
Defender
Shalem
★★★★★
Victoria
Introduction
Shalem is a 5-star character in Arknights. Shalem's weapon type is Shield and class is Defender. Faction: Victoria.
On the combined Arknights tier list Shalem is C tier, 253rd of the 410 characters ranked, from where 2 community tier lists put Shalem.
What Shalem does
A
Defender with an attacking streak.
Rapid Onslaught raises Max HP by 50% and hits every blocked enemy, while
Carnival of Self-Immolation burns 5% HP a second to fire six 80% shots at random enemies in a wider range. Attacks also have a 25% chance to cut RES by 25%.
Profile
Shalem is a male Phidia. His birthday is Dec 9, and he stands 179cm tall. Shalem is voiced by Javen Zheng in Chinese, Chase Brown in English, Shinnosuke Tachibana in Japanese, and Kim Myung-jun in Korean. Cenm0 drew him.
Stories
9Basic Info
[Code Name] Shalem
[Gender] Male
[Combat Experience] Seven Years
[Place of Birth] Victoria
[Date of Birth] Dec 9
[Race] Phidia
[Height] 179cm
[Infection Status]
Confirmed Infected by medical examination.
Physical Exam
[Physical Strength] Standard
[Mobility] Standard
[Physical Resilience] Standard
[Tactical Acumen] Standard
[Combat Skill] Excellent
[Originium Arts Assimilation] Standard
Profile
Operator Shalem, Rhodes Island Landship employee, principally responsible for field/logistics preparatory work, several items of background still as of yet unverified.
Presently dispatched on relevant missions as a Defender Operator, possessing comparatively strong combat ability.
Clinical Analysis
Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.
[Cell-Originium Assimilation] 7%
Operator Shalem is infected, but displays no visible surface crystallization yet.
[Blood Originium-Crystal Density] 0.21u/L
The operator is fully cooperative with plans proposed by Rhodes Island's Medical Department. Under active treatment, we have presently not found any likelihood of Oripathy metastasis.
Archive File 1
Was someone like him ever there in your circles? When you return to your senses some day, only then will you realize he's appeared in your life. You've never held much conversation. You can't even remember what it was like the first time you met him. Yet in some domain, he's your most reliable adviser; you ask him a question, and he'll give you an answer. But when you design to pull him into your social rings, he'll slip quietly out from your hands, hidden in the shadows on interaction's periphery. Not so long ago, Shalem was such a 'friend,' conscientious in his work, humble and gentle in his treatment of others, a proclivity for using his Arts mastery to wipe others' doubts, but at the same time, he tactfully declines all kindnesses, maintaining a distance from every person. Considering Rhodes Island's operators come from all corners, races, temperaments, histories and myriad diversities of the land, there are indeed plenty who are weak with communication yet possess a kind heart, and thus HR's operators haven't had serious concern, vis-a-vis the state of Shalem's life. Actually, Shalem himself hopes he'll lead this sort of life to his biological end, unable to stand recalling his past, his intermittent dreams reminding him his nightmares are still in this world. Thus, he painstakingly avoids any relation with others, hoping that he won't embroil others in it when misfortune descends. He's been waiting forever, waiting for his chapter's end, but he doesn't anticipate that in ten or so months, when Rhodes Island life has long since become routine, that a shadow of the past will sorrowfully arrive.
Archive File 2
After a field mission ended, Shalem noticed a phantasm behind him. He was the most brilliant of those young stars in the troupe, its leader's favorite, a crimson blood diamond, and he stared at him, naturally not seeking to reminisce. To evade that phantasm, Shalem left the squad, fled alone into the barrens, but the black mirage kept behind him close as his shadow. Shalem hid in the city, disguised, changed clothes, and took a circuitous route from a branch office back to Rhodes Island. He thought he'd fooled it, but on returning to his dormitory, he found it had followed aboard, and begun to roam this steel behemoth.
An acquainted operator informed him someone called Phantom had joined as an Operator in the past few days. Who was Phantom? Shalem knew in his heart as clear as night.
Ever since, he began making every effort to shrink his range of activity; if there was no need, he wouldn't set half a pace beyond his dormitory. The ghost of the troupe was still wandering aboard Rhodes Island, and should they meet, he would have no way out. Just like this, Shalem disappeared from Rhodes Island for an age...
