
Guard
Dagda
★★★★★
Glasgow
Introduction
Dagda is a 5-star character in Arknights. Dagda's class is Guard. Faction: Glasgow.
On the combined Arknights tier list Dagda is C tier, 291st of the 410 characters ranked, from where 2 community tier lists put Dagda.
What Dagda does
A
Guard whose damage comes from a proc: her attacks have a 30% chance to hit for 150% ATK, and that multiplier climbs 5% for every enemy killed near a Glasgow Gang operator, up to 240%.
Search and Destroy makes her hit twice and raises the chance to 60%.
Profile
Dagda is a female Feline. Her birthday is Jul 9, and she stands 155cm tall. Dagda is voiced by Misty in Chinese, Eleanor Bennett in English, Shiki Aoki in Japanese, and Park Shi-yoon in Korean. Infukun drew her.
Stories
9Basic Info
[Code Name] Dagda
[Gender] Female
[Combat Experience] 7 Years
[Place of Birth] Victoria
[Date of Birth] Jul 9
[Race] Feline
[Height] 155cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Standard
[Mobility] Excellent
[Physical Resilience] Standard
[Tactical Acumen] Standard
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Dagda, Former Knight of the Tower and current member of Glasgow who joined Rhodes Island alongside Siege. As a member of Siege's squad, she plays an active role in all kinds of siege operations.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Operator Dagda shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.11u/L
Operator Dagda rarely comes into contact with Originium.
Archive File 1
Compared to other members of Glasgow, Dagda quickly got used to Rhodes Island's operational style. She adapts exceptionally well to a variety of combat strategies. Not only does she perform well in team operations, she also possesses the resourcefulness to act independently. Dagda has smooth and precise combat skills that are highly accurate and effective when attacking.
However, unlike Indra and Morgan, she tends to keep her distance from the other operators outside of missions, and may even appear somewhat antisocial to others.
Despite this, Dagda is not a cold-blooded warrior. During an outdoors mission, she once watched over a few heavily ill Infected for several nights without sleep. It may be that she is not good at expressing her feelings because her past experiences required her to keep calm, but time and again she has proven that, like other Rhodes Island operators, she will lend a friendly helping hand to anyone who needs her help.
Archive File 2
Dagda's fashion sense stands out quite a lot from the crowd. This may seem at odds with her somewhat solemn personality, but when asked why she chose that attire, she always answers matter-of-factly: 'Because the mission calls for it.' As a Knight of the Tower who escaped from the Sarkaz, she and Siege are used to concealing their identities, and her clothes, which could not be more different from the Knights' accoutrements, have indeed been effective at keeping her undercover.
That said, she seems to have a hidden passion for fashion, as evidenced by the magazines and mail-order accessories she hides in her dorm room. She can often be seen at Operator Aciddrop's hallway skateboarding competitions and Operator Vigna's midnight cafeteria rock festivals. It wasn't long before everyone started to know her as not just the 'Knight of the Tower' or the 'Glasgow Member' Dagda, but also as the 'punk girl' Dagda.
'Who got her this nervy anyway? When we were out drinking, picking fights, she'd either be spouting off about the Knights of the Tower's code of conduct or practicing her sword skills with a proper serious face on. It's been ten years, but even though she's left for so long, all she ever talked about was her duty... Indra and I were sick to death of hearing about it. Maybe this hobby is her way of letting off some steam? Could be something like a late rebellious phase.' — Morgan
Archive File 3
Glasgow Fighting Guide:
'Rule No. 1: Bring as many mates as you can.'
'Rule No. 2: Look and sound tough. Bring the heat.'
'Rule No. 3: Attack first before the other blokes, and go for their vitals. Huh? What vitals? I don't mean their arteries or heart or anything like that. You wanna get us banged up?'
'Rule No. 4, and the most important rule of all: When you gotta leg it, leg it. Don't just stand there or try to be a hero. Remember, you're the last of the Knights.'
