30 Minutes of Mayhem Veku

UR

30 Minutes of Mayhem Veku

AGL

Introduction

30 Minutes of Mayhem Veku is a UR AGL card in DRAGON BALL Z DOKKAN BATTLE. 30 Minutes of Mayhem Veku's class is Super.

Other AGL cards in DRAGON BALL Z DOKKAN BATTLE: 100 Years Later, a New Chapter Unfolds Goku Jr. & Vegeta Jr., A Brain Seeking the Strongest Body Dr. Wheelo, Absolute Defiance Android #18, Absolute Realm of God Super Saiyan God Goku, Absolute Strength Frost (Assault Form), Acquisition of Immense Power Third Eye Gomah and 518 more.

Stats

  • HP1937th10,803
  • ATK1857th11,207
  • DEF2105th6,766

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 8,04355%: 9,24369%: 10,02379%: 10,20390%: 10,389100%: 10,803
  • ATKLevel 120: 8,20755%: 9,40769%: 10,42779%: 10,60790%: 11,027100%: 11,207
  • DEFLevel 120: 3,52655%: 4,72669%: 5,98679%: 6,16690%: 6,352100%: 6,766
  • 30 Minutes of Mayhem

    Leader Skill

    "Fusion" Category Ki +3 and HP, ATK & DEF +50%

  • Lucky Punch

    Super Attack, 12 Ki

    High chance of massively raising ATK for 1 turn; causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Absurd Movements

    Passive Skill

    Basic effect(s)

    • ATK 150%raised
    • DEF 50%raised

    For every turn passed

    • for the rest of battleATK 10%lowered (no more than -50%)

    When attacking with 12 or more Ki

    • Medium chance of performing a critical hit

    For every attack received

    • for the rest of battleDEF & chance of evading enemy's attack 10%raised (up to 50%)

Link Skills

Categories

Movie Heroes, Fusion, Otherworld Warriors, Time Limit, Fused Fighters

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 30%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +1,980ATK: +2,220DEF: +2,460
  • 79%Copies used: 2HP: +2,160ATK: +2,400DEF: +2,640
  • 90%Copies used: 3HP: +2,346ATK: +2,820DEF: +2,826
  • 100%Copies used: 4HP: +2,760ATK: +3,000DEF: +3,240

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Dokkan Awakens from Blunder of the Century VekuNoneVeku×20

Other cards of this character

2

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