Bardon (Baldr)

Esper Union

Bardon (Baldr)

/Inferno/Defender/Rare

Dtier

Introduction

Bardon (Baldr) is a Rare Inferno esper in Dislyte. Bardon (Baldr)'s role is Defender. Organization: Esper Union.

On the Dislyte tier list Bardon (Baldr) is D tier, 134th of the 137 espers ranked.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.

What Bardon (Baldr) does

Counterattacks for 20% ATK plus 80% DEF whenever an ally under 50% HP gets hit. Rise to Honor is a 250% ATK single-target hit that gives the team DEF Up, and the basic attack has a 50% Stun chance.

Profile

Baldr's avatar in the mortal realm is none other than Bardon, an Esper Union-affiliated movie star who encapsulates a youthful, passionate attitude to life!

Bardon (Baldr)'s birthday is 04-07, and Bardon (Baldr) stands 185cm tall. Bardon (Baldr) likes dark beer.

Stats

  • HP148th13,428
  • ATK167th879
  • DEF15th1,393
  • SPD167th95
  • C. RATE10%
  • C. DMG150%
  • ACC18th15%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP11,03513,428
  • ATK829879
  • DEF1,0821,393
  • SPD9595
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%15%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Guardian: Espers whose damage scales with DEF.

  • Lightshield

    Skill 1

    Active

    Attacks 1 enemy. Damage: 100% ATK. 50% chance of inflicting Stun for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 90% ATK. 30% chance of inflicting Stun for 1 turn.

    1. Level 2: Trigger Chance increased to 35%
    2. Level 3: Damage increased to 95%
    3. Level 4: Trigger Chance increased to 40%
    4. Level 5: Damage increased to 100%
    5. Level 6: Trigger Chance increased to 50%
    • Stun Cannot take actions.
  • Honorbound (Passive)

    Skill 2

    Passive

    When a teammate (excluding Bardon) below 50% HP takes a hit, Bardon attacks the attacker. Damage: 20% ATK + 80% DEF. Triggers 1 time per turn.

    Level 1 and each level-up

    Level 1: When a teammate (excluding Bardon) below 50% HP takes a hit, Bardon attacks the attacker. Damage: 20% ATK + 60% DEF. Triggers 1 time per turn.

    1. Level 2: DEF-damage conversion ratio increased to 70%
    2. Level 3: DEF-damage conversion ratio increased to 80%

    After Ascension 3: Honorbound (Passive)

    When a teammate (excluding Bardon) below 50% HP takes a hit, Bardon attacks the attacker. Damage: 20% ATK + 80% DEF. 60% chance of inflicting Taunt for 2 turns. Triggers 1 time per turn.

    With Resonance 1

    When a teammate (excluding Bardon) below 50% HP takes a hit, Bardon attacks the attacker. Damage: 20% ATK + 80% DEF. Triggers 1 time per turn. Final Damage +10%.

  • Rise to Honor

    Skill 3

    Active, Cooldown 3 turns

    Attacks 1 enemy. Damage: 250% ATK. Grants DEF Up to all allies for 2 turns.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 210% ATK. Grants DEF Up to all allies for 2 turns.

    1. Level 2: Damage increased to 220%
    2. Level 3: Damage increased to 230%
    3. Level 4: Damage increased to 240%
    4. Level 5: Damage increased to 250%
    5. Level 6: Cooldown reduced by 1 turn
    • DEF Up +60% DEF.

Captain Ability

Up to level 60
Increases ally DEF in Point War, Knockout, and Beatbout by 24%
After Level Breakthrough
Increases ally DEF in Point War, Knockout, and Beatbout by 30%
  1. Phase 1DEF +70; HP +340, ATK +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4HP +10%
  5. Phase 5ACC +15%
  6. Phase 6DEF +20%

Resonance

6
  1. 1.Honorbound (Passive) - Overload

    Honorbound (Passive): Final Damage +10%.

  2. 2.Targeted Constraints

    Each surviving enemy grants ACC +4%.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +10%.

  4. 4.Field of Thorns

    When this Esper is not attacking on their own turn, damage +10%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +10%.

  6. 6.Covenant

    Base ATK, Base DEF, and Base HP +15%.

Divine Weapon

Sunny Days Past

Sunny Days Past

Looking at the pile of thick communications books, Bardon stretches out dejectedly on the soft sofa. In his mind, his brother comes at him with weapon drawn, just like he did on that day now passed. It's not always easy to be a good older brother. There are places where the light cannot shine.

Level 30
ATK +479, HP +2,035
Ranks 1 to 6
When the bearer's HP is full, Lightshield's Damage +6/12/15/15/15/15%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/15/20%

Bardon (Baldr)'s dossier

Bardon, the "Little Sun," is always on the way to helping people.

"Never fear, Bardon is here!", This superhero Esper has practiced his catchphrase dozens of times in the mirror. Despite being something of a himbo, Bardon is a tireless ray of warm sunshine. However, his overly-carefree attitude can sometimes get him into trouble because he is oblivious to the thoughts and emotions of those around him. Although he can be a little thick-headed, he always accepts feedback and suggestions that can make him a better hero. Raised on a steady diet of action movies with his brother as a child; Bardon has always wanted to be a superhero. He hasn't changed much over the years and can still often be found watching old re-runs of classic hero movies with his close friends. These days, however, he never has the time to watch a whole movie because he has to run off somewhere to try to save the world.

Little Sun became downhearted when his relationship with his brother went bad.

Everyone in the Esper Union knows how Bardon likes to drone on about his younger brother, Hall. Bardon takes brotherly love to a whole different level, he even has a sweater with Hall's face on it! He is his brother's biggest fan, but he still thinks of him as a child that needs protecting from the world. Bardon is often worried about his brother's lack of communication because he has no idea what his brother is thinking or feeling. He didn't realize just how far they had drifted apart until he found himself facing down Hall's arrows. His own brother drew his weapon on him! The two brothers had a falling out, yet you might not even know it if you spoke with Bardon, he appears to be his typical, cheerful self… or so he claims.

Deep down, Bardon does not think any reasons are required for upholding justice.

Bardon fell into a deep period of introspection after his brother, Hall, defected to the Shadow Decree. He took some time to ponder his actions and determine whether he had contributed to his brother's defection. After much reflection, he realized he needed to look to the future and not fixate on the past. He was determined to find a way to persuade his brother to return home. His guiding principle has always been to serve justice and save lives. That hasn't changed since he became an Esper. Bardon will continue to bring his energy, optimism, and brilliantly shining smile to the hallways of the Esper Union HQ, where he eagerly awaits his next mission.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Inferno Wave ×5Gold ×1,500
  • Phase 2Basic Inferno Wave ×10Gold ×3,000
  • Phase 3Basic Inferno Wave ×15Advanced Inferno Wave ×5Gold ×4,500
  • Phase 4Advanced Inferno Wave ×10Elite Inferno Wave ×5Gold ×6,000
  • Phase 5Advanced Inferno Wave ×15Elite Inferno Wave ×10Gold ×7,500
  • Phase 6Advanced Inferno Wave ×20Elite Inferno Wave ×15Gold ×9,000

Art

Bardon (Baldr) key art

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