Philae

Defender

Philae

★★★★★

Sargon

Ctier

Introduction

Philae is a 5-star character in Arknights. Philae's weapon type is khopesh and class is Defender. Faction: Sargon.

On the combined Arknights tier list Philae is C tier, 205th of the 410 characters ranked, from where 2 community tier lists put Philae.

Profile

Philae is a female Sarkaz. Her birthday is May 29, and she stands 168cm tall. Philae is voiced by Yixuan Chen in Chinese, Sara Masry in English, Sato Shino in Japanese, and Jang Chae-yeon in Korean. Horin drew her.

Stories

9
Basic Info

[Code Name] Philae

[Gender] Female

[Combat Experience] 8 years

[Place of Birth] Sargon

[Date of Birth] May 29

[Race] Sarkaz

[Height] 168cm

[Infection Status]

Originium crystals distributed across surface of body, confirmed Infected by medical examination.

Physical Exam

[Physical Strength] Standard

[Mobility] Normal

[Physical Resilience] Excellent

[Tactical Acumen] Standard

[Combat Skill] Standard

[Originium Arts Assimilation] Excellent

Profile

Philae, a temple guardian from Sargon, is a devout follower of the 'River of Life'. She travels across the land, spreading the faith as she goes.

During her journey, she became acquainted with the operators in our Sargon branch, establishing a long term partnership with them. She assists Rhodes Island with security and disaster relief while also serving as a defender operator in the field.

Clinical Analysis

Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.

[Cell-Originium Assimilation] 12%

Operator Philae's prognosis is grim. Many crystals can be seen on her body, especially her horns, and there is a high degree of crystallization.

[Blood Originium-Crystal Density] 0.24u/L

Currently, her disease is stable.

Operator Philae is in much better health than expected, considering the level of infection present. This is thanks to her regular regimen, and perhaps also related to her frequent habit of quiet contemplation.

Archive File 1

If, as you walk through the corridor, you happen to see Philae sitting on the floor with her eyes closed, please don't be surprised: she is meditating. This is a habit she picked up while serving as a temple guard.

If someone approaches her during her meditation, she will gently stop them and advise them to keep their distance. As she explains it, it's not that she fears being disturbed, but rather that she worries her Arts might unintentionally harm innocent bystanders.

However, if someone were to invite her to the pens to watch the birth of a cub, or to the Convalescent Garden to watch educational videos about growing plants, she would be very willing to pause her meditation and go along. Yes, for Philae, witnessing the birth of new life is the most meaningful activity imaginable.

'Where did all this sandworm jerky come from? Did you bring it from your hometown? Drying and curing it must have been a lot of work!'

'No... the sandworms invaded our vegetable garden, and Philae just happened to be helping with the harvest.'

'You mean... Philae took care of them?'

'Yes. We were shocked. The most incredible thing was...

'When we arrived in the garden, the apple in her hand was still fresh and glistening...'

—A conversation happened at the Sargon branch

[Classified Log]

We have detected traces of long-term, sustained Arts casting within Operator Philae's body. This phenomenon is common during the acute infection and onset periods of Oripathy patients, but it is very rare during the progressive clinical stages.

However, the Arts detected are weaker than expected. The patient has stated that she has been controlling it with her willpower. She resolutely refuses to show us her unrestrained Arts, which bring withering and desiccation, as this goes against her core beliefs.

We are well aware of the pain an Infected individual experiences when they involuntarily cast Arts during the onset of their disease. However, Philae has managed to control her Arts for a long time.

Fortunately, we have yet to observe any signs of her condition worsening. After talking things over with the patient, we provided her with a small amount of suppressive medication—only to be used during episodes of acute infection—in hopes of alleviating her symptoms.

The efficacy of this treatment is still under observation.

—Excerpt from Operator Philae's medical record

Archive File 2

Operator Philae hails from the deserts of Sargon, where she once worked day and night guarding a temple dedicated to the 'River of Life'.

