Daylon (Meta Sobek)

Esper Union

Daylon (Meta Sobek)

/Inferno/Support/Legendary

Introduction

Daylon (Meta Sobek) is a Legendary Inferno esper in Dislyte. Daylon (Meta Sobek)'s role is Support. Organization: Esper Union.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.

Profile

With the power of Meta Sobek, he brings healing grace to a wounded world.

Daylon (Meta Sobek)'s birthday is 12-27, and Daylon (Meta Sobek) stands 181cm tall. Daylon (Meta Sobek) likes growing potted plants.

Stats

  • HP18th20,647
  • ATK185th818
  • DEF24th1,294
  • SPD105th104
  • C. RATE10%
  • C. DMG150%
  • ACC0%
  • RESIST19th30%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP16,13020,647
  • ATK723818
  • DEF1,0821,294
  • SPD104104
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%0%
  • RESIST20%30%

Before relics, Divine Weapon and Resonance.

Resurrector: Espers who specialize in reviving allies.

  • Predation

    Skill 1

    Active

    Deals damage to 1 enemy. Damage: 120% ATK. Reduces the target's Max HP by 10%. If the target is a boss, reduces their DEF by 10% instead, up to 50%, then heals himself. Healing: 30% of Daylon's Max HP.

    Level 1 and each level-up

    Level 1: Deals damage to 1 enemy. Damage: 100% ATK. Reduces the target's Max HP by 10%. If the target is a boss, reduces their DEF by 10% instead, up to 50%, then heals himself. Healing: 10% of Daylon's Max HP.

    1. Level 2: Damage increased to 110%
    2. Level 3: Healing amount increased to 20%
    3. Level 4: Damage increased to 120%
    4. Level 5: Healing amount increased to 30%
  • Slumbering Oasis

    Skill 2

    Passive

    Gains Bounty at the start of combat. At max stacks of Anima, ignores control effects and immediately casts this ability, revives all allies to 15% of their Max HP, dispels all their debuffs, increases their AP by 20%, then spends all his Anima.

    Level 1 and each level-up
    1. Level 2: Bounty heals more units.
    2. Level 3: Bounty heals more units.
    3. Level 4: Bounty heals more units.

    With Resonance 2

    Gains Bounty at the start of combat. At max stacks of Anima, ignores control effects and immediately casts this ability, revives all allies to 15% of their Max HP, dispels all their debuffs, increases their AP by 20%, then spends all his Anima.

    With Resonance 6

    Gains Bounty at the start of combat. At max stacks of Anima, ignores control effects and immediately casts this ability, revives all allies to 15% of their Max HP, dispels all their debuffs, increases their AP by 20%, then spends all his Anima. At the end of the ability, deals True Damage to all enemies. True Damage: 100% of total healing received, up to 200% of Daylon's Max HP.

    • Anima (Undispellable) Each stack reduces the basic ability damage taken by the carrier by 5%. Max 10 stacks. This effect won't be removed upon death.
    • Bounty (Undispellable) When receiving healing, gains 1 stack of Anima and randomly heals several teammates. The number of teammates healed equals the ability level of Slumbering Oasis. Healing: 15% of Daylon's Max HP. Triggers only once per turn and is not removed upon death.
  • Universal Renewal

    Skill 3

    Active, Cooldown 4 turns

    Grants all allies SPD Up for 2 turns, and heals all allies. Healing: 50% of Daylon's Max HP. This ability's cooldown won't be affected by any abilities.

    Level 1 and each level-up

    Level 1: Grants all allies SPD Up for 2 turns, and heals all allies. Healing: 20% of Daylon's Max HP. This ability's cooldown won't be affected by any abilities.

    1. Level 2: Healing amount increased to 30%
    2. Level 3: Healing amount increased to 40%
    3. Level 4: Healing amount increased to 50%
    4. Level 5: Cooldown reduced by 1 turn
    5. Level 6: Cooldown reduced by 1 turn

    After Ascension 3: Universal Renewal

    Grants all allies SPD Up for 2 turns, and heals all allies. Healing: 50% of Daylon's Max HP. Reduces all allies' ability cooldowns by 1 turn. This ability's cooldown won't be affected by any abilities.

    With Resonance 4

    Grants all allies SPD Up for 2 turns, and heals all allies. Healing: 50% of Daylon's Max HP. This ability's cooldown won't be affected by any abilities. Passive: Immediately casts this ability when any ally is revived. Can only trigger once per active turn.

    • SPD Up +30% SPD.

