

Wanderer
Ji Qingyang (Shaohao)
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Shimmer/Controller/Legendary
Introduction
Ji Qingyang (Shaohao) is a Legendary Shimmer esper in Dislyte. Ji Qingyang (Shaohao)'s role is Controller. Organization: Wanderer.
Other Shimmer espers in Dislyte: Alice (Gullveig), Anesidora (Pandora), Anna (Persephone), Asenath (Nefertem), Bai Liuli (White Snake), Bonnie (Eris) and 33 more.
Profile
Ji Qingyang, the mayor of Gyrate, is a true workaholic.
Ji Qingyang (Shaohao)'s birthday is 01-01, and Ji Qingyang (Shaohao) stands 185cm tall. Ji Qingyang (Shaohao) likes guqin.
Stats
- HP1st of 19724,487
- ATK172nd of 197876
- DEF69th of 1971,095
- SPD27th of 197112
- C. RATE10%
- C. DMG150%
- ACC36th of 19710%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP19,33024,487
- ATK781876
- DEF1,0451,095
- SPD105112
- C. RATE10%10%
- C. DMG150%150%
- ACC0%10%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Arcanist: Espers who inflict Sleep and other effects that disrupt enemies' ability use. DoT: Effects that deal damage as turns pass or when enemies act.
Skills
Damage calculator
Zephyr Edge
Skill 1Active
Attacks 1 enemy. Damage: 110% ATK. Applies 1 stack of Ashwing to the target. When this ability hits, absorbs 30% of the target's AP if they already carry Ashwing.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 85% ATK. Applies 1 stack of Ashwing to the target. When this ability hits, absorbs 30% of the target's AP if they already carry Ashwing.
- Level 2: Damage ratio increased to 90%
- Level 3: Damage ratio increased to 95%
- Level 4: Damage ratio increased to 100%
- Level 5: Damage ratio increased to 110%
Ashwing Reduces healing received by 20%, and becomes restricted to basic abilities. Takes damage at the start of each turn. Each stack deals extra True Damage. True Damage: 8% of the caster's Max HP.
Max 5 stacks. Each dispelling attempt removes only 1 stack and applies 1 stack of Ashwing to 2 other random enemies.

Winged Inferno
Skill 2Active, Cooldown 3 turns
Attacks 1 enemy 4 times. Damage per hit: 30% ATK. 100% chance of dispelling 1 buff from the target.
Level 1 and each level-up
Level 1: Attacks 1 enemy 4 times. Damage per hit: 20% ATK. 50% chance of dispelling 1 buff from the target.
- Level 2: Trigger Chance increased to 75%
- Level 3: Damage ratio increased to 30%
- Level 4: Trigger Chance increased to 100%
- Level 5: Cooldown reduced by 1 turn
After Ascension 3: Winged Inferno
Attacks 1 enemy 4 times. Damage per hit: 30% ATK. Each hit has a 100% chance of dispelling 1 buff from the target. If the target has Ashwing at end of the ability, applies 1 stack of Ashwing to all enemies.
With Resonance 2
Attacks 1 enemy 4 times. Damage per hit: 30% ATK. 100% chance of dispelling 1 buff from the target. Passive: When any enemy casts a basic ability, counterattack using that ability.

Soaring Blaze
Skill 3Active, Cooldown 5 turns
Attacks 1 enemy. Damage: 120% ATK. Dispels all buffs from the target, applies 1 stack of Ashwing to the target, and immediately triggers Ashwing damage without removing Ashwing. Passive: Immune to Ashwing. Gains Returnal at the start of combat. Gains 1 stack of Phoenix's Cry when any enemy casts a basic ability. Triggers up to once per active turn against each target.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 100% ATK. Dispels all buffs from the target, applies 1 stack of Ashwing to the target, and immediately triggers Ashwing damage without removing Ashwing. Passive: Immune to Ashwing. Gains Returnal at the start of combat. Gains 1 stack of Phoenix's Cry when any enemy casts a basic ability. Triggers up to once per active turn against each target.
