Toland (Tezcatlipoca)

Shadow Decree

Toland (Tezcatlipoca)

/Shimmer/Controller/Legendary

Stier

Introduction

Toland (Tezcatlipoca) is a Legendary Shimmer esper in Dislyte. Toland (Tezcatlipoca)'s role is Controller. Organization: Shadow Decree.

On the Dislyte tier list Toland (Tezcatlipoca) is S tier, 9th of the 137 espers ranked.

Other Shimmer espers in Dislyte: Alice (Gullveig), Anesidora (Pandora), Anna (Persephone), Asenath (Nefertem), Bai Liuli (White Snake), Bonnie (Eris) and 33 more.

What Toland (Tezcatlipoca) does

Builds Trackback on every turn that isn't Toland's own, starting each fight with 3 stacks, then spends the lot on Point of Origin: a 220% ATK hit that inflicts Zero Hour, followed by Bonds of Fate pursuits that spread buff steals and Taunts across different enemies. Killing Toland costs the other side too, since the killer loses every buff and gets Final Passage for 2 turns.

Profile

Toland, who is skilled in calculation and planning, often brings about the mockery of fate, much like Tezcatlipoca.

Toland (Tezcatlipoca)'s birthday is 09-14, and Toland (Tezcatlipoca) stands 182cm tall. Toland (Tezcatlipoca) likes sculpture and picking fights for fun.

Stats

  • HP145th13,449
  • ATK77th1,337
  • DEF151st911
  • SPD80th107
  • C. RATE17th20%
  • C. DMG150%
  • ACC1st20%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP12,15913,449
  • ATK1,2421,337
  • DEF861911
  • SPD102107
  • C. RATE10%20%
  • C. DMG150%150%
  • ACC0%20%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Blocker: Espers who inflict Incapacitated effects other than Sleep on enemies. Passive Seal: Prevents passive abilities from triggering.

  • Bonds of Fate

    Skill 1

    Active

    Attacks 1 enemy. Damage: 120% ATK. Steals 1 buff. Inflicts Taunt for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 90% ATK. Steals 1 buff. Inflicts Taunt for 1 turn.

    1. Level 2: Damage increased to 95%
    2. Level 3: Damage increased to 100%
    3. Level 4: Damage increased to 105%
    4. Level 5: Damage increased to 110%
    5. Level 6: Damage increased to 115%
    6. Level 7: Damage increased to 120%

    With Resonance 1

    Attacks 1 enemy. Damage: 120% ATK. Steals 1 buff. Inflicts Taunt for 1 turn. Final Damage +10%.

    • Taunt At the start of each turn, forces the debuffed Esper to attack the debuff caster with a basic ability.
  • Paid in Full

    Skill 2

    Passive

    Gains 3 stacks of Trackback at the start of combat. Gains 1 stack of Trackback at the end of each turn (excluding Toland's own turns). Dispels all buffs from the killer (won't miss and can't be resisted) when Toland falls. Inflicts Final Passage on the killer for 2 turns. Triggers once per battle.

    With Resonance 2

    Gains 3 stacks of Trackback at the start of combat. Gains 1 stack of Trackback at the end of each turn (excluding Toland's own turns). Dispels all buffs from the killer when Toland falls. Extends all enemy Ability Cooldown by 1 turn (won't miss and can't be resisted). Inflicts Final Passage on the killer for 2 turns. Triggers once per battle.

    With Resonance 6

    Gains 5 stacks of Trackback at the start of combat. Gains 1 stack of Trackback at the end of each turn (excluding Toland's own turns). Dispels all buffs from the killer when Toland falls. Extends all enemy Ability Cooldown by 1 turn (won't miss and can't be resisted). Inflicts Final Passage on the killer for 2 turns. Triggers once per battle.

    • Trackback (Undispellable) +10 SPD per stack. Max 3 stacks.
    • Final Passage The carrier's ATK, DEF, and SPD -40%, and Miss Rate +100%. When this effect expires, if Toland is fallen, revives him, restores his HP to 1% of his Max HP, and grants him Absorb and Invincibility for 1 turn.
    • Invincibility Can't be damaged.
    • Absorb Dealing damage restores HP equal to 20% of damage.
  • Point of Origin

    Skill 3

    Active, Cooldown 4 turns

    Attacks 1 enemy. Damage: 270% ATK. Inflicts Zero Hour for 2 turns (won't work on Bosses). Consumes all stacks of Trackback. Launches a Pursuit Attack on random enemies with Bonds of Fate a certain number of times, based on the number of Trackback stacks consumed. The attack prioritizes different targets.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 220% ATK. Inflicts Zero Hour for 2 turns (won't work on Bosses). Consumes all stacks of Trackback. Launches a Pursuit Attack on random enemies with Bonds of Fate a certain number of times, based on the number of Trackback stacks consumed. The attack prioritizes different targets.

    1. Level 2: Damage increased to 230%
    2. Level 3: Damage increased to 240%
    3. Level 4: Damage increased to 250%
    4. Level 5: Damage increased to 260%
    5. Level 6: Damage increased to 270%
    6. Level 7: Cooldown reduced by 1 turn

    After Ascension 3: Point of Origin

    Dispels all buffs from 1 enemy. Then, attacks the enemy. Damage: 270% ATK. Inflicts Zero Hour for 2 turns (won't work on Bosses). Consumes all stacks of Trackback. Launches a Pursuit Attack on random enemies with Bonds of Fate a certain number of times, based on the number of Trackback stacks consumed. The attack prioritizes different targets.

