Odda

Guard

Odda

★★★★★

Rhodes Island

Ctier

Introduction

Odda is a 5-star character in Arknights. Odda's class is Guard. Faction: Rhodes Island.

On the combined Arknights tier list Odda is C tier, 250th of the 410 characters ranked, from where 2 community tier lists put Odda.

Profile

Odda is a male Sarkaz. His birthday is Jan 1, and he stands 168cm tall. Odda is voiced by Songtao Yu in Chinese, Ry McKeand in English, Ryota Asari in Japanese, and Han Man-joong in Korean. 我妻洛酱 drew him.

Stories

9
Basic Info

[Code Name] Odda

[Gender] Male

[Combat Experience] 18 Years

[Place of Birth] Kazdel

[Date of Birth] Jan 1

[Race] Sarkaz

[Height] 168cm

[Infection Status]

Originium crystals distributed across surface of body, confirmed Infected by medical examination.

Physical Exam

[Physical Strength] Normal

[Mobility] Normal

[Physical Resilience] Excellent

[Tactical Acumen] Normal

[Combat Skill] Standard

[Originium Arts Assimilation] Standard

Profile

Odda, once a member of Babel, now makes a living as a Messenger in Kazdel. He frequently visits Rhodes Island carrying letters and packages, and will occasionally accept field missions in the Kazdel region.

Clinical Analysis

Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.

[Cell-Originium Assimilation] 13%

Operator Odda has suffered from Oripathy since childhood, and his infection is relatively severe, with many Originium crystals on the surface of his body.

[Blood Originium-Crystal Density] 0.40u/L

Operator Odda is constantly exposed to Originium products without protection due to his long-term residence in Kazdel, and his condition could worsen at any moment. Luckily for us, he is quite cooperative with treatment.

Archive File 1

If there is any occasion the people of Rhodes Island look forward to more than a holiday, it's the day a Messenger arrives. On those days, everyone gathers in the mailroom to receive letters and gifts from home, then departs with smiles on their faces—everyone save our Sarkaz operators.

After all, not many of them even have anywhere else to call home. And of those who do, it is rare to find ones who can afford a Messenger. And of that subset, it is even rarer for them to have family able to write letters. Finally, only a tiny minority of Messengers are willing to cross countless battlefields to deliver such letters.

Odda is one of those Messengers. He travels between Kazdel and Rhodes Island year-round, bringing hometown news to the ship's Sarkaz operators, but never receives a welcome like the other Messengers do. Almost no Sarkaz would pay a hefty price just to deliver a few tender-hearted words. Their letters almost always describe a grim reality, such as 'a member of your family has passed away.' So whenever Odda arrives, there are instead worried murmurs among the Sarkaz operators: 'Did you hear? The Messenger from Kazdel is here again.'

That's just who Odda is. A not-so-popular Messenger who nevertheless arrives at Rhodes Island at the same time every year to deliver bad news. The strange thing is, every time he comes, he will still be crowded by Sarkaz waiting to receive those terrible tidings.

When asked why, they would simply say: 'It's news from Kazdel.'

As the man in charge, Odda himself says: 'If I can bring at least one piece of good news back to their relatives in Kazdel, that's enough for me.'

Archive File 2

Many merchants in Kazdel deal in weapons, but only a very few make their own. They are all rather calculating like that. If the spoils of war are enough, why waste energy making more?

As a Sarkaz veteran, Odda has plenty of combat experience, and even more time spent gathering equipment on the battlefield, the sort that render one speechless. His armor is of gun-knight make, and passed through who-knows-how-many hands, while his fearsomely heavy hammer is a repurposed engine cylinder from some abandoned vehicle. It can still accept fuel, and will happily ignite on command.

Aside from this, 'inheritance' is another way Sarkaz obtain their weapons. When a Sarkaz child comes of age, their relatives will prepare a weapon that suits them. Naturally, there are also those who obtain a weapon from the older generation before they grow up, which is more common.

Odda's father was once a slave of the Scar Market who eventually joined a mercenary band. He gathered a huge stockpile of weapons, but the only one Odda kept was a greatsword that could be set alight. The rest were either lost in the chaos of battle or sold off; after the death of his parents, he needed the money.

After joining Babel, Closure remodeled his hammer and greatsword, giving them even more handy tricks to use on the battlefield, but that only gave rise to new issues. Due to some serious injuries sustained as a child, Odda was weaker than other Sarkaz, and he was unable to even lift his new weapons. He could only drag them along the ground.

