Whislash

Guard

Whislash

★★★★★

Kazimierz

Ctier

Introduction

Whislash is a 5-star character in Arknights. Whislash's weapon type is Bladed whip and class is Guard. Faction: Kazimierz.

On the combined Arknights tier list Whislash is C tier, 357th of the 410 characters ranked, from where 2 community tier lists put Whislash.

What Whislash does

A Guard who supports the front line, giving melee allies with 3 or more Block extra ASPD and 14% DEF while she's deployed. Motivational Skills triples that and extends half of it to other melee Operators, and Whip Sword doubles it while she gains 60% ATK, extra Block and range, and hits every blocked enemy.

Profile

Whislash is a female Kuranta. Her birthday is Jun 28, and she stands 165cm tall. Whislash is voiced by Tin in Chinese, Barbara Blanka in English, Minami Takahashi in Japanese, and Kang Si-hyun in Korean. 竜崎いち drew her.

Stories

8
Basic Info

[Code Name] Whislash

[Gender] Female

[Competition Knight Experience] 4 Years

[Place of Birth] Kazimierz

[Date of Birth] Jun 28

[Race] Kuranta

[Height] 165cm

[Infection Status]

Medical tests have confirmed that no infection is present.

Physical Exam

[Physical Strength] Standard

[Mobility] Standard

[Physical Resilience] Standard

[Tactical Acumen] Excellent

[Combat Skills] Excellent

[Originium Arts Assimilation] Standard

Profile

Whislash Zofia, former competitive Kazimierz Knight. In family terms, Operators Nearl and Blemishine's aunt on their father's side. Has reached the Final 16 of the Majors before. Was left-handed in the past, but owing to some impairment, has switched to using her right hand.

Though atrophied in combat compared to her peak, she holds unique insight and a rare talent in training others, currently folding herself into the Instructor lineup headed by Dobermann. Training Operators is her day-to-day priority, only joining any missions as required.

Clinical Analysis

Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%

Operator Whislash shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.12u/L

Operator Whislash rarely comes into contact with Originium.

Archive File 1

The distantly removed aunt of Nearl and Blemishine. A Kuranta madam with a domineering streak.

Possesses bountiful Kazimierz assets from her winnings in the competition knight circuit, but seems not to take much interest in her own wealth.

She's got no ill will at all, but when chatting with her, you may invariably feel she projects a sort of arrogance. As long as you push past that first impression of yours, getting along with her is easy as could be.

Archive File 2

At the outset, Whislash had a prolonged dispute with Dobermann, which at its root was due to their conflicting views on the training of operators.

Dobermann, of military birth, believes that operators should be required to attain what she sees as average proficiency for a combatant, afterwards earning the right to choose how they develop themselves. Whislash of competition knight lineage, however, doesn't care at all whether operators meet a uniform average, instead aspiring to bring each operator's own characteristics to their maximum potential.

Neither's way of thinking is wrong, but even so, Dobermann and Whislash are both particularly stubborn. They were at an impasse for a while, before finally taking a meeting and reaching a compromise.

Though perhaps they came to understand each other while butting heads. Ever since then, their relationship's gotten pretty good. You might hear them talking tactics from time to time now, or even just eating meals together.

Archive File 3

While she is Nearl and Blemishine's aunt, Zofia the Whislash does not take the surname Nearl. Strictly speaking, she cannot, since her standing is as a branch member of the Nearl family, which bars her from directly taking up the name.

But this was policy for the Nearl family at its shining peak. Following Nearl's exile, it might've been simple enough, with all that she possessed, to seize the title of Nearl if she so wished.

Mind you, Whislash did not.

One part of it was her sisterly relationship with Maria. The other, as she saw it, was that the Nearl name held hallowed significance.

In a certain sense, her opinion overlaps with a true direct relative of Nearl's and Blemishine's, their uncle, Młynar—'This is not a name I'd tarnish with such underhandedness.'

Though, sure enough, they define 'tarnishing' in different ways.

Unlike Młynar, Zofia does not reject the idea of the competition knight itself. Put another way, she accepts at least its existence—but does not err in her forthright and sporting approach to dueling, which she took to the competition as humble representative of the Nearl family. Unwilling to bow to any sponsors or firms, she went from start to finish lacking any favorable provisions or equipment, until the Final 16 brought her journey to an end. Even now, despite that gulf in equipment taking her left hand out of action indefinitely, she has no regrets. None—come the Major, she wants to make sure Blemishine continues to fight as she once did.