At first, we assumed the River of Life was merely a symbol, representing the longing for a source of vitality in a parched land. However, through Philae's patient retellings, we came to understand that the broad, elegant river winding through the yellow sands is no mere legend—it truly exists. Flowing ceaselessly from the mountains of Sargon, the river never falters, nourishing a long stretch of oasis across the flat wilderness. The people hope the river will flow eternally, and the temple priests give life to those hopes, receiving the river's blessings and praying for abundance and prosperity. The priests also perform funerary rites, ferrying the departed souls to their eternal rest.

When we inquired further about the temple's daily operations, Philae surprised us by saying she didn't know much about them. Soon after, we learned a shocking truth: she has never set foot inside the temple.

As it turns out, Philae was separated from her people as a child. She wandered alone through the endless sands, and just as her senses were blurring from thirst, the head priest of the temple found her.

'...When the head priest brought me back to the settlement, I was dazed and utterly exhausted,' Philae recalled.

'They gave me water to drink—water from the River of Life. I drank deeply, feeling my heart beat with a strength I'd never known before... That's when I realized I had been saved.'

Yet, perhaps it was this near-death struggle that awakened her fearsome magical talent—cubs she held in her arms would grow unnaturally weak, struggling to stand for days. The fruit she picked with her own hands would rot faster than usual. Most unsettling of all, even bowls of water she accidentally touched would rapidly evaporate.

The priests believed that welcoming a Sarkaz, let alone one who brought with her decay and drought, went against their faith in the sanctity of life. But the head priest stood firm against their opposition and took her in, giving her the name 'Philae'—a term from ancient scriptures meaning 'an oasis that never withers.' From then on, she kept her Sarkaz name to herself. Under the head priest's tutelage, she learned everything there was to know about the 'faith of life', spending her days reading, writing, and training in martial arts.

Philae told us candidly that the priests strictly forbade her from entering the temple, and that she never once stepped inside, not even after she left the settlement to begin her journey. When we asked why, despite this, she was still willing to protect them, her answer was simple yet unwavering:

'Because the temple houses the river, and the river nourishes the oasis—it brings all life.'

Archive File 3

The operators at the Sargon branch once recounted their first encounter with Philae.

At the time, a team of field operators on a mission in the grasslands was caught in an unusually heavy downpour. They awoke from a damp, restless sleep to find that their riverside camp had turned into an isolated island amidst the surging waters. As the river threatened to flood their tents, the operators had no choice but to abandon all their essential supplies and embark on a risky swim back to the riverbank. Suddenly, a faint light cut through the storm and darkness.

'...At first, we saw a weak light in the distance, so we ventured to called out for help. To our surprise, the light moved toward us.'

'The river was raging, but it was as if the waves themselves were afraid of the small boat, parting to either side as it approached. When it stopped, I saw a woman cloaked in white, impossibly light and graceful, standing beside a coffin lid emitting an eerie glow.'

'At that moment, I thought, 'It's over. The messenger of death has come to take us away.''

But they didn't die. Instead, the operators and their supplies were safely brought to the riverbank. As they watched the woman silently sail away, they had a profound realization. If this truly was a miraculous encounter, that woman, the one who saved them, couldn't have been a messenger of death—she was in fact a kind, magnanimous, and compassionate river goddess.

[Weapon Evaluation]

Yes, everyone's first reaction upon seeing Philae's shield—crafted from a coffin lid—is always the same: 'Does that thing actually work?'

We conducted strength tests on it, and without a doubt, it meets most of the basic combat requirements for a shield. In fact, its durability exceeds that of some common metal shields.

Philae explained that in her former home, people used only the most robust stone materials and the most intricate techniques to craft coffins. This was to ensure they could protect the deceased from the bone-chilling river waters during their eternal rest on the riverbed. Or, on the day the river dried up, shield them from the blazing sun and harsh winds.

The massive yellow-green gemstone embedded at the top of the shield functions like a standard casting unit, though we're still unsure how it enhances Philae's Arts so significantly. What's clear, however, is that its presence makes her self-restraint all the more challenging.

[Voice Log]

'Wait—if Philae left right after rescuing you, how did she end up joining Rhodes Island?'

'That's a long story...'

'To keep it brief, we ran into her a few more times—no one could forget that coffin-lid shield of hers. When we finally spoke, we realized she wasn't some kind of deity, just a devout practitioner on a spiritual journey.'

