Next-Generation-Guiding Turtle School Master Roshi

Next-Generation-Guiding Turtle SchoolMaster Roshi

URSTRSuper

Introduction

Next-Generation-Guiding Turtle School Master Roshi is a UR STR card in DRAGON BALL Z DOKKAN BATTLE. Next-Generation-Guiding Turtle School Master Roshi's class is Super.

Other STR cards in DRAGON BALL Z DOKKAN BATTLE: A Battle Without Prospects for Tomorrow Super Saiyan Gohan (Future), A Bride's Trial Chi-Chi, Absolute Power Jiren, Abused Divine Power Super Saiyan God Vegeta (Ultra Supervillain), Accident on Snake Way Princess Snake (Goddess of Snake Way), Acclaimed Ability Krillin and 541 more.

Stats

  • HP728th15,610
  • ATK332nd17,136
  • DEF338th11,750

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 10,61055%: 12,61069%: 14,31079%: 14,61090%: 14,920100%: 15,610
  • ATKLevel 120: 11,73655%: 13,73669%: 15,83679%: 16,13690%: 16,836100%: 17,136
  • DEFLevel 120: 7,15055%: 9,15069%: 10,45079%: 10,75090%: 11,060100%: 11,750
  • Next-Generation-Guiding Turtle School

    Leader Skill

    "Peppy Gals" Category Ki +3 and HP, ATK & DEF +200%; "Turtle School" or "DB Saga" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Bond of Master and Disciple" or "Kamehameha" Category ("Peppy Gals" Category characters excluded)

  • Turtle School Dance

    Super Attack, 12 Ki

    Raises ATK & DEF for 1 turn and causes immense damage to enemy

    Multiplier
    280% at level 1, 505% at level 10
  • Master and Disciple Kamehameha

    Conditional Super Attack, 12 Ki

    Raises ATK, greatly raises DEF for 1 turn and causes immense damage with a great chance of stunning the enemy

    Activated when there is an ally whose name includes "Goku (Youth)" or "Krillin (Youth)" attacking in the same turn

    Multiplier
    250% at level 1, 475% at level 10
  • Max Power Kamehameha

    Conditional Super Attack, 12 Ki

    Raises ATK, greatly raises DEF for 1 turn and causes immense damage with a great chance of stunning the enemy

    Activated when there is an ally whose name includes "Bulma" attacking in the same turn

    Multiplier
    250% at level 1, 475% at level 10
  • Vigorous Hermit

    Passive Skill

    Activates the Entrance Animation upon the character's entry

    • once onlyDamage reduction rate 30%raised for 7 turn(s)

    Basic effect(s)

    • ATK & DEF 150%raised
    • "Turtle School" or "Peppy Gals" Category allies' Ki +2 and ATK & DEF 50%raised (self excluded)

    When another 2 or more "Turtle School" Category allies are on the team

    • Ki +3
    • Damage reduction rate 20%raised
    • ATK & DEF 150%raised and launches an additional Super Attack when attacking with 12 or more Ki

    Per "Peppy Gals" Category ally attacking in the same turn

    • ATK & DEF 82%raised

    When there is an ally whose name includes "Bulma" attacking in the same turn

    • ATK 82%raised
    • High chance of performing a critical hit
  • Turtle School's Teachings

    Active Skill

    Recovers 50% HP and, for 1 turn, all allies' Ki +3 and ATK & DEF +30%

    Can be activated when HP is 70% or less starting from the 3rd turn from the start of battle, or starting from the 5th turn from the start of battle (once only)

Link Skills

Categories

Turtle School, DB Saga, Bond of Master and Disciple, Kamehameha, Full Power, Earthlings, Battle of Wits, Earth-Bred Fighters

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%3 Ki: 100%12 Ki: 150%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,700ATK: +4,100DEF: +3,300
  • 79%Copies used: 2HP: +4,000ATK: +4,400DEF: +3,600
  • 90%Copies used: 3HP: +4,310ATK: +5,100DEF: +3,910
  • 100%Copies used: 4HP: +5,000ATK: +5,400DEF: +4,600

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Dokkan Awakens from Bright and Joyful Life Master RoshiNoneMaster Roshi×77

Other cards of this character

9

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