Falken (Horus)

Esper Union

Falken (Horus)

/Inferno/Defender/Epic

Dtier

Introduction

Falken (Horus) is an Epic Inferno esper in Dislyte. Falken (Horus)'s role is Defender. Organization: Esper Union.

On the Dislyte tier list Falken (Horus) is D tier, 127th of the 137 espers ranked.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.

Profile

Horus' special mix of celestial powers couldn't have come to a more deeply respected yet unapproachable High Commander.

Falken (Horus)'s birthday is 11-20, and Falken (Horus) stands 185cm tall. Falken (Horus) likes collect minerals.

Stats

  • HP67th16,884
  • ATK98th1,157
  • DEF145th925
  • SPD131st101
  • C. RATE10%
  • C. DMG150%
  • ACC0%
  • RESIST1st40%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP14,17716,884
  • ATK9621,157
  • DEF830925
  • SPD101101
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%0%
  • RESIST20%40%

Before relics, Divine Weapon and Resonance.

Pursuer: Espers who attack primarily through Pursuit Attacks, Assists, or counterattacks.

  • Judgment

    Skill 1

    Active

    Attacks 1 enemy. Damage: 30% ATK + 6% Max HP. 50% chance of inflicting Taunt for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 30% ATK + 4.5% Max HP. 30% chance of inflicting Taunt for 1 turn.

    1. Level 2: HP-damage conversion ratio increased to 5%
    2. Level 3: Trigger Chance increased to 40%
    3. Level 4: HP-damage conversion ratio increased to 5.5%
    4. Level 5: Trigger Chance increased to 50%
    5. Level 6: HP-damage conversion ratio increased to 6%
    • Taunt At the start of each turn, forces the debuffed Esper to attack the debuff caster with a basic ability.
  • Eye of Vengeance (Passive)

    Skill 2

    Passive

    When attacking, inflicts Eye of Horus on the target for 1 turn. When taking a hit, if the attacker is afflicted with Eye of Horus, 15% chance of casting Falconer to counterattack. When Falken's teammates (excluding Falken) take a hit, if the attacker is afflicted with Eye of Horus, Falken has a 60% chance of counterattacking.

    After Ascension 3: Eye of Vengeance (Passive)

    When attacking, inflicts Eye of Horus on the target for 1 turn. When taking a hit, if the attacker is afflicted with Eye of Horus, 15% chance of casting Falconer to counterattack. When Falken's teammates (excluding Falken) take a hit, if the attacker is afflicted with Eye of Horus, Falken has a 60% chance of counterattacking. Upon a counterattack, restores HP. Healing: 10% Max HP.

    • Eye of Horus When the buff effect disappears, the carrier takes True Damage equal to 20% of total damage taken during the effect.
  • Falconer

    Skill 3

    Active, Cooldown 3 turns

    Attacks all enemies. Damage: 100% Falken's ATK + 15% of Falken's lost HP. 100% chance of inflicting ATK Down for 2 turns.

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 90% Falken's ATK + 15% of Falken's lost HP. 70% chance of inflicting ATK Down for 2 turns.

    1. Level 2: Damage increased to 95%
    2. Level 3: Trigger Chance increased to 85%
    3. Level 4: Damage increased to 100%
    4. Level 5: Trigger Chance increased to 100%
    5. Level 6: Cooldown reduced by 1 turn

    With Resonance 1

    Attacks all enemies. Damage: 100% ATK + 15% of Falken's lost HP. 100% chance of inflicting ATK Down for 2 turns. Final Damage +10%.

    With Resonance 6

    Attacks all enemies. Damage: 100% ATK + 15% of Falken's lost HP. 100% chance of inflicting ATK Down and SPD Down for 2 turns. Final Damage +10%.

    • ATK Down -40% ATK.

Captain Ability

Up to level 60
Increases ally SPD by 20%
After Level Breakthrough
Increases ally SPD by 25%
  1. Phase 1HP +950; ATK +25, DEF +25
  2. Phase 2DEF +70; HP +340, ATK +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4HP +10%
  5. Phase 5ATK +15%
  6. Phase 6RESIST +20%

Resonance

6
  1. 1.Falconer - Overload

    Falconer: Final Damage +10%.