'Later, during disaster relief efforts, we worked together to resettle those survivors. The collaboration went smoothly, and things progressed naturally from there...'

'It seemed like fate to cross paths with her so many times. Rhodes Island and Philae really are connected.'

'Yeah, we thought the same thing, though she seemed to have foreseen that our paths would cross again—'

''Since we all work hard for the denizens of this land, we are destined to converge.' That's how she put it at the time.'

Archive File 4

May you break free from all thorns and bindings, even those that are innate.

May you rise to the surface when shrouded in darkness, and see the light once more.

May you chase away weariness, may you banish fatigue, and may you, from beginning to end, hold firmly onto your right to live.

—Excerpt from the ancient Sargon scripture 'The Bitter Journey of the Spirit River'

Who would have thought something like this could happen in the desert?

The river floods every few years, enriching the soil, and people regard it as a blessing from the river god. But a flood of this magnitude... well, there hasn't been any record of such an event in nearly two centuries.

Naturally, the settlements in the middle and lower reaches of the oasis bore the brunt of it. That river is central to the faith of the locals. You've heard of the temple, right? Yes, the one with the particularly fervent worshipers—it was destroyed by the flood. How ironic!

Look, I'm not being heartless or callous. It's definitely tragic. Thankfully, there weren't many casualties. They say the temple's guard noticed something off about the water flow and led the priests and villagers to higher ground in time. Oh, and that guard? A Sarkaz they kindly took in years ago… I suppose their years of piety and devotion finally paid off.

—Street chatter in a Sargonian city

We are very grateful that Philae was willing to share her experiences with us. Hopefully the temple will be restored soon.

I believe many of you are already familiar with Philae—her humility, her curiosity, and her enthusiasm for embracing new experiences. I'm sure plenty of you still remember the time she asked Myrtle for tips on war games. She's also an excellent partner. If you ever need a sparring buddy, she'll gladly join you at the training ground for a match. Even if you're as strong as Gavial, her shield is more than enough to make it a challenge. I've even heard some operators go to her to drive away 'bad luck'… I don't know if she can truly change your luck, but I can say she knows how to face adversity with determination. She is undoubtedly an inspiring role model.

—Remarks from an organizer at a small sharing session on Rhodes Island

Promotion Record

The first test the head priest gave me was to make a seed sprout.

At the time, I was eager to prove myself to the priests, so I tended to it carefully every day. At the slightest sign of dryness in the soil, I would water it immediately.

As you might expect... it finally managed to sprout, only to drown in the end. I still remember the head priest's words of encouragement: he said there's a path out there meant for me. I just have to find it.

Many years later, the river flooded the fields, destroyed the temple, and threatened the lives of the people. That was when I finally realized that what nourishes life can also take it away. If that's the case, then could what takes life also save it?

I embarked on my journey to answer that very question. I've also come to understand that even if I cannot help a seed grow, I can still shield it from the threats to its survival.

Redemption?

No, I don't believe I'm doing this out of a desire for redemption.

I was born a Sarkaz, and my talent for Arts is equally inherent... I cannot change that.

But I can use my abilities better, because I know very well the kind of Sarkaz I want to be, the kind of person I want to become.

Yes, Doctor, I have many questions—about you, about life, about this land. I understand not everything has an answer, but I won't stop moving forward.

In the future, I hope you will continue to guide me.

Stats

  • HP51st3,227
  • ATK207th603
  • DEF42nd544
  • RES132nd10
  • Block1st3
  • DP cost380th25
  • Redeploy70s
  • Attack interval238th1.6s

At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 1289ATK: 252DEF: 218RES: 10Block: 3DP: 21Redeploy: 70Interval: 1.6
  • Elite 0 Lv. 50HP: 1742ATK: 361DEF: 321RES: 10Block: 3DP: 21Redeploy: 70Interval: 1.6
  • Elite 1 Lv. 70HP: 2323ATK: 482DEF: 435RES: 10Block: 3DP: 23Redeploy: 70Interval: 1.6
  • Elite 2 Lv. 80HP: 3227ATK: 603DEF: 544RES: 10Block: 3DP: 25Redeploy: 70Interval: 1.6

Base values before trust, potentials and modules. Full trust adds ATK +40, DEF +40.