The warriors of Babel devised a special training program to give him the strength to wield them. Many would save a portion of their rations for him, and between moments of intense battle, they would cheer him on through grueling training.

After a year, Odda was finally able to swing his hammer with ease, each heavy swing swooshing through the air. Babel's training room erupted into raucous cheering, and even Her Highness and the Doctor stopped by to see what the commotion was.

Archive File 3

In the wake of Her Highness's passing, Odda followed a few disillusioned warriors back to Kazdel, where they began their lives anew. He ran errands for a blacksmith, caring only about whether his belly was filled. After finding a former comrade in dire straits, he changed his mindset, and decided to gather former Babel members together once more. They would have a much easier life looking out for each other. Considering they were being monitored by the Military Commission, none were particularly popular.

All their lives managed to improve rather quickly, other than Odda himself. As leader of this extended family, he now had a lot more things to worry about, many of which were more complex than he was used to. Not to mention the war orphans he had taken in. He got busier and busier, with less and less money. His job at the blacksmith was no longer enough to pay for his expenses. And so, he had to make the difficult decision to return to the battlefield.

After the civil war, the flames of battle in Kazdel subsided, but a few minor conflicts burned on. Even a simple battlefield scavenger carries no small amount of risk, but Odda picked the most difficult path of all: becoming a battlefield Messenger.

At the time, the Military Commission allowed the mercenaries of the Scar Market to control all routes in and out of Kazdel. Be it mercenaries or illegal minerals going out, or plunder from other nations coming in, the Scar Market mercenaries were getting paid a pretty penny to transport them. And naturally, they were unwilling to permit any lone agents trying to step into their business. If they ran across any Scar Market mercenaries, they would likely be forfeiting both their goods and their lives.

But armed with courage and small build, Odda would time and time again evade the mercenaries' patrols to find secret paths across the danger-strewn battlefields. At first, he was like a burdenbeast, only transporting other's goods. After he saved up some money, he started his own business, and the range of his services gradually expanded. He even managed to contact our offices in Rim Billiton, leading to our collaboration with him in transporting pharmaceuticals into Kazdel's hinterlands.

Eventually, he gained the courage to risk bringing some sick children directly to Rhodes Island. As thanks for treating them, he brought us some home-made Kazdelian cookies, but regretfully, they were too hard for any of us to bite.

Archive File 4

[Voice Log]

Though Kazdel has been sealed off by the Military Commission, we still have means to obtain intel from the city, Doctor.

—Ascalon

[Classified File]

[Top Secret]

Informant Odda, former member of Babel and long-time resident of Kazdel, undercover as a blacksmith and a Messenger.

Baby-faced, short, has an endearing countenance, rather amiable and easily trusted by others, does not put people on guard. He's lain dormant in Kazdel since leaving Babel, but reestablished connections with us in Rim Billiton on ■■■ ■■ 109■, and has been our informant ever since.

As proof of his loyalty, Odda informed us of three assassination and ambush attempts targeting Rhodes Island, all of which proved accurate. There were some minor inaccuracies in his other intel, but he is worth consulting all the same.

After some discussion, it was decided that we would retain his services in exchange for our support.

[This file is not to be removed from the S.W.E.E.P. office]

There are many former Babel members living in Kazdel to this day, but they continue to receive special attention from the Military Commission. There is no need to connect them with Rhodes Island—doing so would only lead to their deaths.

But Odda is an exception. Despite his occupation as a Messenger arousing some suspicion, his quick thinking can dispel any doubts when needed. His baby-face and gentle sincerity also put people at ease.

Within the junk he carries, there are one or two sweaters. A thorough examination of them will reveal some very special knitting techniques. Among the smudged and stained letters from home he carries are countless misspelled words in crooked handwriting, but when folded and held up to the light, they reveal a whole new set of writing, one containing no misspellings at all.

Promotion Record

The man looks astonished, as though not expecting you to ask these questions. He puts down the mail he was tidying up and nervously scratches his forehead.

'That's right, Doctor. I've been in and out of Kazdel many times, but the guards never did notice anything peculiar in my bag. Though one time I thought I was about to get busted.'

He sighs before continuing to fold the letters neatly, carefully wrapping a stack of them in oilpaper as though they were priceless treasures.

