Yuuhime (Izanami)

Wanderer

Yuuhime (Izanami)

/Inferno/Fighter/Legendary

Btier

Introduction

Yuuhime (Izanami) is a Legendary Inferno esper in Dislyte. Yuuhime (Izanami)'s role is Fighter. Organization: Wanderer.

On the Dislyte tier list Yuuhime (Izanami) is B tier, 63rd of the 137 espers ranked.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.

What Yuuhime (Izanami) does

A Fighter that cuts into enemy Max HP rather than just current HP. Beyond the Grave hits every enemy twice, applies Diseased, then takes 20% of their Max HP, clears their AP and Hamstrings them, while Death Gate removes Max HP equal to the damage it deals.

Death Gate also fires by itself whenever a non-boss enemy gains AP Up, knocking 30% off their AP.

Profile

With the power of Izanami, Yuuhime will send her enemies to the death realm...

Yuuhime (Izanami)'s birthday is 05-22, and Yuuhime (Izanami) stands 160cm tall. Yuuhime (Izanami) likes matcha ice cream.

Stats

  • HP135th13,809
  • ATK48th1,474
  • DEF181st879
  • SPD121st102
  • C. RATE1st25%
  • C. DMG150%
  • ACC18th15%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP12,51913,809
  • ATK1,2531,474
  • DEF829879
  • SPD102102
  • C. RATE10%25%
  • C. DMG150%150%
  • ACC0%15%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Arcanist: Espers who inflict Sleep and other effects that disrupt enemies' ability use.

  • Nether Jewel

    Skill 1

    Active

    Attacks 1 enemy. Damage: 100% ATK. Amplifies damage based on the stack count of Hell's Hand. The enemy's ATK -8% throughout combat, up to 40%.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage: 80% ATK. Amplifies damage based on the stack count of Hell's Hand. The enemy's ATK -8% throughout combat, up to 40%.

    1. Level 2: Damage increased to 85%
    2. Level 3: Damage increased to 90%
    3. Level 4: Damage increased to 95%
    4. Level 5: Damage increased to 100%
    • Hell's Hand (Undispellable) ATK +2.5% per stack. Max 10 stacks.
  • Death Gate

    Skill 2

    Active

    Attacks all enemies. Damage: 50% ATK. Amplifies damage based on the stack count of Hell's Hand. Reduces the enemy's Max HP by 100% Damage. Inflicts DEF Down for 1 turn. Passive: When any non-Boss enemy gains AP Up, casts this ability, the target's AP -30%, and inflicts Hamstrung for 1 turn (won't miss and can't be resisted). Triggers once per turn.

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 30% ATK. Amplifies damage based on the stack count of Hell's Hand. Reduces the enemy's Max HP by 100% Damage. Inflicts DEF Down for 1 turn. Passive: When any non-Boss enemy gains AP Up, casts this ability, the target's AP -30%, and inflicts Hamstrung for 1 turn (won't miss and can't be resisted). Triggers once per turn.

    1. Level 2: Damage increased to 35%
    2. Level 3: Damage increased to 40%
    3. Level 4: Damage increased to 45%
    4. Level 5: Damage increased to 50%
    • DEF Down -60% DEF.
    • Hell's Hand (Undispellable) ATK +2.5% per stack. Max 10 stacks.
    • Hamstrung Cannot gain AP Up or special turns, including counterattacks, Pursuit Attacks, or assist attacks. Does not affect bosses.
  • Beyond the Grave

    Skill 3

    Active, Cooldown 4 turns

    Attacks all enemies 2 times. Damage for the 1st hit: 10% ATK; damage for the 2nd hit: 110% ATK. The 1st hit inflicts Diseased for 2 turns; the 2nd hit reduces enemy Max HP by 20%, clears enemy AP, and inflicts Hamstrung for 1 turn before dealing damage. Passive: At the end of Yuuhime's action, gains 1 stack of Hell's Hand.