It's plain how in Whislash's heart of hearts, her honor as a member of the Nearl family is unbreakable, and anyone could see how she looks after Nearl and Blemishine. When joining, she even assured us that if Rhodes Island wasn't fit for purpose, she'd prefer to take Nearl and Blemishine with her to raise them herself. We've had some personnel envy the sisters in a way, having an elder who cares for them like that.

Archive File 4

When joining us, it seemed that as long as Nearl and Blemishine were doing well, Whislash wouldn't have any issue with us. But as time passed, as other operators arrived, and showed her ever more ways of life from ever more corners of Terra... chatting with the Doctor one day, she posed a question she'd never thought of asking before—somehow, she'd never considered what she wanted to do herself.

Safeguarding the Nearl family name, looking after Nearl and Blemishine. These were what she wanted to do, but somehow not all she wanted to do.

Ever since Nearl was cast out, she'd found a new purpose for herself. Maria had jumped headlong into her beloved engineering. The name of Nearl was all but safe. Once everything she'd worried about no longer needed her, the realization struck her—she had no idea what should come next.

Blessedly, the operators of Rhodes Island not only reminded her of life's variety, but that the vast majority of it was open to try herself. After a short period of haziness, Whislash decided to continue as an Instructor on the one hand, while trying all sorts of new things she'd never imagined on the other. She could seek out her new purpose in life. After all, she's young, life's long, and it's not like there's a rush.

Stats

  • HP192nd1,932
  • ATK178th645
  • DEF72nd420
  • RES0
  • Block60th2
  • DP cost201st18
  • Redeploy380th80s
  • Attack interval74th1.05s

At Elite 2, level 80, before trust, potentials and modules. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for DP cost, Redeploy and Attack interval.

By promotion

  • Elite 0 Lv. 1HP: 781ATK: 283DEF: 197RES: 0Block: 2DP: 16Redeploy: 80Interval: 1.05
  • Elite 0 Lv. 50HP: 1071ATK: 405DEF: 278RES: 0Block: 2DP: 16Redeploy: 80Interval: 1.05
  • Elite 1 Lv. 70HP: 1391ATK: 541DEF: 352RES: 0Block: 2DP: 18Redeploy: 80Interval: 1.05
  • Elite 2 Lv. 80HP: 1932ATK: 645DEF: 420RES: 0Block: 2DP: 18Redeploy: 80Interval: 1.05

Base values before trust, potentials and modules. Full trust adds ATK +30, DEF +40.

Range from Elite 0

Trait

Has extended attack range; When attacking enemies not blocked by self, increase ATK to 120%

Skills

2
  • Motivational Skills

    Manual trigger · Auto recovery · Unlocks at Elite 0
    Level

    The effect of this unit's first Talent increases to 3 times and Melee Operators with less than 3 Block gain half the effect

    SP cost
    30
    Initial SP
    0
    Duration
    20s
  • Whip Sword

    Manual trigger · Auto recovery · Unlocks at Elite 1
    Level

    The effect of this unit's first Talent increases to 2 times; ATK +60%, Attack Range +1, Block +1 and attacks all blocked enemies

    SP cost
    60
    Initial SP
    20
    Duration
    25s

Talents

1
  • Rebuke

    Elite 0
    When deployed, all Melee allies with 3 or more Block gain +2 ASPD and +4% DEF
    Elite 0 · Potential 5
    When deployed, all Melee allies with 3 or more Block gain +4 (+2) ASPD and +6% (+2%) DEF
    Elite 1
    When deployed, all Melee allies with 3 or more Block gain +4 ASPD and +8% DEF
    Elite 1 · Potential 5
    When deployed, all Melee allies with 3 or more Block gain +6 (+2) ASPD and +10% (+2%) DEF
    Elite 2
    When deployed, all Melee allies with 3 or more Block gain +6 ASPD and +12% DEF
    Elite 2 · Potential 5
    When deployed, all Melee allies with 3 or more Block gain +8 (+2) ASPD and +14% (+2%) DEF

Potentials

Potential 2
DP Cost -1
Potential 3
Redeployment Time -10 sec
Potential 4
DP Cost -1
Potential 5
Improves Talent
Potential 6
DP Cost -1

Modules

1
  • Whipsword Wire.L (INS-X)

    Unlocks at Elite 2 Lv. 50
    • Stage 1Stats: ATK +35, DEF +35Trait: Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%
    • Stage 2Stats: ATK +47, DEF +47Trait: Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%Talent: On deployment, all Melee allies with 3 or more Block gain 1 Physical Shield
    • Stage 3Stats: ATK +52, DEF +52Trait: Has extended attack range; When attacking enemies not blocked by self, increase ATK to 130%Talent: On deployment, all Melee allies with 3 or more Block gain 1 Physical Shield; [Kazimierz] Operators gain 1 additional stack

    To unlock

    • Defeat a total of 50 enemies with Whislash (Whislash cannot be a Support Unit)
    • Clear Main Theme S3-6 with a 3-star rating; a non-Support Whislash must be deployed during the operation and only Defender operators are allowed for the remaining units
    Module record

    Even before the match, Zofia knew that she had a long way to go if she were to defeat the Fissure Knight, but it wasn't until she actually had to fight the Fissure Knight that she knew how fatal the gap between them was.

