
Defender
Firewhistle
★★★★★
Rim Billiton
Introduction
Firewhistle is a 5-star character in Arknights. Firewhistle's class is Defender. Faction: Rim Billiton.
On our Arknights tier list Firewhistle is B tier, 155th of the 293 characters ranked, from where 5 current tier lists put Firewhistle.
Is Firewhistle good?
Firewhistle deals ranged AoE damage whenever she isn't blocking anyone, and both her skills layer on Arts damage over time instead of a single burst. Wildfire is the low-maintenance option, while Scorched Earth does better against large groups, especially with melee allies holding enemies in her burning zone. Flexible Fighter buffs her ATK while unblocked or her DEF while blocking, giving her some flexibility either way.
The burning damage falls off against high-RES enemies, and her short, minimum-ranged attack struggles against anything fast-moving or unblockable, on top of a rising deployment cost and lower DEF than most Defenders. We rank her B tier.
Strengths
- Deals ranged AoE damage whenever she isn't blocking
- Both skills add Arts damage over time
- Scorched Earth does well against large groups with melee support
- Flexible Fighter buffs ATK or DEF depending on whether she's blocking
Weaknesses
- Rising deployment cost with each promotion
- Short attack range with a minimum range restriction
- Burn damage loses effectiveness against high-RES enemies
- Struggles against fast-moving or unblockable enemies
Profile
Firewhistle is a female Liberi. Her birthday is May 6th, and she stands 166 cm tall. Firewhistle is voiced by Ruo Wu in Chinese, Jennifer Losi in English, Eriko Matsui in Japanese, and Kim So-hee in Korean.
Background
FOR-X: Dear Agni:
This is your first trip home in many years.
We hear you've gone into business for yourself, and both your father and I are delighted to hear it.
But you left in such a hurry, and so much was left unsaid.
Since you decided to pack so light, I went ahead and sent you your old things.
I wrote what I wanted to say on the item list here.
[Half a box of matches]
You were three years old, trying to light a match the way the grown-ups do.
You stuck the matchstick between your fingers.
Your father rushed over, but you just giggled, waving your chubby little fists at him, and then the flame went out.
[Worn-out lighter]
Someone gave this to you one summer before the start of school.
It was broken, but you managed to actually fix it in time for the new term.
Your father tried to take it several times, but seeing the excited look on your face as you spun it between your fingertips, he couldn't bring himself to do it.
[High-end lighter]
You got it from Ashe before she went into the mines for the first time.
You were about to go to high school in the city, and you didn't talk much with us anymore.
We thought it was just a phase. But it wasn't until you came home for your eighteenth birthday that we learned Ashe had died in a mine accident and we realized we were wrong.
You had a big fight with your father, and we knew things were more complicated than we'd thought.
It's been over a decade since then. At first, your father thought he should pass you the family business, so even if you didn't connect with us, you could still manage it in your own way, do as you would...
you could even sell it! More than a business, we wanted to be able to have a heart-to-heart talk with our daughter.
But every time you two talked about it, you ended up fighting.
And by the time you finished university, you'd lost all interest in talking to us.
[Portable fire extinguisher]
This was supposed to be your eighteenth birthday present.
We felt something like a sense of surrender when we settled on it.
You liked playing with fire, and were pretty good at it.
We accepted that, and hoped you'd always remember to quench the flames.
Now it seems like we had nothing to worry about there.
When you came home this time, we could see you'd grown a lot.
No longer the young girl full of thoughts she couldn't express.
But when we asked about your business and whether you needed help...
you just smiled and said everything was fine.
Agni, we know how stubborn you are, and how persistent, but...
at least tell us about your troubles, let us offer some advice.
Even if we'd just sigh and cry together, it's still better than the way things are.
We don't even know what you've been through.
Your father can only smoke on the deck, and I'm stuck here...
writing this letter.
Stats
- HP2,983
- ATK882
- DEF568
- RES0
- Redeploy70s
- Attack interval2.8s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
4Flexible Fighter
TalentATK +14% (+2%) when not blocking an enemy, DEF +14% (+2%) when blocking an enemy
Wildfire
Skill · Auto · Auto recovery · Initial SP 0 · SP cost 8Next attack deals 185% ATK as Physical damage and burns damaged enemies. Burning enemies take 50% of Firewhistle's ATK as Arts damage per second for 4s.
At Mastery 3
Scorched Earth
Skill · Manual · Auto recovery · Initial SP 23 · SP cost 40 · Duration 17sEach attack causes the 4 adjacent tiles to the target to burn for 6s, causing ground enemies within to take 85% of Firewhistle's ATK as Arts damage per second.
At Mastery 3
Warm-Up / Advocate
base skillWarm-Up: When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1 per hour Advocate: When this Operator is assigned to a Trading Post, other Operators working in the Trading Post have +15% order acquisition efficiency Firewhistle's first base skill, Warm-Up, reduces the morale drain rate of Operators assigned to a Trading Post by 0.1 per hour when she is assigned to one as well, with her second base skill Advocate increasing the order acquisition rate by 15% for every other Operator in the Working state on the Trading Post but Firewhistle herself.
Art