    Level 1 and each level-up

    Level 1: Attacks all enemies 2 times. Damage for the 1st hit: 10% ATK; damage for the 2nd hit: 90% ATK. The 1st hit inflicts Diseased for 2 turns; the 2nd hit reduces enemy Max HP by 20%, clears enemy AP, and inflicts Hamstrung for 1 turn before dealing damage. Passive: At the end of Yuuhime's action, gains 1 stack of Hell's Hand.

    1. Level 2: Damage of the second strike increased to 95%
    2. Level 3: Damage of the second strike increased to 100%
    3. Level 4: Damage of the second strike increased to 105%
    4. Level 5: Damage of the second strike increased to 110%

    After Ascension 3: Beyond the Grave

    Attacks all enemies 2 times. Damage for the 1st hit: 10% ATK; damage for the 2nd hit: 110% ATK. The 1st hit inflicts Diseased for 2 turns; the 2nd hit reduces enemy Max HP by 20%, clears enemy AP, and inflicts Hamstrung for 1 turn before dealing damage. The fewer the targets, the higher the damage. Passive: At the end of Yuuhime's action, gains 1 stack of Hell's Hand.

    With Resonance 1

    Attacks all enemies 2 times. Damage for the 1st hit: 10% ATK; damage for the 2nd hit: 110% ATK. The 1st hit inflicts Diseased for 2 turns; the 2nd hit reduces enemy Max HP by 20%, clears enemy AP, and inflicts Hamstrung for 1 turn before dealing damage. Final Damage +10%. Passive: At the end of Yuuhime's action, gains 1 stack of Hell's Hand.

    With Resonance 2

    Attacks all enemies 2 times. Damage for the 1st hit: 10% ATK; damage for the 2nd hit: 110% ATK. The 1st hit inflicts Diseased for 2 turns; the 2nd hit reduces enemy Max HP by 20%, clears enemy AP, and inflicts Hamstrung for 1 turn before dealing damage. Final Damage +10%. Passive: At the end of Yuuhime's action, gains 1 stack of Hell's Hand. Each Hell's Hand stack has a 10% chance of casting the previously-cast ability again at the end of her action (can't be triggered consecutively).

    With Resonance 6

    Attacks all enemies 2 times. Damage for the 1st hit: 10% ATK; damage for the 2nd hit: 110% ATK. The 1st hit inflicts Diseased for 2 turns; the 2nd hit reduces enemy Max HP by 20%, clears enemy AP, and inflicts Hamstrung for 1 turn before dealing damage. Final Damage +10%. Passive: At the end of Yuuhime's action, gains 1 stack of Hell's Hand. Each Hell's Hand has a 10% chance of casting the previously-cast ability again at the end of her action (can't be triggered consecutively). When Yuuhime's active turn ends, the teammate with the highest ATK gains AP; when the active turn of the ally with the highest ATK ends, Yuuhime gains AP (AP increase: +100%). Cannot be triggered consecutively.

    • Hell's Hand (Undispellable) ATK +2.5% per stack. Max 10 stacks.
    • Diseased Can't be healed.
    • Hamstrung Cannot gain AP Up or special turns, including counterattacks, Pursuit Attacks, or assist attacks. Does not affect bosses.

Captain Ability

Up to level 60
Ally SPD +25%. For every Twilight Order member (Yamato/Moroyama) deployed, SPD +10%.
After Level Breakthrough
Ally SPD +30%. For every Twilight Order member (Yamato/Moroyama) deployed, SPD +10%.
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 3
  4. Phase 4ATK +10%
  5. Phase 5ACC +15%
  6. Phase 6C. RATE +15%

Resonance

6
  1. 1.Beyond the Grave - Overload

    Beyond the Grave: Final Damage +10%.

