Alexa (Meta Aphrodite)

Wanderer

Alexa (Meta Aphrodite)

/Inferno/Controller/Legendary

Introduction

Alexa (Meta Aphrodite) is a Legendary Inferno esper in Dislyte. Alexa (Meta Aphrodite)'s role is Controller. Organization: Wanderer.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Andreas (Achilles), Badrun (Khonsu), Bardon (Baldr) and 48 more.

Profile

Her ambition doesn't stop there. Wielding the power of Meta Aphrodite, she will rise to the very pinnacle of power.

Alexa (Meta Aphrodite)'s birthday is 11-28, and Alexa (Meta Aphrodite) stands 168cm tall. Alexa (Meta Aphrodite) likes coconut water and Ginny's cooking.

Stats

  • HP27th19,897
  • ATK140th944
  • DEF96th1,012
  • SPD15th113
  • C. RATE10%
  • C. DMG150%
  • ACC36th10%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP16,18019,897
  • ATK849944
  • DEF9621,012
  • SPD103113
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%10%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Arcanist: Espers who inflict Sleep and other effects that disrupt enemies' ability use.

  • Intimate Strike

    Skill 1

    Active

    Attacks 1 enemy. Damage: 110% ATK. Inflicts Charm for 2 turn(s).

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 80% ATK. Inflicts Charm for 1 turn(s).

    1. Level 2: Damage increased to 90%
    2. Level 3: Damage increased to 100%
    3. Level 4: Damage increased to 110%
    4. Level 5: Charm duration increased to 2 turns
    • Charm At the start of their turn, the carrier is forced to attack the caster, taking 50% of the ability damage they deal to the caster. At the end of the turn, if they did not attack, they take damage equal to 10% of the caster's Max HP. This damage ignores DEF and won't miss or crit. The effect's duration is then extended by 1 turn.
  • Lucent Dirge

    Skill 2

    Passive

    Immune to Taunt and Charm. After taking hits or using Hollow Kiss, increases the target's damage taken by 10%, up to 50%. When taking lethal damage, dispels all debuffs, restores Max HP (except for boss-inflicted Max HP reductions), and drains all teammates' HP, converting 200% of the drained HP into Alexa's HP until she is fully healed or all teammates are left at 1 HP. Afterward, dispels all enemy buffs (won't miss or be resisted), deals damage equal to 30% of Alexa's Max HP (ignores DEF, and won't miss or crit), and inflicts Charm on all enemies for 2 turns.

    Level 1 and each level-up

    Level 1: Immune to Taunt and Charm. After taking hits or using Hollow Kiss, increases the target's damage taken by 2%, up to 10%. When taking lethal damage, dispels all debuffs, restores Max HP (except for boss-inflicted Max HP reductions), and drains all teammates' HP, converting 200% of the drained HP into Alexa's HP until she is fully healed or all teammates are left at 1 HP. Afterward, dispels all enemy buffs (won't miss or be resisted), deals damage equal to 30% of Alexa's Max HP (ignores DEF, and won't miss or crit), and inflicts Charm on all enemies for 2 turns.

    1. Level 2: Increases the DMG Up effect from each hit taken to 4%
    2. Level 3: Increases the DMG Up effect from each hit taken to 6%
    3. Level 4: Increases the DMG Up effect from each hit taken to 8%
    4. Level 5: Increases the DMG Up effect from each hit taken to 10%

    With Resonance 2

    Immune to Taunt and Charm. After taking hits or using Hollow Kiss, increases the target's damage taken by 10%, up to 50%. When allies take hits, 50% chance of inflicting Charm for 1 turn on attackers without Charm. When taking lethal damage, dispels all debuffs, restores Max HP (except for boss-inflicted Max HP reductions), and drains all teammates' HP, converting 200% of the drained HP into Alexa's HP until she is fully healed or all teammates are left at 1 HP. Afterward, dispels all enemy buffs (won't miss or be resisted), deals damage equal to 30% of Alexa's Max HP (ignores DEF, and won't miss or crit), and inflicts Charm on all enemies for 2 turns.

