
Guard
Flint
★★★★★
Sargon
Introduction
Flint is a 5-star character in Arknights. Flint's class is Guard. Faction: Sargon.
On the combined Arknights tier list Flint is C tier, 367th of the 410 characters ranked, from where 2 community tier lists put Flint.
What Flint does
A
Guard who hits harder when she isn't the one blocking, dealing 45% more damage to enemies she's not holding.
Display of Might gives up blocking entirely for +55% ATK and ASPD and a short slow on every hit.
Profile
Flint is a female Liberi. Her birthday is Sept 17th, and she stands 144cm tall. Flint is voiced by Fifi in Chinese, Akira Lee Watanabe in English, Hibiku Yamamura in Japanese, and Kwak Kyumi in Korean. aZLing4 drew her.
Stories
9Basic Info
[Code Name] Flint
[Gender] Female
[Combat Experience] 15 years (Self-reported)
[Place of Birth] Sargon
[Date of Birth] Sept 17th
[Race] Liberi
[Height] 144cm
[Infection Status]
Medical tests have confirmed that no infection is present.
Physical Exam
[Physical Strength] Standard
[Mobility] Excellent
[Physical Resilience] Normal
[Tactical Acumen] Normal
[Combat Skill] Standard
[Originium Arts Assimilation] Normal
Profile
Flint, Sargon tribal warrior, began building her combat experience from the moment she was first able to put up her fists. She has mastered a martial arts style based on swift and precise punches.
She is currently here on the recommendation of a certain elite operator whose identity has been withheld, and became a Rhodes Island Guard Operator after passing the examination.
Clinical Analysis
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.
[Cell-Originium Assimilation] 0%
Operator Flint shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.05u/L
Operator Flint rarely comes into contact with Originium. She might not even know what Originium is in the first place.
What am I supposed to be looking for? She's the picture of health!
—Gavial
Archive File 1
The one Blaze brought back with her went and picked another fight with an Operator in the training center today.
To preface, Rhodes Island has built up a healthy collection of operators, each different in their own ways, with no shortage of misfits among them. There have been plenty of times where a single flippant comment made someone throw down right in the corridor. Sorting out all those scuffles is a pain, but the fact that they happen in the first place doesn't really surprise anyone. Operator Flint's case, however, is somewhat distinct from this.
We've had a lot of operators who've 'compared notes' on physical combat with Flint testify that actually, the fights that unfolded between them were with both sides' mutual discretion and consent. No bad blood at play, no clash that sparked a conflict. In most situations, this short girl stares straight at her target, walks over to them, opens her mouth, and lets loose some strange syllabic utterances. The two then recognize something implicit in the other's gaze, and then put up their dukes.
'I didn't understand what she was saying. But there was no wickedness in her eyes.' -The words of Operator Broca.
Archive File 2
Prior to arriving at Rhodes Island, Operator Flint was completely unable to speak several common languages. According to Flint, the common tongues were much like the native languages that evolved freely in the unregulated lands of Sargon, making it almost impossible for her to keep track of. Thus, following her arrival at Rhodes Island, studying common languages has become an important part of her schedule in order to facilitate smooth communication in day-to-day life.
The common languages are not particularly difficult to learn, and a persuasive word from Gavial to Flint about taking daily language courses proved to be key.
'What, don't you wanna be able to chat up Blaze?'
That was all it took. It worked better than anything anyone else had to say, and Flint began to study seriously.
[Voice Log]
'So what do we do until she learns? There's nobody else around who can make sense of her native dialect. Do we just wave our hands at her?'
'Oh. Don't you worry about that.'
'What's not to worry about?! Missions! What do we do about missions? Okay, do we use body language to give her orders in the middle of the battlefield, too?'
'Relax, relax. All accounted for when they put the squad together, don't you worry. See, the Doctor's already kinda sorta picked up a little bit of that weird Sargon blah-blah whatever it is!'
Archive File 3
Operator Flint is a Liberi who was raised in the rainforest. The tribe of Liberi she comes from is naturally of small stature, and it's apparent that their physical fitness compared to other Liberi falls slightly short. One need not even start comparing them to the wealth of combative, healthily robust races surrounding them. This is why Flint's tribe has always had a relatively tough time living in the rainforest. These challenges persisted up until Flint reached the age where she could run and jump, at which point she promptly picked and won a fight with two Archosauria who substantially outclassed her. She beat them on their own ground.
Flint's fists are fast and tricky. Where she falls short in terms of naturally endowed strength, her race's superiority in speed makes up handily for the deficiency. Her fighting style differs from any boxer with a grounding in theory. She wields her fists to knock her opponent down, pure and simple, and they carry an almost illusory sense of the freedom and danger of the rainforest.
