
Freddy (Meta Fenrir)
Legendary/Inferno/FighterS tier
Introduction
Freddy (Meta Fenrir) is a Legendary Inferno character in Dislyte. Freddy (Meta Fenrir)'s role is Fighter. Faction: Shadow Decree.
On our Dislyte tier list Freddy (Meta Fenrir) is S tier, 35th of the 179 characters ranked, from where 2 current tier lists put Freddy (Meta Fenrir).
Other Inferno characters in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.
Is Freddy (Meta Fenrir) good?
Freddy plays a high-risk game, deliberately staying at low HP so he attacks faster and hits harder. That low-HP, high-reward playstyle is enough to earn him an S rating.
Strengths
- attacks faster and deals more damage the lower his HP gets
Weaknesses
- relies on staying at low HP, which is inherently risky
Profile
Freddy (Meta Fenrir) carries the title "Freddy". His birthday is April 8, and he stands 195cm tall.
Background
Freddy has completed the trial of the Shackled Miracle and claimed the power of Fenrir.
He puts no faith in people, only in strength.
Destroy or be destroyed—that's the creed he lives by.
Career 1 / An utter hedonist.: Freddy is obsessively devoted to his appearance.
No matter how his outfit changes, an exaggerated pair of sunglasses is always perched on his face.
Freddy's fixation on collecting sunglasses borders on extreme.
Compliment them, and he'll reply with a faintly pleased smile, "Good eye."
Freddy finds joy in simply things, such as fighting, spending lavishly, and enjoying good food...
He once set a record by devouring twenty meatballs with mashed potatoes in one sitting.
Freddy's night shift colleagues sometimes catch him curled up on the couch in the Green Room, snoozing peacefully.
To make it through the night, they wisely avoid calling him cute.
Career 2 / A fiery-tempered soul.: Freddy's anger is raw and direct.
He enjoys the sound of bones breaking during fights and prefers solving problems with brute force.
Freddy and Leon were sent to investigate the Shacked Miracle, which was highly unstable after its Miracle Nexus had previously merged with Sieg.
Although the situation was different from their expectations, Freddy was spurred by his desire for the Meta Esper's power.
When Leon was quickly defeated in the trial, Freddy just coldly watched his usually superior companion before carrying on with a smile.
Memories about his family, companions, childhood living room, the street corners all surged into his mind like a tide, but they all crushed into dust under his claws.
These age-old tricks designed to attack his body and mind were useless against him.
Career 3: A fox in wolf's clothing. He refused to let any illusions, guilt or emotions slow his steps.
Then came the illusion named "Shachiko." Unlike the others, she didn't attack Freddy and simply stayed by his stide.
Even knowing it was a trick, Freddy still kept her with him until the very end.
When the Hare of Inaba appeared and questioned his thirst for power and refusal to save others, Freddy only responded with maniacal laughter.
He admitted that he never needed redemption and never wanted to be a hero to anyone.
He overcame the Hare of Inaba's illusion, shattering the divine trial and gaining the power of Meta Fenrir.
When a tiny white hairpin drifted down amid the light dust, he silently picked it up and ticked it into his pocket.
Freddy understands that the world isn't simply black and white.
Some emotions are best left unspoken and unseen.
Career 4: A lone wolf who only believes in power.
Freddy left the Miracle Trial carrying the unconsious Leon.
Facing Leon's puzzled expression, Freddy only flashed him a faint smile.
He didn't care for thanks or signs of friendship.
The power of Meta Fenrir has made Freddy both stronger and more unpredictable.
Even as a member of the Shadow Decree, he remains a free spirit.
Freddy despises false alliances and refuses to be used as a tool or pawn.
His only conviction is to grow stronger and obliterate the rules of the world.
Even if he is ultimately devoured by a greater force, Freddy would see it as a fitting end to his life.
To destroy or be destroyed—this is the dangerous fate he has chosen.
Stats
- HP17,970
- ATK1,800
- DEF1,264
- SPD101
- CRIT Rate10%
- CRIT DMG150%
- Effect ACC0%
- Effect RES20%
At max level. Each bar is measured against the highest value in the Dislyte roster.
Skills
6Wolfrend
Attacks 1 enemy 2 times. Damage per hit: 40% ATK.
Wildshade
Attacks 1 enemy 3 times. Damage per hit: 35%. Gains a Shield for 2 turns after the ability ends. Shield Strength: 50% of Freddy's Max HP.
Doomcry
Enters Wildstrike mode for 2 turn(s). Gains Standoff for 2 turns. Dispells all Freddy's debuffs, gains an extra turn, and extends his buffs by 1 turn. Passive: Each hit of Freddy's attack inflicts 1 stack of Brand on the target. When taking fatal damage, immediately casts this ability if it's not on cooldown. When cast outside of an active turn, ignores control effects. Cooldown is extended to maximum after casting.
Godslay
Attacks 1 enemy 2 times. Damage per hit: 40% ATK.
Shadeburst (Passive)
Increased SPD by 120, and becomes immune to SPD Down and AP Down. Each hit of Freddy's attack inflicts 2 stack of Brand on the target. For every 1% HP lost, damage increases by 1%.
Winter's End
Consumes 30% of current HP to attack all enemies. Damage: 140% ATK. Damage is doubled against bosses.
Art





