
Sniper
Provence
★★★★★
Siracusa
Introduction
Provence is a 5-star character in Arknights. Provence's class is Sniper. Faction: Siracusa.
On the combined Arknights tier list Provence is C tier, 230th of the 410 characters ranked, from where 3 community tier lists put Provence.
What Provence does
A
Sniper built to finish off wounded enemies.
Prey Seeker adds 220% ATK but stops her normal attacks from targeting anything above 80% HP, and
Wolf's Eye raises her ATK by 25% each time the target loses another 20% of its HP.
Profile
Provence is a female Lupo. Her birthday is Nov. 30, and she stands 162cm tall. Provence is voiced by Chen Xu in Chinese, Xanthe Huynh in English, Akari Kageyama in Japanese, and Park Ji-yoon in Korean. 渣念 drew her.
Stories
8Basic Info
[Code Name] Provence
[Gender] Female
[Combat Experience] 1 year
[Place of Birth] Siracusa
[Date of Birth] Nov. 30
[Race] Lupo
[Height] 162cm
[Infection Status]
Originium crystals distributed across surface of body, confirmed Infected.
Physical Exam
[Physical Strength] Normal
[Mobility] Excellent
[Physical Resilience] Normal
[Tactical Acumen] Standard
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Provence is a Catastrophe Messenger. She has demonstrated superior combat capability in coordinated assaults and marksmanship.
She now serves as a sniper on a Rhodes Island squad, Provence is also tasked with investigating Catastrophe zones and providing early warnings of impending Catastrophes.
Clinical Analysis
Imaging tests for this Operator showed blurry outlines of internal organs with visible dark spots. Unusually high concentrations of Originium particles were present in her circulatory system, indicating infection and confirming her as Infected at this stage.
[Cell-Originium Assimilation] 18%
Primarily internal Originiumitis, also caused mutated tail.
[Blood Originium-Crystal Density] 0.3u/L
Infection entering mid-stage, though patient is currently in stable condition.
Archive File 1
In the world of wilderness scouts, those who brave the wilds, watching for changes in weather forecast the approach of a Catastrophe, those who record previous Catastrophes and provide advance warnings for those that have yet to hit are called 'Catastrophe Messengers.'
Working so close to the devastating power of Catastrophes has a tendency to weigh on the Messengers, either jading them or traumatizing them. Many give up the work due to the heavy psychological toll. But Provence continues to shoulder these burdens. She has seen the destruction of life and limb wrought by the Catastrophes, and her love of that life serves as a powerful motivation for her to keep going back to work.
When it comes to the Catastrophes themselves, Provence's thoughts are complicated. She has borne witness to the havoc they wreak on the lives of the common people, but she does not let herself be overcome by negativity. She controls her emotions, remains optimistic, and keeps calm. These characteristics make her an excellent Catastrophe Messenger, as she brings not despair with her messages, but hope. These are the ideas that keep her charging into the wilderness under the shroud of pitch-black clouds.
As important as her resilience is to her work, Provence's wealth of experience and adaptability are equally powerful tools in her arsenal. She can hold out in the wilderness even with limited supplies, relying on well-trained survival instincts to see her and her companions through their challenges. Her intuition allows her to effectively assess threats, and her commitment to teamwork has made her one of our most reliable Operators.
Archive File 2
Provence's greatest hope is to improve how people face the challenges posed by Catastrophes. A staunch environmentalist, she fights against waste and littering, while advocating for the conservation of resources, and directly improves the environment through her own actions.
Provence is often seen busily hurrying between different uninhabited biomes and Rhodes Island, where she personally volunteers to clean and recycle waste in her spare time. She has also been known to take the time to politely and thoroughly lecture the less environmentally conscious of her fellow operators. Very few have been unmoved by her sincerity.
Archive File 3
It is an uncommon occurance, but when all her work is done, including the volunteer cleanup she does, Provence enjoys her time off by carefully grooming her tail.
