Highmore

Guard

Highmore

★★★★★

Iberia

Ctier

Introduction

Highmore is a 5-star character in Arknights. Highmore's class is Guard. Faction: Iberia.

On the combined Arknights tier list Highmore is C tier, 216th of the 410 characters ranked, from where 2 community tier lists put Highmore.

What Highmore does

Built to keep herself going. Each enemy she hits clears 35 Elemental Injury, and her second skill heals her for 10% Max HP whenever something in range dies. She also picks up ASPD and an extra block in Mizuki & Caerula Arbor.

Profile

Highmore is a female Ægir. Her birthday is Aug 23, and she stands 156cm tall. Highmore is voiced by Xiaowen Xu in Chinese, Ashlyn Madden in English, Natsumi Oshita in Japanese, and Lee Da-eun in Korean. Horin drew her.

Stories

9
Basic Info

[Code Name] Highmore

[Gender] Female

[Combat Experience] None

[Place of Birth] Iberia

[Date of Birth] Aug 23

[Race] Ægir

[Height] 156cm

[Infection Status]

Medical tests have confirmed that no infection is present.

Physical Exam

[Physical Strength] Excellent

[Mobility] Standard

[Physical Resilience] Outstanding

[Tactical Acumen] Normal

[Combat Skill] Standard

[Originium Arts Assimilation] Flawed

Profile

Highmore was brought to Rhodes Island for medical treatment after being involved in an operation in Iberia.

Based on observation and her test results, she was approved to become a field operator and now supports various missions around Iberia.

Clinical Analysis

Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, the operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%

Operator Highmore shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.08u/L

Operator Highmore rarely comes into contact with Originium.

That's it, what else do you want to know? The proliferation of Seaborn tissue on her arms and weapon? That's far beyond my area of expertise. I'm just a doctor who doesn't even know what a Sea Terror is, after all. Why don't you consult a biologist instead?

Archive File 1

I still remember how disorganized we were when Highmore first arrived at Rhodes Island.

Those of us who were present at the time should still remember it clearly. The Hunters from Ægir had only just finished their report at the Rhodes Island Landship and left when Tulip and Mizuki sent us such a big surprise. Even Dr. Kal'tsit was still in talks with Iberia...

Though we always say we can't ignore a wounded patient in need, we're still responsible for the safety of the other personnel after all. If it weren't for Amiya using her power and guaranteeing that Highmore was different from those appalling creatures, we wouldn't have known what to do. I even heard that Medical faced some technical difficulties when operating on her wounds and the hyperplastic tissues?

That's not all. After the surgery, Mizuki even requested us to accept her as an operator, to allow her to once again experience life amongst people... We weren't the only ones surprised, I'd wager even Amiya couldn't hide her astonishment, and Tulip was next to her just coughing lightly.

As for me? Well, I ended up being the one in charge of arranging and recording her test results. ...No, I don't think there was anything worth remembering or discussing, especially not her weapon impact tests on bionic dummies. If you're really interested, have mercy on me and go check the recordings yourself.

Archive File 2

Highmore does not shy away from revealing personal information, and readily cooperated with our background investigation.

When the topic of her parents came up, Highmore continued to maintain a facade of calmness and indifference, but we were able to get a glimpse of her feelings through her phrasing and micro-expressions.

The tragedy she experienced is little different from that of many other Ægirs in Iberia. Whether it was her father being spirited away by the Inquisition under the pretense of his Ægir identity, never to return, or her mother gradually becoming mute in the few remaining years of her life before finally dying of despair, their departures left an irreparable mark in her life.

Surprisingly, she does not seem to harbor any grudge or regret towards the Inquisition. Instead, she blames the townsfolk for falsely accusing her father to save their own skins, the neighbors for spreading false rumors of her mother's alluring voice, and herself for being helpless to change anything yet unable to let go.

She directs her hatred toward human weakness rather than ill will, and perhaps that is why she continues to wallow in remorse and shame to this day.

