Fatimah (Gilgamesh)

Wanderer

Fatimah (Gilgamesh)

/Inferno/Fighter/Legendary

Introduction

Fatimah (Gilgamesh) is a Legendary Inferno esper in Dislyte. Fatimah (Gilgamesh)'s role is Fighter. Organization: Wanderer.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.

Profile

Fatimah, wielding the power of Gilgamesh, will eliminate evil!

Fatimah (Gilgamesh)'s birthday is 05-15, and Fatimah (Gilgamesh) stands 190cm tall. Fatimah (Gilgamesh) likes masgouf.

Stats

  • HP110th14,763
  • ATK83rd1,297
  • DEF84th1,052
  • SPD90th106
  • C. RATE17th20%
  • C. DMG150%
  • ACC0%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP13,47314,763
  • ATK1,0021,297
  • DEF1,0021,052
  • SPD101106
  • C. RATE10%20%
  • C. DMG150%150%
  • ACC0%0%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Striker: Espers who specialize in AoE damage.

  • Cleansing

    Skill 1

    Active

    Attacks 1 enemy 3 times. Damage per hit: 45% ATK. AP +15%.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy 3 times. Damage per hit: 30% ATK. AP +10%.

    1. Level 2: Damage increased to 35%
    2. Level 3: Action Points increased to 15%
    3. Level 4: Damage increased to 40%
    4. Level 5: Damage increased to 45%
  • Atonement

    Skill 2

    Active, Cooldown 3 turns

    Attacks 1 enemy 3 times. Damage per hit: 50% ATK. Steals 1 buff(s).

    Level 1 and each level-up

    Level 1: Attacks 1 enemy 3 times. Damage per hit: 30% ATK. Steals 1 buff(s).

    1. Level 2: Damage increased to 35%
    2. Level 3: Damage increased to 40%
    3. Level 4: Damage increased to 50%
    4. Level 5: Cooldown reduced by 1 turn
  • Golden Judgment

    Skill 3

    Active, Cooldown 4 turns

    Attacks all enemies 3 times. Damage per hit: 45% ATK. Deals increased damage per Sunglory stack. Passive: Each time an enemy gains a buff, Fatimah's ATK +2%, DEF +2%, and SPD +2 (triggers up to 100 times), and gains 1 stack of Sunglory. When Sunglory stacks reach the limit, instantly casts this ability, and removes all stacks of Sunglory. If a target's ATK/DEF/SPD is below hers when she deals damage, she gains 1 stack of Sunglory for each attribute below her own (triggers once per turn). She is immune to control effects inflicted by enemies whose ATK, DEF and SPD are all below hers.

    Level 1 and each level-up

    Level 1: Attacks all enemies 3 times. Damage per hit: 30% ATK. Deals increased damage per Sunglory stack. Passive: Each time an enemy gains a buff, Fatimah's ATK +2%, DEF +2%, and SPD +2 (triggers up to 100 times), and gains 1 stack of Sunglory. When Sunglory stacks reach the limit, instantly casts this ability, and removes all stacks of Sunglory. If a target's ATK/DEF/SPD is below hers when she deals damage, she gains 1 stack of Sunglory for each attribute below her own (triggers once per turn). She is immune to control effects inflicted by enemies whose ATK, DEF and SPD are all below hers.

    1. Level 2: Damage increased to 35%
    2. Level 3: Damage increased to 40%
    3. Level 4: Damage increased to 45%
    4. Level 5: Cooldown reduced by 1 turn

    After Ascension 3: Golden Judgment

    Attacks all enemies 3 times. Damage per hit: 45% ATK. Deals increased damage per Sunglory stack. Passive: At the start of combat, gains 5 stack(s) of Fighter's Resolve. Each time an enemy gains a buff, Fatimah's ATK +2%, DEF +2%, and SPD +2 (triggers up to 100 times), and gains 1 stack of Sunglory. When Sunglory stacks reach the limit, she instantly casts this ability, and removes all stacks of Sunglory. If a target's ATK/DEF/SPD is below hers when she deals damage, she gains 1 stack of Sunglory for each attribute below her own (triggers once per turn). She is immune to control effects inflicted by enemies whose ATK, DEF and SPD are all below hers.

    With Resonance 1

    Attacks all enemies 3 times. Damage per hit: 45% ATK. Deals increased damage per Sunglory stack. Final Damage +10%. Passive: Each time an enemy gains a buff, Fatimah's ATK +2%, DEF +2%, and SPD +2 (triggers up to 100 times), and gains 1 stack of Sunglory. When Sunglory stacks reach the limit, instantly casts this ability, and removes all stacks of Sunglory. If a target's ATK/DEF/SPD is below hers when she deals damage, she gains 1 stack of Sunglory for each attribute below her own (triggers once per turn). She is immune to control effects inflicted by enemies whose ATK, DEF and SPD are all below hers.

    With Resonance 2

    Attacks all enemies 3 times. Damage per hit: 45% ATK. Deals increased damage per Sunglory stack. Final Damage +10%. Passive: Each time an enemy gains a buff, Fatimah's ATK +2%, DEF +2%, and SPD +2 (triggers up to 100 times), and gains 1 stack of Sunglory. When Sunglory stacks reach the limit, she instantly casts this ability, and removes all stacks of Sunglory. If a target's ATK/DEF/SPD is below hers when she deals damage, she gains 1 stack of Sunglory for each attribute below her own (triggers once per turn). She is immune to control effects inflicted by enemies whose ATK, DEF and SPD are all below hers. When allied Amir casts Justice Served, Fatimah launches an Assist Attack with this ability.