When he received a mission on his terminal to seek the missing Operator Phantom, Shalem believed someone to be pranking him, but after verifying high and low, he realized Phantom truly had departed Rhodes Island, and no one was more familiar with the mission objective's search area than Shalem.
It was his and Phantom's home, and the beginning of their nightmares.
The past had already found Shalem, and he could not choose to stay uninvolved again.
He accepted the mission to search for Phantom.
Archive File 3
In Shalem's memories, aside from the great flood that submerged the village, clinging miserably to the rooftops to survive, all recollection of his home has long gone.
There is only the troupe, and only the troupe remains.
After the flood receded, some sumptuously graceful guests entered the village. Yes, they handed people money to seek local aid; yes, they carefully selected, adopted many children who were without claim, now their parents had vanished or been lost. Numbering one of them was the young Shalem.
When Shalem and the great huddle of children first saw the troupe's tent, and were taken to their quarters in familiar manner by the butler, given bread from the old man's hands, listened to his cordial questions, their hearts were filled with a hope for the future.
'You are children of the arts. Now, you may rest well.'
So the old butler promised, and so Shalem believed.
Soon after, his life became a play.
Modest and gentle was the label the troupe gave to Shalem, and ever since then, it has become his 'true personality.'
We shan't dwell on the daily physical training and rehearsal of lines. Understudies as excellent as Phantom would be led upon stage, given verbal motivation and material reward in front of them all. And of course, those children not fit for the troupe's demands would be correspondingly denounced.
Everyone wanted to be the lead on stage with the support of all, and not the failures rebuked before them. And so, on all of their shoulders sat an incorporeal burden.
Not every child could bear this burden, and though no worries of nourishment nor sleep were had, some still had not the physical power to last upon the stage. Or, perhaps, they were encaged in a role, unable to recover themselves.
The children who entered the troupe together one by one disappeared, and those left were completely changed in temperament, not a speck of the innocence of their years left visible.
As they grew in years, Shalem had convinced himself to accept one fact:
We were only brought into this troupe to offer our lives to the arts. If we are unable to perform...
Then we have no right to live within the troupe.
Whether voluntary or not, so long as you joined the troupe, the script you were given would be written long in advance.
To run until your life's end.
In his dreams, Shalem watches the traveling troupe's performances with his parents, and their performance is of a one-of-a-kind vast flood, submerging everything. Only a few survivors remain, pulling through atop the mountains. Survival drives all to the brink, and they who ought to have worked together past these difficulties began to slaughter each other. In the end, no one escapes. Only a few uneaten slices of meat remain, scooped away by fowlbeasts, flapping their wings across the endless waters.
Archive File 4
Does the boy of the abyss sense beauty?
He does; he still does.
He is a child of the arts, and beautiful yearnings infiltrate his soul deep.
He should have let the greed he held well his spirit full, cast all to the wind to chase the objects of beauty.
If he could not have them, then he should have cast all to the wind to destroy them!
In that interval resplendence dies out, see all things of rare marvel in the world fade to naught.
In that instant only—in sorrow, pain, torment!—witness their fleeting destruction.
He should have delivered that dagger to their heart, felt the spasm of their limbs, watched the light in their eyes little by little melt away.
But the boy of the abyss did not do so.
The weapon meant to murder instead cut the rope, and was handed to another to become a tool protective of life.
And so did a meticulous production end.
A play rendered a complete shambles by this boy of the abyss.
A stage offered to him to prove his talent, so wasted and defiled by a conscience.
Sinner, sinner!
This coward, this lamentable coward.
A hunter letting go its prey, presuming to still return to the castle, to report to its king.
And yet he! He follows the prey's steps, disappears with it into the barrens' ends?!
Let him be far from civilization, far from art, to go to that wild brink.
He is fit only to be exiled.
Promotion Record
When a person begins learning to perform, or takes up the profession of an actor, they bear for the rest of their life a curse:
Are you doing what you would, or carrying out an endless performance?
You're very good at surmising the personalities of roles, able to vary your expression and body language as you like.
But do you still remember your own personality?
People can change. Perhaps you've already matured, and maturity has brought the personality you show far, far away from your juvenile years.
In which case, which personality is true, and which is the false?
Do you enact your true personality? Or is your false personality itself the true you?
Oh, I imagine you likely can't make heads or tails anymore.
Let me show you a way forth.
Whether you're the bottomless boy of the abyss taking the stage, or the nobody Shalem aboard Rhodes Island.
