

Esper Union
Sachiko (Hare of Inaba)
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Inferno/Support/Epic
Introduction
Sachiko (Hare of Inaba) is an Epic Inferno esper in Dislyte. Sachiko (Hare of Inaba)'s role is Support. Organization: Esper Union.
Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.
Profile
Sachiko is indifferent to her own misfortunes. Content in her ability to bestow luck upon others with Hare of Inaba's power, she finds this to be enough.
Sachiko (Hare of Inaba)'s birthday is 02-12, and Sachiko (Hare of Inaba) stands 155cm tall. Sachiko (Hare of Inaba) likes flowers.
Stats
- HP31st of 19719,505
- ATK137th of 197955
- DEF157th of 197910
- SPD54th of 197109
- C. RATE10%
- C. DMG150%
- ACC0%
- RESIST19th of 19730%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP15,17919,505
- ATK860955
- DEF860910
- SPD102109
- C. RATE10%10%
- C. DMG150%150%
- ACC0%0%
- RESIST20%30%
Before relics, Divine Weapon and Resonance.
Support: Espers who grant buffs to allies.
Skills
Damage calculator
Pollen Strike
Skill 1Active
Attacks 1 enemy. Damage: 140% ATK. 75% chance of inflicting Stun for 1 turn.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 100% ATK. 50% chance of inflicting Stun for 1 turn.
- Level 2: Damage increased to 110%
- Level 3: Damage increased to 120%
- Level 4: Damage increased to 130%
- Level 5: Damage increased to 140%
- Level 6: Probability increased to 75%
With Resonance 1
Attacks 1 enemy. Damage: 140% ATK. 75% chance of inflicting Stun for 1 turn. Final Damage +10%.
Stun Cannot take actions.

Lucky Wishes
Skill 2Active, Cooldown 4 turns
Grants all allies SPD Up for 2 turns. All allies' AP +15%. This ability's cooldown won't be affected by any abilities.
Level 1 and each level-up
Level 1: Grants all allies SPD Up for 2 turns. All allies' AP +10%. This ability's cooldown won't be affected by any abilities.
- Level 2: Action Points increased to 15%
- Level 3: Cooldown reduced by 1 turn
With Resonance 2
Grants all allies SPD Up for 2 turns. All allies' AP +15%. This ability's cooldown won't be affected by any abilities. Passive: Gains C. RATE Up for 1 turn at the start of any teammate's turn.
With Resonance 6
Grants all allies SPD Up for 2 turns. All allies' AP +15%. This ability's cooldown won't be affected by any abilities. Passive: At the start of each teammate's turn, grants them C. RATE Up for 1 turn. Reduces all allies' Ability Cooldowns by 1 turn after casting Lucky Wishes or Bunny Talisman. Allied Inferno Espers deal 10% more damage upon landing a critical hit.
SPD Up +30% SPD.

Bunny Talisman
Skill 3Active, Cooldown 5 turns
Grants all allies ATK Up for 2 turns and Shield for 1 turn. Shield Strength: 25% of Sachiko's Max HP. This ability's cooldown won't be affected by any abilities.
Level 1 and each level-up
Level 1: Grants all allies ATK Up for 2 turns and Shield for 1 turn. Shield Strength: 15% of Sachiko's Max HP. This ability's cooldown won't be affected by any abilities.
- Level 2: Basic shield strength increased to 17%
- Level 3: Basic shield strength increased to 20%
- Level 4: Basic shield strength increased to 22%
- Level 5: Basic shield strength increased to 25%
- Level 6: Cooldown reduced by 1 turn
After Ascension 3: Bunny Talisman
Grants all allies ATK Up and Shield for 2 turns. Shield Strength: 25% of Sachiko's Max HP. This ability's cooldown won't be affected by any abilities.
ATK Up +40% ATK.
Shield Absorbs damage.
Captain Ability
- Up to level 60
- Increases ally ATK by 24%
- After Level Breakthrough
- Increases ally ATK by 30%
Ascension
Upgrade planner- Phase 1ATK +70; HP +340, DEF +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4RESIST +10%
- Phase 5SPD +7
- Phase 6HP +20%
Resonance
61.Pollen Strike - Overload
Pollen Strike: Final Damage +10%
2.Lucky Wishes - Morph 1
New Effect - Lucky Wishes: At the start of each teammate's turn, grants them C. RATE Up for 1 turn.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Law of Conjunction
When granting buffs, Sachiko heals herself. Healing: 2.5% Max HP for each buff granted, up to 10% per turn.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Lucky Wishes - Morph 2
New Effect - Lucky Wishes: Reduces all allies' Ability Cooldowns by 1 turn after casting Lucky Wishes or Bunny Talisman. Allied Inferno Espers deal 10% more damage upon landing a critical hit.
Divine Weapon