Archive File 3

When the townsfolk attempted to pry open the door—to take away her mother's corpse—shouting, cursing, declaring the drought to be a curse she'd brought about, wanting to purge it by incinerating the body...

It was still afternoon, the sun still high up in the sky. Yet, I swear I saw starlight through the window. It formed a humanoid body, looking grand and divine, with bright blue stars marking an old man's joints. They fluttered around like spores in the wind, while lines of starlight coalesced into blood vessels. Countless moist and vibrant organisms converged harmoniously, drawing out the lines and contours of a human body.

When the old man raised his arm, it was like a bite had been taken out of the crowd. Where his hand passed, there remained no noise, nor any marks, or even bloodstains. The wriggling starlight consumed all violence, leaving only silence in its wake.

When the entire street was fully illuminated by starlight—it took but a moment—the grandpa, the bishop, started walking towards me. Behind him flowed a living carpet, or a cape, or something, formed of nothing but the stars and the ocean.

It was serene, beautiful, brilliant. Ah, so this is what humans should really be like...

I, too, wish to join that patch of starlight.

Archive File 4

[Miscellaneous Records]

Child, I am not against your desire to change, starting with your name. However, I do not give you this name for you to simply blindly chase after some vague higher goal.

Humans are infinitesimally small, unbelievably small. We are each but a tiny grain awash in the waves.

In our imaginations, the lives of ordinary people able to live self-sufficiently may suffice to represent all of humanity. However, within such imagination, the term 'humanity' eminently excludes the Infected, the impoverished barely able to eke out a living, the wanderers without a home in the wilderness, the Sarkaz branded with the epithet of evil, and we of Ægir. Such massive-yet-myopic idealism does not even include the land and the sea humans rely on to live, nor the flora and fauna that are reduced to mere resources. It contains only humans, and the creations they pride themselves upon.

This irrationality stems from the weakness and inefficacy of humanity, their inequality and distrust. Only by shedding our laziness and degeneration, by shattering our biases in the pursuit of evolution, can we finally realize the value of a human being.

Oh, Highmore. How dearly I wish for you to stand higher, to discover the means to bind all of this together, to find all the myriad paths to walk towards this future, instead of simply basking in the faint glory of any one pioneer.

Promotion Record

During a trip back to the landship, Highmore came to the abrupt realization that the mission she had just participated in was simply a short line on a random tactical planning map. To be clear, this should have been obvious with a bit of logic.

The difference this time was that she had suddenly discovered countless other lines just like it, along with operator codenames crammed wherever they fit, as if weaving a constellation chart, each point connecting people together.

Why had she never paid attention before, despite having seen similar things so many times? Heh, without even realizing it, you all are gently re-weaving the homes that humans rely on.

Or perhaps, it could be us.

Stats

  • HP168th2,120
  • ATK159th670
  • DEF59th454
  • RES0
  • Block60th2
  • DP cost314th22
  • Redeploy70s
  • Attack interval168th1.3s

At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 1055ATK: 306DEF: 216RES: 0Block: 1DP: 19Redeploy: 70Interval: 1.3
  • Elite 0 Lv. 50HP: 1389ATK: 438DEF: 300RES: 0Block: 1DP: 19Redeploy: 70Interval: 1.3
  • Elite 1 Lv. 70HP: 1759ATK: 569DEF: 385RES: 0Block: 2DP: 20Redeploy: 70Interval: 1.3
  • Elite 2 Lv. 80HP: 2120ATK: 670DEF: 454RES: 0Block: 2DP: 22Redeploy: 70Interval: 1.3

Base values before trust, potentials and modules. Full trust adds HP +250, ATK +40.

