
Swire
5-star/FlailD tier
Introduction
Swire is a 5-star character in Arknights. Swire's weapon type is Flail and class is Guard. Faction: Lungmen Guard Department.
On our Arknights tier list Swire is D tier, 276th of the 293 characters ranked, from where 11 current tier lists put Swire.
Is Swire good?
Swire buffs the ATK of every melee ally in her range, and Command and Dispatch extends that range further while doubling the effect, which makes her most valuable in squads packed with Vanguards, Guards, and Defenders. She reaches two tiles ahead herself and deals bonus damage against anything she isn't currently blocking, but she can't hit flying enemies despite that extended range.
She's a D on our list, mostly because
Guard
Amiya and
Whislash outperform her in most situations, and she's genuinely hard to use as a standalone pick since her whole kit revolves around supporting other melee units rather than fighting on her own.
Strengths
- Buffs ATK for every melee ally in her range
- Command and Dispatch extends that buff's range and doubles it
- Extended attack range of two tiles ahead
- Deals bonus damage against enemies she isn't blocking
Profile
Swire's full name is Beatrix Schwire. Swire is a female Feline. Her birthday is July 1st, and she stands 163 cm tall. Swire is voiced by Emma Ballantine in English, Sora Tokui in Japanese, and Kim Yul in Korean.
Background
INS-X: "Swire, Senior Superintendent of the Lungmen Police Department, is off work today, so, just as always, she goes shopping at Paci Plaza.
After a six-hour shopping spree across the entire mall, she is just getting ready to go home with eight big bags in her hands and a big smile on her face.
That is, until she turns the corner to a Swire branded lipstick counter.
'The usual. Five #38 Bullets. Thanks,' Swire masterfully asks the salesperson for her favorite lipstick.
The #38 Bullet has been her lipstick of choice for the past ten years.
Naturally, the price is of no concern to her.
'Of course, Miss Swire. Right away,' says the salesperson, who seems to be familiar with this process herself.
She asks a coworker to take over at the counter and disappears into the storeroom to look for the lipsticks the princess personally requested.
Before long, she returns with a wooden carton and hands it over to Swire.
'Please confirm this is the correct amount.'
Without opening the box to check its contents, Swire merely acknowledges the salesperson and looks down to fish for something in her handbag.
After a good while, she takes out a mini bag.
To everyone else, this probably looks more like a petite handbag.
She unbuckles her bag, revealing five black velvet slots inside.
In each of those slots is a used up #38 Bullet lipstick.
Swire removes her used lipsticks and places them on the counter before inserting four of her newly purchased lipsticks in the slots, with the fifth one going into her pocket instead.
When she notices Swire placing her bags back on her shoulders again, the salesperson's heart begins to race.
'Miss, would you like someone to help carry your bags?'
'Oh? No need. They are hardly heavy at all.'
'Frightfully sorry, but are you sure...?'
'Yes, I'm sure,' Swire answers as she walks away from the counter.
It seems she really needs no help with her bags.
She may not need any help, but there are others who need hers.
Not a moment after she steps out of the shopping mall's front doors, Swire hears a loud scream for help.
She turns to the scream's direction to find a thief dashing away with a woman's handbag in his hands.
It so happens she is running right toward a superintendent of the L.G.D.
'What a coincidence,' Swire thinks to herself.
By chance, she does not have her flail with her.
It so happens she just bought new lipstick today.
What's more, there is one right in her pocket right now.
She decides to teach the thief a lesson he will never forget.
Swire sets her shopping bags down, takes out her lipstick and removes the cap, breaking the seal, and waits for the thief to come closer.
A few seconds later, everyone in the vicinity hears a thud, followed by the thief's wail as he stumbles to the ground under the L.G.D.
patrol officer's roar.
Several minutes later...
'Good work, Missy. You're off duty, and you still caught a thief for us.' Hoshiguma, here to oversee the arrest of the thief, forces a smile as she greets Swire, the brave good Samaritan.
Normally, Swire would personally take the man in herself for interrogation.
However, she has the day off. This case isn't hers to deal with.
'This fellow has got to have some real rotten luck to run into me today.'
'It's not every day someone bumps into an off duty inspector when they go to snatch something.'
'Hmph, whatever. You take him in. I'm going home.
I'll deal with the case tomorrow.'
'If you say so, Missy.'
'Before you go, I have a question for you.'
'What is it?'
Swire turns around to find Hoshiguma writing something on her case report.
'What should I write for how the suspect was taken down?'
Swire can tell that Hoshiguma is asking for her opinion.
Stats
- HP1,914
- ATK656
- DEF413
- RES0
- Block2
- DP cost16
- Redeploy70s
- Attack interval1.05s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
4Melee Combat Guidance
TalentATK of Melee allies in the 8 surrounding grids +12% (+2%) when Swire is deployed
Command and Dispatch
Skill · Manual · Auto recovery · Initial SP 20 · SP cost 40 · Duration 35sThe effect range of Talent expands significantly and the Talent is 2 times as effective
At Mastery 3
Cooperative Combat
Skill · Manual · Offensive recovery · Initial SP 20 · SP cost 45 · Duration 30sATK +80%; The Talent is 3 times as effective
At Mastery 3
Keeping Pace
TalentSwire's INS-X Operator Module, Self-defense Lipstick, further increases the damage she deals against enemies she aren't blocking to 1.3×, in addition to increasing her maximum HP and ATK; once upgraded, Swire receives a second talent, Keeping Pace, which periodically gives her 1 SP when there is at least one friendly melee unit in the surrounding tiles.
How to get Swire
Headhunting; Recruitment
Art





