Showdown for the World's Strongest Goku

UR

Showdown for the World's Strongest Goku

TEQ

Introduction

Showdown for the World's Strongest Goku is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Showdown for the World's Strongest Goku's class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP453rd17,500
  • ATK554th15,380
  • DEF125th13,950

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 12,90055%: 14,90069%: 16,20079%: 16,50090%: 16,810100%: 17,500
  • ATKLevel 120: 9,98055%: 11,98069%: 14,08079%: 14,38090%: 15,080100%: 15,380
  • DEFLevel 120: 8,95055%: 10,95069%: 12,65079%: 12,95090%: 13,260100%: 13,950
  • Showdown for the World's Strongest

    Leader Skill

    "Earth-Bred Fighters" or "Powerful Comeback" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Battle of Fate" or "World Tournament" Category

  • Meteor Combination

    Super Attack, 12 Ki

    Greatly raises ATK for 1 turn, causes immense damage to enemy and lowers ATK

    Multiplier
    280% at level 1, 505% at level 10
  • All of One's Might

    Passive Skill

    Activates the Entrance Animation upon the character's entry

    • once onlyGuards all attacks for 1 turn
    • once onlyKi +2 and ATK & DEF 101%raised for 5 turns

    Basic effect(s)

    • Ki +3 and ATK & DEF 150%raised
    • High chance of guarding all attacks

    For every attack received

    • for the rest of battleATK & DEF 10%raised (up to 100%)

    When facing only 1 enemy

    • Attacks are effective against all Types

    When receiving a Ki Blast Super Attack

    • High chance of nullifying it

    After guard is activated

    • Launches an additional attack that has a great chance of becoming a Super Attack for 4 turns

    Whenever guard is activated

    • for the rest of battleDEF 20%raised (up to 100%)

    After the character's or an ally's Revival Skill is activated

    • for the rest of battleATK & DEF 150%raised
    • for the rest of battleLaunches an additional Super Attack and guards all attacks
  • Enters Standby Mode

    Standby Skill

    Stands by for 4 turns

    Can be activated when HP is 59% or less starting from the 6th turn from the character's entry turn (once only)

Forms

GokuTransformation: Can be activated when HP is 59% or less starting from the 6th turn from the character's entry turn (once only)

UR Super TEQ. HP 12,900, ATK 9,980, DEF 8,950 at max level, before Hidden Potential.

  • Leader Skill

    Leader Skill

    "Earth-Bred Fighters" or "Powerful Comeback" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Battle of Fate" or "World Tournament" Category

  • None

    Super Attack, 12 Ki

    None

    Multiplier
    100%
  • The Last Gasp!

    Passive Skill

    When the Finish Effect is not activated

    • Unable to attack

    Basic effect(s)

    • All allies' Ki +3 and ATK 59%raised
    • "Earth-Bred Fighters" Category allies' DEF 50%raised (self excluded)
    • "World Tournament" Category allies' DEF 50%raised (self excluded)
    • Foresees enemy's Super Attack

    When the Finish Effect is activated

    • ATK 590%raised
  • Flying Technique Attack

    Finish Skill

    Counters with super-intense power against the enemy who KO'd the character or an ally attacking in the same turn (in Survival Mode, activates only when the character is KO'd)

    Activated when the character's Revival Skill is activated (once only)

    Multiplier 600%

Link Skills

Categories

Earth-Bred Fighters, Powerful Comeback, Battle of Fate, World Tournament, Low-Class Warrior, Pure Saiyans, Goku's Family, Turtle School, Bond of Friendship, Bond of Parent and Child, Full Power, Kamehameha, Tournament Participants, Earth-Protecting Heroes

Link Skills

Categories

Earth-Bred Fighters, Powerful Comeback, Battle of Fate, World Tournament, Low-Class Warrior, Pure Saiyans, Goku's Family, Turtle School, Bond of Friendship, Bond of Parent and Child, Full Power, Kamehameha, Tournament Participants, Earth-Protecting Heroes

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 150%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Awakening

Dokkan Awakens from Turbulent Final Battle GokuNoneGoku×77

Other cards of this character

24

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