    With Resonance 6

    Attacks 1 enemy. Damage: 270% ATK. Inflicts Zero Hour for 2 turns (won't work on Bosses). Consumes all stacks of Trackback. Launches a Pursuit Attack on random enemies with Bonds of Fate a certain number of times, based on the number of Trackback stacks consumed. The attack prioritizes different targets.

    • Trackback (Undispellable) +10 SPD per stack. Max 3 stacks.
    • Zero Hour Incapacitated. Can't be selected or attacked. Can't be buffed or debuffed. When all enemies (except the carrier) fall, the effect expires.

Captain Ability

Up to level 60
Increases ally SPD by 25%
After Level Breakthrough
Increases ally SPD by 30%
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 3
  4. Phase 4SPD +5
  5. Phase 5C. RATE +10%
  6. Phase 6ACC +20%

Resonance

6
  1. 1.Bonds of Fate - Overload

    Bonds of Fate: Final Damage +10%.

  2. 2.Paid in Full - Morph 1

    New Effect - Paid in Full: Extends all enemies' Ability Cooldowns by 1 turn(s) when Toland falls (won't miss and can't be resisted).

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Targeted Constraints

    Each surviving enemy grants ACC +6%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Paid in Full - Morph 2

    Change - Paid in Full: The stack limit of Trackback is increased to 5. Toland gains 5 stacks of Trackback at the start of combat.

Divine Weapon

Behind the Scenes

Behind the Scenes

Justice and order are disgusting, and society's dark underbelly is just boring. He hungers for true chaos, and so he hides behind the scenes, manipulating people and organizing horrific incidents, enjoying the evil little farce he has crafted.

Level 30
ATK +900, HP +3,817
Ranks 1 to 6
When casting Point of Origin, the bearer has a 50/75/100/100/100/100% chance of extending the target's Ability Cooldowns to the max number of turns
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Toland (Tezcatlipoca)'s dossier

Obsidian Carving as a Game

Toland has been working on this sculpture for three hours today already. At the moment, his attention is completely absorbed with putting the finishing touches on his piece. He is carving his piece out of obsidian, a stone no normal man can even leave a mark on. Under Toland's chisel, the stone is pliant, he leaves deep grooves with each and every blow. "Only an obsidian blade can carve obsidian." He quietly chuckles as he speaks, "It's much the same with people." "There is no human art greater or more enjoyable than stirring up discord and disagreement between people."

Esper of Chaos

He may have taken on duties as a mentor in the training camp, but in his heart, Toland sees no one as his "student"; similarly, there's not a soul that dares relax or act freely in his presence. "You are a perfect machine." He seems to be speaking to the obsidian itself, "And you are a defective product." People fear him, fear who he is, fear his power, his mind-- "Master Toland." A Shadow Decree Member bows his head in reverence, "The mission is complete." "Oh?" He raises his head and smiles a little, "In that case..." "Let me see, who is next?" -- They fear his never-ending thirst for chaos and destruction.

Playing the Hero for a Time

Displaying incredible talent from an early age, Toland came into contact with the black market through his family's business, and got his first peek into the darker corners of the world. A deeply entrenched system of social class, the distortions of a warped society... ... It all seemed terribly dull. When the Miracles descended, his family was wiped out; he underwent his Transformation and role-played as a hero for a time. He found the Esper Union's righteousness and fondness for law and order difficult to endure, and then the Esper Agreement drove him into a fury. From that point on, he traveled the land stirring up trouble, delighting in destruction. "-- It's time to be done with this stupid charade."

Toying with Fate

During the long uncomfortable stretch of time he spent imprisoned on the Sunrise Isles, he studied sculpture and took a special interest in carving statues. Mankind's eyes look upon the world as smoky mirrors; human hands lifted tools and birthed all civilization, the same hands lift weapons and inflict brutality. He gently brushes away a little stone dust with the tip of his finger and waits quietly for chaos to return. He knows the cracks within the Union will grow wider, a door will slowly open through which monsters will step. And then Hyde opens the door to Toland's cell and invites him to join the Shadow Decree, invites him to join them in creating a whole new world. Escaping from imprisonment, Toland smiles a small intriguing little smile. Within that smile, a yearning for chaos and a desire to laugh at fate.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Shimmer Wave ×15Gold ×3,000
  • Phase 2Basic Shimmer Wave ×20Gold ×6,000
  • Phase 3Basic Shimmer Wave ×25Advanced Shimmer Wave ×15Gold ×9,000
  • Phase 4Advanced Shimmer Wave ×20Elite Shimmer Wave ×10Gold ×12,000
  • Phase 5Advanced Shimmer Wave ×30Elite Shimmer Wave ×15Gold ×15,000
  • Phase 6Advanced Shimmer Wave ×40Elite Shimmer Wave ×30Gold ×18,000

Art

Toland (Tezcatlipoca) key art

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