Caught Between Illness and Adversary Super Saiyan Goku

UR

Caught Between Illness and Adversary Super Saiyan Goku

PHY

Introduction

Caught Between Illness and Adversary Super Saiyan Goku is a UR PHY card in DRAGON BALL Z DOKKAN BATTLE. Caught Between Illness and Adversary Super Saiyan Goku's class is Super.

Other PHY cards in DRAGON BALL Z DOKKAN BATTLE: 24-Hour Revival Super Saiyan 2 Goku (Angel), A Brand-New Super Attack Goku, A Capable Secretary Robelu, Accumulated Battle Experience Fasha, Accumulated Malice Frieza (Final Form) (Angel), A Despicable Move SS Goten Possessed (GT) and 519 more.

Stats

  • HP885th14,777
  • ATK753rd14,498
  • DEF1471st8,820

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 9,37755%: 11,37769%: 13,47779%: 13,77790%: 14,087100%: 14,777
  • ATKLevel 120: 9,49855%: 11,49869%: 13,19879%: 13,49890%: 14,198100%: 14,498
  • DEFLevel 120: 4,22055%: 6,22069%: 7,52079%: 7,82090%: 8,130100%: 8,820
  • Caught Between Illness and Adversary

    Leader Skill

    "Turtle School" Category Ki +3 and HP, ATK & DEF +130%

  • Chaotic Meteor Smash

    Super Attack, 12 Ki

    Greatly raises ATK and causes immense damage to enemy with a high chance of sacrificing 7% HP

    Multiplier
    230% at level 1, 455% at level 10
  • Progressing Illness

    Passive Skill

    Basic effect(s)

    • ATK & DEF 100%raised

    The more HP remaining

    • ATK & DEFraised (up to 200%)

    For 5 turns from the character's entry turn

    • Ki +5
    • Chance of performing a critical hit & damage reduction rate 59%raised
    • 59% chance of launching an additional Super Attack

    Starting from the 6th turn from the start of battle

    • DEF 59%raised
    • Damage reduction rate 59%raised when HP is 59% or less

Link Skills

Categories

Turtle School, Pure Saiyans, Goku's Family, Super Saiyans, Androids/Cell Saga, Bond of Friendship, Accelerated Battle, Bond of Parent and Child, Earth-Bred Fighters, Golden Fighters

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +4,100ATK: +3,700DEF: +3,300
  • 79%Copies used: 2HP: +4,400ATK: +4,000DEF: +3,600
  • 90%Copies used: 3HP: +4,710ATK: +4,700DEF: +3,910
  • 100%Copies used: 4HP: +5,400ATK: +5,000DEF: +4,600

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square

Awakening

Dokkan Awakens from Enraged Transformation Super Saiyan GokuNoneTrunks (Teen)×35

Other cards of this character

24

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