Zhou Hong (Gonggong)

Esper Union

Zhou Hong (Gonggong)

/Inferno/Fighter/Legendary

Introduction

Zhou Hong (Gonggong) is a Legendary Inferno esper in Dislyte. Zhou Hong (Gonggong)'s role is Fighter. Organization: Esper Union.

Other Inferno espers in Dislyte: Abigail (Frigga), Adrina (Chantico), Alexa (Aphrodite), Alexa (Meta Aphrodite), Andreas (Achilles), Badrun (Khonsu) and 48 more.

Profile

Though armed with Gonggong's divine power, Zhou Hong still seems to be... working overtime!

Zhou Hong (Gonggong)'s birthday is 01-04, and Zhou Hong (Gonggong) stands 185cm tall. Zhou Hong (Gonggong) likes beads and artifacts.

Stats

  • HP93rd15,475
  • ATK27th1,559
  • DEF157th910
  • SPD121st102
  • C. RATE10%
  • C. DMG1st175%
  • ACC0%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP12,33515,475
  • ATK1,3311,559
  • DEF860910
  • SPD102102
  • C. RATE10%10%
  • C. DMG150%175%
  • ACC0%0%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Tactician: Espers who both grant buffs to allies and inflict debuffs on enemies.

  • Workaholic's Attacks

    Skill 1

    Active

    Attacks 1 enemy 2 times. Damage per hit: 80% ATK. Prioritizes the enemy with the most Overtime stacks.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy 2 times. Damage per hit: 55% ATK. Prioritizes the enemy with the most Overtime stacks.

    1. Level 2: Damage increased to 65%
    2. Level 3: Damage increased to 70%
    3. Level 4: Damage increased to 75%
    4. Level 5: Damage increased to 80%

    After Ascension 3: Workaholic's Attacks

    Attacks 1 enemy 2 times. Damage per hit: 80% ATK. Inflicts 1 stack of Overtime on the target. Prioritizes the enemy with the most Overtime stacks.

    • Overtime Reduces max HP by 6% per stack. Max 5 stacks. Each dispelling attempt removes only 1 stack. (Overtime does not work on bosses.)
  • Quick Response

    Skill 2

    Passive

    At the start of combat, Zhou Hong grants Slack Buddy to the teammate with the highest SPD. Meanwhile, he gains Slack Off and reduces Final Damage taken by 80%. The effect decreases by 40% at the end of each enemy's active turn. Killing enemies extends the duration of Tough it Out by 1 turn.

    Level 1 and each level-up

    Level 1: At the start of combat, Zhou Hong grants Slack Buddy to the teammate with the highest SPD. Meanwhile, he gains Slack Off and reduces Final Damage taken by 40%. The effect decreases by 40% at the end of each enemy's active turn. Killing enemies extends the duration of Tough it Out by 1 turn.

    1. Level 2: Increases Final Damage Mitigation effects to 50%.
    2. Level 3: Increases Final Damage Mitigation effects to 60%.
    3. Level 4: Increases Final Damage Mitigation effects to 70%.
    4. Level 5: Increases Final Damage Mitigation effects to 80%.

    With Resonance 2

    At the start of combat, Zhou Hong grants Slack Buddy to the teammate with the highest SPD. Meanwhile, he gains Slack Off and reduces Final Damage taken by 80%. The effect decreases by 40% at the end of each enemy's active turn. Killing enemies extends the duration of Tough it Out by 1 turn. Killing enemies while Tough it Out is active increases AP by 70%.

    With Resonance 4

    At the start of combat, Zhou Hong grants Slack Buddy to the teammate with the highest SPD. Meanwhile, he gains Slack Off and reduces Final Damage taken by 80%. The effect decreases by 20% at the end of each enemy's active turn. Killing enemies extends the duration of Tough it Out by 1 turn. Killing enemies while Tough it Out is active increases AP by 70%.

    • Slack Buddy Increases the carrier's AP by 25% at the end of their active turn. Active attacks inflict 1 stack of Overtime on the target. Triggers up to once per turn against each target. Upon death, transfers Slack Buddy to the ally with the highest SPD besides Zhou Hong.
    • Slack Off -20% SPD. When attacked by enemies afflicted with Overtime, restores 30% of max HP. If any enemy reaches max Overtime stacks, Zhou Hong switches from Slack Off to Tough it Out, dispelling all debuffs on himself, resetting the cooldown of Work Spirit, and gaining an extra turn.
    • Tough it Out +150% ATK. Switches to Slack Off at the end of the duration.
  • Work Spirit

    Skill 3

    Active, Cooldown 4 turns

    Attacks 1 enemy. Damage per hit: 320% ATK. Prioritizes the enemy with the most Overtime stacks. Killing the target restores 100% of max HP and resets Work Spirit's cooldown.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Damage per hit: 240% ATK. Prioritizes the enemy with the most Overtime stacks. Killing the target restores 100% of max HP and resets Work Spirit's cooldown.

    1. Level 2: Damage increased to 260%
    2. Level 3: Damage increased to 280%
    3. Level 4: Damage increased to 300%
    4. Level 5: Damage increased to 320%

    With Resonance 1

    Attacks 1 enemy. Damage per hit: 320% ATK. Prioritizes the enemy with the most Overtime stacks. Killing the target restores 100% of max HP and resets Work Spirit's cooldown. Final Damage +10%.

