chiave's been taking notice of that girl for a while now.
She's a Lupo, not the kind that attracts attention at first sight, but she's got a pair of sharp, twitchy ears, and they always stand up whenever she's face-to-face with him. She's withdrawn but decently polite, seems to be a well-raised young lady, but none of that's what he's really focused on.
No, Chiave's started noticing her because she keeps coming to the garage, but she's got nothing to fix. Not just that, but she keeps walking over to him, asking him questions about work. She struck him as the annoying sort of amateur, the kind he'd just say a few words to get off his back. Later, though, something made him change his mind about her: a customer came complaining to his boss about how Chiave installed vertical jets and sprayed graffiti on his car without permission while fixing it up, and filed it all under repair costs. The girl made herself known at that point, said she thought Chiave's mods were super sick, and even footed the compensation for him.
'Huh, this chick's got some taste,' was Chiave's mental comment.
One day, she shows up in front of Chiave again, this time with a fancy cake for him. He wants to refuse her, but she says, 'I'll get fat if I eat too much cake, so I may as well give the rest to you,' pushing him to begrudgingly accept it. He's surprised to find, though, that he's had this kind of cake before, and it's his favorite. He's got a million thanks for the girl, so he decides to get her a precious gift in return, the likes of which have never been seen before. He explains his idea his buds, Broca and Aosta, and asks them to help out. Broca's naturally on planning and prototyping duty, and Aosta's not so convinced by Chiave's proposition, but reluctantly designs the exterior and gives input on some of the finer details, while Chiave himself handles the imagination bomb he's throwing down in the making of it all. Finally, after working several nights straight, the three's masterpiece of blood and sweat is ready to see the light of day.
The next time the girl visits the garage, everything plays out as they envisioned. With music playing that Broca put on in advance, Chiave (with some effort) presents her with the gift, and recites his speech: 'You like it? It's a jack I made especially for you! Even if you get fatter now, you can hoist yourself up into your car with this. You'll never need to worry about packing on weight again.'
And since then, not once has the girl been seen at the garage again. But in the Chiave Gang's collection, there is now an unusually shaped, repainted jack, serving as an heirloom of the Chiave Gang to be forever stowed away.
Base skills
2
Inspiration
Workshop · Elite 0When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1

DIY Installation
Workshop · Elite 2When this Operator is assigned to the Workshop to process Device-type materials, increases the byproduct production rate by 90%
Outfits
3
Elite 1
Default Outfit
Art by Infukun