- Level 2: Damage ratio increased to 110%
- Level 3: Damage ratio increased to 120%
- Level 4: Cooldown reduced by 1 turn
- Level 5: Cooldown reduced by 1 turn
With Resonance 1
Attacks 1 enemy. Damage: 120% ATK. Dispels all buffs from the target, applies 1 stack of Ashwing to the target, and immediately triggers Ashwing damage without removing Ashwing. Passive: Immune to Ashwing. Gains Returnal at the start of combat. Gains 1 stack of Phoenix's Cry when any enemy casts a basic ability. Triggers up to once per active turn against each target. When any enemy casts a basic ability, applies 1 stack of Ashwing to them.
With Resonance 4
Attacks 1 enemy. Damage: 120% ATK. Dispels all buffs from the target, applies 1 stack of Ashwing to the target, and immediately triggers Ashwing damage without removing Ashwing. Passive: Immune to Ashwing. Gains Returnal at the start of combat. Extends all enemies' ability cooldowns to their maximum. This effect won't miss or be resisted. Gains 1 stack of Phoenix's Cry when any enemy casts a basic ability. Triggers up to once per active turn against each target. When any enemy casts a basic ability, applies 1 stack of Ashwing to them.
With Resonance 6
Attacks 1 enemy. Damage: 120% ATK. Dispels all buffs from the target, applies 1 stack of Ashwing to the target, and immediately triggers Ashwing damage without removing Ashwing. Passive: Immune to Ashwing. Gains Returnal at the start of combat. Extends all enemies' ability cooldowns to their maximum. This effect won't miss or be resisted. Gains 1 stack of Phoenix's Cry when any enemy casts a basic ability. Triggers up to once per active turn against each target. When any enemy casts a basic ability, applies 1 stack of Ashwing to them. After any teammate is revived, gains Returnal if not already carrying Returnal.
Ashwing Reduces healing received by 20%, and becomes restricted to basic abilities. Takes damage at the start of each turn. Each stack deals extra True Damage. True Damage: 8% of the caster's Max HP.
Max 5 stacks. Each dispelling attempt removes only 1 stack and applies 1 stack of Ashwing to 2 other random enemies.
Returnal (Undispellable) Immune to debuffs. Upon death, revives with 100% HP, resets all ability cooldowns, gains an extra turn, and removes this status.
Phoenix's Cry (Undispellable) Reduces the max cooldown of Soaring Blaze by 1 turn. Max 5 stacks. This effect won't be removed upon death.
Captain Ability
- Up to level 60
- Increases ally HP in Point War, Knockout, and Beatbout by 40%
- After Level Breakthrough
- Increases ally HP in Point War, Knockout, and Beatbout by 50%
Ascension
Upgrade planner- Phase 1ATK +70; HP +340, DEF +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 2
- Phase 4ACC +10%
- Phase 5SPD +7
- Phase 6HP +20%
Resonance
61.Soaring Blaze - Morph 1
New Effect - Soaring Blaze: When any enemy uses a basic ability, applies 1 stack of Ashwing to them.
2.Winged Inferno - Morph
New Effect - Winged Inferno: When any enemy casts a basic ability, counterattack using this ability.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Soaring Blaze - Morph 2
New Effect - Soaring Blaze: At the start of combat, extends all enemies' ability cooldowns to their maximum. This effect won't miss or be resisted.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Soaring Blaze - Morph 3
Change - Soaring Blaze: After any teammate is revived, gains Returnal if not already carrying Returnal.
Divine Weapon

Phoenix Glory
His phoenix-tail cape billows in the wind, scattering feathers like embers. Behind those lenses, his gaze is impossible to read. Beneath that calm posture, nothing fazes him. He stands with his hands behind his back, smiling faintly. And so, the chaos settles. The guqin's melody drifts on in peace. Another quiet day passes in Gyrate.
- Level 30
- ATK +255, HP +9,875
- Ranks 1 to 6
- When attempting to apply Ashwing to a target, deals True Damage to the target. True Damage: 2/3/5/5/5/5% of the caster's Max HP.