    With Resonance 4

    Immune to Taunt and Charm. After taking hits or using Hollow Kiss, increases the target's damage taken by 10%, up to 50%. When allies take hits, 50% chance of inflicting Charm for 1 turn on attackers without Charm. Teammates take 50% less Final Damage from Charm carriers. When taking lethal damage, dispels all debuffs, restores Max HP (except for boss-inflicted Max HP reductions), and drains all teammates' HP, converting 200% of the drained HP into Alexa's HP until she is fully healed or all teammates are left at 1 HP. Afterward, dispels all enemy buffs (won't miss or be resisted), deals damage equal to 30% of Alexa's Max HP (ignores DEF, and won't miss or crit), and inflicts Charm on all enemies for 2 turns.

    With Resonance 6

    Immune to Taunt and Charm. After taking hits or using Hollow Kiss, increases the target's damage taken by 10%, up to 50%. When allies take hits, 50% chance of inflicting Charm for 1 turn on attackers without Charm. Teammates take 50% less Final Damage from Charm carriers. When Charm carriers deal damage to the caster, they take 20% more Final Damage themselves. When taking lethal damage, dispels all debuffs, restores Max HP (except for boss-inflicted Max HP reductions), and drains all teammates' HP, converting 200% of the drained HP into Alexa's HP until she is fully healed or all teammates are left at 1 HP. Afterward, dispels all enemy buffs (won't miss or be resisted), deals damage equal to 30% of Alexa's Max HP (ignores DEF, and won't miss or crit), and inflicts Charm on all enemies for 2 turns.

    • Taunt At the start of each turn, forces the debuffed Esper to attack the debuff caster with a basic ability.
    • Charm At the start of their turn, the carrier is forced to attack the caster, taking 50% of the ability damage they deal to the caster. At the end of the turn, if they did not attack, they take damage equal to 10% of the caster's Max HP. This damage ignores DEF and won't miss or crit. The effect's duration is then extended by 1 turn.
  • Hollow Kiss

    Skill 3

    Active, Cooldown 4 turns

    Attacks all enemies. Damage: 120% ATK. Inflicts Charm for 2 turn(s).

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 100% ATK. Inflicts Charm for 1 turn(s).

    1. Level 2: Damage increased to 110%
    2. Level 3: Damage increased to 120%
    3. Level 4: Charm duration increased to 2 turns
    4. Level 5: Cooldown reduced by 1 turn

    After Ascension 3: Hollow Kiss

    Attacks all enemies. Damage: 120% ATK. Dispels all buffs from the targets, and inflicts Charm on them for 2 turn(s).

    • Charm At the start of their turn, the carrier is forced to attack the caster, taking 50% of the ability damage they deal to the caster. At the end of the turn, if they did not attack, they take damage equal to 10% of the caster's Max HP. This damage ignores DEF and won't miss or crit. The effect's duration is then extended by 1 turn.

Captain Ability

Up to level 60
Increases ally HP in Point War, Knockout, and Beatbout by 50%
After Level Breakthrough
Increases ally HP in Point War, Knockout, and Beatbout by 60%
  1. Phase 1HP +950; ATK +25, DEF +25
  2. Phase 2ATK +70; HP +340, DEF +25
  3. Phase 3Upgrades Skill 3
  4. Phase 4ACC +10%
  5. Phase 5HP +15%
  6. Phase 6SPD +10

Resonance

6
  1. 1.Fire Stilled

    Base ATK, Base DEF, and Base HP +15%. The effect increases by 5% with each Resonance stack that Alexa has activated.

  2. 2.Lucent Dirge - Morph 1

    New Effect - Lucent Dirge: When an ally is hit, 50% chance of inflicting 1 turn of Charm on the attacker if they aren't already affected by Charm.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Lucent Dirge - Morph 2

    New Effect - Lucent Dirge: Teammates take 50% less Final Damage from Charm carriers' abilities.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Lucent Dirge - Morph 3

    New Effect - Lucent Dirge: When a Charm carrier deals damage to the caster, they take 20% more Final Damage themselves.