    She heard that her opponent had staff who reviewed all of her previous matches and had been trained by coaches bearing the same weapon and comparable stature to her. In effect, her opponent already knows her like the back of his own hand.

    She had also heard that the Fissure's armor was forged specifically to take on her weapon of choice in battle. Not only does this armor make it difficult for her to get a good grasp with her whislash, any attack she manages to land isn't going to hurt her opponent in any way.

    On the other hand, the blades yielded by her opponent have both been treated to give them fine cutting abilities.

    She used to think these were just rumors. Alas, it all turned out to be true.

    Zofia is starting to get discouraged. After all, her last few matches have all resulted in her defeat.

    How many companies are there sponsoring Fissure? Are there really tens of thousands of people racking their brains together just to figure out how to take on the Whislash Knight?

    She needs to find a way to get herself out of this, lest she gets defeated yet again.

    Did Nearl use to fight all by herself as she is doing now?

    Did she waver and hesitate when she found herself at a disadvantage?

    She knows the answer, and she also knows very well that she is not Nearl.

    When her techniques, weapons, and armor are unable to give her any advantages, the only things she has to rely on are the same things that led Nearl to victory.

    Conviction and determination.

    She starts switching up her attack patterns, even using techniques that she has not yet completely mastered.

    She's relying more on her blade than her whislash to attack.

    Now, Zofia the Whislash has a clear objective:

    She must confuse her opponent.

    She must wait for her opponent to become distracted for even a second.

    She must snatch his weapon away with her whislash.

    And before its threads snap, she must strike her opponent down!

