

Esper Union
Drew (Meta Anubis)
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Inferno/Support/Legendary
Introduction
Drew (Meta Anubis) is a Legendary Inferno esper in Dislyte. Drew (Meta Anubis)'s role is Support. Organization: Esper Union.
Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.
Profile
With a soul lighter than a feather, Drew wields the power of Meta Anubis to protect all that he holds dear!
Drew (Meta Anubis)'s birthday is 05-20, and Drew (Meta Anubis) stands 180cm tall. Drew (Meta Anubis) likes mousse cake.
Stats
- HP33rd of 19719,409
- ATK181st of 197830
- DEF37th of 1971,193
- SPD165th of 19796
- C. RATE10%
- C. DMG19th of 197170%
- ACC0%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP15,09919,409
- ATK780830
- DEF1,0981,193
- SPD9196
- C. RATE10%10%
- C. DMG150%170%
- ACC0%0%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Resurrector: Espers who specialize in reviving allies.
Skills
Damage calculator
Decree of Justice
Skill 1Active
Attacks 1 enemy. Damage: 5% max HP. Permanently steals 100 ATK and DEF from the target, transferring them to the allied Esper with the most Burden of Duat stacks. If the target is a Boss, their attributes will not be reduced.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 5% max HP. Permanently steals 40 ATK and DEF from the target, transferring them to the allied Esper with the most Burden of Duat stacks. If the target is a Boss, their attributes will not be reduced.
- Level 2: Increases attributes stolen to 50
- Level 3: Increases attributes stolen to 60
- Level 4: Increases attributes stolen to 70
- Level 5: Increases attributes stolen to 80
- Level 6: Increases attributes stolen to 90
- Level 7: Increases attributes stolen to 100

Eternal Passage
Skill 2Passive
When Meta Drew dies, a revival countdown begins. After teammates have taken 8 active actions, Meta Drew returns to life. Every time an allied Esper revives, all allied Espers' damage increases by 10%. Max 5 stacks.
With Resonance 4
When Meta Drew dies, a revival countdown begins. After teammates have taken 5 active actions, Meta Drew returns to life. Every time an allied Esper revives, all allied Espers' damage increases by 10%. Max 5 stacks.
With Resonance 6
When Meta Drew dies, a revival countdown begins. After teammates have taken 5 active actions, Meta Drew returns to life. Every time an allied Esper revives, all allied Espers' damage increases by 10%. Max 10 stacks.

Wrath of Duat
Skill 3Active, Cooldown 4 turns
Attacks all enemies. Damage: 8% Max HP. Passive: Every time an allied Esper takes 15,000 damage, they gain 1 stack of Burden of Duat. Max 5 stacks. When any allied Esper takes fatal damage, they receive the max number of Burden of Duat stacks, and Meta Drew gains an extra turn.
Level 1 and each level-up
Level 1: Attacks all enemies. Damage: 8% Max HP. Passive: Every time an allied Esper takes 30,000 damage, they gain 1 stack of Burden of Duat. Max 5 stacks. When any allied Esper takes fatal damage, they receive the max number of Burden of Duat stacks, and Meta Drew gains an extra turn.
- Level 2: Reduces damage taken required to gain Burden of Duat to 27,000
- Level 3: Reduces damage taken required to gain Burden of Duat to 24,000
- Level 4: Reduces damage taken required to gain Burden of Duat to 21,000
- Level 5: Reduces damage taken required to gain Burden of Duat to 18,000
- Level 6: Reduces damage taken required to gain Burden of Duat to 15,000
- Level 7: Cooldown reduced by 1 turn
After Ascension 3: Wrath of Duat
Attacks all enemies. Damage: 8% Max HP. The damage dealt also scales with the number of Burden of Duat stacks your allied Espers have. The more stacks they have, the higher the damage. Passive: Every time an allied Esper takes 15,000 damage, they gain 1 stack of Burden of Duat. Max 5 stacks. When any allied Esper takes fatal damage, they receive the max number of Burden of Duat stacks, and Meta Drew gains an extra turn.
With Resonance 2
Attacks all enemies. Damage: 8% Max HP. Passive: Every time an allied Esper takes 15,000 damage, they gain 1 stack of Burden of Duat. Max 10 stacks. When any allied Esper takes fatal damage, they receive the max number of Burden of Duat stacks, and Meta Drew gains an extra turn.
Burden of Duat (Undispellable) C. DMG +8%, ACC and RESIST +10%.
Stacks up to 5 times and does not reset upon revival.
Captain Ability
- Up to level 60
- Increases ally HP by 40%
- After Level Breakthrough
- Increases ally HP by 50%
Ascension
Upgrade planner- Phase 1HP +950; ATK +25, DEF +25
- Phase 2DEF +70; HP +340, ATK +25
- Phase 3Upgrades Skill 3
- Phase 4SPD +5
- Phase 5C. DMG +20%
- Phase 6HP +20%
Resonance
61.Fire Stilled
Base ATK, Base DEF, and Base HP +15%. The effect increases by 5% with each Resonance Phase that non-Meta Drew has activated.
2.Wrath of Duat - Morph 1
Change - Wrath of Duat: Raises the stack limit of Burden of Duat to 10.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Eternal Passage - Morph 1
Change - Eternal Passage: When Meta Drew dies, a revival countdown begins. After allies have taken 5 active actions, Meta Drew returns to life.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Eternal Passage - Morph 2
Change - Eternal Passage: Increases the max number of DMG Up stacks allied Espers can gain from ally revivals to 10.
Divine Weapon