Captain Ability

Up to level 60
Increases ally HP by 40%
After Level Breakthrough
Increases ally HP by 50%
  1. Phase 1HP +950; ATK +25, DEF +25
  2. Phase 2ATK +70; HP +340, DEF +25
  3. Phase 3Upgrades Skill 3
  4. Phase 4RESIST +10%
  5. Phase 5DEF +15%
  6. Phase 6HP +20%

Resonance

6
  1. 1.Fire Stilled

    Base ATK, Base DEF, and Base HP +15%. The effect increases by 5% with each Resonance Phase that non-Meta Daylon has activated.

  2. 2.Slumbering Oasis - Morph 1

    Change - Slumbering Oasis: When receiving healing while carrying Bounty, applies Anima to all allies instead.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Universal Renewal - Morph

    New Effect - Universal Renewal: Immediately casts this ability when any ally is revived. Can only trigger once per active turn.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Slumbering Oasis - Morph 2

    New Effect - Slumbering Oasis: At the end of the ability, deals True Damage to all enemies. True Damage: 100% of the total healing, up to 200% of Daylon's Max HP.

Divine Weapon

Verdant Vigil

Verdant Vigil

Sunlight streams into the glass greenhouse as leaf shadows climb over rough scales. An apron wraps around his silent figure as he bends down and parts the damp soil. New shoots tremble at his fingertips, while the tip of his tail sways lazily behind him. Under his gentle care, life quietly unfolds and grows.

Level 30
ATK +255, HP +9,875
Ranks 1 to 6
When healing allies, permanently increases their SPD by 2/3/5/5/5/5, up to 20/30/50/50/50/50.
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Daylon (Meta Sobek)'s dossier

A stern-faced guardian with a warm heart.

Daylon's towering build, thick tail, and unreadable expression make him look rather... intimidating. But those who know him understand that beneath that intimidating appearance is a gentle, perceptive heart. Daylon may not be great with words, but he notices everything. He tries to sound distant, yet his tail always gives him away when he's happy. People online have even nicknamed his tail "the Alliance's Thickest Tail," much to Daylon's embarrassment. Still, whenever his friends need help, he's always there, quietly looking out for them. Daylon isn't very social, so he keeps a lot of potted plants for company. In his free time, he'd rather hide away in the greenhouse and enjoy some peace and quiet with them.

No backing down.

To track down the remaining members behind the Shadow Decree's human experiments, Daylon and Kaylee arrive at Estero Harbor. They soon discover the group is still operating in secret, selling black-market technology that promises "guaranteed transformation." Some of their buyers are even targeting orphans. The investigation keeps hitting dead ends, but Daylon refuses to give up. As long as children are still being harmed, he can't walk away. But when Daylon visits the orphanage connected to the case, his appearance frightens the children so badly that they burst into tears. Once again, the investigation stalls. Seeing that the children respond better to Kaylee, Daylon asks her to stay behind and talk to them while he heads into the Shadows laboratory alone.

Insecurity and growth.

While trying to destroy the device inside the lab, Daylon accidentally triggers a Miracle Trial and is sent back to the town where he once served as Marshal. Back on those familiar streets, he is once again surrounded by fearful stares. Even Kaylee, the person he trusts most, looks at him like a monster. Daylon's deepest insecurity comes rushing back, stronger than ever, and for a moment, he wants to run. In the end, Daylon chooses to face that insecurity. His appearance may always frighten people, but that will never stop him from protecting them. With that resolve, Daylon destroys the Shadows device and completes the Miracle Trial, gaining Meta Power.

A thorny path.

After completing the trial, Daylon returns to the orphanage. The children still flinch at the sight of him, but this time, he accepts it calmly. He no longer backs down just because people misunderstand him or fear him. Whether people understand him or not, he will protect anyone who needs help. He also begins to realize that being misunderstood is not always a curse. Against those who truly mean harm, his frightening appearance becomes one of his strongest weapons. For Daylon, the contrast between his fierce appearance and gentle heart may always be part of him. But he is ready to keep walking this difficult path, determined to become a true healer.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Inferno Wave ×15Gold ×3,000
  • Phase 2Basic Inferno Wave ×20Gold ×6,000
  • Phase 3Basic Inferno Wave ×25Advanced Inferno Wave ×15Gold ×9,000
  • Phase 4Advanced Inferno Wave ×20Elite Inferno Wave ×10Gold ×12,000
  • Phase 5Advanced Inferno Wave ×30Elite Inferno Wave ×15Gold ×15,000
  • Phase 6Advanced Inferno Wave ×40Elite Inferno Wave ×30Gold ×18,000

Art

Daylon (Meta Sobek) key art

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