

Introduction
Ife (Meretseger) is a Legendary Inferno esper in Dislyte. Ife (Meretseger)'s role is Fighter. Organization: Esper Union.
On the Dislyte tier list Ife (Meretseger) is C tier, 97th of the 137 espers ranked.
Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.
What Ife (Meretseger) does
Tail Whip poisons its target and grants an extra turn if the target ends up debuffed, once per turn.
Gust slows every enemy with a 60% Stun chance, and
Sludge Bomb hits all of them three times with Poison and ATK Down.
Profile
The girl with Meretseger's power can always outplay her opponents!
Ife (Meretseger)'s birthday is 09-20, and Ife (Meretseger) stands 164cm tall. Ife (Meretseger) likes action movies.
Stats
- HP40th of 19719,005
- ATK142nd of 197936
- DEF102nd of 1971,006
- SPD80th of 197107
- C. RATE10%
- C. DMG150%
- ACC1st of 19720%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP16,10519,005
- ATK886936
- DEF9111,006
- SPD100107
- C. RATE10%10%
- C. DMG150%150%
- ACC0%20%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Spellcaster: Espers who deal damage primarily through debuffs. DoT: Effects that deal damage as turns pass or when enemies act.
Skills
Damage calculator
Tail Whip
Skill 1Active
Attacks 1 enemy. Damage: 80% ATK. Inflicts Poison for 2 turns. If the enemy is debuffed afterwards, gains 1 turn (triggers once per turn).
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 60% ATK. Inflicts Poison for 2 turns. If the enemy is debuffed afterwards, gains 1 turn (triggers once per turn).
- Level 2: Damage increased to 65%
- Level 3: Damage increased to 70%
- Level 4: Damage increased to 75%
- Level 5: Damage increased to 80%
With Resonance 6
Attacks 1 enemy. Damage: 80% ATK. Inflicts Poison for 2 turns. Instantly triggers targets' Poison effects for 1 turn (all Poison effects will be triggered). If the enemy is debuffed afterwards, gains 1 turn (triggers once per turn).
Poison The carrier takes damage at the start of their turn. Damage: 4% Max HP. Each time Poison is successfully inflicted, the target's healing received -5%, up to -50%.

Gust
Skill 2Active, Cooldown 3 turns
Attacks all enemies. Damage: 85% ATK. Inflicts SPD Down for 2 turns. 60% chance of inflicting Stun for 1 turn.
Level 1 and each level-up
Level 1: Attacks all enemies. Damage: 70% ATK. Inflicts SPD Down for 2 turns. 60% chance of inflicting Stun for 1 turn.
- Level 2: Damage increased to 75%
- Level 3: Damage increased to 80%
- Level 4: Damage increased to 85%
- Level 5: Cooldown reduced by 1 turn
With Resonance 1
Attacks all enemies. Damage: 85% ATK. Inflicts SPD Down for 2 turns. 60% chance of inflicting Stun for 1 turn. Final Damage +10%.
SPD Down -30% SPD.
Stun Cannot take actions.

Sludge Bomb
Skill 3Active, Cooldown 4 turns
Attacks all enemies 3 times. Damage per hit: 36% ATK. Inflicts Poison and ATK Down for 2 turns.
Level 1 and each level-up
Level 1: Attacks all enemies 3 times. Damage per hit: 30% ATK. Inflicts Poison and ATK Down for 2 turns.
- Level 2: Damage increased to 32%
- Level 3: Damage increased to 34%
- Level 4: Damage increased to 36%
- Level 5: Cooldown reduced by 1 turn
After Ascension 3: Sludge Bomb
Attacks all enemies 3 times. Damage per hit: 36% ATK. Inflicts Poison and ATK Down for 2 turns. If an enemy is afflicted with Poison, steals 5% AP.
With Resonance 2
Attacks all enemies 3 times. Damage per hit: 36% ATK Inflicts Poison and ATK Down for 2 turns. Then, extends all enemy debuff durations by 1 turn. Instantly triggers targets' Poison effects for 1 turn (all Poison effects will be triggered).
Poison The carrier takes damage at the start of their turn. Damage: 4% Max HP. Each time Poison is successfully inflicted, the target's healing received -5%, up to -50%.
ATK Down -40% ATK.
Captain Ability
- Up to level 60
- Increases ally ACC by 40%
- After Level Breakthrough
- Increases ally ACC by 50%
Ascension
Upgrade planner- Phase 1DEF +70; HP +340, ATK +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4HP +10%
- Phase 5SPD +7
- Phase 6ACC +20%
Resonance
61.Gust - Overload
Gust: Final Damage +10%.
2.Sludge Bomb - Morph
New Effect - Sludge Bomb: When the ability ends, extends all debuff durations for the target by 1 turn, and instantly applies Poison effects on the target for 1 turn.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Defense Intrusion
20% chance of ignoring RESIST when attacking.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Tail Whip - Morph
New Effect - Tail Whip: Instantly applies Poison effects on the target for 1 turn.
Divine Weapon