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/20/30%
Ji Qingyang (Shaohao)'s dossier
The mayor is a workaholic.
With his sharp suit, straight-backed poise, and phoenix-tail cape flowing behind him, Ji Qingyang looks flawless wherever he goes, like the city's ideal image brought to life. Every day, he makes time to walk through the streets of Gyrate, greeting people with an easy smile. His calm confidence makes the citizens believe that as long as he is there, the city will stay in perfect order. Ji Qingyang devotes nearly all his energy into building and governing the city. Whether it is dealing with monster attacks or helping someone find a lost kitten, no problem seems beyond him. As Gyrate's mayor, he is known for being steady and dependable. In private, however, Ji Qingyang can barely take care of himself. Apart from eating and drinking, almost every daily detail is handled by his secretary, Yun Chang.
The mayor used to slack off.
Former Mayor Fletcher was decisive and tireless. He shaped Hazlitt into the "Capital of Culture" almost single-handedly. Ji Qingyang, then deputy mayor, took Fletcher's trust for granted and neglected his duties, losing himself instead in the lingering notes of the guqin. As Miracles began appearing more often, Fletcher worked day and night to reinforce the city's defenses. Ji Qingyang thought he was overreacting. With Hazlitt's military reserves and support from its allies, he believed the Miracles were not yet a real threat. Hoping to ease Fletcher's burden, Ji Qingyang took over part of the review work. But because he failed to follow through properly, a relocation fund meant for remote districts was siphoned off at multiple levels. The result was a violent clash between officials and civilians. Fletcher rushed to the scene to help restore order. Afterward, he told Ji Qingyang with grave sincerity, "When you become mayor, every street will become your veins, and the city itself will become your heart." But Ji Qingyang did not take those words to heart.
The heaviest debt.
When a Miracle descended on Hazlitt, the people had no choice but to flee to Gyrate for shelter. Ji Qingyang and Fletcher moved through the long lines of refugees, offering help where they could. For the first time, Ji Qingyang understood how helpless people could be in the face of disaster. With refugees thanking him profusely and Fletcher approving of his work, Ji Qingyang began to believe he could make a difference. As he watched people settle into their new lives, he was hopeful that things might one day return to normal. But that hope did not last. When the government proposed building a memorial to Hazlitt in the city center, public anger quickly grew. Refugees and citizens alike questioned why resources were being spent on a monument when people still needed food, shelter, and proper resettlement. The memorial event eventually turned into a riot. Fletcher was badly wounded in the chaos and died from blood loss. Before he passed, Ji Qingyang took over the work he had left unfinished. Only then did Ji Qingyang understand what his negligence had cost.
The phoenix's vow.
Regret and guilt overwhelmed him. Then, through the chaos, he heard the cries of countless birds. A phoenix rose from the ashes, and Ji Qingyang received Shaohao's divine power. The Marshals used that moment to bring the riot under control. Ji Qingyang apologized to the people, promised to fix every unresolved issue in the city within a week, and vowed that nothing like this would happen again. From the day he became mayor, Ji Qingyang was a different man. He practically lived in his office, tackling every overlooked problem and reviewing each plan down to the smallest detail. He would never again let a small oversight grow into a disaster. On the rare days when he has time to rest, Ji Qingyang plays the guqin at a teahouse. Sometimes Yun Chang, whom he met there, joins him with a flute. He hopes the music can stay peaceful forever, and that Gyrate will never again wake to chaos.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Shimmer Wave ×15
Gold ×3,000 - Phase 2
Basic Shimmer Wave ×20
Gold ×6,000 - Phase 3
Basic Shimmer Wave ×25
Advanced Shimmer Wave ×15
Gold ×9,000 - Phase 4
Advanced Shimmer Wave ×20
Elite Shimmer Wave ×10
Gold ×12,000 - Phase 5
Advanced Shimmer Wave ×30
Elite Shimmer Wave ×15
Gold ×15,000 - Phase 6
Advanced Shimmer Wave ×40
Elite Shimmer Wave ×30
Gold ×18,000
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