Lady Fortune
Sachiko dreamed of a painful shark bite and even stumbled by accident this morning. But the flowers she sold made everyone smile, so she feels that today is a lucky day. Yesterday, today, and all tomorrows, Sachiko feels fortunate every single day.
- Level 30
- ATK +152, HP +5,925
- Ranks 1 to 6
- Whenever an ally lands a critical hit, Sachiko's AP +1/2/3/3/3/3%
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/15/20%
Sachiko (Hare of Inaba)'s dossier
Presenting the lucky bunny.
In a quiet, ordinary alleyway like any other, a bunny-eared girl who brings luck to others suddenly appeared. She called herself Sachiko. "Thanks to this little bunny, I won big at poker today! Talk about luck! Momma's gonna eat good tonight!" The woman being interviewed was ecstatic. The man next door shared a different opinion, however. "Lucky rabbit my rear end! I watched her rushing about yesterday from the balcony, and she fell flat on her butt, must have been seven or eight times!" Although the bunny girl brought luck to others, as it turns out, she wasn't so lucky herself. But that didn't keep Sachiko from trying to help people.
The price of miracles.
Though much of her memory is clouded, Sachiko still remembers the day the miracle arrived. The Super Miracle brought havoc and devastation in its wake, trapping her and her parents under a mountain of rubble in their family home. Just as she was about to breathe her last, the power of the Hare of Inaba awakened within her. She survived, but the rest of her family did not. When she woke from her coma, Sachiko was in the Nielheim Orphanage, with no memory of who she had once been. The only clue to her past was the small charm around her neck, a small locket containing a cattail reed.
The will to help others.
Upon leaving the orphanage, Sachiko began looking for clues to her past while she worked odd jobs. While working, Sachiko ran into her best friend from the orphanage, Elaine. Sachiko tried her best to help Elaine in every single facet of her life. But she never considered how her meticulous doting might make Elaine feel. It didn't take long for an argument to erupt. Elaine accused Sachiko of only caring for her out of a desperate desire to be seen as kind-hearted. Despite the accusation of hypocrisy, Sachiko refused to abandon Elaine. And when Elaine found herself in danger, Sachiko saved her life.
The lucky bunny sets off again!
After her argument and reconciliation with Elaine, Sachiko began to think about her own behavior. Was she really considering other people's feelings? Ultimately, she accepted Elaine's suggestion, and the pair decided to separate for a while. Later, Sachiko joined the Esper Union, where she could help more people while also collecting intelligence. Now she helps others whenever she can, when she's not trying to uncover the mysteries of her past.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Inferno Wave ×10
Gold ×2,000 - Phase 2
Basic Inferno Wave ×15
Gold ×4,000 - Phase 3
Basic Inferno Wave ×20
Advanced Inferno Wave ×10
Gold ×6,000 - Phase 4
Advanced Inferno Wave ×15
Elite Inferno Wave ×5
Gold ×8,000 - Phase 5
Advanced Inferno Wave ×25
Elite Inferno Wave ×10
Gold ×10,000 - Phase 6
Advanced Inferno Wave ×35
Elite Inferno Wave ×20
Gold ×12,000
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