Range from Elite 0

Trait

Cannot be healed by allies; Attacks deal AoE damage; Recovers 50 HP for every enemy hit during attacks, up to Block count

Skills

2
  • Surrendrance from Hindsight

    Auto trigger · Offensive recovery · Unlocks at Elite 0
    Level

    The ATK of next attack increases to 165%, attacking twice consecutively

    SP cost
    2
    Initial SP
    0
  • Evanescence from Paranoia

    Manual trigger · Auto recovery · Unlocks at Elite 1
    Level

    ATK +60%, gain 60% Physical dodge, and recover 10% of max HP whenever an enemies dies within range

    SP cost
    30
    Initial SP
    20
    Duration
    20s

Talents

2
  • Sustenance from the Reaper

    Elite 1
    Recover 18 Elemental Injury for each enemy hit during attacks, up to Block count
    Elite 1 · Potential 5
    Recover 23 (+5) Elemental Injury for each enemy hit during attacks, up to Block count
    Elite 2
    Recover 30 Elemental Injury for each enemy hit during attacks, up to Block count
    Elite 2 · Potential 5
    Recover 35 (+5) Elemental Injury for each enemy hit during attacks, up to Block count
  • Interfluence from Maladie

    Elite 1
    In [Mizuki & Caerula Arbor], ASPD +10, Block +1
    Elite 2
    In [Mizuki & Caerula Arbor], ASPD +25, Block +1

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -4 sec
Potential 4
Max HP +160
Potential 5
Improves First Talent
Potential 6
DP Cost -1

Modules

1
  • 'Weighing Anchor' (REA-X)

    Unlocks at Elite 2 Lv. 50
    • Stage 1Stats: HP +160, ASPD +4Trait: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block count
    • Stage 2Stats: HP +230, ASPD +5Trait: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countTalent: Recover 35 Elemental Injury for each enemy hit during attacks, up to Block count
    • Stage 3Stats: HP +300, ASPD +6Trait: Cannot be healed by allies; Attacks deal AoE damage; Recovers 60 HP for every enemy hit during attacks, up to Block countTalent: Recover 40 Elemental Injury for each enemy hit during attacks, up to Block count

    To unlock

    • Complete a total of 5 battles; You must deploy your own Highmore, and have Highmore deal at least 12,000 damage
    • Clear Stultifera Navis SN-2 with a 3-star rating; You must deploy your own Highmore, and can only include 2 other Operators as members
    Module record

    This is not the first time I bring you out to sea. You've heard countless ocean tales from me.

    You already know how the tides flow, and how they ebb. You know that when pale blue light shines in the surface, you are no longer to bother the fins and seabeasts. You know that when the pinnacle of Oberos Lighthouse touches the very top of the Shadow-Moon, we Ægir should return home.

    You are familiar with the skyscraping surges, and the smallest of sprays. You've learned to converse with them, haven't you? You love to chatter with them, and they are glad to tell you how they are feeling. Do you still remember what they told you? They are but one part of the sea; they are one and the same. You know where the surges will stop and rest, and you know where the tiniest suds will assimilate into the ocean. I have nothing left to tell you now. Hence, this time will be very different; you must prepare yourself, and you must listen to me.

    We are familiar with the earth and ocean; they have made me and my vessel old, unable to reach farther places. You see? The briny winds dry my cheeks, the air erodes at my bones, the starlight presses down on my shoulders, and if not for you, even lifting this oar would likely be beyond me. But you are different. Your arms are still growing, your bones and flesh are sturdier than mine, your eyes livelier, and your thoughts brighter. You should make it to higher, farther waters. Young child, you must sail far. Child, this sea will be very different. Gone will be the fins you know, gone will be the fearsome seabeasts, and there will be no lighthouse to guide your way, as your destination is in the seas beyond where the stars shine... However, still there will be tides there, still there will be waves, and still there will be countless glimmering specks of ocean foam just like you, Highmore. I trust that, just as before, you will be familiar with these new tides, and familiar with these new waves. They will tell you stories even I haven't heard. You must accompany the twin moons, no, you must go somewhere higher, farther, vaster than the twin moons...