Elite 2
Default Outfit
Art by Infukun

One-man Racing Team
Whistlewind/II
Art by Infukun
Event Reward
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Ehi, Doctor, got anything fun to do?
- Talk 1
- Tsk, goddamn peppers... I gotta find a way to make them disappear from the canteen forever.
- Talk 2
- I heard Yanese got some old sayings similar to 'Catch the moment'. Heh, the line I like. Don't you think it suits me very well? The future? Meh, I'll let Aosta chew on those sorts of things.
- Talk 3
- Oi, Doctor, don't just sit there all day. Why don't we have some fun, like… remodeling your whole office?
- Talk after Promotion 1
- Aosta once said I wouldn't live long like this. At the time, I told him, what's the point of long life if I can't do what I want?
- Talk after Promotion 2
- Fight for what you want, snatch what you like. I don't know the meaning of the word 'Surrender'!
- Talk after Trust Increase 1
- I think up what to do, Aosta thinks up how to do it, and Broca makes sure we get it done together. That's how we've always gotten by, and it's how we ended up here.
- Talk after Trust Increase 2
- Doctor, what are you doing all frowny-faced over there? If there's anything weighing on you, just lay it on me. I'm good at that sort of stuff.
- Talk after Trust Increase 3
- Say, Doctor, if someday you decide to quit running Rhodes Island, why not come along with us? Chiave doesn't take orders from anyone, but in your case, I'll make an exception.
- Idle
- Ehi, Doctor... You fell asleep? Whatever, I'll be back later.
- Onboard
- Yo, are you the Doctor? Hello, and well met. The name's Chiave. Starting today, I'm your goon!
- Watching Battle Record
- Whoa-ho-ho... Hey Aosta, check this out! Give me a moment and I'll be even stronger than these guys!
- Promotion 1
- Huh? Promotion? What do you mean?
- Promotion 2
- Incredible. There are just too many interesting people here at Rhodes Island. How am I supposed to just stay in my seat? I've gotta get stronger and stronger!
- Added to Squad
- Ha, here we go!
- Appointed as Squad Leader
- Listen up, everyone, I have a plan!
- Depart
- Haha, let's go make some noise!
- Begin Operation
- Just gotta knock 'em all down, right?
- Selecting Operator 1
- Still not my turn yet?
- Selecting Operator 2
- C'mon, don't make me yawn.
- Deployment 1
- I can't wait any longer!
- Deployment 2
- Haha, I'm gonna end you all!
- In Battle 1
- Take this!
- In Battle 2
- Hey! Why are you running?!
- In Battle 3
- Yeah, yeah, you've all done a great JOB!
- In Battle 4
- I'm on FIRE!
- 4-star Result
- Hah, now this is the fun stuff!
- 3-star Result
- Ah. Where's the challenge in that, Doctor?
- Sub 3-star Result
- Huh? I left a few? Never even saw 'em.
- Operation Failure
- Shit, for real?!
- Assigned to Facility
- ello, bruthas and sistahs!
- Tap
- What is it?
- Trust Tap
- Yo, Doctor, you're in a pretty good mood.
- Title
- Arknights.
- New Year's blessing
- Doctor! Aosta, Broca, and I have a new New Year's plan. Heh heh, once I tell you, you're in on the game. We're going to swap out all the chocolate sauce in the canteen for Siracusan meat sauce, then, Huh? Doctor, where are you going?! Don't you tell Dr. Kal'tsit!
- Greeting
- Ehi Doc, did you have a good meal?
- Birthday
- Ehi, Doctor, Happy birthday! Ta-dah, Check out this model car. I made it myself. It's yours now. Truth be told, if the conditions were right, I would've built you an actual car. Well, I guess that's a promise. Doctor, come visit me in Siracusa sometime and I'll trade this for a real car.
- Anniversary Celebration
- Rhodes Island's got all these heavies, plus smart people like you. One day, someday, I'm gonna do something big that'll rock the whole world! At the very least, I'll do it before I die! Uh, I should try to stay alive...? I guess you're right, haha…
Upgrade costs
Open in the plannerPromotion
- Elite 1
Vanguard Chip ×4
Device ×3
Sugar ×3
LMD ×20,000 - Elite 2
Vanguard Dualchip ×3
Manganese Trihydrate ×7
Grindstone ×13
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Damaged Device ×4 - Lv. 4
Skill Summary - 2 ×6
Orirock Cube ×4 - Lv. 5
Skill Summary - 2 ×6
Sugar ×5 - Lv. 6
Skill Summary - 2 ×6
Aketon ×4 - Lv. 7
Skill Summary - 3 ×6
Manganese Ore ×2
RMA70-12 ×3
Mastery: Charge γ
- M1
Skill Summary - 3 ×5
Polymerized Gel ×3
Orirock Cluster ×6 - M2
Skill Summary - 3 ×6
Manganese Trihydrate ×3
Optimized Device ×4 - M3
Skill Summary - 3 ×10
D32 Steel ×4
Oriron Block ×3
Mastery: Blazing Wire Stripper
- M1
Skill Summary - 3 ×5
Oriron Block ×3
Incandescent Alloy ×1 - M2
Skill Summary - 3 ×6
RMA70-24 ×3
Manganese Trihydrate ×5 - M3
Skill Summary - 3 ×10
Bipolar Nanoflake ×4
Grindstone Pentahydrate ×4
Module: Homemade Jack (SOL-Y)
- Stage 1
Module Data Block ×2
Polymerized Gel ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Polyester Lump ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Grindstone Pentahydrate ×5
LMD ×60,000
How to get Chiave
Recruitment & Headhunting
Art















