Nearl

Defender

Nearl

★★★★★

Followers

Btier

Introduction

Nearl is a 5-star character in Arknights. Nearl's class is Defender. Faction: Followers.

On the combined Arknights tier list Nearl is B tier, 136th of the 410 characters ranked, from where 3 community tier lists put Nearl.

What Nearl does

A Defender who heals. Her second skill stops her attacks so she can heal the allies around her with 80% more ATK, and her talents raise both her own healing and the healing everyone on the field receives by 12%.

Profile

Nearl is a female Kuranta. Her birthday is Apr. 23, and she stands 171cm tall. Nearl is voiced by Xueting Mu in Chinese, Devora Wilde in English, Ayane Sakura in Japanese, and Kim Yea-lim in Korean. 竜崎いち drew her.

Stories

9
Basic Info

[Code Name] Nearl

[Gender] Female

[Combat Experience] 5 years

[Place of Birth] Kazimierz

[Date of Birth] Apr. 23

[Race] Kuranta

[Height] 171cm

[Infection Status]

Infection confirmed by medical report.

Physical Exam

[Physical Strength] Excellent

[Mobility] Excellent

[Physical Resilience] Excellent

[Tactical Acumen] Excellent

[Combat Skill] Excellent

[Originium Arts Assimilation] Excellent

Profile

Nearl, once known as the Radiant Knight of Kazimierz, is a member of the Infected support group, 'Followers.' She has demonstrated remarkable combat techniques and military discipline, whether it's covering allies, mobile warfare, all-out assault or field battle.

Currently a Defender Operator for Rhodes Island and provides command and combat support in person.

Clinical Analysis

Don't worry, the Medical Department will monitor Nearl's physical condition. Records are available for review if necessary.

—Medic Operator Shining

Archive File 1

Nearl's title as the Radiant Knight is more than just a title, or even an accolade earned for her noble character and mighty prowess.

The title relates directly to her Originium Arts. Her warhammer also doubles as her staff. She is known to radiate light when she uses her Arts. Through her power, Nearl can heal allies and inspire them to keep battling.

The Caster evaluator has surmised there are other manifestations and applications for her power, a theory yet to be proven so far.

Archive File 2

Nearl was once a knight of Kazimierz, and as such she opposed the commercialization of knightly jousting in that city. It was also when she accidentally contracted Oripathy and subsequently forced to leave Kazimierz under tremendous pressure.

The incident greatly changed her fate.

Before arriving at Rhodes Island, the wandering Nearl had a chance meeting with the Sarkaz healers who would eventually also join Rhodes Island—Shining and Nightingale, and traveled with them. They formed the 'Followers,' a group dedicated to helping the infected. The party traveled and provided healing to the Infected everywhere until they officially joined Rhodes Island and took on an even greater responsibility.

Archive File 3

Many live drills have indicated that her current gear is somewhat limiting Nearl's combat utility.

However, she's very fond of the protection it offered, because when it's said and done, Nearl is the shield and shelter for her allies, so she puts the utmost priority on resilient defense.

Also, to the author, Nearl's mobility and offense do not decrease because of her attention to her teammates. On the contrary, she deals with the situation almost flawlessly, whether offensive or defensive.

Many Operators believe if Nearl's allies will not be affected as long as she is at the front, and that as long as she is on the battlefield, no one can snatch victory from Rhodes Island.

Meanwhile, Miss Closure in charge of improving Nearl's gear has indicated that she modified her armor with many secret features. As to their exact functions, they are still unknown at the time of this writing.

Archive File 4

In our time together, Nearl rarely mentioned her life in Kazimierz. I didn't really get anything beyond that she has a grandfather she really admires and a much younger sister.

She loved to share news and opinions with us, but when it came to her past, she'd just shake her head and glaze over it with a smile.

I can guess why she didn't want to talk about it. I mean, I don't say much about my past, either.

But I do know that whatever happened won't stop her from chasing her goals and dreams...

At the same time, however, I know too that if her past should return again, she'll turn right around, dive straight into the atrocity or sorrow until it is finally over, or her life is.

I only hope that Liz and I could be there when it does to make sure she isn't alone.

—Shining

Promotion Record

Miss Nearl has contributed so much to both Rhodes Island and the infected.

While I understand her choice and will support her as always, I - and several other Operators - do hope that...

She'll get the fair treatment she deserves.

And we should do something for her.

—Amiya

Stats

  • HP83rd2,780
  • ATK352nd462
  • DEF29th575
  • RES132nd10
  • Block1st3
  • DP cost278th21
  • Redeploy70s
  • Attack interval99th1.2s

At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 1154ATK: 191DEF: 240RES: 10Block: 2DP: 17Redeploy: 70Interval: 1.2
  • Elite 0 Lv. 50HP: 1560ATK: 273DEF: 353RES: 10Block: 2DP: 17Redeploy: 70Interval: 1.2
  • Elite 1 Lv. 70HP: 2001ATK: 369DEF: 471RES: 10Block: 3DP: 19Redeploy: 70Interval: 1.2
  • Elite 2 Lv. 80HP: 2780ATK: 462DEF: 575RES: 10Block: 3DP: 21Redeploy: 70Interval: 1.2

Base values before trust, potentials and modules. Full trust adds ATK +40, DEF +50.