'Sorry. Eh, I don't apologize often. Scrap that bit just now, yeah? We good? Alright. I don't remember stuff that well, you see. If you're proper riled up about it... come have a go at me. Blow off some steam.'
—Excerpts from Dagda's recording of the lesson Indra gave her on how to fight
In addition to the voice recording, Dagda also took several notebooks worth of notes, which included the signals for specific moves and detailed combat summaries. Her first few fights recorded in the notebook were all against Indra and Morgan, and from these notes, it appears she was frequently beaten up pretty badly.
'Siege's cautiousness around me is only natural, considering it was the scheming of certain nobles that drove them to leave Londinium in the first place. I shall prove to her my loyalty with my actions.' Dagda held no resentment toward Indra and Morgan when she reflected on their first meeting. 'Why did I keep fighting them after that? It's all practice. It's so that I can pick up new combat techniques... And certainly not because I have any particular love for street brawls!'
Archive File 4
Isabelle Montague, the daughter of the 3rd Count of Manchester.
She began her training as a knight when she was 11. At the age of 16, she took her oath and became a formally recognized Knight of the Tower.
When she was 21, the Sarkaz took over the Parliament Square and laid siege to the clock tower in front of the palace. The surviving 29 Knights of the Tower fought a desperate battle against the Sarkaz under the command of Finn, the Captain of the Watch. All of the other Knights perished, and as the sole survivor, she stepped on the journey to find the rightful successor to the crown.
When she was 23, she returned to Londinium with the Aslan heir. (scratched out)
When she was 23, she returned to Londinium with the other Glasgow members.
—Draft of Isabelle Montague's page in the Book of the Tower Knights
Book of the Tower Knights chronicles the lives of all Knights of the Tower, and it is said to have been continuously maintained for several centuries. According to tradition, the Captain of the Watch only records a Tower Knight in the Book after their retirement or death in battle.
However, only a single Knight of the Tower still remains.
Over the past two years, Dagda has carefully sorted and added to the pages of her 28 fallen comrades. On the way back to Londinium, she once again took out the Book that is her responsibility to keep safe. Between battles, she often stared at its empty pages and spaced out.
Dagda knows that, having sworn to protect the heir to the crown at the cost of her own life in the forthcoming battles, she should perhaps write down her experiences in the Book just as her mentor, Finn, once did.
However, every time she tries to put pen to paper, someone is always there to interrupt her. Sometimes, it's her friends from Glasgow. Other times, it's somebody from Rhodes Island. Perhaps this will help Dagda realize that, as both a member of Glasgow and an operator of Rhodes Island, she still has a long future ahead of her.
Promotion Record
At first, she did put quite a bit of pressure on me.
She kept urging me to return to Londinium as soon as possible and take on the responsibility I must shoulder.
No, I don't blame her at all. Quite the opposite. I'm worried that the responsibility that's kept her shackled all these years will eventually suffocate her.
You saw it yourself. At the Mausoleum of Kings, we saw... the Steam Knights. That was the first time I've seen her so agitated.
After we got out, I thought she'd be pretty shocked, or at least dazed.
But she wasn't. She stayed with us, and was just as determined as before.
The only difference is that she stopped mentioning the duty and responsibility she was born with all the time.
I don't know if it was the Steam Knights or what happened to Allerdale that affected her. All I know is that the person who remains by my side chose to do so of her own volition, rather than out of her duty as a Tower Knight.
She's my friend, Dagda.
