
Vanguard
Wild Mane
★★★★★
Pinus Sylvestris
Introduction
Wild Mane is a 5-star character in Arknights. Wild Mane's weapon type is Lance and class is Vanguard. Faction: Pinus Sylvestris.
On our Arknights tier list Wild Mane is C tier, 215th of the 293 characters ranked, from where 7 current tier lists put Wild Mane.
Is Wild Mane good?
Wild Mane generates DP with every kill and gets her deployment cost back on retreat, and Stabbing Lance gives her a strong attack-speed buff right after she's deployed, useful in a pinch. Forward March cuts the DP cost of undeployed Guards, stacking up to a meaningful discount at Elite 2, which helps get Guards onto the field earlier than usual.
She's a C on our list, limited by low DEF, blocking just one enemy, and a standard redeploy time that limits how often Stabbing Lance and Forward March can come back into play.
Strengths
- Generates DP with every kill and refunds it on retreat
- Stabbing Lance gives an immediate attack-speed buff
- Forward March discounts the DP cost of undeployed Guards
- Lance Charge extends range and buffs ATK
Weaknesses
- Low DEF and blocks only one enemy
- Locked behind the Near Light event originally
- Standard redeploy time limits how often her skills recur
Profile
Wild Mane's full name is Iwona Krukowska. Wild Mane is a female Kuranta. Her birthday is August 3rd, and she stands 158 cm tall. Wild Mane is voiced by Judy Alice Lee in English, Tomo Muranaka in Japanese, and Kim Young-eun in Korean.
Background
CHG-X: Iwona Krukowska's greatest regret is that she was unable to take the wine chalice in her room with her when she left Kazimierz.
That goblet forged of gold was a coming-of-age present.
No child at that point in the Krukowska family was as gallant as her, and she became the knight they placed their hopes in.
Iwona was used to long-term life in the camp.
Scarce on modern means of entertainment, she upheld the strictest work-rest cycle and physical training, all of it for one purpose, becoming a campaign knight–the bravest campaign knight of them all.
To the Krukowska family, attaining service as a campaign knight is the highest honor of them all.
The ancient family defends at the borderlands, their backs to the prosperous clamor of Kazimierz's cities, facing the frostbitten winters of Ursus.
Iwona grew up on stories of heroism, and grew a pure fear and longing for that dangerous, tumultuous battlefield like nothing else.
The day her family Knight Primus granted her the chalice, it ensured Iwona had no second thoughts.
She beat pure hot blood with every pulse.
She signed up to every arduous training regimen with no care for the risk, and improved herself through it.
She never took notice of whatever grimy deals and nonsense slander laid behind those majestic ideals.
She...
She ran too fast, forgot precautions were always called for in perilous circumstances, and just one negligent second would be all it took to brew a tremendous tragedy.
Iwona only forgot this one thing. Just one time.
She was mercilessly thrown to the ground in the open country.
A lone person hurrying, a lone person wounded, a lone person helpless.
Those wild beasts growing Originium crystals wailed at her in their death throes, piercing her eardrums.
Those sharp Originium crystals, sent every way by the explosion, skewered a body that wouldn't move as she asked.
Making it on willpower until aid came running, Iwona was lucky to survive.
But after that, she was thoroughly cut away from the life she used to live.
That chalice was placed in her display cabinet, separated by a glass door, and every time Iwona came home, she would wipe it clean.
She tried returning to her family afterwards, to at least see her own mother and father again one more time, go back into her room, take away some memories of hers–
Not once more has she set foot through that heavy wooden door.
Stats
- HP2,225
- ATK558
- DEF372
- RES0
- Block1
- DP cost14
- Redeploy80s
- Attack interval1s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster.
Skills
4Forward March
TalentAfter deployment, all undeployed Guard Operators get DP Cost -1 (each Operator can have a maximum of -5 DP Cost before each deployment)
Stabbing Lance
Skill · Passive · Duration 30sAfter deployment, ASPD +135
At Mastery 3
Lance Charge
Skill · Manual · Auto recovery · Initial SP 30 · SP cost 40 · Duration 20sAttack Range expands, ATK +80%. Attacks will push the target towards the attack direction moderately
At Mastery 3
Pinus Sylvestris α
Base SkillPinus Sylvestris α: When this Operator is assigned to a Factory, productivity +15% Pinus Sylvestris β: When this Operator is assigned to a Factory, productivity +25% Pinus Sylvestris α increases Factory productivity by 15% while Wild Mane is assigned to one. At Elite 2, Pinus Sylvestris α becomes Pinus Sylvestris β with a higher productivity boost of 25%.
How to get Wild Mane
Welfare operator of Near Light, awarded for completing the Long-Term Goals mission of Your Desk (clear NL-3 with Wild Mane's Token from the Trade Exhibition for 5x G.K.T. Commemorative Model); obtainable via Record Restoration from 2024/04/02.
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