'There was an officer who thought I was suspicious, and he insisted on checking every letter one by one. He only got through a handful before he could bear, though. He was quiet for a long while before finally asking me if these letters could really be delivered.'

Odda paused for a moment, taking out a plastic bag from a drawer and placing the oilpaper bundle within.

'I said 'Of course,' and he said 'Good' before sending me on my way.

'A few months later when I returned to the city, a soldier stopped me, and I thought I was in for another interrogation. He ended up just handing me a letter, and told me that his officer gave it to him to forward to me, before the army set out for Londinium. I was to make sure it got to the officer's daughter.'

After stuffing the bundle of letters into his bag, he gently pulls the zipper, doing his best to avoid catching the bundle.

'I figured the reason they never raised the alarm might not be because I was especially good at hiding them, but because they didn't dare examine those packages too carefully.

'Sometimes a letter cuts deeper than a sword, after all.'

Stats

  • HP99th2,593
  • ATK14th1,190
  • DEF146th337
  • RES0
  • Block60th2
  • DP cost278th21
  • Redeploy380th80s
  • Attack interval318th1.8s

At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 1063ATK: 531DEF: 162RES: 0Block: 2DP: 19Redeploy: 80Interval: 1.8
  • Elite 0 Lv. 50HP: 1477ATK: 759DEF: 223RES: 0Block: 2DP: 19Redeploy: 80Interval: 1.8
  • Elite 1 Lv. 70HP: 1944ATK: 987DEF: 286RES: 0Block: 2DP: 21Redeploy: 80Interval: 1.8
  • Elite 2 Lv. 80HP: 2593ATK: 1190DEF: 337RES: 0Block: 2DP: 21Redeploy: 80Interval: 1.8

Base values before trust, potentials and modules. Full trust adds ATK +70, DEF +30.

Range from Elite 0

Trait

Attacks deal 50% ATK as AOE Physical damage to enemies around the target.

Skills

2
  • Sputterspark

    Auto trigger · Offensive recovery · Unlocks at Elite 0
    Level

    Increases the ATK of next attack to 240%, and splash area is also increased.

    SP cost
    2
    Initial SP
    0
  • Hammerforce

    Manual trigger · Auto recovery · Unlocks at Elite 1
    Level

    ATK +100%, DEF +100%, splash attack causes units with weight 3 or less to Levitate for 0.5s.

    SP cost
    30
    Initial SP
    15
    Duration
    18s

Talents

1
  • Hammerfall

    Elite 1
    ATK +9% after this unit deals Physical damage 45 times.
    Elite 1 · Potential 5
    ATK +12% (+3%) after this unit deals Physical damage 45 times.
    Elite 2
    ATK +15% after this unit deals Physical damage 30 times.
    Elite 2 · Potential 5
    ATK +18% (+3%) after this unit deals Physical damage 30 times.

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -10 sec
Potential 4
DP Cost -1
Potential 5
Improves Talent
Potential 6
DP Cost -1

Modules

1
  • Old Backpack (HAM-X)

    Unlocks at Elite 2 Lv. 50
    • Stage 1Stats: HP +210, ATK +60Trait: When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%
    • Stage 2Stats: HP +230, ATK +75Trait: When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%Talent: ATK +20% after this unit deals Physical damage 30 times
    • Stage 3Stats: HP +250, ATK +85Trait: When there are 3 or more enemies within the splash area, ATK of the current instance of attack increases to 115%Talent: ATK +20% after this unit deals Physical damage 20 times

    To unlock

    • During battle, have your own Odda use Hammerforce a total of 4 times
    • Clear Main Theme S3-6 with a 3-star rating; You must deploy your own Odda, and can only include 4 other Operators as members
    Module record

    [Engineering Department Custom-Order Application Form]

    Request: one custom backpack

    Name: Odda

    Department: Rhodes Island's Kazdel Office

    Position: Messenger

    Reason:

    At first, I just had to deliver a handful of letters, maybe some small parcels. My backpack was just the right size for that sort of job, but now, things have changed a bit.

    The first thing is the letters themselves. A lot of my countrymen went back to Kazdel after the war, and even more of them wrote letters to their relatives. The amount I've got to deliver has multiplied several-fold by now.

    The second thing is the parcels. Kazdel's full of places that need rebuilding and everyone is eager to help, which means a whole lot of workers living in the construction sites. Their families want to send them food, and I'm the one they ask.