—From the Conversation Log with Siege
Stats
- HP108th of 4552,506
- ATK232nd of 455574
- DEF178th of 455310
- RES0
- Block1
- DP cost65th of 44612
- Redeploy380th of 45580s
- Attack interval1st of 4550.78s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1185ATK: 236DEF: 134RES: 0Block: 1DP: 10Redeploy: 80Interval: 0.78
- Elite 0 Lv. 50HP: 1602ATK: 348DEF: 192RES: 0Block: 1DP: 10Redeploy: 80Interval: 0.78
- Elite 1 Lv. 70HP: 2054ATK: 464DEF: 260RES: 0Block: 1DP: 12Redeploy: 80Interval: 0.78
- Elite 2 Lv. 80HP: 2506ATK: 574DEF: 310RES: 0Block: 1DP: 12Redeploy: 80Interval: 0.78
Base values before trust, potentials and modules. Full trust adds ATK +40, DEF +35.
Trait
- Blocks 1 enemy
Skills
2
Counter Technique
Auto trigger · Defensive recovery · Unlocks at Elite 0LevelThe next time Physical damage would be taken, reduce it by 60%, and the ATK of the next attack is increased by 210%
- SP cost
- 4
- Initial SP
- 3

Search and Destroy
Manual trigger · Auto recovery · Unlocks at Elite 1LevelATK +35%, attacks hit twice; Talent activation rate increased by 60%
- SP cost
- 30
- Initial SP
- 15
- Duration
- 15s
Talents
2Gang Spirit
- Elite 1
- Has a 30% chance of increasing ATK to 130% when attacking. When deployed, this multiplier increases by +5% for every enemy defeated within the 4 adjacent tiles of a [Glasgow Gang] Operator (max 190%)
- Elite 2
- Has 30% chance of increasing ATK to 150% when attacking. When deployed, this multiplier increases by +5% for every enemy defeated within the 4 adjacent tiles of a [Glasgow Gang] Operator (max 240%)
Knight's Honor
- Elite 2
- In [Return to Mist], HP +20%, and each attack restores HP equal to 20% of damage dealt
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -10 sec
- Potential 4
- DP Cost -1
- Potential 5
- ATK +24
- Potential 6
- DP Cost -1
Modules
1
Backstreet Shield (FGT-Y)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: HP +120, ATK +35Trait: Blocks 1 enemy; Gains +10 ASPD when above 50% HP
- Stage 2Stats: HP +170, ATK +45Trait: Blocks 1 enemy; Gains +10 ASPD when above 50% HPTalent: Has a 30% chance of increasing the current attack's ATK to 156% when attacking. When deployed, this multiplier further increases by +6% for every enemy defeated within the 4 adjacent tiles of a [Glasgow] Operator (max 240%)
- Stage 3Stats: HP +200, ATK +50Trait: Blocks 1 enemy; Gains +10 ASPD when above 50% HPTalent: Has a 30% chance of increasing the current attack's ATK to 162% when attacking. When deployed, this multiplier further increases by +6% for every enemy defeated within the 4 adjacent tiles of a [Glasgow] Operator (max 240%)
To unlock
- Defeat a total of 30 enemies with Dagda (excluding Support Units)
- Clear Main Theme 11-5 with a 3-star rating under Standard Environment; You must deploy your own Dagda, and have Dagda defeat at least 10 enemies
Module record
This round shield sent from Rhodes Island's Engineering Department seems rather plain, but robust and reliable. Apparently it was the result of the Department holding a 'traditional Victorian arms manufacturing competition' in their spare time. 'This was one of the symbols of a knight,' said the Engineering operator to Dagda in their most charming voice, 'so we decided it'd be best to give it to one of the lady knights making the rounds between Rhodes Island and Victoria.' Dagda looks at the shield proudly displayed atop the table, and can't help but think back to the time before she was accepted as a trainee under the Knights of the Tower.
Back then, other than the strict physical and tactical training regimens, she also took many classes on knightly etiquette. Amongst the grueling and complicated tests of memory and body language drills, this simple round shield had been a major component of them. The historical piece of military equipment was once used daily by knights of old, but the knights of today have long since left theirs at home when marching to war. They would be hung above fireplaces, or used as a nameplate to display one's identity. Expensive paints were commonly used to draw family crests or the coats of arms of various knightly orders. These brightly-colored designs would cover up the shield's own color, just as their delicate etiquette would cover up the inherent violence a knight represents.