Divine Weapon

Vice Stairs

Vice Stairs

A beautiful facade is only the opening move in the game of invasion. Beneath the bubbles lie ambitions and schemes that cannot be hidden. Step by step, she waltzes into the whirlpool of power and desire. How could the Golden City be the end? Her journey of conquest has only just begun.

Level 30
ATK +255, HP +9,875
Ranks 1 to 6
When Charm on an enemy ends early, 30/50/70/70/70/70% chance of inflicting Charm for 1 extra turn.
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Alexa (Meta Aphrodite)'s dossier

A discouraged aspirant.

Alexa's beauty is her sharpest weapon. Don't underestimate her charming smile, as those who do often unwittingly become her prey. Thanks to her shrewdness, Alexa rose from a dancer to the owner of the Golden City, eventually becoming Mayor Abigail's trusted confidant in Utgard. Yet Abigail loomed like an invisible mountain, constantly holding Alexa back in every move she made. Even though she resided in an opulent palace, Alexa felt unfulfilled. Her thirst for power kept her awake at night, much to the concern of her friend, Ginny. After careful consideration, Alexa decided to steer clear of what Abigail controlled and set her sights on something far more powerful, Pneuma.

About obsession and companionship.

Alexa began gathering information about the Starlight Miracle, hoping to complete the trial and obtain Pneuma to become a Meta Esper. She immersed herself in work, putting aside her differences with Abigail. Ginny couldn't help but worry as she watched Alexa work relentlessly, around the clock. Ginny has never paid any mind to the rumors surrounding Alexa. To her, Alexa is simply a good friend who appreciates her culinary talents. Ginny always goes the extra mile to cheer Alexa up with delicious food, but her efforts often meet with little success. When Alexa formed a squad for the Miracle Adventure, Ginny insisted on joining, hoping her culinary skills could come in handy.

The glimmer of hope in the darkness.

At the beginning of the trial, Alexa felt as though she had returned to her past, when she endured extreme hunger, poverty, and disease. Unfazed, she simply smiled in response. These hardships were a piece of cake for her, since she had already overcome them before. But just as Alexa thought victory was within her grasp, the trial took an unexpected turn. The people she had once hurt appeared before her, the superior who recognized her talent, Biondina who stood by her, and Aurelius who saw hope in her... Alexa laughed manically, insisting she wasn't afraid. Yet, the darkness began to devour her bit by bit, much like the hollow growing in her heart. After some time, Alexa caught a tantalizing whiff of food from within the darkness...

From struggle to freedom.

Guided by the familiar scent, Alexa became more lucid. The simple, warm memories brought a smile to her face, and the darkness was dispelled. Knowing one's limits is not a sign of weakness, but a proof of humanity. Alexa successfully completed the trial. When Alexa stepped out of the trial, the sight of Ginny with her large pot brought her a sense of calm. While Ginny prattled on, Alexa's thoughts were elsewhere, already thinking about how to use her newfound power. Alexa has finally achieved her goal of becoming a Meta Esper, and her alliance with Abigail continues. However, she is determined to venture beyond Utgard and claim everything she desires.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Inferno Wave ×15Gold ×3,000
  • Phase 2Basic Inferno Wave ×20Gold ×6,000
  • Phase 3Basic Inferno Wave ×25Advanced Inferno Wave ×15Gold ×9,000
  • Phase 4Advanced Inferno Wave ×20Elite Inferno Wave ×10Gold ×12,000
  • Phase 5Advanced Inferno Wave ×30Elite Inferno Wave ×15Gold ×15,000
  • Phase 6Advanced Inferno Wave ×40Elite Inferno Wave ×30Gold ×18,000

Art

Alexa (Meta Aphrodite) key art

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