    The meaning of a voyage is not mine to give, for you will find it yourself. But first you must remember, Highmore, remember what I've told you. A voyage is by no means a retreat, and the reason we leave our home is by no means our disappointment with it. Your voyage is because you are young, because you are sturdy, and because it is for a home as young and hope-filled as you. Once you have seen tide upon tide, seen wave upon wave, you must return home, and you must return to tell us.

    Highmore, a voyage is not a farewell. You must remember, remember your anchor, for so long as you have your anchor, your vessel will be sure to make landfall; so long as you have your anchor, you, voyaging child, will be sure to return home.

Base skills

2
  • Consciousness Compatibility

    Factory · Elite 0

    When this Operator is assigned to a Factory, all Rhine Lab and Pinus Sylvestris skills in the Factory are considered Standardization skills

  • Standardization β

    Factory · Elite 2

    When this Operator is assigned to a Factory, productivity +25%

Outfits

4
  • Highmore: Elite 1

    Elite 1

    Default Outfit

    Art by Horin

  • Highmore: Elite 2

    Elite 2

    Default Outfit

    Art by Horin

  • Highmore: The Land With Me

    The Land With Me

    0011 Craft/IX

    Art by Horin

    Store

  • Highmore: Stranded

    Stranded

    EPOQUE/XLIV

    Art by Horin

    Store

Voice lines

38
Show all 38 lines
Appointed as Assistant
If some work is beyond even your power, then how can I possibly take on a share?
Talk 1
That nightmare still comes to mind, even now. My life denied by some grand ecology... no, not denied. It would admit everything, it was more sublime than life itself... it made me feel shame at the selfishness of life.
Talk 2
I don't want to belittle the Medical Department's effort, but I don't believe life can be 'cured' like a disease. Human or Sea Terror, I'm doomed to live on as half-baked, and that's the price I pay for my own foolishness.
Talk 3
That special 'collaborator' of yours is just something other right now, using biological function to imitate his old form, and you should know that better than him. You're still seeking possibilities in him? I hope you aren't repeating my mistakes.
Talk after Promotion 1
I've felt at ease in my time residing aboard the landship, even come to recognize it as a feeling similar to my long-lost home... You don't need to be concerned. Even if Iberia will never be a home to the Ægir, I'd never refuse to execute my responsibilities there, such as we've agreed.
Talk after Promotion 2
Anything that seems to be given for free will eventually demand some price of you. That's the lesson I learned. And some of what you do appears to practically overturn that... I'll have to wait and see.
Talk after Trust Increase 1
You're wondering what this song is? It's just something my mother taught me when I was young. I didn't take much interest back then, only humming perfunctory notes to follow along. It was only after losing her, I realized... these melodies form one of the few things I still have to my name.
Talk after Trust Increase 2
An ignorant girl gives up her song, and gains naught but a dream snuffed as quickly as the foam in return. It sounds just like a fairytale, doesn't it? And the fact that such a stupid girl could be saved at the story's end... seems like a fairytale, too.
Talk after Trust Increase 3
You've helped me recover the courage to trust in other beings, so I hope you see this responsibility through. Lead those willing to follow you, and put an end to those disasters that should never have befallen the innocent. Please, don't disappoint me.
Idle
You see them in your dreams too, don't you? All those faces who've quietly left your life.
Onboard
So, you'd be the 'Doctor'. I don't have much to introduce about myself. If I'm standing here, you must have read and approved all the files about me.
Watching Battle Record
Maybe I shouldn't doubt the value of these records, like I did before.
Promotion 1
The more you seek from a power you should reject, the deeper you fall into it. Eventually, it will engulf your entire being. You understand this, don't you?
Promotion 2
You wish to forge a space that can admit me, and hope for me to admit everything surrounding me...? An arrogant notion, truly. But maybe I could bear witness with you, until the day you give up.
Added to Squad
Looks like we've gotten our approvals. It's time to go.
Appointed as Squad Leader
I might bring their ruin, but only you can bring our victory.
Depart
Let us reap those naive delusions and immature obsessions.
Begin Operation
I hear the sound of the flooding tide.
Selecting Operator 1
Do you have instructions for me?
Selecting Operator 2
Do I still have to wait?
Deployment 1
As you ask.
Deployment 2
I have no doubt.
In Battle 1
They have no position to evade.
In Battle 2
They have no power to withstand.
In Battle 3
They have no way to advance.
In Battle 4
They have no path to escape.
4-star Result
Sometimes, your grasp of the surrounding situation makes me instinctually fearful. Yes, I believe you could make even Sea Terrors comprehend fear. So, do you intend to feel happy about this?
3-star Result
The waves have subsided. If you have no other tasks, I should leave immediately to undergo a 'routine' inspection.
Sub 3-star Result
Were you showing mercy? Are enemies of this level worth your indulgence?
Operation Failure
We should go. Before the next wave has us drowned.
Assigned to Facility
So this, too, is the place you promise I can belong.
Tap
Did you need me?
Trust Tap
This place might be more... calming than expected.
Title
Arknights.
New Year's blessing
I don't expect much for the new year, nor do I want to. I just want to take a walk around and see whether anything's changed, compared to my memories of the last year. If it won't bore you, I don't mind you accompanying me.
Greeting
We still have some time, before the tide floods the soil beneath us.
Birthday
Look at this mountain of gift boxes. They symbolize everyone around you who treasures you. And I add: this, my present to you. I'm so glad these petals and pearls my mother gave me didn't fade with time, just like how she taught me to string flower garlands.
Anniversary Celebration
Does Rhodes Island's intent to cure Oripathy stem from its mission as a healer, or its core members' self-interest as Infected? Now, under this starry sky, another threat has appeared to endanger us all. What will Rhodes Island do? You already have an answer, don't you, Doctor?