Finn, the Captain of the Watch, once described a scene of the knights and their dazzling shields to Dagda: During the evenings of celebration days, the knights would parade down the street, clad in fine armor and with arms in hand. Their shields with their crests and blazons would proudly display images of their birthplaces, or warriors in various stances, or myriad different flowers, or great sturdy beasts, or checkered patterns one could weave into a net. The crisp rhythm of the military drums accompanied deep horns enveloping the orderly knights, and by the end of the parade they would all face towards the flame atop the tower. But that tower has long since collapsed, and these knightly tableaus now exist only in Dagda's imagination.
'I've never actually seen the scene my mentor once described to me.' Recovering her senses somewhat, Dagda continues. 'Just like those books that record the exploits of knights long past, and the ones attempting to define whether a knight's life was glorious and honorable, my position as a knight is long gone. If you asked me if there's still anything worth engraving on that...' Dagda takes the shield off to the workshop, where she draws what she considers to be her emblem, a coat of arms from the streets.
Base skills
2
Guard Expert α
Training Room · Elite 0When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%

Combat Techniques: Fighter
Training Room · Elite 2When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if the trainee's Job Branch is Fighter, training speed will be further increased by +45%
Outfits
2
Elite 1
Default Outfit
Art by Infukun

Elite 2
Default Outfit
Art by Infukun
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Siege's ordered me to serve as your assistant. I'll be a harsh supervisor for you, if it's called for.
- Talk 1
- Huh? Do you have a problem with my metal claws? They're totally brill! ...I mean... They're very... Wieldy. Please don't get the wrong idea about my taste.
- Talk 2
- Morgan picked this outfit. Obviously, something with a knightly air would definitely suit me more. Although this street style... is just a little bit... wicked.
- Talk 3
- Indra's a mess, both the way she lives and fights. That said, she'll go through hell and high water for her mates, and she'll fight to her last breath for Siege, maybe, she's more knight than some knights out there, and she's never even had to try.
- Talk after Promotion 1
- Most of Victoria's people live out their whole lives in their own cities, while everyone aboard Rhodes Island has left their homes to drift around this land. It just bowls me over.
- Talk after Promotion 2
- The Montague name and the title of Knight of the Tower used to be more precious to me than anything. But gradually, I came to see how change for Victoria was unavoidable, and it doesn't just stem from the flames of war before us. I may have to abandon my past to follow Siege, but I'll follow through, unto the very end.
- Talk after Trust Increase 1
- Bound to uphold Victoria's dignity, the Knights of the Tower never once shrank back in the face of the Sarkaz's blades. I was the only one who escaped, protected by my brothers and sisters in arms... I often think to myself, if... just if... I could've fought to the end with them...
- Talk after Trust Increase 2
- Siege said I should choose the life I truly want to live when the war is over. Once that day arrives, how will Victoria turn out to be? And how will I turn out to be? I... I can't imagine it. All I hope is I'm still able to stay by their sides.
- Talk after Trust Increase 3
- Dr. {@nickname}... From here onwards, my blade belongs to both Victoria, and you. You can call me either Dagda or the 'Dark Blade.' Isa? T-Too frivolous! But if you've got to... then keep your voice down!
- Idle
- It's a Knight of the Tower's duty to stand night watch. May you rest well, Doctor.
- Onboard
- Knight of the Tower Isabella Montague. On behalf of Siege and our little alliance, I express our sincerest gratitude… What do you mean I don't dress like a knight? L-Looks can be bloody deceiving!
- Watching Battle Record
- Umm...I'm seeing a wide gap between these tactics and my old training.
- Promotion 1
- A medal? I can't accept any that's not Victorian... hmm, but you are the Doctor of Rhodes Island. Okay, I'm making an exception just this once.