  2. 2.Berserker Drain

    When HP is below 60%, Lifesteal +12%.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Field of Thorns

    When this Esper is not attacking on their own turn, damage +12%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Falconer - Morph

    New Effect - Falconer: Also inflicts SPD Down on the target for 2 turns.

Divine Weapon

Bird's-Eye View

Bird's-Eye View

Falken took his old friend's betrayal more as a warning than as a shock. The heavens may be vast, but one cannot ignore the ground beneath one's feet. Not letting even a sliver of evil cloud his vision, the hawk examines his surroundings dispassionately, lets not a single grain of sand go unobserved.

Level 30
ATK +539, HP +2,290
Ranks 1 to 6
When the bearer's HP is full, Judgment's Final Damage +6/12/15/15/15/15%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/15/20%

Falken (Horus)'s dossier

Falken is not a pensive person. He just spaces out sometimes.

Falken's expression is always serious and broody, it makes him look unapproachable. His distant demeanor and attractive good looks make him rather popular with the media and Union fans. In actuality, he's just socially awkward and struggles to express himself to others. If you have the patience to interact with Falken, you will discover that he is a very amicable person. His allies and colleagues have complete faith in him. Although he can often be seen gazing into the distance with a dark, brooding expression, it's fair to assume that he's actually just daydreaming.

Falken always faces difficulties alone.

Falken used to live in the mountains near Graywater, relying on hunting for subsistence. When the Miracles arrived, the amount of livable space drastically decreased, putting a lot of pressure on the less-affluent. As a young man he set off for distant lands to earn a living and help pay off his family's overwhelming debts. From manual labor to working as a mercenary, Falken never turned down any job that came his way. Falken began taking on increasingly riskier jobs after his Esper transformation. Still, he refused to complain or decline any work, and people started throwing their hardest jobs at him. With no friends or trustworthy companions, and with his family under the crushing weight of their debts, Falken learned to become self reliant.

Sander is the companion that Falken appreciates and trusts the most.

Falken's lonely life was transformed when he met Sander.  Whilst out bounty hunting, Falken got into some serious trouble. Sander swooped in to save him. Sander invited Falken to join the Esper Union and told him that the Union could help him repay his family's debts. Years later, Falken discovered that Sander had settled his family's debts out of his own pocket. Falken was at a loss for words and could only repay Sander's kindness by working even harder.  After spending so many years alone, Falken could barely express the sense of safety that came from having someone at his back. Although he refused to hide behind his allies, he came to terms with the fact that he needed them. He chose to put himself between them and any harm that could come their way.

Falken became conflicted after Sander's betrayal, but then he finally strengthened his resolve to uphold justice.

Falken's interpersonal skills improved dramatically after joining the Esper Union. Falken, who was both handsome and dependable, became a trustworthy companion and attracted a lot of attention from his comrades. Falken was left bewildered and perplexed by Sander's betrayal, but it gave him a chance to reflect on the type of person he wanted to be.  After getting established as an Ops Chief, he was compelled to forge his own path and form his own definition of justice in the aftermath of Sander's defection.  From humble beginnings, Falken has transformed into a caring and gallant warrior. With his allies by his side, he will do everything in his power to change the world for the better.

Upgrade costs

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Ascension

  • Phase 1Basic Inferno Wave ×10Gold ×2,000
  • Phase 2Basic Inferno Wave ×15Gold ×4,000
  • Phase 3Basic Inferno Wave ×20Advanced Inferno Wave ×10Gold ×6,000
  • Phase 4Advanced Inferno Wave ×15Elite Inferno Wave ×5Gold ×8,000
  • Phase 5Advanced Inferno Wave ×25Elite Inferno Wave ×10Gold ×10,000
  • Phase 6Advanced Inferno Wave ×35Elite Inferno Wave ×20Gold ×12,000

Art

Falken (Horus) key art

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