A Soul Pumped Up in Battle Goku

A Soul Pumped Up in BattleGoku

LRAGLSuperB tier

Introduction

A Soul Pumped Up in Battle Goku is an LR AGL card in DRAGON BALL Z DOKKAN BATTLE. A Soul Pumped Up in Battle Goku's class is Super.

On the DRAGON BALL Z DOKKAN BATTLE tier list A Soul Pumped Up in Battle Goku is B tier, 44th of the 212 cards ranked.

Other AGL cards in DRAGON BALL Z DOKKAN BATTLE: 100 Years Later, a New Chapter Unfolds Goku Jr. & Vegeta Jr., 30 Minutes of Mayhem Veku, A Brain Seeking the Strongest Body Dr. Wheelo, Absolute Defiance Android #18, Absolute Realm of God Super Saiyan God Goku, Absolute Strength Frost (Assault Form) and 518 more.

Stats

  • HP427th17,675
  • ATK147th19,935
  • DEF3rd17,819

At level 150, Extreme Z-Awakened and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

2 stages

Level cap 150, Super Attack level cap 25. EZA released 5 February 2026.

  • HPLevel 150: 13,07555%: 15,07569%: 16,37579%: 16,67590%: 16,985100%: 17,675
  • ATKLevel 150: 14,93555%: 16,93569%: 18,63579%: 18,93590%: 19,635100%: 19,935
  • DEFLevel 150: 12,41955%: 14,41969%: 16,51979%: 16,81990%: 17,129100%: 17,819
  • A Soul Pumped Up in Battle

    Leader Skill

    "Turtle School" Category Ki +4 and HP, ATK & DEF +200%

  • Turtle School Performance (Extreme)

    Super Attack, 12 Ki

    Greatly raises ATK & DEF for 1 turn, causes colossal damage to enemy and recovers 10% HP

    Multiplier
    300% at level 1, 420% at level 25
    At Super Attack level 20
    Super Attack +30%
  • Meteor Smash (Extreme)

    Ultra Super Attack, 18 Ki

    Greatly raises DEF, greatly raises ATK for 4 turns and causes mega-colossal damage to enemy

    Multiplier
    350% at level 1, 590% at level 25
    At Super Attack level 20
    Super Attack +30%
  • A Radiant Soul

    Passive Skill

    Activates the Entrance Animation upon the character's entry

    • once onlyKi +4, ATK & DEF 159%raised, chance of performing a critical hit 20%raised and guards all attacks for 7 turns
    • once onlyDamage reduction rate 20%raised for 1 turn

    Basic effect(s)

    • Ki +4 and ATK & DEF 259%raised
    • Launches an additional Super Attack

    When attacking

    • ATK 100%raised

    When receiving an attack

    • DEF 259%raised when HP is 59% or more
    • Chance of evading enemy's attack 80%raised when HP is 59% or less
    • Survives K.O. attacks (up to once within a turn)

    When receiving a Ki Blast Super Attack

    • Great chance of nullifying it and countering with tremendous power

    For every attack received or evaded

    • for the rest of battleKi +2 (up to +6)
    • for the rest of battleChance of performing a critical hit 20%raised (up to 59%)
    • for the rest of battleATK 100%raised (up to 300%)
    • for the rest of battleDEF 100%raised (up to 200%)

    If HP is 40% or less at the end of turn

    • Recovers 59% HP
    • once onlyFully recovers HP
  • Spirit Bomb

    Active Skill

    Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits

    Can be activated when HP is 59% or less, or when there is another "Earth-Bred Fighters" Category ally attacking in the same turn starting from the 5th turn from the start of battle (once only)

    Multiplier 750%

Link Skills

Categories

Turtle School, Pure Saiyans, Goku's Family, Bond of Friendship, Bond of Parent and Child, Earth-Bred Fighters, Power of Wishes, Full Power, Kamehameha, Final Trump Card

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 150%24 Ki: 200%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +3,700DEF: +4,100
  • 79%Copies used: 2HP: +3,600ATK: +4,000DEF: +4,400
  • 90%Copies used: 3HP: +3,910ATK: +4,700DEF: +4,710
  • 100%Copies used: 4HP: +4,600ATK: +5,000DEF: +5,400

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Dokkan Awakens from Fighting Spirit to Overcome Adversity GokuNoneGoku×35Super Saiyan Goku×21Goku×7

Extreme Z-Awakening medals

3 steps
  • EZA 1Level cap: 150SA cap: 22Medals: Goku [Rainbow]×10
  • EZA 2Level cap: 150SA cap: 24Medals: Goku [Rainbow]×15
  • EZA 3Level cap: 150SA cap: 25Medals: Goku [Rainbow]×20

Other cards of this character

24

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