Superhuman-Level Showdown Krillin (Youth)

Superhuman-Level ShowdownKrillin (Youth)

URTEQSuper

Introduction

Superhuman-Level Showdown Krillin (Youth) is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Superhuman-Level Showdown Krillin (Youth)'s class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP335th18,725
  • ATK1814th11,534
  • DEF1890th7,450

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 15,96555%: 17,16569%: 17,94579%: 18,12590%: 18,311100%: 18,725
  • ATKLevel 120: 8,29455%: 9,49469%: 10,75479%: 10,93490%: 11,354100%: 11,534
  • DEFLevel 120: 4,45055%: 5,65069%: 6,67079%: 6,85090%: 7,036100%: 7,450
  • Superhuman-Level Showdown

    Leader Skill

    Super TEQ Type Ki +3 and HP, ATK & DEF +90%

  • Kamehameha

    Super Attack, 12 Ki

    Greatly raises ATK for 4 turns, greatly raises DEF for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Krillin's Calculations

    Passive Skill

    Basic effect(s)

    • ATK & DEF 200%raised
    • "Tournament Participants", "DB Saga" or "Youth" Category allies' Ki +2, ATK 20%raised and DEF 40%raised, plus an additional Ki +1 and ATK & DEF 20%raised for characters who also belong to the "World Tournament" Category

    When HP is 90% or less, when 3 or more "Tournament Participants", "DB Saga" or "Youth" Category allies are on the team, or when 2 or more "World Tournament" Category allies are on the team

    • ATK & DEF 150%raised
    • Chance of performing a critical hit & chance of evading enemy's attack 50%raised

    When HP is 70% or less, when 4 or more "Tournament Participants", "DB Saga" or "Youth" Category allies are on the team, or when 3 or more "World Tournament" Category allies are on the team

    • ATK & DEF 150%raised
    • Chance of performing a critical hit & damage reduction rate 50%raised

    When attacking with 12 or more Ki

    • ATK & DEF 200%raised
    • ATK 500%raised when HP is 50% or less, when 5 or more "Tournament Participants", "DB Saga" or "Youth" Category allies are on the team, or when 4 or more "World Tournament" Category allies are on the team

    When there is a "Tournament Participants", "DB Saga" or "Youth" Category enemy

    • ATK 300%raised and DEF 400%raised when attacking
    • once onlyChance of evading enemy's attack 40%raised as the 1st attacker in a turn

Link Skills

  • BrainiacsLevel 1: ATK & DEF +10%Level 10: ATK & DEF +15%
  • Turtle SchoolLevel 1: ATK & DEF +10%Level 10: Ki +2 and ATK & DEF +20%
  • InfighterLevel 1: ATK +10% and all enemies' DEF -10%Level 10: ATK +15% and all enemies' DEF -15%
  • KamehamehaLevel 1: ATK +5% when performing a Super AttackLevel 10: ATK +10% when performing a Super Attack
  • The Incredible AdventureLevel 1: Ki +2Level 10: Ki +3 and ATK & DEF +7%
  • Guidance of the Dragon BallsLevel 1: ATK +20%Level 10: ATK +20% and chance of performing a critical hit +7%
  • Shattering the LimitLevel 1: Ki +2Level 10: Ki +2 and ATK & DEF +5%

Categories

World Tournament, Youth, DB Saga, Kamehameha, Bond of Master and Disciple, Earthlings, Battle of Wits, Turtle School, Bond of Friendship, Earth-Bred Fighters, Tournament Participants

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +1,980ATK: +2,460DEF: +2,220
  • 79%Copies used: 2HP: +2,160ATK: +2,640DEF: +2,400
  • 90%Copies used: 3HP: +2,346ATK: +3,060DEF: +2,586
  • 100%Copies used: 4HP: +2,760ATK: +3,240DEF: +3,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Dokkan Awakens from Rapid Offense and Defense Krillin (Youth)NoneMaster's Mark×7

Other cards of this character

4

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