
Zinogre S Catapult
5-star/Guard
Introduction
Zinogre S Catapult is a 5-star character in Arknights. Zinogre S Catapult's class is Guard. Faction: Op Reserve A6.
Zinogre S Catapult is only in the Chinese release so far, so this page follows that version.
Profile
Zinogre S Catapult is a female Kuranta. Her birthday is August 8th, and she stands 163 cm tall. Zinogre S Catapult is voiced by Jing Liu in Chinese and Junko Minagawa in Japanese.
Background
Zinogre S Catapult: New Guard operator Catapult decided to embark on an endless quest called the Hunt.
Operator tab
Operator notice
Zinogre S Catapult
Zinogre S Catapult is a 5★ Mercenary Guard Operator from Rhodes Island's Op Reserve A6 in Arknights.
She is an alternate version of Catapult introduced in Thunder in the Azure Dream.
Adapted from the Zinogre S Catapult page on Arknights Terra Wiki, under Creative Commons Attribution-ShareAlike 4.0 License.
Stats
- HP64th of 4553,010
- ATK258th of 455544
- DEF105th of 455377
- RES132nd of 45210
- Redeploy70s
- Attack interval159th of 4551.25s
At Elite 2, max level. Each bar is measured against the highest value in the Arknights roster, and the place is out of every character with that stat, lowest first for Redeploy and Attack interval.
Skills
3Axe Mode Morph
TalentAttack range increases during skill activation. Activating a skill unleashes a Morph Slash that deals damage and consumes all skill charges; each charge increases the skill duration by 50% (+10%).
Condensed Spinning Slash
Skill · Manual · Offensive recovery · Initial SP 0 · SP cost 2 · Duration 4sConsumes down DP and increases attack interval; attacks alternate between 5-hit and 10-hit combos that hit all blocked enemies, and each hit deals an additional 35% of ATK as Arts damage. Can store 5 charges
At Mastery 3
Super Amped Elemental Discharge
Skill · Manual · Offensive recovery · Initial SP 0 · SP cost 2 · Duration 4sConsumes down DP and increases ATK and DEF by 100%. When skill is active, can consume down DP to activate Equipment Alteration, dealing 350% of ATK as Physical damage in a frontal area and dealing an additional hit of 150% ATK Arts damage for every charge consumed by the skill; then, the skill immediately ends. Can store 5 charges
At Mastery 3