    These sorts of deliveries don't take me far, but food takes space. It's usually dried stuff, pickled mustard, bread, or sometimes even wine. I'm happy to make these deliveries, but I can't carry that much without splitting them into batches, which really eats into my schedule.

    Which is why I want Engineering to make me a new backpack, so I can serve the people of Kazdel better than ever.

    Notes:

    If possible, I'd like my old one to be the base for the new version. I've been through a lot with it.

    Oh, right, Closure should have the data on my greatsword, so please make it able to carry at least twice that weight.

    Decision:

    Approved.

    Closure's remarks:

    You've got quite the request, Odda. Well, I won't hold back then!

    [Classified File]

    [Top Secret]

    Requesting a custom-made backpack is the agreed-upon signal with our informant, Odda.

    As of today, Odda's role as an informant will enter perpetual dormancy, and he will continue working with Rhodes Island solely as a Messenger.

    We wish him all the best., Ascalon

Base skills

3
  • 'Professional Ethics' α

    Reception Room · Elite 0

    When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 15%, and Morale consumed per hour +1

  • 'Professional Ethics' β

    Reception Room · Elite 2

    When this Operator is assigned to the Reception Room, if no other Operators are working in the Reception Room, increases Clue search speed by 35%, and Morale consumed per hour +1

  • Secret Clue

    Reception Room · Elite 2

    When this Operator is assigned to the Reception Room, if only this Operator is working in the Reception Room, for every 16 consecutive Morale spent, a Rhodes Island Pharmaceuticals clue is guaranteed next.