Range from Elite 0

Trait

Can heal allies by using skill(s)

Skills

2
  • First Aid

    Auto trigger · Auto recovery · Unlocks at Elite 0
    Level

    The next attack restores HP equal to 180% ATK to a nearby friendly unit with less than 50% HP Can store 3 charge(s)

    SP cost
    4
    Initial SP
    0
    Charges
    3
  • First Aid Mode

    Manual trigger · Auto recovery · Unlocks at Elite 1
    Level

    ATK +80%; Stops attacking and focuses on healing surrounding allies

    SP cost
    40
    Initial SP
    30
    Duration
    40s

Talents

1
  • Pegasus's Halo

    Elite 1
    Nearl's healing effect increases by 10%
    Elite 1 · Potential 5
    Nearl's healing effect increases by 12% (+2%)
    Elite 2
    Increases the healing effect received by all allies by 10% when deployed
    Elite 2 · Potential 5
    Increases the healing effect received by all allies in battlefield by 12% (+2%) when deployed

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -4 sec
Potential 4
DEF +25
Potential 5
Improves Talent
Potential 6
DP Cost -1

Modules

1
  • Improved Knight Shield (GUA-X)

    Unlocks at Elite 2 Lv. 50
    • Stage 1Stats: HP +130, ATK +40Trait: When healing allied units with less than 50% HP, increases heal amount by 15%
    • Stage 2Stats: HP +230, ATK +50Trait: When healing allied units with less than 50% HP, increases heal amount by 15%Talent: When deployed, all allies receive 13% more healing
    • Stage 3Stats: HP +300, ATK +60Trait: When healing allied units with less than 50% HP, increases heal amount by 15%Talent: When deployed, all allies receive 15% more healing

    To unlock

    • Complete a total of 5 battles; You must deploy your own Nearl, and unleash First Aid Mode at least 1 time in each battle
    • Clear Main Theme 1-12 with a 3-star rating; You must deploy your own Nearl, and allow no Operators to be defeated
    Module record

    A bonfire crackles quietly. A young knight walks nearby, the light of the fire glinting dully off her armor, gone without maintenance for far too long. The coat of arms on her chest is completely scratched off, but the medic, who's trudged across more lands than most, can tell it is of Kazimierzian make.

    'Is your companion resting?' asks the knight softly, her voice filled with apology. 'It truly weighs on me that she should be so frail, yet use her Arts to rescue me. I hoped to be of service to you in some way, which is why I came back.'

    'Please, sit,' answers the medic.

    'No, allow me to be your sentry,' says the knight.

    Her hands grip her warhammer as she stands calm yet firm at five paces out. Her armor is speckled with blood, too; mere hours ago in these twilight wastes, she fought tooth and nail against mercenaries plundering a caravan, the radiance of her Arts nearly enough to convince one that the sun had risen anew. Now, those golden rays merely float about her weapon and body, indistinct. She professes herself to be Infected, afraid of neither the mercenaries' Oripathy, nor of giving her own life.

    'Do you still believe we shouldn't dissuade you?' asks the medic. 'Even though you know full well that despite felling a team of hired soldiers, the mercenary powers camped nearby will continue plundering wherever they please.'

    A lengthy silence. The knight turns her head. The slow rise and fall of the pale-white Sarkaz's chest as she holds her staff, her frail limbs pierced by fine and pointed Originium crystals.

    'I'm sorry, I simply... Perhaps I'm still not used to this.' Finally, she lowers her gaze. 'An insurmountable foe, incurably terminal... It wasn't you I was angry at, back then.'

    Her helpless indignation burns silently in the dark of night. The medic recognizes the naivety in those eyes, those familiar flames not knowing where to burn, that were inevitably snuffed out, one after another, in the misery of the battlefield.

    'I believe that... your willingness to act in defense of others, has sufficed.' She prods the bonfire with a branch, and speaks again with a nod to the knight. 'Please, come and sit. You won't wake up Liz.'

Base skills

2
  • Capable Assistance

    Control Center · Elite 0

    When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by +0.05 per hour.