As the tallest and strongest warrior in her tribe, Flint was always quite confident of her own build, even proud of it, until she came into contact with other, much taller peoples. Once she came to the realization that most of the entire outside world's population was of much greater stature than her, Flint was quick to give up her arrogance born of ignorance, and she began seeking out new challenges. She went to find those stronger than herself, challenge them, harden and mold herself, improve herself, until she could beat them.
Do not underestimate her for her size. No Sargon warrior ever feared a challenge.
[Addendum by file author]
I will refrain from putting her relationship with the taller operators into words. On the other hand, she gets along with our operators of Durin origin. No question about that.
Archive File 4
One might expect that in their reverence for might and strength, the Tiacauh would be impulsive and unruly. But we must admit their conduct is full of great fervor, candor and a masterful valor. Operator Flint is an archetypal example of this.
As Flint sees it, there is nothing that can't be settled with her fists some way or another. Back in Flint's old stomping grounds, you'd often catch a glimpse of Tiacauh people who'd been wrestling with each other just a moment ago, who'd stood themselves up straight, shook hands and made peace with each other the very next second. After that handshake, they might wrap their arms around each other's shoulders and go off to eat together. Though, generally, they'll get into another fight because of something else altogether before they can sit down.
In addition, the Liberi people to which Flint belongs have a love for flowers that far exceeds the norm. Their preference is especially for lushly colored specimens, which can be often found adorning their homes. Operator Flint holds the fundamental notion that flowers are something found everywhere, and freely pickable as one wishes. Even now, living in Rhodes Island's colossus of rebar and iron sheeting, she continues to think so.
As Miss Perfumer's greenhouse steadily drew in the horticulture enthusiasts one after another, a great mystery reared its head. Flowers would often be picked without warning. As the days went on, the gardeners whose plants went missing ultimately formed an alliance, agreeing once and for all to teach the delinquent flower-picker a lesson they'd never forget.
Before they set out a real action plan, Operator Flamebringer's meticulously cultivated bonsai was burgled overnight—a crucial breakthrough. The concerned parties fought each other bitterly that next day, and finally, under the oppressive gaze of Dr. Gavial, they reluctantly shook hands and made their own peace.
At least Operator Flint now understands. Unlike the rainforest, abundant with vegetation, she should refrain from picking the flowers she finds growing within Rhodes Island. The greenhouse's keeper has allowed Flint the use of a small flowerbed. You can find the Tiacauh stooping next to it from time to time, her hands, so often closed in fists, carefully pulling the weeds, looking forward to seeing the flowers bloom.
Promotion Record
To Flint, most people think too much and wind themselves up too tight. Especially the people of Rhodes Island, some of them propping themselves up while they keep working. They make so little sense to her.
'If you're tired, go take a break!'
So she says. And when she says it, warrior that she is, she's usually already prepared to safeguard you from any danger as you rest.
Only, you worry how the warrior of the rainforest hasn't yet fully grasped just how vast, and broad, this world is. She still needs more time to understand this. Just how much in this world can be solved with her fists alone, and just how many things we're powerless to do anything about.
Stats
- HP112th of 4552,495
- ATK256th of 455545
- DEF150th of 455334
- RES0
- Block1
- DP cost31st of 44610
- Redeploy70s
- Attack interval1st of 4550.78s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1180ATK: 224DEF: 144RES: 0Block: 1DP: 8Redeploy: 70Interval: 0.78
- Elite 0 Lv. 50HP: 1595ATK: 330DEF: 207RES: 0Block: 1DP: 8Redeploy: 70Interval: 0.78
- Elite 1 Lv. 70HP: 2045ATK: 441DEF: 280RES: 0Block: 1DP: 10Redeploy: 70Interval: 0.78
- Elite 2 Lv. 80HP: 2495ATK: 545DEF: 334RES: 0Block: 1DP: 10Redeploy: 70Interval: 0.78
Base values before trust, potentials and modules. Full trust adds ATK +75.