Range from Elite 0

Trait

Blocks 3 enemies, and can inflict Elemental Injury

Skills

2
  • Blessing of the River of Life

    Manual trigger · Auto recovery · Unlocks at Elite 0
    Level

    Max HP +90%, clears all Elemental Injury on self and gains a Protective Barrier that absorbs up to 1800 Elemental Injury

    SP cost
    18
    Initial SP
    10
    Duration
    15s
  • Curse of the River of Death

    Manual trigger · Auto recovery · Unlocks at Elite 1
    Level

    Stops attacking, Max HP +50%; when attacked, deals 200% ATK as Arts damage to surrounding ground enemies and an additional 25% ATK as Necrosis (can only trigger once every 2s); if Elemental Injury is received while skill is active, ATK +100% until this skill ends

    SP cost
    45
    Initial SP
    20
    Duration
    40s

Talents

1
  • Herald of the Divine River

    Elite 1
    Receives -5% Elemental Injury, and recovers 1 SP when receiving Necrosis
    Elite 1 · Potential 5
    Receives -7% (+2%) Elemental Injury, and recovers 1 SP when receiving Necrosis
    Elite 2
    Receives -10% Elemental Injury, and recovers 2 SP when receiving Necrosis
    Elite 2 · Potential 5
    Receives -12% (+2%) Elemental Injury, and recovers 2 SP when receiving Necrosis

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -4 sec
Potential 4
ATK +25
Potential 5
Improves First Talent
Potential 6
DP Cost -1

Modules

1
  • The Days Rubbed to Silence (PRP-X)

    Unlocks at Elite 2 Lv. 50
    • Stage 1Stats: HP +150, ATK +45Trait: Deals 15% more Elemental Injury when blocking enemies
    • Stage 2Stats: HP +230, ATK +57Trait: Deals 15% more Elemental Injury when blocking enemiesTalent: Receives -16% Elemental Injury, and recovers 2 SP when receiving Necrosis
    • Stage 3Stats: HP +300, ATK +70Trait: Deals 15% more Elemental Injury when blocking enemiesTalent: Receives -20% Elemental Injury, and recovers 2 SP when receiving Necrosis

    To unlock

    • Trigger a total of 3 Necrosis Bursts with your own Philae
    • Clear Main Theme 10-2 with a 3-star rating under Standard Environment; You must deploy your own Philae, and use Curse of the River of Death at least 1 time
    Module record

    The first thing Philae sees upon waking up is a fresh apple on her table. Dazed for a moment, she breathes, chants, and falls back asleep without even realizing it. The room is quiet, with a faint incense wafting about. An amulet rests in her hand, her fingers feeling a cold sensation emanating from it.

    Recently, she has slowly gotten used to helping out with small matters. She is calmer and much more mature than when she bid farewell to the priests. She is now accustomed to the lively noise around her, receiving instructions for missions, her companions' cheerful banter, the cries of newborns, and the wails for the departed, she remembers all these sounds, shelving them away in the depths of her heart. During her meditations, she opens the cabinet within herself, and repeatedly relives those cherished feelings.

    But some feelings come late. They do not descend upon her when she casts her Arts, only lingering elsewhere, dormant and watching, before gently landing on her shoulder. Like when an obelisk crumbles, or cracks in a mud wall spread silently in the night, the lingering echoes of death intertwine with her Arts, slowly yet endlessly proliferating through Philae's mind, returning every time she casts her Arts. Even now, when she seems able to 'coexist with the shadows in her life and turn them into motivation', the clattering echoes remain.

    As she subconsciously falls back asleep from exhaustion, the 'clatter' wakes her up. Philae clutches her old amulet, rubbing every familiar scratch as she closes her eyes again, recalling the morning mist on the River of Life, the prayer stele at the end of the stone steps, the elder's wrinkled hands, and the 'clatter' repeatedly sounding between reality and dreams like falling dust. With her life of spiritual training, meditation feels more like relaxation to her, so she finds it impossible to determine if this stillness is an attempt at purification or escape. But she also knows that no one else can give her an answer, and she will never be able to convince herself with words borrowed from another.