If her tail is adequately fluffed, she has been known to drop into the store to shop for some fashionable gifts for herself and her friends (including some outfits to add to her wardrobe), play with the children of Rhodes Island, try out new cooking recipes (with ingredients foraged in the wild, of course), organize the occasional shindig with her chums, and other such things that strike her fancy. Such is Provence's ideal lifestyle.
Archive File 4
'We got a storm brewing near Rhodes Island. Don't worry, I'll handle the evacuation. I'm an expert at this!'
Before Provence finished speaking, she was already diving headfirst into another operation deep in the wilds.
In fact, she is always in danger.
Because in fact, she suffers from Oripathy.
The work she so deeply values lets her infection slip her mind, but she is well aware of her condition. Still, she takes an optimistic outlook on life.
Provence's visit with the Doctor, however, has made her more aware of the seriousness of the overall situation.
To ease the Doctor's concerns and make Rhodes Island safer, Provence continues to make regular trips into the wild.
Stats
- HP251st of 4551,680
- ATK90th of 455781
- DEF232nd of 455215
- RES0
- Block1
- DP cost226th of 44619
- Redeploy70s
- Attack interval238th of 4551.6s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 716ATK: 332DEF: 81RES: 0Block: 1DP: 15Redeploy: 70Interval: 1.6
- Elite 0 Lv. 50HP: 995ATK: 456DEF: 117RES: 0Block: 1DP: 15Redeploy: 70Interval: 1.6
- Elite 1 Lv. 70HP: 1276ATK: 601DEF: 156RES: 0Block: 1DP: 17Redeploy: 70Interval: 1.6
- Elite 2 Lv. 80HP: 1680ATK: 781DEF: 215RES: 0Block: 1DP: 19Redeploy: 70Interval: 1.6
Base values before trust, potentials and modules. Full trust adds ATK +90.
Trait
- High accuracy point-blank shot
Skills
2
Wolf's Eye
Passive · Unlocks at Elite 0LevelATK +25% every time the HP of the target falls by 20%

Prey Seeker
Manual trigger · Auto recovery · Unlocks at Elite 1LevelATK +220%, but Normal Attack will not target enemies with over 80% HP
- SP cost
- 30
- Initial SP
- 0
- Duration
- 35s
Talents
1Hunter's Arrow
- Elite 1
- Has a 20% chance to increase the ATK of the current attack to 140% when attacking, and the chance increases to 50% when an enemy is in the frontal tile
- Elite 1 · Potential 5
- Has a 20% chance to increase the ATK of the current attack to 150% (+10%) when attacking and the chance increases to 50% when an enemy is in the frontal tile
- Elite 2
- Has a 20% chance to increase the ATK of the current attack to 180% when attacking and the chance increases to 50% when an enemy is in the frontal tile
- Elite 2 · Potential 5
- Has a 20% chance to increase the ATK of the current attack to 190% (+10%) when attacking and the chance increases to 50% when an enemy is in the frontal tile
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- ATK +30
- Potential 5
- Improves Talent
- Potential 6
- DP Cost -1
Modules
1
Tail-Care Suit (ARC-X)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: ATK +40, DEF +30, Redeploy -25Trait: Redeployment Time reduced
- Stage 2Stats: ATK +50, DEF +40, Redeploy -25Trait: Redeployment Time reducedTalent: Has a 20% chance to deal 185% damage when attacking. This chance is increased to 55% when attacking an enemy in the two tiles in front of this unit.
- Stage 3Stats: ATK +55, DEF +45, Redeploy -25Trait: Redeployment Time reducedTalent: Has a 20% chance to deal 190% damage when attacking. This chance is increased to 60% when attacking an enemy in the two tiles in front of this unit.
To unlock
- Complete a total of 5 battles; You must deploy your own Provence, and have Provence defeat at least 5 enemies
- Clear Main Theme S5-1 with a 3-star rating; You must deploy your own Provence, and have Provence defeat at least 6 enemies, including at least 1 Veteran Logger
Module record
'It's a land in despair with messy hair!'
'Your first step to glamor, Uncle Vought's Hair Treatment!'
'......'
