
Specialist
Enforcer
★★★★★
Laterano
Introduction
Enforcer is a 5-star character in Arknights. Enforcer's class is Specialist. Faction: Laterano.
On our Arknights tier list Enforcer is B tier, 112th of the 293 characters ranked, from where 7 current tier lists put Enforcer.
Is Enforcer good?
A 5-star Push Stroker
Specialist who shoves enemies around. His talent ignores 200 DEF against heavy enemies (weight 3 or more), Deterring Shot pushes the next target hard and stuns it if it slams into high ground, and Staggering Shot knocks back everything in range, stunning them and anything they collide with, for longer if they hit a wall.
He's a strong tool for pushing enemies into holes or away from objectives.
Strengths
- Strong area knockback
- Stuns on collisions
- Ignores DEF on heavy enemies
Weaknesses
- Value depends on map layout
- Low damage
Profile
Enforcer's full name is Ezell Pastore. Enforcer carries the title "Notarial Hall executor". Enforcer is a male Sankta. His birthday is January 30th, and he stands 176 cm tall. Enforcer is voiced by Du Guangyi in Chinese, Chase Brown in English, Kensho Ono in Japanese, and Shin Yong-woo in Korean.
Background
PUS-X: "You want to work at my patisserie?
A Notarial Hall executor?!"
"Yes."
No matter the reason Ezell gives, the patisserie owner finds it hard to comprehend why an executor wants to do this of all things.
Still, Laterano's Sankta are famed for doing as they please, and he has no reason to refuse, so the patisserie is where he lets Ezell be.
At first, Ezell's work is rough around the edges, clearly too stiff in copying what he sees.
He unfailingly takes down all the necessary ingredients, amounts, ratios, and methods in his notebook.
Some, of course, are floored to recognize what Ezell is.
There's even speculation that some major case is developing–why else would a Notarial Hall executor go into hiding here, like this?
Still, the week ends without anything of note.
And just like at the Notarial Hall, Ezell is never late.
But no matter how busy the shop is, he never works overtime, always punctual to clock out.
"Cecelia, I'm home. Here, cookies."
"Thanks, Mister Ezell!"
"They're really good! Mister Ezell, did you make them?"
"Mm-hm. In a few more days, once I've made the preparations, we'll head out to see your papà."
"Okay!"
"What? You're quitting, right now? *sigh* You've put so much effort into learning patisserie, you know.
Even taught you my secret recipe, hahaha."
"I'm sorry."
"Ezell, the intel you need's all here."
"Thank you, Richele."
"Once you're checked in at Rhodes Island, got an idea of where you're going next?"
"Hmm... based on our present intel, I think I do, roughly.
"Let's go, Cecelia."
If you took a look through the notebook Ezell carries, you'd find it crammed full of things you'd expect from someone like him.
Notes on his work, timetables, coffee brewing instructions, etc.
But on one page, in immature handwriting, is "I want to eat Lateran sweets," contrasted by a dessert recipe below in Ezell's script.
"They'd be hard to find in any stores after leaving Laterano, and would spoil on the way if prepared in bulk beforehand, so the best plan was to learn to make them myself."
"I know how implausible leaving Laterano to find a Sarkaz is, given the current circumstances.
I have enough faith to stay by Cecelia's side the whole way, but I know that for her, the journey to come will reveal itself to be an ordeal like nothing else."
"So I've told her that whenever she wants to do something, she can write in this book.
No matter how unrealistic, I'll earnestly plan it out, execute it, and achieve it.
So that on this journey, Cecelia's heart remains ever filled with hope."
Thus explains Ezell.
"Ah! Cecelia, wait!"
"That's black coffee! You won't grow big if you drink that!"
Stats
- HP1,937
- ATK653
- DEF381
- RES0
- Block2
- DP cost22
- Redeploy80s
- Attack interval1.2s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
3Precise Aim
TalentIgnores 200 (+20) DEF when attacking enemies with a weight greater than or equal to 3
Deterring Shot
Skill · Auto · Auto recovery · Initial SP 0 · SP cost 5The next attack pushes the target towards the attack direction greatly, Stun it for 2 seconds if the target collides with High Ground.
At Mastery 3
Staggering Shot
Skill · Manual · Auto recovery · Initial SP 0 · SP cost 17Immediately pushes back all enemies within range significantly in the direction this unit is facing, additionally Stun them for 2.5 seconds (the Stun duration is increased to 4 seconds if the target collides with High Ground). If the target collides with another enemy, the enemy will also be Stun for 2.5 seconds.
At Mastery 3
Art