    Philae sighs, rises from bed, and picks up the apple on the table. It is sweet, and as the juice spreads across her tongue, the 'clatter' stops. Life continues with the amulet in hand, now imbued with warmth. Philae slowly eats the apple. She has to go out, meet people, listen to the wind and rain, and hear the sounds of life and death, until it all drowns out the 'clatter' in her head.

Base skills

2
  • River Charge α

    Power Plant · Elite 0

    When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%

  • River Resonance

    Power Plant · Elite 2

    When this Operator is assigned to a Power Plant, drone recovery rate +0.5% for every level of each Dormitory

Outfits

3
  • Philae: Elite 1

    Elite 1

    Default Outfit

    Art by Horin

  • Philae: Elite 2

    Elite 2

    Default Outfit

    Art by Horin

  • Philae: An Opera of Flowers

    An Opera of Flowers

    0011 Craft/XII

    Art by Horin

    Store

Voice lines

38
Show all 38 lines
Appointed as Assistant
I can help you transcribe the documents. I used to help the priests copy the scriptures all the time, so I have a lot of experience with this kind of work. Oh, you use photocopiers here? In that case, I'll just guard you.
Talk 1
Shh, keep quiet; don't startle it. An operator who knows insects told me this chrysalis is about to emerge. It feels wonderful, waiting for life to break free. I wonder what color its wings will be. Yes? You think it's turning darker? It can't be…
Talk 2
The high priest gave me this telescope to broaden my perspectives. I would watch tuskbeasts on the prowl, traveling merchants, and even the Minoan cities, yet my thoughts lingered in the temple. Even though it was right beside me, it felt farther than the horizon.
Talk 3
Am I daydreaming? No, I'm feeling the flow of the wind. Doctor, do you believe there are rivers in the sky as well? I do. They're invisible, yet nourishing; the gentle wind is their gift. Hmm, is it... raining? Let's head back, Doctor. I wouldn't want you to catch a cold.
Talk after Promotion 1
Doctor, Midnight is twisting Spot's neck, and Orchid is pummeling Midnight... They are not fighting? But Sarkaz don't usually form friendships with other races... Is it because of Midnight's charm? Mhmm... Yes? You say he is not a good role model?
Talk after Promotion 2
When I left the temple, I took it with me and had a master smith craft it into a shield. Special, isn't it? The ancient texts say that sarcophagi are meant to guard the deceased for centuries, so they're always sturdy. I thought, since it would be my final companion anyway, I might as well use it to ward off evil.
Talk after Trust Increase 1
Even the slightest contact with my Arts can cause extreme fatigue. You want to use my power to cure your insomnia? I'm afraid I can't do that. If you're having trouble sleeping, I'll burn some incense and chant for you, or join you in quiet contemplation, but my Arts would make you feel even worse. Oh, you were only joking? Phew.
Talk after Trust Increase 2
After the rainy season, life flourishes. Every year, when the time comes, I go back to the villages to help drive away unwelcome intruders, wild beasts gnashing their fangs, swarms of sand fleas, and even armed raiders… Think that's scary? Well, many think the Sarkaz are even scarier.
Talk after Trust Increase 3
Someone once invited me to become a mercenary for the Lord Ameer, but that's not what I want to do. The river will still flood, conflicts will still rage, and life remains at risk. And I… I don't want to stand on the sidelines. Doctor, I once asked why you chose to save people, and you gave me the same answer.
Idle
The sun will set, and people need sleep. We don't need to carry on as the ever-flowing river, it's okay to rest.
Onboard
I come from Sargon to travel across the land, training along the way. Is it the 'River of Life' that brought us together here? Human Resources tells me you're the most knowledgeable one on this ship. May I learn from you?
Watching Battle Record
This is a very efficient way to train. The next time I return, I hope to record the flow of the river... Doctor, may I ask what is the maximum recording length?
Promotion 1
Promotion… I am one step further than I was yesterday.
Promotion 2
Thank you. I understand how precious it is to win recognition. But this also means I'm entering even more turbulent waters… I won't back down.
Added to Squad
Stride forward, righteously, to ward off disaster.
Appointed as Squad Leader
I shall take up this responsibility.
Depart
Some conflicts are irreconcilable, but I will try my best.
Begin Operation
I see you dumping filth into the river.
Selecting Operator 1
This is the branch to which destiny flows…
Selecting Operator 2
I will meet the moment.
Deployment 1
Withstand the test.
Deployment 2
Solve the mysteries.
In Battle 1
Withering longs for flourishing.
In Battle 2
Drought sings of abundance.
In Battle 3
Feel the sand in your mouth. Taste the unspeakable bitterness.
In Battle 4
The River of Life flows unceasing.
4-star Result
Ah… like a miracle.
3-star Result
May they all reach the other side safely.
Sub 3-star Result
Perfection is hard to come by. You have done a great job, Doctor.
Operation Failure
Failure is an inevitable part of learning. Let's try again.
Assigned to Facility
I'll be careful not to knock anything over.
Tap
Please keep your distance…
Trust Tap
I haven't finished telling my last story. It won't take too long, three days and nights at most.
Title
Arknights.
New Year's blessing
During the Wepet Renpet celebration offerings, nearby settlements send emissaries with gifts of fine wine, fresh milk, and seasonal fruits. The priests pour these offerings into the river, giving thanks for the blessings of the past year… Oh, perhaps we should share a drink together, as is tradition? Hehe, happy New Year, Doctor.
Greeting
Doctor, are you free today? I still have many questions I'd like you to answer.
Birthday
In our faith, birthdays are incredibly significant. To us, birthdays do not hearken back to the beginnings of our lives; rather, they remind us of the difficult paths we have trod to our births, Doctor. Having endured countless hardships in your previous life, you won't be daunted by the trials of the present. Relax, and proceed apace.
Anniversary Celebration
'The rivers of Sargon are never bound to any one oasis.' This saying is common among our followers. Yet if I could start again, I would still sail here and share a journey with the Rhodes Islanders. Why? Doctor, I think you know better than anyone else.

