

Introduction
Elliot (Thoth) is a Legendary Inferno esper in Dislyte. Elliot (Thoth)'s weapon type is scroll that summons paper cranes and role is Controller. Organization: Esper Union.
On the Dislyte tier list Elliot (Thoth) is B tier, 96th of the 137 espers ranked.
Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.
Profile
With the prowess of Thoth, the God of Wisdom, he is known to all as a walking library.
Elliot (Thoth)'s birthday is 05-06, and Elliot (Thoth) stands 177cm tall. Elliot (Thoth) likes reading and knowledge.
Stats
- HP16th of 19720,759
- ATK142nd of 197936
- DEF112th of 197981
- SPD27th of 197112
- C. RATE10%
- C. DMG150%
- ACC36th of 19710%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP16,22420,759
- ATK886936
- DEF886981
- SPD105112
- C. RATE10%10%
- C. DMG150%150%
- ACC0%10%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Arcanist: Espers who inflict Sleep and other effects that disrupt enemies' ability use.
Skills
Damage calculator
Scholar Star
Skill 1Active
Attacks 1 enemy. Damage: 30% ATK + 4.5% Max HP. 80% chance of inflicting Taunt for 1 turn.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 30% ATK + 3.5% Max HP. 60% chance of inflicting Taunt for 1 turn.
- Level 2: HP-damage conversion ratio increased to 4%
- Level 3: Trigger Chance increased to 70%
- Level 4: HP-damage conversion ratio increased to 4.5%
- Level 5: Trigger Chance increased to 80%
Taunt At the start of each turn, forces the debuffed Esper to attack the debuff caster with a basic ability.

Sharp Stratagem
Skill 2Active, Cooldown 4 turns
Attacks 1 enemy 3 times. Damage per hit: 20% ATK + 3% Max HP. Each hit has a 50% chance of inflicting Taunt for 2 turns. Gains Shield for 2 turns. Shield Strength: 25% Max HP. This ability won't miss.
Level 1 and each level-up
Level 1: Attacks 1 enemy 3 times. Damage per hit: 20% ATK + 2.5% Max HP. Each hit has a 30% chance of inflicting Taunt for 2 turns. Gains Shield for 2 turns. Shield Strength: 25% Max HP. This ability won't miss.
- Level 2: Trigger Chance increased to 40%
- Level 3: HP-damage conversion ratio increased to 3%
- Level 4: Trigger Chance increased to 50%
- Level 5: Cooldown reduced by 1 turn
With Resonance 2
Attacks 1 enemy 3 times. Damage per hit: 20% ATK + 3% Max HP. Each hit has a 50% chance of inflicting Taunt for 2 turns. Each hit will extend all of the target's Ability Cooldowns +1 turn. Gains Shield for 2 turns. Shield Strength: 25% Max HP. This ability won't miss.
Taunt At the start of each turn, forces the debuffed Esper to attack the debuff caster with a basic ability.
Shield Absorbs damage.

Pure Enlightenment
Skill 3Active, Cooldown 5 turns
Attacks 2 enemies. Damage: 20% ATK + 13% Max HP. Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns. Gains Crit Resist for 2 turns.
Level 1 and each level-up
Level 1: Attacks 2 enemies. Damage: 20% ATK + 10% Max HP. Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns. Gains Crit Resist for 2 turns.
- Level 2: HP-damage conversion ratio increased to 11%
- Level 3: HP-damage conversion ratio increased to 12%
- Level 4: HP-damage conversion ratio increased to 13%
- Level 5: Cooldown reduced by 1 turn
After Ascension 3: Pure Enlightenment
Attacks 2 enemies. Damage: 20% ATK + 13% Max HP. Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns. Gains Crit Resist for 2 turns. When attacked, Pure Enlightenment's Cooldown -1 turn (triggers once per turn).
With Resonance 1
Attacks 2 enemies. Damage: 20% ATK + 13% Max HP. Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns. Gains Crit Resist for 2 turns. Final Damage +10%.
With Resonance 6
Attacks 2 enemies. Damage: 20% ATK + 13% Max HP. Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns. Gains Crit Resist for 2 turns. This ability won't miss and can't be resisted. Final Damage +10%.
Crit Resist Reduces the chance of taking critical hits by 30%.
Taunt At the start of each turn, forces the debuffed Esper to attack the debuff caster with a basic ability.
Captain Ability
- Up to level 60
- Increases ally HP in Triple Threat by 40%
- After Level Breakthrough
- Increases ally HP in Triple Threat by 50%
Ascension
Upgrade planner- Phase 1DEF +70; HP +340, ATK +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4ACC +10%
- Phase 5SPD +7
- Phase 6HP +20%
Resonance
61.Pure Enlightenment - Overload
Pure Enlightenment: Final Damage +10%.
2.Sharp Stratagem - Morph
New Effect - Sharp Stratagem: Each hit extends all Ability Cooldowns of the target by 1 turn.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Self Sacrifice
When attacking, consumes 5% Max HP and deals True Damage. True Damage: 100% of consumed HP.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Pure Enlightenment - Morph
New Effect - Pure Enlightenment: This ability won't miss and can't be resisted.
Divine Weapon