The model picks her tail up, makes a proud show for the camera... It's amazingly blunt. No lenscraft to speak of at all. Anyone can see how forced she is. After the commercial's over, whether anyone will remember the hair treatment cream is unknown, but the tail will have been undeniably close to perfection, soft and yielding with a gorgeous luster. Even the arc in which it pointed up, idyllic.
Provence hasn't been a model before; she's only a Catastrophe Messenger. There's something she often hears, at least along the lines of it: 'if you can't do your best, you can only do better next time.' 'Better' signals something to compare to, and that signals regret. No one dares say whether the info one gets scrambling across and monitoring the wilds is 100% exact, whether you can get word of a Catastrophe to the epicenter in time, whether you can relay it to everyone there. Regret is part and parcel with a Catastrophe Messenger's work, and 'do better next time' is how they comfort each other. So when Provence had managed to shelter the villagers she'd just brought back from the barrens, and turned back to see a village lost under the violent storm, a village with people still into it, and she wasn't in time to save them, she could only tell herself: 'Don't blame yourself, Provence, settlements are too scattered in the wild, there's not even a comms line, you're doing this on just your own two legs, this was bound to happen... you can only do better next time.'
The next day, while she was resupplying at a town, she saw an engineering team. They were firm-hired, helping the local government install a local communications system, and they'd mounted electronic screens at some of the crossroads, so they could... put ads on them. Commercials worshipping quality of life bombarding people, one after another, while villagers in the wilds never even receive any life-or-death Catastrophe alert. Provence sought out the one in charge of the firm, and requested the local system extend its coverage out to the belt of surrounding wilderness. Even just a single emergency comms circuit more would do.
'Those mucks are starving every day, and you think they can afford a hair treatment? How is this going to do anything for us?'
'Don't give me that baloney about passing on hope. That's for you Catastrophe Messengers to worry about.'
'Isn't there any way?' Provence knew this wouldn't work. She was just hung up on how if that emergency line existed, if things could be... that little bit faster in future. Of course she couldn't do her best, but she could do better, and 'better' signals something to compare to, and that signals there's a possibility, so it was down to her to do everything she could.
'Did you just say your product was for hair treatment?'
'Maybe, we can work together on this.'
Base skills
2
Catastrophe Messenger α
Office · Elite 0When this Operator is assigned to the HR Office, HR contacting speed +30%

Catastrophe Messenger β
Office · Elite 2When this Operator is assigned to the HR Office, HR contacting speed +45%
Outfits
4
Elite 1
Default Outfit
Art by 渣念

Elite 2
Default Outfit
Art by 渣念

Holiday HD08
Coral Coast/III
Art by 渣念
Store

Wasteland Walker
Vitafield/V
Art by 渣念
Event Reward
Voice lines
38Show all 38 lines
- Appointed as Assistant
- If you need your room cleaned, I'd be glad to help, Doctor.
- Talk 1
- You seem really interested in my tail, don't you? You say it's furry and looks cute? Well, wanna touch it? No one else has a tail like this, you know!
- Talk 2
- Water is precious in the wild. Rhodes Island is in no danger of having a drought right now, but that doesn't mean we should waste water.
- Talk 3
- It's my duty to search for and rescue those who encounter Catastrophes. I rarely find any survivors though...
- Talk after Promotion 1
- Retrieving beacons, exploring mineral deposits, and recycling... Then we can call it a day!
- Talk after Promotion 2
- Mr. Grape is my buddy and a capable partner I can rely on! Where he came from, you ask?... Uh, hmm... Now that's a good question. Where did we first meet?...
- Talk after Trust Increase 1
- W-what's with that red one...? I... can't stop trembling... uh... Doctor, can you lend me your arm? I'd feel much safer that way...
- Talk after Trust Increase 2
- Those who do Catastrophe relief work often develop all kinds of mutations. What mutation do I have? Well, it's better not to ask. The more you know, the more dangerous it gets for you, Doctor.
- Talk after Trust Increase 3
- Catastrophe relief workers in the wilderness... don't usually come out unscathed. No need to worry about me, though! I'm already very happy to have a chance to rest at Rhodes Island.