Outfits

3
  • Odda: Elite 1

    Elite 1

    Default Outfit

    Art by 我妻洛酱

  • Odda: Elite 2

    Elite 2

    Default Outfit

    Art by 我妻洛酱

  • Odda: Candy Strike

    Candy Strike

    0011/Tempest/VIII

    Art by 我妻洛酱

    Event Reward

Voice lines

38
Show all 38 lines
Appointed as Assistant
Doctor, I'm leaving the landship tomorrow, so I tidied up your office. I put your daily necessities on your desk, and sorted everything else into the cabinets. You can refer to the notes I made whenever you take or return something, so you'll remember where they are.
Talk 1
Hm? You're talking to me? No, it's just, I only saw you a few times from a distance during our Babel days, and we never had a conversation. I saw you on the deck once. A gust of wind almost blew your coat away , so I wanted to remind you to wear more layers, but in the end... I didn't have the guts to approach you.
Talk 2
Doctor! Sorry, I should have mentioned not to touch my weapon. I'll apply some ointment for you, and you can keep the rest too. It was made for situations like this anyway, and it's pretty good for burns. What about me? It's fine... I've been used to its heat since long ago.
Talk 3
Doctor, why are you always giving me these toys? What? Because I have a baby face? Hahaha, I'm much older than you think. But you do remind me of the first toy I got as a boy, it was my mom's sword. When she gave it to me, she also said it was time I learned to be a man.
Talk after Promotion 1
I grew up in Kazdel. It sounds like I had it easy, but I'm sure you know it's hard for a couple to raise a child there. They probably burned all the luck they had to let their boy grow up safe and sound.
Talk after Promotion 2
Too many things happened in Babel, so it's best you don't pry. Nah, I'm not running from the past. I simply think people naturally forget the past if they choose to keep moving forward. To hate, forgive, or to do neither, none of it matters.
Talk after Trust Increase 1
Doctor, someone asked me to give you this letter. She used to be in Babel's assault squad, but now she's back in Kazdel working as a smith. You can't make sense of it? Let me see... Man, there's so many spelling mistakes... Alright, so she's asking... how you are... Saying you should eat more... And wishing... you're still with all your limbs?
Talk after Trust Increase 2
One year, everyone was celebrating a victory here in the canteen. We were both there, but with a group of people between us. People leave, scatter, and now only we two are left at this table. Oh, don't be upset, Doctor. Please, don't be upset. It's alright if you don't remember, at least I still do.
Talk after Trust Increase 3
You're... oh, it's you, Doctor. I've had a bit too much to drink... Y-You're awful clever, could you tell me something? Why do I have to see so much turmoil... and change? Shouldn't our eyes... be filled with nothing... but our loved ones?
Idle
Sorry to wake you, Doctor. I shouldn't have barged in like that. The weather's been getting colder, so I... just wanted to make sure you stay warm.
Onboard
Maybe you don't remember me, Doctor? I used to work for you a long time ago. Odda. That's my name.
Watching Battle Record
This training method is pretty good. I remember how recruits used to be sent straight to the battlefield, they would've more or less learned how to fight, if they managed to survive.
Promotion 1
Thanks, Doctor. I'm always anticipating your approval.
Promotion 2
That's great... you don't exchange heads for rewards here.
Added to Squad
Live on, so we can see each other again.
Appointed as Squad Leader
Don't come too close to me, the flames might sputter.
Depart
The steam has dissipated.
Begin Operation
I'm sorry we had to meet here.
Selecting Operator 1
This blade has gone through countless whetstones.
Selecting Operator 2
This hammer has gone through many years of tempering.
Deployment 1
I'm here.
Deployment 2
I see them.
In Battle 1
The dead, I will remember.
In Battle 2
The living, I will protect.
In Battle 3
You won't take what I've got now!
In Battle 4
My childhood is LONG GONE!
4-star Result
Thank you for lending me your luck, Pops...
3-star Result
Let's go back, Doctor. I'm craving a huge cup of ice water right about now.
Sub 3-star Result
Anyway, we won.
Operation Failure
Doctor, no matter how things turned out, it's over... let's go back.
Assigned to Facility
Doctor, should I turn up the air conditioner? Sorry, my body gets so hot, it's even heating up our surroundings.
Tap
Whoa! Your fingers are so cold!
Trust Tap
Ah! Please don't touch my tail. It broke off once, and it doesn't feel good if people touch it.
Title
Arknights.
New Year's blessing
Doctor, I know a new year means new expectations. But... I've long since stopped wanting anything more than not losing what I've got now. That's my biggest hope.
Greeting
Don't forget to eat and drink water regularly, Doctor.
Birthday
Happy birthday, Doctor. I got some biscuits from Kazdel for you. I guess you could say they're a local specialty? We always eat them on our birthdays. Yes? You bit into something hard? Oh, it's just a tiny piece of shrapnel. Probably flew in while they were being made. It's fine, just toss that bit away and eat the rest.
Anniversary Celebration
There was a time when I got myself somewhere high up all alone, thinking I'd see a different view above Kazdel that wasn't just the usual smoke and fire. But even when my eyes were hurting from the smoke, I still couldn't see anything. Unlike the past, today I can see a different sight with you on the landship, a sky so pretty and blue.

Upgrade costs

Open in the planner

Promotion

  • Elite 1Guard Chip ×4Device ×3Polyester ×3LMD ×20,000
  • Elite 2Guard Dualchip ×3Manganese Trihydrate ×7Fuscous Fiber ×13LMD ×120,000

Skill levels

  • Lv. 2Skill Summary - 1 ×4
  • Lv. 3Skill Summary - 1 ×4Sugar Substitute ×7
  • Lv. 4Skill Summary - 2 ×6Polyester ×3
  • Lv. 5Skill Summary - 2 ×6Oriron ×4
  • Lv. 6Skill Summary - 2 ×6Sugar Pack ×5
  • Lv. 7Skill Summary - 3 ×6RMA70-12 ×3Polyester Pack ×2

Mastery: Sputterspark

  • M1Skill Summary - 3 ×5Orirock Concentration ×3Crystalline Component ×6
  • M2Skill Summary - 3 ×6Incandescent Alloy Block ×3Orirock Concentration ×7
  • M3Skill Summary - 3 ×10Crystalline Electronic Unit ×4Oriron Block ×2

Mastery: Hammerforce

  • M1Skill Summary - 3 ×5Oriron Block ×3Semi-Synthetic Solvent ×1
  • M2Skill Summary - 3 ×6White Horse Kohl ×3Grindstone Pentahydrate ×6
  • M3Skill Summary - 3 ×10Nucleic Crystal Sinter ×4Crystalline Circuit ×2

Module: Old Backpack (HAM-X)

  • Stage 1Module Data Block ×2Orirock Concentration ×3LMD ×40,000
  • Stage 2Module Data Block ×2Data Supplement Stick ×20RMA70-24 ×4LMD ×50,000
  • Stage 3Module Data Block ×2Data Supplement Instrument ×8Incandescent Alloy Block ×5LMD ×60,000

How to get Odda

Event Reward

Art

Odda key art

More characters

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