Listen to this suggestion from your old butler.
Everything is a sham.
You are not your own self.
You were born a performance.
Don't be led astray by your self.
You are a role, and the role is all that you are.
The role's choices are your choices.
Now take the stage, performer.
The time to offer yourself to art has come.
Stats
- HP60th of 4553,090
- ATK175th of 455649
- DEF38th of 455550
- RES87th of 45215
- Block1st of 4473
- DP cost380th of 44625
- Redeploy70s
- Attack interval238th of 4551.6s
At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.
By promotion
- Elite 0 Lv. 1HP: 1234ATK: 286DEF: 221RES: 5Block: 3DP: 21Redeploy: 70Interval: 1.6
- Elite 0 Lv. 50HP: 1691ATK: 403DEF: 325RES: 5Block: 3DP: 21Redeploy: 70Interval: 1.6
- Elite 1 Lv. 70HP: 2255ATK: 538DEF: 440RES: 10Block: 3DP: 23Redeploy: 70Interval: 1.6
- Elite 2 Lv. 80HP: 3090ATK: 649DEF: 550RES: 15Block: 3DP: 25Redeploy: 70Interval: 1.6
Base values before trust, potentials and modules. Full trust adds ATK +80.
Trait
- Normal attacks deal Arts damage while the skill is active
Skills
2
Rapid Onslaught
Manual trigger · Auto recovery · Unlocks at Elite 0LevelAttack Interval reduces moderately, Max HP +50% and attack all blocked enemies
- SP cost
- 30
- Initial SP
- 15
- Duration
- 30s

Carnival of Self-Immolation
Manual trigger · Defensive recovery · Unlocks at Elite 1LevelLose 5% HP every second, Attack Range expands and attacks change to firing 6 times with 80% ATK at random enemies within Attack Range
- SP cost
- 20
- Initial SP
- 0
- Duration
- 20s
Talents
2Land of Memories
- Elite 0
- In [Phantom & Crimson Solitaire], ASPD +10
- Elite 1
- In [Phantom & Crimson Solitaire], ATK +5% and ASPD +20
- Elite 2
- In [Phantom & Crimson Solitaire], ATK +15% and ASPD +30
Proclamation of Doom
- Elite 2
- Attacks have 20% chance to reduce the target's RES by 25% for 3 seconds
- Elite 2 · Potential 5
- Attacks have 25% (+5%) chance to reduce the target's RES by 25% for 3 seconds
Potentials
- Potential 2
- DP Cost -1
- Potential 3
- Redeployment Time -4 sec
- Potential 4
- ATK +25
- Potential 5
- Improves Second Talent
- Potential 6
- DP Cost -1
Modules
1
Ticket Stub Album (AST-X)
Unlocks at Elite 2 Lv. 50StageStatsTraitTalent- Stage 1Stats: ATK +45, DEF +23Trait: On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to target
- Stage 2Stats: ATK +60, DEF +30Trait: On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetTalent: Attacks have 35% chance to reduce the target's RES by 30% for 3 seconds
- Stage 3Stats: ATK +70, DEF +35Trait: On skill activation, normal attacks deal Arts damage. When attacking and being attacked, deals extra 10% of ATK as Arts damage to targetTalent: Attacks have 40% chance to reduce the target's RES by 30% for 6 seconds
To unlock
- Defeat a total of 20 enemies with your own Shalem
- Clear Main Theme 3-7 with a 3-star rating; You must deploy your own Shalem, and have him defeat at least 5 enemies
Module record
A pale light shines upon his face as the film's title floats before him. The horror film leaves the front row holding their breath, as the entire theater sinks into the silence of abject terror. He pinches the ticket stub in his hand lightly. While this film, A Desolate Night's Dream, had essentially no budget, it had an interesting-enough gimmick, and he found himself drawn to its premiere by a poster. The protagonist receives several videotapes filled with strange images recorded by him and his wife, yet he does not recall making such tapes. The tapes are mailed to him one by one, until he receives the final one, which shows him the death of his wife. As soon as he finishes watching it, she actually slips in the shower and perishes...
The editing is rather messy, and a few illogical transitions leave part of the audience grumbling, some even leaving partway. The final tape is shown over and over, repeating the woman's death on end, greatly reducing its impact. For the one who was once his partner in drama, what unfolded on stage was always but the one and only death.