    With Resonance 6

    Attacks all enemies 3 times. Damage per hit: 45% ATK. Increases damage based on the number of Sunglory stacks. Counterattack Chance +5% permanently, up to +50%. Final Damage +10%. Passive: Each time an enemy gains a buff, Fatimah's ATK +2%, DEF +2%, and SPD +2 (triggers up to 100 times), and gains 1 stack of Sunglory. When Sunglory stacks reach the limit, instantly casts this ability, and removes all stacks of Sunglory. If a target's ATK/DEF/SPD is below hers when she deals damage, she gains 1 stack of Sunglory for each attribute below her own (triggers once per turn). She is immune to control effects inflicted by enemies whose ATK, DEF and SPD are all below hers.

    • Sunglory (Undispellable) Max 10 stacks.

Captain Ability

Up to level 60
Increases ally ATK by 30%
After Level Breakthrough
Increases ally ATK by 40%
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 3
  4. Phase 4SPD +5
  5. Phase 5C. RATE +10%
  6. Phase 6ATK +20%

Resonance

6
  1. 1.Golden Judgment - Overload

    Golden Judgment: Final Damage +10%.

  2. 2.Golden Judgment - Morph 1

    New Effect - Golden Judgment: When allied Amir casts Justice Served, launches an assist attack with Golden Judgment.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Field of Thorns

    When this Esper attacks outside of their own turn, damage +15%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Golden Judgment - Morph 2

    New Effect - Golden Judgment: Counterattack Chance +5% permanently, up to +50%.

Divine Weapon

Inescapable Nightmare

Inescapable Nightmare

She heard the wild laughter of the thugs and the cries of her parents. On that night of blood and tears, All she could do was turn and run. Fatimah could never escape this nightmare. The only way to end her pain and suffering is to find the killer.

Level 30
ATK +900, HP +3,817
Ranks 1 to 6
After casting Cleansing, Fatimah has a 50/75/100/100/100/100% chance of gaining 1 stack of Sunglory
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Fatimah (Gilgamesh)'s dossier

A mysterious hero in Gyrate.

An urban legend persists in Gyrate: as night descends and the city's criminals awaken, a mysterious Esper appears to deliver justice. This enigmatic hero, known as "Sunblaze", is none other than Fatimah. Legend says she possesses the divine power of Gilgamesh, adorned in golden armor that glimmers like the sun at night. No one knows the true purpose behind this mysterious hero's frequent interventions, only that she shows no mercy to the wicked. Although Fatimah is happy to let these stories spread, she usually chooses to keep a low profile and never appears in public. Her true purpose is to find something of great importance.

An inescapable nightmare.

Fatimah's parents ran the largest vineyard in Hazlitt, and the family lived a happy life, until a robbery at their home shattered it. The thugs brutally murdered her parents, and she only managed to escape thanks to the protection of their gardener, Hassan. As the Marshals' Bureau was never able to solve the case, it was eventually closed. From that moment, the once-lively Fatimah changed dramatically. To heal her of her trauma, Hassan took her to live in a temple sanatorium in the Tianmen Mountains for almost ten years. But time could not heal her wounds. The unresolved robbery became a nightmare that haunted Fatimah.

An end to the nightmare.

With a heavy heart, Fatimah handed over the family business to Hassan and set out on her journey alone. Along the way, she witnessed the arrival of the Super Miracle, from which she gained the divine power of Gilgamesh. Seeing members of the Miracle Lab in action during disaster relief efforts, she saw the true extent of what divine power could do. Knowing that it could help her achieve what she couldn't before reignited the hope in her heart. Fatimah decided to find the real culprit behind her parents' murders and make them pay. Determined to finally end this nightmare, she began her investigation, working as a private detective. Until the truth is revealed, she will never give up.

A blazing sun in the darkness.

Fatimah found clues in Hazlitt, but the unforeseen arrival of the Shackled Miracle interrupted her progress once again. She did not give up hope and continued to search for the real culprit. Along the way, she dealt with many criminal cases unrelated to her own, and became an urban legend known as "Sunblaze." Today, Fatimah continues to seek the truth and combat Esper crimes. She believes that for every criminal she delivers to the Marshals' Bureau, one less citizen of Gyrate will have to suffer being a victim of crime.

Upgrade costs

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Ascension

  • Phase 1Basic Inferno Wave ×15Gold ×3,000
  • Phase 2Basic Inferno Wave ×20Gold ×6,000
  • Phase 3Basic Inferno Wave ×25Advanced Inferno Wave ×15Gold ×9,000
  • Phase 4Advanced Inferno Wave ×20Elite Inferno Wave ×10Gold ×12,000
  • Phase 5Advanced Inferno Wave ×30Elite Inferno Wave ×15Gold ×15,000
  • Phase 6Advanced Inferno Wave ×40Elite Inferno Wave ×30Gold ×18,000

Art

Fatimah (Gilgamesh) key art

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