Upgrade costs

Open in the planner

Promotion

  • Elite 1Guard Chip ×4Orirock Cube ×7Oriron ×3LMD ×20,000
  • Elite 2Guard Dualchip ×3Orirock Concentration ×9Semi-Synthetic Solvent ×13LMD ×120,000

Skill levels

  • Lv. 2Skill Summary - 1 ×4
  • Lv. 3Skill Summary - 1 ×4Ester ×7
  • Lv. 4Skill Summary - 2 ×6Oriron ×3
  • Lv. 5Skill Summary - 2 ×6Polyketon ×4
  • Lv. 6Skill Summary - 2 ×6Grindstone ×3
  • Lv. 7Skill Summary - 3 ×6RMA70-12 ×3Incandescent Alloy ×2

Mastery: Surrendrance from Hindsight

  • M1Skill Summary - 3 ×5Grindstone Pentahydrate ×3Loxic Kohl ×4
  • M2Skill Summary - 3 ×6Oriron Block ×3Incandescent Alloy Block ×5
  • M3Skill Summary - 3 ×10Crystalline Electronic Unit ×4Refined Solvent ×3

Mastery: Evanescence from Paranoia

  • M1Skill Summary - 3 ×5RMA70-24 ×3Manganese Ore ×2
  • M2Skill Summary - 3 ×6Keton Colloid ×3Refined Solvent ×5
  • M3Skill Summary - 3 ×10Bipolar Nanoflake ×4Cutting Fluid Solution ×4

Module: 'Weighing Anchor' (REA-X)

  • Stage 1Module Data Block ×2Manganese Trihydrate ×3LMD ×40,000
  • Stage 2Module Data Block ×2Data Supplement Stick ×20Polymerized Gel ×4LMD ×50,000
  • Stage 3Module Data Block ×2Data Supplement Instrument ×8Optimized Device ×5LMD ×60,000

How to get Highmore

Obtained from Integrated Strategies

Art

Highmore key art

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