Gilded Shadows
Mission complete. Drew has never wavered in his conviction. Life shines like pure gold. I will watch over them, faithfully, until my final breath.
- Level 30
- ATK +255, HP +9,875
- Ranks 1 to 6
- Counterattack chance +10/15/25/25/25/25%.
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Drew (Meta Anubis)'s dossier
Swift and graceful.
On returning from the Withering Miracle, Drew seems to be a completely different person. Now a Meta Esper, it isn't just his divine power that's increased, he's become physically stronger, too. But perhaps the most surprising thing is how tranquil he now seems, as if a great burden has been lifted from him. Drew's change surprises his companions, but he remains steady as a rock. With his usual elegance, Drew pours a cup of strong coffee and tells the story of his adventure.
An unbearably heavy soul.
He suffered many setbacks while investigating the Miracle in Debia, during which he was contacted by Badrun. Little progress was made until the Union and Shadows agreed to work together. Ollie's dissatisfaction with the alliance only served to increase Drew's feelings of guilt. Drew had long been haunted by his failure to protect Lateef and the fear of disappointing Ollie's expectations. He felt ashamed to face Ollie, and the two parted on rough terms. With these complex emotions swirling inside him, Drew started his Miracle trial.
His soul is lighter than a feather.
Only the innocent, whose souls are lighter than a feather, can pass the trial of the Withering Miracle. During the trial, Drew's old acquaintances stood before him as judges, accusing him of his mistakes. Subconsciously, Drew accepted their censure and took all the blame. It wasn't until Badrun risked his life to enter the Miracle that Drew was freed from his inner demons. With his friend's help, Drew realized he had been trapped in a prison of his own making and that he needed to move on. Having conquered his inner turmoil, Drew pressed forward and passed the trial.
He fights for a better future.
Drew ultimately gained the power of Meta and conquered the Withering Miracle together with Ollie. Through this adventure, Ollie came to understand the burden weighing on Drew's heart, and the two of them found closure. With the Miracle conquered, Debia enjoyed a brief moment of peace. Drew and Laura chose to return to the union rather than remain with Ollie. Ollie wasn't upset this time because he knew that whenever he needed help, Drew would surely be there for him. Having resolved his inner conflicts, Drew has now found a new direction in life. He draws his blade not only for House Ramses but also to conquer the Miracle and fight for all humanity.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Inferno Wave ×15
Gold ×3,000 - Phase 2
Basic Inferno Wave ×20
Gold ×6,000 - Phase 3
Basic Inferno Wave ×25
Advanced Inferno Wave ×15
Gold ×9,000 - Phase 4
Advanced Inferno Wave ×20
Elite Inferno Wave ×10
Gold ×12,000 - Phase 5
Advanced Inferno Wave ×30
Elite Inferno Wave ×15
Gold ×15,000 - Phase 6
Advanced Inferno Wave ×40
Elite Inferno Wave ×30
Gold ×18,000
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