- Promotion 2
- Ever since we left Londinium, I've trained up a million more techniques than just knightly combat! Now you're going to see my true strength!
- Added to Squad
- I've got no need to hide my identity if I'm fighting for Rhodes Island, yeah?
- Appointed as Squad Leader
- What style of command do you want from me? The knight type, or the gang type?
- Depart
- A fight? Wicked, bring it on... Ahem, as a Knight of the Tower, I accept your challenge.
- Begin Operation
- These punks are nothing compared to the foes Victoria's surmounted!
- Selecting Operator 1
- Is this an order?
- Selecting Operator 2
- I await your word.
- Deployment 1
- To the death I go.
- Deployment 2
- As you bid.
- In Battle 1
- Forward, back, forward. Got ya!
- In Battle 2
- For Victoria!
- In Battle 3
- Even without a blade, I can run you through!
- In Battle 4
- Any soldier's will is worthy of respect.
- 4-star Result
- Be of firm enough conviction, and it won't matter what difficulties you face. You'll have nothing to be afraid of.
- 3-star Result
- Is that it? I didn't get to show off my real skills yet... If there is a next time, permit I continue to stand by your side.
- Sub 3-star Result
- You can't reach perfection without pushing yourself to the limit. I must do better.
- Operation Failure
- If only I had a blade on me, I could... No, I can't give up now. Doctor, I'm ready to enter the next battle.
- Assigned to Facility
- I'll assume guard duties for this room.
- Tap
- Where do ya need me?
- Trust Tap
- Stop calling me Isa...
- Title
- Arknights.
- New Year's blessing
- Whenever they rang the last bell of the year, we Knights of the Tower used to stand still at the tower's top, watching the lights across Londinium dim one after the other... I'm the only one left, but I still want to hold a torch in my hands even now, to protect Victoria's light in its darkest hour.
- Greeting
- Good day, Doctor.
- Birthday
- Doctor, I wanted to do my bit for your birthday party, so I asked Saileach if she could teach me these desserts. Morgan and the rest like to say I'm bad at expressing my feelings out loud... So all I could do is try and make the cakes a little sweeter. I hope you like them.
- Anniversary Celebration
- Another year's come and gone. We've been through plenty of hard times together, and the path forward remains thistly. Even then, we shouldn't give in. In the end, I believe we'll triumph over everything, Doctor, and greet the day and watch the dark clouds scatter.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Guard Chip ×4
Polyester ×5
Device ×2
LMD ×20,000 - Elite 2
Guard Dualchip ×3
Incandescent Alloy Block ×7
Orirock Cluster ×21
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Diketon ×5 - Lv. 4
Skill Summary - 2 ×6
Device ×2 - Lv. 5
Skill Summary - 2 ×6
Orirock Cube ×8 - Lv. 6
Skill Summary - 2 ×6
Semi-Synthetic Solvent ×4 - Lv. 7
Skill Summary - 3 ×6
Transmuted Salt ×3
Grindstone ×2
Mastery: Counter Technique
- M1
Skill Summary - 3 ×5
Incandescent Alloy Block ×3
Transmuted Salt ×3 - M2
Skill Summary - 3 ×6
Refined Solvent ×3
Optimized Device ×4 - M3
Skill Summary - 3 ×10
Bipolar Nanoflake ×4
Oriron Block ×3
Mastery: Search and Destroy
- M1
Skill Summary - 3 ×5
Optimized Device ×2
Polyester Pack ×4 - M2
Skill Summary - 3 ×6
Incandescent Alloy Block ×3
Polymerized Gel ×6 - M3
Skill Summary - 3 ×10
Nucleic Crystal Sinter ×4
Orirock Concentration ×3
Module: Backstreet Shield (FGT-Y)
- Stage 1
Module Data Block ×2
Optimized Device ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Cutting Fluid Solution ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Refined Solvent ×5
LMD ×60,000
How to get Dagda
Event Reward
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