  • Followers

    Dormitory · Elite 2

    When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25

Outfits

3
  • Nearl: Elite 1

    Elite 1

    Default Outfit

    Art by 竜崎いち

  • Nearl: Elite 2

    Elite 2

    Default Outfit

    Art by 竜崎いち

  • Nearl: Shining Dew SD01

    Shining Dew SD01

    Coral Coast/II

    Art by 竜崎いち

    Store

Voice lines

38
Show all 38 lines
Appointed as Assistant
Salutations, Doctor. May the light be with you.
Talk 1
Doctor, I ask that you give me the most dangerous assignment available, such that my shield and I can best protect those in need.
Talk 2
The title of 'Knight' should be a symbol of honor. And yet now, it's been reduced to a mere commodity...
Talk 3
As long as the light continues to guide me, I will neither bow to cruelty nor kneel to violence.
Talk after Promotion 1
I'm grateful as always for your service, Doctor.
Talk after Promotion 2
The Kazimierz chivalric spirit should have been a force of salvation for all who suffer in this world. But now, it's nothing more than a rotten legacy, used to benefit the rich. Nothing is more shameful.
Talk after Trust Increase 1
Shining, too, is a beam of light that guides me forward. She carries the hope I've long sought.
Talk after Trust Increase 2
Something flickered in Shining's eyes when she heard the name Rhodes Island. I had no idea what it meant...
Talk after Trust Increase 3
In this time and age of a world plagued by Oripathy, may the ray of hope from Rhodes Island light the way.
Idle
Let us embrace this momentary respite.
Onboard
Margaret Nearl, the Radiant Knight of Kazimierz...and now a Rhodes Island Operator. I will defend your life and your honor with my shield.
Watching Battle Record
Thank you for granting me power.
Promotion 1
Thank you, Doctor. These new powers shall bring relief to those who suffer. This I shall engrave upon my heart.
Promotion 2
Shining once said that dawn remains distant. But I believe that, one day, we will revive the dying glory with our very own hands.
Added to Squad
I shall protect them from all harm.
Appointed as Squad Leader
I shall not blemish Rhodes Island's name.
Depart
I am ready. Set out!
Begin Operation
Honor must be defended.
Selecting Operator 1
In your name.
Selecting Operator 2
I shall give my all to you.
Deployment 1
I shall cover you!
Deployment 2
Get behind me!
In Battle 1
Light, heed me!
In Battle 2
I'm with you!
In Battle 3
Don't be afraid.
In Battle 4
Revitalize!
4-star Result
A true knight will not bend to the threat of violence. Now, repent for your sins, in front of my warhammer.
3-star Result
Let us go forth. And there will be one day…
Sub 3-star Result
A true knight will not chase one who's lost the will to fight. Everyone deserves a chance to choose a new path.
Operation Failure
We must not give up now.
Assigned to Facility
I shall keep watch here.
Tap
I sense an intru- Oh, Doctor?!
Trust Tap
Doctor, umm... may I enter your office? I've heard you have a vast collection of literature.
Title
Arknights.
New Year's blessing
Tonight in the Grand Knight Territory, the corporations who've won the bidding war for firework permits will blanket the sky, and out in the barrens, destitute settlements will warm themselves on firewood as a rare luxury. While you can have your name written in those New Year's fireworks, I'm more than glad that I have brought those people firewood.
Greeting
Good morning to you, Doctor.
Birthday
Happy birthday, Doctor. Aplogies that I don't have anything that might pique your interest with me, but perhaps you'd like this book on the history of the knights of Kazimierz? Forgive me, I've already given you my knight's oath, and anything I could grant you beyond that is negligible by comparison.
Anniversary Celebration
When I was bestowed the title of Radiant Knight, the General Chamber of Commerce didn't much appreciate my shine. Fortunately, neither Shining nor Rhodes Island have since found me too bright to look at. As vast as the land is, I imagine the rays of the sun will only reach so far. In that respect, I will strive until I can strive no more.

Upgrade costs

Open in the planner

Promotion

  • Elite 1Defender Chip ×4Device ×3Polyester ×3LMD ×20,000
  • Elite 2Defender Dualchip ×3White Horse Kohl ×9Polyester Pack ×16LMD ×120,000

Skill levels

  • Lv. 2Skill Summary - 1 ×4
  • Lv. 3Skill Summary - 1 ×4Damaged Device ×4
  • Lv. 4Skill Summary - 2 ×6Orirock Cube ×4
  • Lv. 5Skill Summary - 2 ×6Sugar ×5
  • Lv. 6Skill Summary - 2 ×6Orirock Cluster ×5
  • Lv. 7Skill Summary - 3 ×6Sugar Pack ×3Oriron Cluster ×3

Mastery: First Aid

  • M1Skill Summary - 3 ×5Polyester Lump ×3Orirock Cluster ×4
  • M2Skill Summary - 3 ×6Keton Colloid ×3Polyester Lump ×5
  • M3Skill Summary - 3 ×10D32 Steel ×4Optimized Device ×3

Mastery: First Aid Mode

  • M1Skill Summary - 3 ×5Oriron Block ×3Sugar Pack ×1
  • M2Skill Summary - 3 ×6Optimized Device ×2Oriron Block ×5
  • M3Skill Summary - 3 ×10Polymerization Preparation ×4Polyester Lump ×4

Module: Improved Knight Shield (GUA-X)

  • Stage 1Module Data Block ×2Keton Colloid ×3LMD ×40,000
  • Stage 2Module Data Block ×2Data Supplement Stick ×20Polyester Lump ×4LMD ×50,000
  • Stage 3Module Data Block ×2Data Supplement Instrument ×8Incandescent Alloy Block ×5LMD ×60,000

How to get Nearl

Recruitment & Headhunting

Art

Nearl key art

More characters

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