Upgrade costs

Open in the planner

Promotion

  • Elite 1Defender Chip ×4Sugar ×5Device ×2LMD ×20,000
  • Elite 2Defender Dualchip ×3RMA70-24 ×6Aketon ×16LMD ×120,000

Skill levels

  • Lv. 2Skill Summary - 1 ×4
  • Lv. 3Skill Summary - 1 ×4Oriron Shard ×5
  • Lv. 4Skill Summary - 2 ×6Polyketon ×3
  • Lv. 5Skill Summary - 2 ×6Device ×3
  • Lv. 6Skill Summary - 2 ×6Transmuted Salt ×3
  • Lv. 7Skill Summary - 3 ×6Fuscous Fiber ×3Loxic Kohl ×2

Mastery: Blessing of the River of Life

  • M1Skill Summary - 3 ×5Incandescent Alloy Block ×3Aggregate Cyclicene ×3
  • M2Skill Summary - 3 ×6Polymerized Gel ×3Crystalline Circuit ×5
  • M3Skill Summary - 3 ×10Nucleic Crystal Sinter ×4Manganese Trihydrate ×1

Mastery: Curse of the River of Death

  • M1Skill Summary - 3 ×5Keton Colloid ×3Manganese Ore ×2
  • M2Skill Summary - 3 ×6Orirock Concentration ×3Manganese Trihydrate ×6
  • M3Skill Summary - 3 ×10Crystalline Electronic Unit ×4Cyclicene Prefab ×1

Module: The Days Rubbed to Silence (PRP-X)

  • Stage 1Module Data Block ×2Chiral Refractor ×3LMD ×40,000
  • Stage 2Module Data Block ×2Data Supplement Stick ×20Orirock Concentration ×4LMD ×50,000
  • Stage 3Module Data Block ×2Data Supplement Instrument ×8Incandescent Alloy Block ×5LMD ×60,000

How to get Philae

Voucher Exchange

Art

Philae key art

More characters

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