Whislash

Guard

Whislash

★★★★★

Kazimierz

Btier

Introduction

Whislash is a 5-star character in Arknights. Whislash's weapon type is Bladed whip and class is Guard. Faction: Kazimierz.

On our Arknights tier list Whislash is B tier, 195th of the 293 characters ranked, from where 7 current tier lists put Whislash.

Is Whislash good?

Whislash buffs the attack speed and DEF of melee allies with three or more block count through Rebuke, which is especially strong on Defender-heavy squads or Elite 2 Centurion Guards, and Motivational Skills extends a weaker version of that buff to units with less block too. Whip Sword buffs her own ATK while extending her range and block count and letting her hit multiple enemies, and her module eventually adds a physical shield for well-blocking allies.

She's a solid B, though she's locked behind the Maria Nearl event originally (available later via rerun), can't hit flying enemies despite her two-tile range, and Whip Sword doesn't stay up very long.

Strengths

  • Rebuke buffs attack speed and DEF for high-block melee allies
  • Extended range of two tiles ahead
  • Whip Sword buffs her own ATK and lets her hit multiple targets
  • Module eventually adds a shield for high-block allies

Weaknesses

  • Locked behind the Maria Nearl event originally
  • Can't hit flying enemies despite the extended range
  • Rebuke's full benefit only applies to specific Defender types
  • Whip Sword has poor uptime

Profile

Whislash is a female Kuranta (Pegasus). Her birthday is June 28th, and she stands 165 cm tall. Whislash is voiced by Barbara Blanka in English, Minami Takahashi in Japanese, and Kang Si-hyun in Korean.

Background

INS-X: "Even before the match, Zofia knew that she had a long way to go if she were to defeat the Fissure Knight, but it wasn't until she actually had to fight the Fissure Knight that she knew how fatal the gap between them was.

She heard that her opponent had staff who reviewed all of her previous matches and had been trained by coaches bearing the same weapon and comparable stature to her.

In effect, her opponent already knows her like the back of his own hand.

She had also heard that the Fissure's armor was forged specifically to take on her weapon of choice in battle.

Not only does this armor make it difficult for her to get a good grasp with her whislash, any attack she manages to land isn't going to hurt her opponent in any way.

On the other hand, the blades yielded by her opponent have both been treated to give them fine cutting abilities.

She used to think these were just rumors.

Alas, it all turned out to be true.

Zofia is starting to get discouraged. After all, her last few matches have all resulted in her defeat.

How many companies are there sponsoring Fissure?

Are there really tens of thousands of people racking their brains together just to figure out how to take on the Whislash Knight?

She needs to find a way to get herself out of this, lest she gets defeated yet again.

Did Nearl use to fight all by herself as she is doing now?

Did she waver and hesitate when she found herself at a disadvantage?

She knows the answer, and she also knows very well that she is not Nearl.

When her techniques, weapons, and armor are unable to give her any advantages, the only things she has to rely on are the same things that led Nearl to victory.

Conviction and determination.

She starts switching up her attack patterns, even using techniques that she has not yet completely mastered.

She's relying more on her blade than her whislash to attack.

Now, Zofia the Whislash has a clear objective:

She must confuse her opponent.

She must wait for her opponent to become distracted for even a second.

She must snatch his weapon away with her whislash.

And before its threads snap, she must strike her opponent down!"

Stats

  • HP1,932
  • ATK645
  • DEF420
  • RES0
  • Block2
  • DP cost18
  • Redeploy80s
  • Attack interval1.05s

At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.

Skills

6
  • Rebuke

    Talent

    When deployed, all Melee allies with 3 or more Block gain +8 (+2) ASPD and +14% (+2%) DEF

  • Motivational Skills

    Skill · Manual · Auto recovery · Initial SP 0 · SP cost 30 · Duration 20s

    The effect of this unit's first Talent increases to 3 times and Melee Operators with less than 3 Block gain half the effect

    At Mastery 3

  • Whip Sword

    Skill · Manual · Auto recovery · Initial SP 20 · SP cost 60 · Duration 25s

    The effect of this unit's first Talent increases to 2 times; ATK +60%, Attack Range +1, Block +1 and attacks all blocked enemies

    At Mastery 3

  • Vision of Unity

    Talent

    Whislash's INS-X Operator Module, Whipsword Wire.L, further increases the damage she deals against enemies she aren't blocking to 1.3×, in addition to increasing her ATK and DEF; once upgraded, Whislash receives a second talent, Vision of U nity, which gives friendly units with a block count of 3 or higher one Physical Shield when she is deployed, or two for Kazimierzian Operators (Blemishine, Gravel, Meteor, Nearl the Radiant Knight, Platinum, Whislash herself, and Pinus Sylvestris Operators) at Stage 3.

  • Guard Expert α

    Base Skill

    Guard Expert α: When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%

  • Drillmaster

    Base Skill

    Drillmaster: When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%

How to get Whislash

Welfare operator of the Maria Nearl event, awarded for completing the Offsite Match Venue mission (clear MN-4 with Whislash's Token from the Duty-Free Shop for 5x Mieszko Match Ticket); obtainable via Record Restoration from 2023/04/07.

Art

Whislash key art

More characters

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