
Guard
Rathalos S Noir Corne
★★★★★
Op A4
Introduction
Rathalos S Noir Corne is a 5-star character in Arknights. Rathalos S Noir Corne's class is Guard. Faction: Op A4.
On our Arknights tier list Rathalos S Noir Corne is A tier, 72nd of the 293 characters ranked, from where 6 current tier lists put Rathalos S Noir Corne.
Is Rathalos S Noir Corne good?
A 5-star
Guard from the Monster
Hunter collab, a long-sword version of
Noir Corne. He gains attack speed and DEF as his HP drops, and his ATK stacks up while his skill is off. Iai Spirit Slash sheathes his blade to absorb the next hit and counter with four strong slashes, re-sheathing automatically after a kill, while Spirit Helm Breaker unloads seven heavy hits on the enemy in front and stores two charges.
He's a strong counter-attacking duellist that rewards timing.
Strengths
- Strong counter-attacks
- Heavy burst on Spirit Helm Breaker
- Gets tougher at low HP
Weaknesses
- Iai Spirit Slash stops normal attacks
- Needs timing to get full value
Profile
Rathalos S Noir Corne is a male Oni. His birthday is August 30th, and he stands 180 cm tall. Rathalos S Noir Corne is voiced by Zhaokun Liu in Chinese, Ben Cura in English, Kengo Kawanishi in Japanese, and Ryu Seung-gon in Korean.
Background
MUS-X: Part 1: Your Map is Made for Looking!
Section 2: Layout of R. I. Facilities
(Hand-drawn diagrams. In all the winding lines, you can vaguely make out the distribution of facilities aboard the Island.
The Training Room's location has a giant red ring circled around it.
After Yato finishes training, be sure to check if equipment is broken.
Call for repairs ASAP!
Section 5: Map of Lungmen
(A map cut out of a newspaper, with Rhodes Island branch office and safehouse positions marked.
Remind Yato, go to office FIRST for any problems!
Note: If we knock and no one answers, don't let Yato kick down the door!
Part 2: Illustrated Guide to Nasty as Hell Guys
Section 3: Infused Originium Slugs
(An extremely blurry photograph. )
Originium Slugs with yellow light coming from belly.
Trouble at first sight. Blows everywhere after you beat it up, hurts like hell, BE CAREFUL.
Remind Yato, don't rush straight in to cut them down!
WARNING: If she already did, get your shield the hell up!
Section 27: Metal Crabs
(Hand-drawn images, remarkably abstract.
Infected creature that glows all over. Don't know what part of it's weak.
Basically hack away at it until it's done.
SPECIAL NOTE: Better to just let Yato at this one!
Part 3: How to Use Your Weapons
Section 2: Shield
(An overview cut out from an encyclopedia accompanies this entry.
I know this one. Wherever the sound and light comes from, you block in that direction, get your team behind you, and then you don't fall one single step back.
Part 4: Because You Learn Something New Every Day
Section 53: How to Give Other People Reminders
Anyone but Yato: Tell them straight up what to do and you're fine.
Yato: She's pretty hasty, probably won't take it in if you just tell her once.
Gotta sit her down first, then walk her through the reasons, and once she understands you're smooth sailing.
Section 237: Watch Out For Sunlight!
Yato's skin gets damaged VERY easy by sunlight.
When changing surroundings, watch for the position of sunlight, block it off for her.
Doesn't seem to need it anymore with her new equipment.
Good stuff.
Section 561: Yato's Birthday
May 14th.
Buddy, you're just grinding out numbers now!
BUT IF there's an accident on a mission and all suddenly you forget a bunch.
. . Yeah, better note this down.
Title Page: To Whoever Picked Up This Notebook
This is Noir Corne, notebook's owner. If you picked this up but can't find me, then hand this over to Yato from Rhodes Island.
Also, please tell her for me, if she runs into any trouble she can take a good flick through these notes.
My way of helping her out even when I'm not there by her side.
Thanks.
–Extracts from Noir Corne's Personal Notes
Stats
- HP3,518
- ATK726
- DEF351
- RES0
- Block1
- Redeploy70s
- Attack interval1.2s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
6Decisive
TalentGains up to +50 ASPD and +50% DEF Tenacity (reaches maximum bonus when missing 70% Max HP)
Spirit
TalentATK +7% for every 5 attacks made while skill is inactive (stacks up to 3 times)
Iai Spirit Slash
Skill · Manual · Offensive recovery · Initial SP 5 · SP cost 8 · Duration 6sSheathes weapon and stops attacking. When next attacked, Resists that damage, deals 150% ATK as Physical damage 4 times to a selected enemy in range, and immediately activates Talent 2 once. When an enemy is defeated with this skill, skill activates and sheathes again automatically
At Mastery 3
Spirit Helm Breaker
Skill · Manual · Auto recovery · Initial SP 10 · SP cost 22 · Duration 1.4ssDeals 180% ATK as Physical damage 7 times to an enemy in front Loses 1 stack of Talent 2 when skill ends. Can store 2 charges
At Mastery 3
Teamwork
Base SkillTeamwork: When this Operator is assigned to the Control Center, for each Monster Hunter Party Operator, Felvine +2
Esoteric Negotiations
Base SkillEsoteric Negotiations: When this Operator is assigned to the Control Center with other Monster Hunter Party Operators to the Control Center, all Trading Posts' order efficiency +7% (Only the strongest effect of this type takes place)
Art