Trait
- Blocks 1 enemy
Skills
2
Relentless
Auto trigger · Offensive recovery · Unlocks at Elite 0LevelIncreases the ATK of the next attack to 230%, pushes the target towards the attack direction slightly and Slows the target for 1 second
- SP cost
- 4
- Initial SP
- 0

Display of Might
Manual trigger · Auto recovery · Unlocks at Elite 1LevelCannot block enemies, ATK +55%, ASPD +55. Each attack Slows the target for 0.3 seconds
- SP cost
- 35
- Initial SP
- 25
- Duration
- 20s
Talents
1Featherweight
- Elite 1
- Deals 20% more damage to enemies that are not blocked by this unit
- Elite 1 · Potential 5
- Deals 25% (+5%) more damage to enemies that are not blocked by this unit
- Elite 2
- Deals 40% more damage to enemies that are not blocked by this unit
- Elite 2 · Potential 5
- Deals 45% (+5%) more damage to enemies that are not blocked by this unit
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- ATK +24
- Potential 5
- Improves Talent
- Potential 6
- DP Cost -1
Modules
1
Meaning of Flowers (FGT-Y)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: HP +150, ATK +30Trait: Blocks 1 enemy; Gains +10 ASPD when above 50% HP
- Stage 2Stats: HP +170, ATK +45Trait: Blocks 1 enemy; Gains +10 ASPD when above 50% HPTalent: Deals 45% more damage to enemies that are not blocked by this unit
- Stage 3Stats: HP +185, ATK +55Trait: Blocks 1 enemy; Gains +10 ASPD when above 50% HPTalent: Deals 50% more damage to enemies that are not blocked by this unit
To unlock
- During battle, have Flint use Display of Might a total of 8 times (excluding Support Units)
- Clear The Great Chief Returns RI-9 with a 3-star rating; You must deploy your own Flint, and have her defeat at least 10 enemies
Module record
Soon to return to Acahualla, Kemar takes her flashcards with her. The handwriting's kind of immature, and she doesn't need them to remember what the words mean now, but still she hooks them on her belt, the well-worn eyelet fraying day by day.
'These ones, I brought from home. The rest, I picked on the outside,' replied Kemar once upon a time, when a Rhodes operator was curious about the flowers on her cards. At first, they were how the girl of the rainforest learned her way through other languages, they fascinated her since she was young. Tender little plants. As enrapturing as a flying fist, and they called to her the way the wild things did.
On a certain level, these flowers held more strength than any brave warrior. Their names and stories were some of the earliest things Kemar knew by heart: learning how the people beyond the rainforest colored the four seasons with them, interpreted their lives with them. What describes these flowers now are no longer unfamiliar words, but a ring of keys, hung on her waist, opening each of Terra's doors alongside her.
'Look well, it's our tribe's tallest, mightiest warrior! Her footprints are left in places even our imaginations couldn't reach! And now, she's back!' Kemar parts the grass weave over the doorway, and is met head on with the eager chatter of her tribesfolk, in her native language. Eventually, she stirs; in this most familiar of rainforests, she'll never be needing any 'key'.
The tribe's kiddies mill around Kemar, jabbing zealously at all the names on her flashcards' flowers, pestering her to tell all her stories from beyond the forest.
'Beyond the rainforest... it's very wide.'
Kemar recalls the most exciting moment of her own language-learning. Not the first time she understood a spoken word. Not being able to fluently converse with Big Boss Blaze. It was when she realized she could finally explain to others, coherently and clearly, the things that all the flowers of her home represented.
'...But don't let me tell you about it. You should all go see it for yourself!
'And then face off with the people outside, and tell them... let them know how mighty we are.' Kemar flips back to the very first flashcard, pressed with a flower of the rainforest. Its power to live is unwavering, and its power to adapt is unrivalled. Rainforest, prairie, or barrens, it will bloom more avidly, more ardently than all.
Base skills
2
Guard Expert α
Training Room · Elite 0When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%

Austerity
Training Room · Elite 2When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%
Outfits
3
Elite 1
Default Outfit
Art by aZLing4

Elite 2
Default Outfit
Art by aZLing4

Gorgeous Flower
Bloodline of Combat/III
Art by aZLing4
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- File management? Alright, then. Teach me how. Okay... Sort them first. Like this? Then put them in order, by date… Uh. I tore the paper… S-Sorry. I didn't mean to.
- Talk 1
- Some of the people here. Don't you think they're a little too tall? No, I don't care. Not actually. How tall you are and how strong you are don't relate. I just need to bring every last one of them down.
- Talk 2
- What's my tribe gonna do now that I'm gone? That's a dumb question. See who has the bigger fists. The biggest is the new leader. Then they're done. That's it.
- Talk 3
- I heard a lot about Gavial. Like how she can crush a rock with her abs, and tear a raging beast apart with one hand. Is she actually that strong? Stronger than Chief Blaze? Warfarin said if I get treatment from Gavial, I'll know firsthand how strong she is. It's worth a try... Hm? Doctor, why are you stopping me?
- Talk after Promotion 1
- I came here to get stronger, and that hasn't changed. Not just Chief Blaze and Gavial, there's a lot of people here worth challenging... What? I look happy? You're right. I sort of like being here.
- Talk after Promotion 2
- The Rhodes Islanders. They all think too much. You too, Doctor. You have to think about so many things every day. You must be tired. You're not? You have to do it? Hmm, I guess that's true. There's a lot of stuff only you know how to handle. So it has to be you... Alright then, keep it up. Shout any time you need me.
- Talk after Trust Increase 1
- Doctor, I need help. The flower basket up there. Get it down for me. What? You can't reach either? This sucks... Okay. I got an idea. How about I lift you up?