Base skills

2
  • Guard Expert α

    Training Room · Elite 0

    When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%

  • Drillmaster

    Training Room · Elite 2

    When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%

Outfits

3
  • Whislash: Elite 1

    Elite 1

    Default Outfit

    Art by 竜崎いち

  • Whislash: Elite 2

    Elite 2

    Default Outfit

    Art by 竜崎いち

  • Whislash: Glory Purple

    Glory Purple

    EPOQUE/XI

    Art by 竜崎いち

    Store

Voice lines

38
Show all 38 lines
Appointed as Assistant
Some burdenbeasts won't drag themselves to work until they're whipped. But you're different, Doctor, you're way smarter than a beast, isn't that true?
Talk 1
Doctor. Just to put any little misunderstandings to rest, let me say this now. Maria might call me her aunt, but that's only because I'm higher in the family. I'm still young. I'm not much older than her. And, I'm still not married. Clear?
Talk 2
A spat between me and Dobermann...? Oh, don't worry, she's a top-of-the-top instructor, I know that. We've just had a bit of a… bit of a difference on how we like to train our people, that's all.
Talk 3
There's plenty at Rhodes Island who pack personality AND strength. You could pick anyone, turn them into competition knights, and have every eye in the room on them... Well, maybe let's not stir that pot.
Talk after Promotion 1
Doctor, can I borrow you? I just want you to help me carry some things. What things, you ask? Well... Hmm... all sorts of random things I buy when the mood strikes me.
Talk after Promotion 2
My injury...? Well, I'm not setting foot in that arena ever again, and I've long since learned to get along with my right hand. So let's not worry yourself, okay? Or maybe... you're just being polite, Doctor? Tiptoeing around saying I can't fight at operator standards, huh?
Talk after Trust Increase 1
My little Maria, she just runs away to the Engineering Department any time she's free. Such a headstrong girl she is, I never know what to say. Where did I go wrong that she ended up like this...? Well, whatever. Compared to forcing herself to arm up and do what she doesn't want to, life is better this way.
Talk after Trust Increase 2
Hm…? Oh, Hello, Doctor. No, I've just been feeling a little empty. Margaret never needs my fussing, Maria's found what she wants to do here, but... what about me...? Oh, gosh, what am I saying? Don't you worry about me, Doctor. I'm fine.
Talk after Trust Increase 3
Doctor, we don't get along half bad, but you don't just lie there and leave it all up to me, not in your wildest dreams. I hate danger plenty, but layabouts leave a bad taste in my mouth. Though, when your back's against the wall... Well, we can talk about it then!
Idle
Someone's easygoing, eh? Alright then, I'll let you nap for ten minutes.
Onboard
Ahh, this is Rhodes Island, is it? I'm Whislash Zofia. As a former competition knight of Kazimierz, trust me when I say I'll whip your operators into shape.
Watching Battle Record
I've never even heard of fighting like this before!
Promotion 1
So this is a Rhodes Island promotion, then...? Good. I don't pay much attention to my wages, but getting paid for my effort feels nice. Thank you.
Promotion 2
Hmm, thinking about it carefully, the pay here is not bad, life is good enough, and I get to see Maria and Margaret all the time. Staying here as an instructor sounds like a great choice.
Added to Squad
Let's see who you've got on this one.
Appointed as Squad Leader
Alright, I'll lead the team.
Depart
Get ready, everyone! We're moving out!
Begin Operation
You all know your job? Alright.
Selecting Operator 1
My time to shine.
Selecting Operator 2
About time, Doctor.
Deployment 1
Assess the situation first.
Deployment 2
Whislash Zofia, attacking!
In Battle 1
Do not underestimate me!
In Battle 2
Perfect chance!
In Battle 3
You won't be able to withstand the whip!
In Battle 4
You're finished!
4-star Result
Honestly, I was going to have a word with you about taking such a dangerous mission, but since you tied things up so beautifully, I'll just let it slide…
3-star Result
I can tell you're a perfectionist... Well, nothing wrong with that.
Sub 3-star Result
We won, and that's enough, no? Let's not obsess over it.
Operation Failure
Doctor, don't just stand there! Follow me!
Assigned to Facility
Well, this interior's got taste!
Tap
What?!
Trust Tap
Doctor, you've got to focus on your work.
Title
Arknights.
New Year's blessing
Since Margaret left Kazimierz, we haven't had a chance to spend New Year's together. So, I'll have to go all-out for today's banquet… Oh, Doctor, would you like to join the Nearl family feast? You're cordially invited.
Greeting
How do you do, Doctor?
Birthday
Happy birthday, Doctor. I got you a little gift. Sign right here. It's not a big plot, but I picked the location with care. The scenery is gorgeous. You could build a villa, or garden or something… What? Why are you looking at me like that? Is land not an appropriate birthday present for a friend?
Anniversary Celebration
I've met all sorts of fascinating little guys at Rhodes Island. The light in their eyes when they train is the same as I see in Maria's. I'm eager to see them transform into capable fighters. And until that day, I'll keep whipping them into shape. Oh, make no mistake, this is my duty, not a hobby.

Upgrade costs

Open in the planner

Promotion

  • Elite 1Guard Chip ×4Orirock Cube ×6Polyketon ×3LMD ×20,000
  • Elite 2Guard Dualchip ×3Keton Colloid ×7Coagulating Gel ×12LMD ×120,000

Skill levels

  • Lv. 2Skill Summary - 1 ×4
  • Lv. 3Skill Summary - 1 ×4Oriron Shard ×5
  • Lv. 4Skill Summary - 2 ×6Polyester ×3
  • Lv. 5Skill Summary - 2 ×6Device ×3
  • Lv. 6Skill Summary - 2 ×6Manganese Ore ×4
  • Lv. 7Skill Summary - 3 ×6Oriron Cluster ×2Grindstone ×3

Mastery: Motivational Skills

  • M1Skill Summary - 3 ×5RMA70-24 ×3Manganese Ore ×2
  • M2Skill Summary - 3 ×6Oriron Block ×3Incandescent Alloy Block ×5
  • M3Skill Summary - 3 ×10D32 Steel ×4Optimized Device ×3

Mastery: Whip Sword

  • M1Skill Summary - 3 ×5Polymerized Gel ×3Orirock Cluster ×6
  • M2Skill Summary - 3 ×6Optimized Device ×2Oriron Block ×5
  • M3Skill Summary - 3 ×10Polymerization Preparation ×4Manganese Trihydrate ×4

Module: Whipsword Wire.L (INS-X)

  • Stage 1Module Data Block ×2Polyester Lump ×3LMD ×40,000
  • Stage 2Module Data Block ×2Data Supplement Stick ×20Keton Colloid ×4LMD ×50,000
  • Stage 3Module Data Block ×2Data Supplement Instrument ×8Oriron Block ×5LMD ×60,000

How to get Whislash

Event Reward

Art

Whislash key art

More characters

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