- Idle
- Aw, falling asleep in this kinda place again... Guess 'safety' isn't a part of your vocabulary.
- Onboard
- I'm Provence, your average Catastrophe relief worker. Hmm, why are you staring at me like that? Interested in my tail?
- Watching Battle Record
- So... does this bring me closer to what you imagined I should be?
- Promotion 1
- It's fun working with you, Doctor!
- Promotion 2
- I sense a storm approaching Rhodes Island. But don't worry, leave the evacuation to me! I'm an expert at Catastrophe prevention!
- Added to Squad
- Who will I be teaming up with this time?
- Appointed as Squad Leader
- Don't worry. Everything will be fine.
- Depart
- My job is to bring everyone home safely.
- Begin Operation
- I despise natural Catastrophes and enemies equally!
- Selecting Operator 1
- Is it my turn?
- Selecting Operator 2
- I am in peak condition!
- Deployment 1
- Let's greet 'em with a warning shot.
- Deployment 2
- Arrows loaded. Ready to go!
- In Battle 1
- I've warned ya! Now time for Crowd Control!
- In Battle 2
- Pinpointing enemy weakness!
- In Battle 3
- I'll distract the enemy.
- In Battle 4
- The wilderness has its own rules.
- 4-star Result
- Compared to natural Catastrophes, these enemies are really powerless.
- 3-star Result
- Disaster assessment report: we received zero damage!
- Sub 3-star Result
- Everyone worked hard. Even if we suffered some damage, let's not be discouraged!
- Operation Failure
- Aw... my assessment was off. This'll leave a spot on my record for sure...
- Assigned to Facility
- It'd be nice to have a room to rest in!
- Tap
- Oh, Doctor?
- Trust Tap
- I've got a fluffy tail~ a fluffy tail~♪
- Title
- Arknights.
- New Year's blessing
- Happy New Year, Doctor. I'm measuring my tail, because I think it's grown since the last time I checked... Could you hold the tip for me? And here's a ruler... let me see...
- Greeting
- Oh, good morning, Doctor.
- Birthday
- This is the kind of day to try new things, Doctor. Trust me, the memories you make on birthdays will last a lifetime. I've already looked up the weather and lay of the land, and I've got backpacks ready to go. Let's head on an adventure for a couple of days!
- Anniversary Celebration
- Stopping Catastrophes is still beyond me. We might not have a real solution for decades, even centuries. But what I hope for right now is to save as many as I can, from both Catastrophe and those who would exploit it.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Sniper Chip ×4
Polyketon ×4
Oriron ×3
LMD ×20,000 - Elite 2
Sniper Dualchip ×3
Sugar Lump ×9
Integrated Device ×7
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Diketon ×5 - Lv. 4
Skill Summary - 2 ×6
Device ×2 - Lv. 5
Skill Summary - 2 ×6
Orirock Cube ×8 - Lv. 6
Skill Summary - 2 ×6
Integrated Device ×3 - Lv. 7
Skill Summary - 3 ×6
Loxic Kohl ×3
Aketon ×3
Mastery: Wolf's Eye
- M1
Skill Summary - 3 ×5
Manganese Trihydrate ×3
Integrated Device ×2 - M2
Skill Summary - 3 ×6
RMA70-24 ×3
Manganese Trihydrate ×5 - M3
Skill Summary - 3 ×10
Polymerization Preparation ×4
Sugar Lump ×4
Mastery: Prey Seeker
- M1
Skill Summary - 3 ×5
Grindstone Pentahydrate ×3
Loxic Kohl ×4 - M2
Skill Summary - 3 ×6
Orirock Concentration ×3
Grindstone Pentahydrate ×6 - M3
Skill Summary - 3 ×10
Bipolar Nanoflake ×4
Orirock Concentration ×4
Module: Tail-Care Suit (ARC-X)
- Stage 1
Module Data Block ×2
Polymerized Gel ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Grindstone Pentahydrate ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Crystalline Circuit ×5
LMD ×60,000
How to get Provence
Recruitment & Headhunting
Art