    With Resonance 6

    Attacks 1 enemy. Damage per hit: 320% ATK. For every stack of Overtime on the target, ignores 15% of their DEF. Prioritizes the enemy with the most Overtime stacks. Killing the target restores 100% of max HP and resets Work Spirit's cooldown. Final Damage +10%.

    • Overtime Reduces max HP by 6% per stack. Max 5 stacks. Each dispelling attempt removes only 1 stack. (Overtime does not work on bosses.)

Captain Ability

Up to level 60
Increases ally ATK in Point War, Knockout, and Beatbout by 40%
After Level Breakthrough
Increases ally ATK in Point War, Knockout, and Beatbout by 50%
  1. Phase 1HP +950; ATK +25, DEF +25
  2. Phase 2ATK +70; HP +340, DEF +25
  3. Phase 3Upgrades Skill 1
  4. Phase 4ATK +10%
  5. Phase 5HP +15%
  6. Phase 6C. DMG +25%

Resonance

6
  1. 1.Work Spirit - Overload

    Work Spirit: Final Damage +10%.

  2. 2.Quick Response - Morph 1

    New Effect - Quick Response: Killing enemies while Tough it Out is active increases AP by 25%.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Quick Response - Morph 2

    Adjusted Effect - Quick Response: At the start of combat, reduces the Final Damage taken by 80%. The effect decreases by 20% at the end of each enemy's active turn.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Work Spirit - Morph 1

    New Effect - Work Spirit: For every stack of Overtime on the target, ignores 15% of their DEF.

Divine Weapon

Early Morning

Early Morning

He catches the subway at seven, arrives at the desk at eight. He has a long to-do list sits on his desk. "Argh, that's a lot of work to start a day with!" He closes his eyes, and the scent of tea wafts in. He opens his eyes, and there's a fresh cup of tea on the desk. "Better buckle down and keep up with the younger crowd."

Level 30
ATK +900, HP +3,817
Ranks 1 to 6
When the bearer's HP percentage is equal to or greater than 50%, Work Spirit's Damage +15/20/25/25/25/25%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Zhou Hong (Gonggong)'s dossier

An ordinary office worker.

Zhou Hong's always clutching a thermos, and during overtime, he never skips brewing a strong cup of tea with a sprinkle of goji berries. Just one glance at him, and you can tell he's steeped in the life of a corporate drone. His days follow a predictable rhythm: work, time with the kids, tending to the cat, and household chores. The grind of daily life leaves him looking a bit worn down, but he's got a little trick to ease his stress, fidgeting with a string of prayer beads. Whether at home or in the office, whenever frustration creeps in, Zhou Hong pulls out his beads and starts rolling them. The rhythmic clatter speeds up or slows down with his mood, and somehow, this simple act always manages to calm him.

Zhou Hong's worries.

Zhou Hong isn't one to meddle in others' business, and he hates it when others drag him into theirs. As a seasoned office veteran, he knows how to keep his colleagues at arm's length. Introverted and level-headed, he approaches problems with a practical mindset, never hesitating to shoot down overly idealistic ideas. It's hard for those around him to imagine that Zhou Hong was once young and passionate. In his second year on the job, Zhou Hong was granted the divine power of Gonggong. Back then, he was full of hope and ambition. But when the Starlight Miracle descended, bringing endless waves of Miramon and the sorrow of losing comrades, the thought of his newborn child filled him with overwhelming fear. After the turmoil faded, Zhou Hong chose a quieter life, stepping away from the frontlines to become a desk clerk. That was until Danielle, the new intern, showed up and turned his orderly world upside down.

Just an ordinary person.

Danielle, an ordinary girl, admired Zhou Hong's role as an Esper. But Zhou Hong found her enthusiasm and naivety grating, seeing her as more of a nuisance than anything else. Despite his constant brush-offs, Danielle's energy never wavered. She even went out of her way to help him on several occasions. By chance, Zhou Hong learned that her family had been lost in the Miracle. After Tangton announced a temple fair at Moonshade Lake, Danielle spotted something unusual in the dam's data on New Year's Eve. While everyone else dismissed it, she insisted there was a problem. Though their superiors ignored her concerns, Zhou Hong quietly found a way to give her a chance.

Facing his fears.

On New Year's Eve, Zhou Hong and Danielle were assigned to inspect Moonshade Lake for risks. Zhou Hong's family joined him to celebrate the holiday. Their investigation confirmed Danielle's suspicions that Proteus, a Miramon, was lurking in the dam. Zhou Hong's hands shook as he thought of his family and the countless lives depending on him. Summoning all of his courage, he rushed to confront the threat. After defeating Proteus, the New Year's fireworks lit up Tangton's sky, and peace returned. From that day on, Zhou Hong changed. Though he didn't return to the frontlines, he began using his divine power to help others, whether through small gestures or in his daily work.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Inferno Wave ×15Gold ×3,000
  • Phase 2Basic Inferno Wave ×20Gold ×6,000
  • Phase 3Basic Inferno Wave ×25Advanced Inferno Wave ×15Gold ×9,000
  • Phase 4Advanced Inferno Wave ×20Elite Inferno Wave ×10Gold ×12,000
  • Phase 5Advanced Inferno Wave ×30Elite Inferno Wave ×15Gold ×15,000
  • Phase 6Advanced Inferno Wave ×40Elite Inferno Wave ×30Gold ×18,000

Art

Zhou Hong (Gonggong) key art

More Inferno espers

All espers