- Talk after Trust Increase 2
- Zumama's going on the same mission as me this time? Don't worry. I won't pick a fight with her. We'll have lots of chances to settle our score. Also, if we started fighting, that would make things hard for you, right? Yeah. I don't want to do that to you.
- Talk after Trust Increase 3
- This flower. Don't you think it's pretty? I grew this one myself. Hey, why are you so surprised? I'm not so crazy about fighting that I only care about getting stronger. Having a hobby or two is completely normal, okay? You... You like it too? Then I'll give you this one. Not bad. It suits you.
- Idle
- Doctor, I picked a flower and... You're asleep? Aren't you lazy? I'll just put this flower on your head. Mm, looks pretty good.
- Onboard
- We meet again, huh. I'm the tallest, strongest warrior of my tribe, Flint. I hear you've got a lot of strong people around here? Great. I'll challenge them one by one. Oh, right. Do you know where I can find Chief Blaze?
- Watching Battle Record
- Not bad. Very nice move. Doctor, I want to challenge this warrior! Where can I find him?
- Promotion 1
- Promotion? Sure, do whatever you want, but I can keep fighting like I was already, right?
- Promotion 2
- Doctor, you. You've been thinking too much. Any enemies, we can hit them away with our fists! Come. Relax a little. You need to loosen up when it's time to take a rest. Do you want to come over here and lie down with me?
- Added to Squad
- Got it. Shout for me when it's time to go.
- Appointed as Squad Leader
- No problem. Leave it to me.
- Depart
- We're going. Each of you, watch your cover. Don't leave any tracks.
- Begin Operation
- Here comes the prey!
- Selecting Operator 1
- Let's do this.
- Selecting Operator 2
- Got it.
- Deployment 1
- One round, let's go.
- Deployment 2
- Will you come one by one? Or all at once?
- In Battle 1
- Heh. I've been waiting!
- In Battle 2
- Taste my fist!
- In Battle 3
- That look in your eyes, it disgusts me.
- In Battle 4
- Don't look down on me!
- 4-star Result
- You can find victory even without your fists? Heh. I guess that's your style...
- 3-star Result
- Good job. Didn't know it, but you really are skilled.
- Sub 3-star Result
- Tch. Just some weaklings. Let them go. They're not worth chasing.
- Operation Failure
- Don't blame yourself. It's my fault. I'm still not strong enough.
- Assigned to Facility
- Hey. Can I hang a sandbag or two in my room?
- Tap
- Uwah!
- Trust Tap
- Huh? What are you doing squatting down over here? You want me to pat your head?
- Title
- Arknights.
- New Year's blessing
- So much food and so many presents... Say, how about ringing in the New Year with a nice boxing match? It would be hard on Medical? How come? They've got Gavial.
- Greeting
- Let's pull it together. Anything you need me to help with today?
- Birthday
- Here, a pair of boxing gloves and a bouquet of flowers. Which one do you want? Both fights and flowers can lift your mood, and I want you to be happier. It really feels like you're being too hard on yourself. Oh, know what? I'll give you both. Happy birthday.
- Anniversary Celebration
- I used to be determined to beat anyone who looked down on me. It wasn't until I came to Rhodes Island that I found there were a lot more ways to prove myself. Say, finishing a mission, helping others... Yeah, I learned a lot of new things here.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Guard Chip ×4
Polyester ×5
Oriron ×3
LMD ×20,000 - Elite 2
Guard Dualchip ×3
Orirock Concentration ×8
Grindstone ×15
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Diketon ×5 - Lv. 4
Skill Summary - 2 ×6
Oriron ×3 - Lv. 5
Skill Summary - 2 ×6
Polyketon ×4 - Lv. 6
Skill Summary - 2 ×6
Grindstone ×3 - Lv. 7
Skill Summary - 3 ×6
Aketon ×2
Loxic Kohl ×4
Mastery: Relentless
- M1
Skill Summary - 3 ×5
Orirock Concentration ×3
Grindstone ×4 - M2
Skill Summary - 3 ×6
Keton Colloid ×3
Polymerized Gel ×6 - M3
Skill Summary - 3 ×10
Bipolar Nanoflake ×4
Keton Colloid ×3
Mastery: Display of Might
- M1
Skill Summary - 3 ×5
Incandescent Alloy Block ×3
RMA70-12 ×3 - M2
Skill Summary - 3 ×6
White Horse Kohl ×3
Keton Colloid ×5 - M3
Skill Summary - 3 ×10
Bipolar Nanoflake ×4
Grindstone Pentahydrate ×4
Module: Meaning of Flowers (FGT-Y)
- Stage 1
Module Data Block ×2
Keton Colloid ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Polymerized Gel ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Polyester Lump ×5
LMD ×60,000
How to get Flint
Recruitment & Headhunting
Art