Awkward Reacquaintance
After discovering the truth, hesitatingly, she sneakily attacked her mentor. When she came back to the Union, she awkwardly approached her former friend, "Wo... Would you like some popcorn?" and just like that, she made her acquaintance with her whole new life.
- Level 30
- ATK +900, HP +3,817
- Ranks 1 to 6
- If the bearer's HP is above 70%, 50/75/100/100/100/100% chance of inflicting Poison for 1 turn before casting Gust
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Ife (Meretseger)'s dossier
Not good at dealing with people
Ife walks into the lounge, late at night with a bucket of popcorn. She starts watching her favorite spy movie, imitating the actions and lines of the dashing hero. A few Union members walk in and happen to see everything. Utterly embarrassed, Ife quickly covers her blushed face with the brim of her hat and hides in a corner, pretending nothing happened. The Union members look at each other, then back to Ife sitting in the corner before leaving the lounge silently. They all know they should give the shy girl a moment to recover. Ife actually wants to watch movies with the other Union members, but her anxiety often gets the better of her. Only when she is with her closest friends can she truly be herself.
The secret trump card
Though she looks fragile, Ife has everyone's trust. With the powers of Meretseger coursing through her, Ife can always spot the weaknesses of her opponents and find ways to win. When her companions hesitate in battle, it is Ife who always stands up for them. She may not always be confident in her plans, but she understands that emergencies won't wait for anyone. Ife's outstanding combat skills are credited to her teacher at the Union, Dhalia. Under her instruction, Ife has learned to take advantage of her intelligence to outplay her opponents, despite her lack of physical strength. To Ife, Dhalia is like the protagonist in her spy movies, a shining example for her to follow.
Courage to face her mistakes
Ife, an orphan thanks to the Miracles, once had severe mental health issues. She nearly injured her teacher and classmates on an impulse. It was Dhalia's sincere persuasion that pulled her back to the right path before she fully went astray. With help from the Union and Dhalia, Ife is able to live a normal life. Yet in the depths of her heart, she still has a strong sense of guilt for her past mistakes. It takes courage to face one's mistakes. It's also a necessary process to fix one's wrongs and move on. After silently dealing with her mental struggles, Ife finally makes up her mind and brings her special popcorn to the next party in an attempt to make it up to her friends... Her friends all accept her, allowing her to accept herself.
Moving on finally
With the encouragement of her teacher and the understanding of her friends, Ife has broken free from the shackles of her past. "No matter what happens, life must go on." She has taken a new step forward. She is now the president of the official Esper Union Action Movie Fan Club. Ife often holds movie-watching events, and her homemade popcorn is available for all to share. Be it lightly salted, buttered, or caramel... Ife's homemade popcorn is super popular among Union members. Perhaps life is like a box of mystery popcorn, no one knows what they're going to get. In the same way, Ife needs to taste each flavor of life as they come. Day by day, she becomes more outgoing and candid with others. However, when there is a stranger, she still hides in the background with a hat over her face. After all, shyness is in her nature.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Inferno Wave ×15
Gold ×3,000 - Phase 2
Basic Inferno Wave ×20
Gold ×6,000 - Phase 3
Basic Inferno Wave ×25
Advanced Inferno Wave ×15
Gold ×9,000 - Phase 4
Advanced Inferno Wave ×20
Elite Inferno Wave ×10
Gold ×12,000 - Phase 5
Advanced Inferno Wave ×30
Elite Inferno Wave ×15
Gold ×15,000 - Phase 6
Advanced Inferno Wave ×40
Elite Inferno Wave ×30
Gold ×18,000
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