  2. 2.Beyond the Grave - Morph 1

    New Effect - Beyond the Grave: Each stack of Hell's Hand has a 10% chance of casting Yuuhime's ability 1 more time. Can't be triggered consecutively.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Power Suppression

    When at an elemental advantage, Damage +15%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Beyond the Grave - Morph 2

    New Effect - Beyond the Grave: When Yuuhime's active turn ends, the teammate with the highest ATK gains AP; when the active turn of the teammate with the highest ATK ends, Yuuhime gains AP (AP increase: +100%). Cannot be triggered consecutively.

Divine Weapon

Mannequin's Dream

Mannequin's Dream

"A party to celebrate, what a wonderful idea!" "We can come again next time." She smiles happily. "Yuuhime, are you awake? A new mission has come in." "Huh?" "... Never mind." The dreams of a mannequin, nothing more.

Level 30
ATK +900, HP +3,817
Ranks 1 to 6
The bearer has a 50/75/100/100/100/100% chance of gaining 1 stack of Hell's Hand at the start of their turn
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Yuuhime (Izanami)'s dossier

The Necro Maiden

There's an urban legend about the Necro Maiden spreading throughout Grandis. "Legend has it that a gloomy maiden occasionally appears in the dead of night. Stretching out her twelve hands, she uses her staff to unlock a portal to the Netherworld and carry away the spirits of the wicked." "Few have actually seen the Necro Maiden, and those who have are no longer among the living." Of course, this is not merely a legend. The real identity of the Necro Maiden is Yuuhime, the wielder of Izanami's powers. However, let's keep this a secret, as these are only the thoughts of a third-rate writer who's had a chance encounter with Yuuhime herself.

The joy of regular life

Those who have met Yuuhime are all amazed by her dark and silky hair. Although she rarely ties it up, whenever she passes by an accessory shop, she can't resist picking out various beautiful hair accessories. After shopping, she likes to go to a nearby convenience store to indulge in her favorite snack: matcha-flavored ice cream. But recently, the convenience store's freezer has been hiding some unremarkable yet exorbitantly priced types of ice cream. They have been depleting Yuuhime's wallet, eliciting a barely perceptible change in her typically stoic demeanor. Suddenly, Yuuhime's phone rings and her face darkens as she heads out to find her next target.

Shattered Happiness

After completing a challenging task, Yuuhime likes to unwind by watching her favorite mecha movies at home. Her heart always fills with joy as the hero defeats the evil boss at the end. No matter the obstacle, justice always prevails on the screen. Although this is cliché in mecha movies, Yuuhime never gets tired of watching them. Perhaps reality is too harsh, and she yearns for the simple beauty of cartoons and animation. Yuuhime's once happy and ordinary life was forever changed by a fire when she was a child. The once innocent and lively girl was consumed by the flames, replaced by the puppet-like, gloomy girl who emerged from the ashes. "A puppet has no need for emotions or sentiments," thought Yuuhime as she watched the ballerina figure dance an eternal pirouette in its music box. "It merely follows orders."

A caged bird

People are not mere puppets on strings or dolls in a collection. Burdened by her blood-stained hands and endless assassination missions, Yuuhime has become desperate to escape. Her attempts to do so, however, have only resulted in harsher punishments and further confinement. In the depths of hell, people will do anything to grasp onto even the slightest hope of escape. When an opportunity presents itself, Yuuhime seizes it without hesitation, hoping it will lead her to freedom. Will the caged canary be able to break free and soar once again?

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Inferno Wave ×15Gold ×3,000
  • Phase 2Basic Inferno Wave ×20Gold ×6,000
  • Phase 3Basic Inferno Wave ×25Advanced Inferno Wave ×15Gold ×9,000
  • Phase 4Advanced Inferno Wave ×20Elite Inferno Wave ×10Gold ×12,000
  • Phase 5Advanced Inferno Wave ×30Elite Inferno Wave ×15Gold ×15,000
  • Phase 6Advanced Inferno Wave ×40Elite Inferno Wave ×30Gold ×18,000

Art

Yuuhime (Izanami) key art

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