He finds the film dull. The fake blood's color is off, and the lead actor's acting is too stiff, while the actress playing the wife is too campy, her incessant shrieks stabbing at his eardrums.
Film and stage are different. If you're not happy with the results on camera, you can always reshoot, and the audience will be none the wiser. But if you make a mistake on the stage, the die is cast, much like life itself. If it is lost, then it is lost forever.
The plays he knows are nothing like this. In those, both exaggeration and excessive restraint were wrong; they were imitations of life. Without death hanging over your head, you cannot express your fear of it. Without true killing intent, you will be unable to fully portray a murderer.
Some will record a fake death again and again, but when he ascended the stage, there was only a single chance to perform a true murder. He once basked in such theater. Performance was his mask, and his truth.
The film falls apart at the end with the reveal of the final twist. It is all the protagonist's dream, and dreams need not adhere to logic, or have videotapes show us what is real. Before the credits have even started rolling, the audience gets up to leave.
He remains seated, watching the list of names slide past the screen.
'Will people always remember the things they've done?'
A line from a monologue breaks the silence of the empty theater. He lifts his head, and is greeted by the protagonist as he sits on his bed, exonerated. The man on the screen lifts his own head, letting out an eerie smile as he fiddles with the tapes.
'They will. Those memories will follow you your entire life.'
The film ends, and the projector's shine leaves the old curtain. He grips the ticket stub tight, unconsciously using strength to jab his fingernail into his palm, cutting open a streak of bloody red.
Need to smooth the stub out so it can slide under the album's transparent film, he thinks.
Base skills
2
Defender Expert α
Training Room · Elite 0When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%

Combat Techniques: Arts Protector
Training Room · Elite 2When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%; if the trainee's Job Branch is Arts Protector, training speed will be further increased by +45%
Outfits
3
Elite 1
Default Outfit
Art by Cenm0

Elite 2
Default Outfit
Art by Cenm0

The Fruition
0011/Tempest/V
Art by Cenm0
Store
Voice lines
38Show all 38 lines
- Appointed as Assistant
- Doctor, might these be the books and documents you were looking for? No, no need to thank me, I'm simply glad to be of help. How would I have known what you needed? Heheh. That would be... secret.
- Talk 1
- Phantom and I certainly have... our similarities, in what we've been through. Though now he pursues the truth, I only wish to be far removed from it.
- Talk 2
- Doctor. About that lady who came to borrow your books... was her name Mint? She seems to be curious about a great many things. Curiosity in excess usually invites disaster, you see, and I have my reservations.
- Talk 3
- It is quite the relief you were with us last mission, Doctor. I find myself dazed by the sight of you when you command. As if something crosses past the curtain of night and the stirring stars, leading your way...
- Talk after Promotion 1
- Dance, music. Both soothe the soul, twin arts calling on us to focus and follow. But at times, too great a fixation can be our undoing. Such stories were already far too plenty where I formerly lived. Even I... am no exception to the rule.
- Talk after Promotion 2
- Doctor? What are you standing there for...? I see... you overheard me talking with someone...? Cease with the jests, please. There is no one here... but me.
- Talk after Trust Increase 1
- You wish to learn of the Crimson Troupe's affairs? Of course, I know of them all. But take caution, Doctor, for should you stray like they from the proper path... or come near to too many of them, you may be taken hold of. And that is not, whatsoever, desirable.
- Talk after Trust Increase 2
- Here you are once more. Please, sit. Be reassured that I will not drive you out. So, what's the matter this time? Could Hibiscus have made another healthy meal? Or is Sideroca bound to whisk you away for training again?
- Talk after Trust Increase 3
- My stories are hackneyed, bereft of novelty. Likely, not as engaging as you imagine. You would like to hear them nonetheless? Very well. Then I will tell you tales... but in exchange, Doctor, would you grant me a request?
- Idle
- Doctor. Doctor? Beg pardon, I know I should not disturb your rest... but it is far too still here for me to fully be at ease.
- Onboard
- I envisaged the scene in which we would formally meet, Doctor, and this very moment brings it to life. Operator Shalem, pleased to make your acquaintance.
- Watching Battle Record
- At times, I do feel the battlefield and the stage resemble one another, in ways.
- Promotion 1
- Promotion, did you say...? Ah, I'm sorry, it just startled me. Thank you for your acknowledgement, Doctor.
- Promotion 2
- Unlike him, still wreathed in his struggle, I had long since fled the past, never to concern me again... yes, Doctor, so I once hoped.