Tomes of Wisdom
"That question, I believe it is raised in this book..." Books were once his place of refuge, but they took from him his ability to engage in normal conversation. "Thanks, Elliot! That's a big help!" Then again, all answers come from knowledge in the end.
- Level 30
- ATK +255, HP +9,875
- Ranks 1 to 6
- When casting Pure Enlightenment, the bearer has a 50/75/100/100/100/100% chance of gaining DEF Up for 1 turn
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Elliot (Thoth)'s dossier
The library is the ideal place to get away
In a corner of the Union's library, a beak-shaped hat is seen between stacks of books. Elliot is hiding again. With the powers of Thoth, the God of Wisdom, Elliot is best-suited to be the director of the library. As he's not interested in dealing with others, the library is the perfect refuge for him. He feels the safest when he's surrounded by books. It's as if he's sailing an ocean of knowledge and free from being disturbed by anyone. Regulars at the library are used to seeing this silent man walking around. No formal greeting is ever needed. There is a self-service and self-check-out system in place. However, accidents sometimes do happen. When a book falls from one's grasp, a pair of gloved hands would suddenly appear, catching the book and returning it to its owner. Even before thanks could be given, the shy librarian would vanished behind the shelves.
Fears his words might hurt others
Elliot often buries his head in books, doing all he can to avoid eye contact. During conversations, he prefers to write his thoughts out on paper. He does not know how to communicate with people and tries to organize his words as carefully as possible. He has been cautious and timid around others ever since he was a child. His parents were never home, and they rarely accompanied Elliot in his youth. All Elliot can remember of them is constantly seeing them leave with their suitcases. Elliot was also bullied terribly by mean kids at school. To escape the torment of their merciless mockery, Elliot would often hide behind books and the walls of libraries. But now every time a visitor asks Elliot a question about books, he would suddenly come to life and act like a completely different person. No matter what strange or unpopular topic is brought up, this human encyclopedia will go in great detail to explain some obscure information to inquisitive minds. "Words may harm others, but knowledge never does" is the cornerstone of Elliot's thinking.
To protect knowledge...
Elliot never thought he would take the initiative and use his "words" to attack. When the Shadow Decree invaded the Union and gained entrance into the Archives. They sought to steal precious research data. Because he had never fought, with or without his powers, before, he was forced to retreat. Just when the situation was at its most dire, it was Elliot's passion to protect knowledge that kept him going. He waited for his friend Ye Suhua to come to his aid because acting. In the face of mockery and insults from the Shadow Decree, Elliot stopped being a coward. Instead, he wielded the sharp wit to taunt and lure his enemies into a trap, turning the tide of battle. Elliot has proved, through his actions, that being knowledgeable isn't as worthless as his others have said in the past. A quick wit can be the key to reversing any situation on the battlefield. Ye Suhua was deeply amazed by Elliot's wisdom and eloquence during that crucial moment.
Tries to make a change
On the Union's training ground, Elliot commands the golden paper cranes and scrolls which fly throughout the air. The Shadow Decree's invasion may have been stopped for now, but he'll never let his guard down. To protect the legacy of knowledge, Elliot is learning to better control his powers in battle. That way he is always ready to face the next crisis. He remains silent while training. One might think Elliot hasn't changed at all, but Ye Suhua knows differently. The prodigy who once kept himself away is slowly stepping out of his comfort zone, ready to embrace the world. When visitors come to the library, Elliot now voluntarily asks if they need any help, providing guidance when necessary. He might still shun eye contact and easily blushes during conversation, but the sincere gratitude of those who visit gives Elliot the warmth he needs to continue.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Inferno Wave ×15
Gold ×3,000 - Phase 2
Basic Inferno Wave ×20
Gold ×6,000 - Phase 3
Basic Inferno Wave ×25
Advanced Inferno Wave ×15
Gold ×9,000 - Phase 4
Advanced Inferno Wave ×20
Elite Inferno Wave ×10
Gold ×12,000 - Phase 5
Advanced Inferno Wave ×30
Elite Inferno Wave ×15
Gold ×15,000 - Phase 6
Advanced Inferno Wave ×40
Elite Inferno Wave ×30
Gold ×18,000
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