- Added to Squad
- Worry not, coordinating with others is a strength of mine. So long as nothing untoward happens...
- Appointed as Squad Leader
- I may lack for power, but I will do all that I can.
- Depart
- Everyone, follow me, please.
- Begin Operation
- See those on the stage... knowing nothing of their fates.
- Selecting Operator 1
- Fret not.
- Selecting Operator 2
- Their future is clear to see.
- Deployment 1
- I hope we may resolve this peacefully.
- Deployment 2
- To kill and to be killed, to do battle. Far too many plays are penned on these themes.
- In Battle 1
- And may this end as swiftly as can be.
- In Battle 2
- The path you all now walk bears not one hope.
- In Battle 3
- Surely, your skulls... would be mesmerizing to see, right?
- In Battle 4
- Hahahaha... haha, hahahahahahaha...
- 4-star Result
- This is far beyond my wildest dreams. The best outcome, Doctor.
- 3-star Result
- It is done. Be at ease, for no danger remains. Well done, Doctor.
- Sub 3-star Result
- Our mission is complete, Doctor. As for those who escaped... they have their own fates to meet.
- Operation Failure
- Haste not; ponder leisurely. We still have opportunities.
- Assigned to Facility
- Shall we rest here a while? How about some music?
- Tap
- Ah... I'm sorry, I was lost in thought.
- Trust Tap
- Doctor, could you hold my coat for me briefly? I'll be done in a moment. My thanks.
- Title
- Arknights.
- New Year's blessing
- Some dance and song is all it takes, days like these never fail to tempt art into showing a hint of its beauty, such that more would bow to it. A grand performance is about to begin, Doctor, and when the time has come, will you be able to recognize the true me beneath the limelight?
- Greeting
- Welcome, Doctor. Indeed, I knew you would surely come.
- Birthday
- Excellent, you are here just as I expected. Though some young operators express their affection in far too ardent ways, you'll nevertheless break their hearts should you hide away like this. And one more hint before you open the door, try to place your feet back, and find something to brace against. Yes. This way, you won't be thrown to the floor when they joyfully tackle you.
- Anniversary Celebration
- I have to wear this...? Are you sure, Doctor? I don't recall this sort of adornment being called for on the stage... Very well... And dance with you? That would be a little... Oh my. Excuse me, Doctor. The steps here should go like this... Here, let me show you.
Upgrade costs
Open in the plannerPromotion
- Elite 1
Defender Chip ×4
Polyester ×5
Polyketon ×2
LMD ×20,000 - Elite 2
Defender Dualchip ×3
RMA70-24 ×7
Coagulating Gel ×11
LMD ×120,000
Skill levels
- Lv. 2
Skill Summary - 1 ×4 - Lv. 3
Skill Summary - 1 ×4
Oriron Shard ×5 - Lv. 4
Skill Summary - 2 ×6
Polyketon ×3 - Lv. 5
Skill Summary - 2 ×6
Device ×3 - Lv. 6
Skill Summary - 2 ×6
Aketon ×4 - Lv. 7
Skill Summary - 3 ×6
Integrated Device ×2
Coagulating Gel ×3
Mastery: Rapid Onslaught
- M1
Skill Summary - 3 ×5
Orirock Concentration ×3
Grindstone ×4 - M2
Skill Summary - 3 ×6
Grindstone Pentahydrate ×3
White Horse Kohl ×6 - M3
Skill Summary - 3 ×10
D32 Steel ×4
Polymerized Gel ×4
Mastery: Carnival of Self-Immolation
- M1
Skill Summary - 3 ×5
Polymerized Gel ×3
Orirock Cluster ×6 - M2
Skill Summary - 3 ×6
RMA70-24 ×3
Manganese Trihydrate ×5 - M3
Skill Summary - 3 ×10
Crystalline Electronic Unit ×4
Orirock Concentration ×3
Module: Ticket Stub Album (AST-X)
- Stage 1
Module Data Block ×2
Crystalline Circuit ×3
LMD ×40,000 - Stage 2
Module Data Block ×2
Data Supplement Stick ×20
Keton Colloid ×4
LMD ×50,000 - Stage 3
Module Data Block ×2
Data Supplement Instrument ×8
Transmuted Salt Agglomerate ×5
LMD ×60,000
How to get Shalem
Obtained from Integrated Strategies
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