Containment with Special Technique Yamcha

Containment with Special TechniqueYamcha

URTEQSuper

Introduction

Containment with Special Technique Yamcha is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Containment with Special Technique Yamcha's class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP2223rd9,072
  • ATK1863rd11,159
  • DEF2038th6,908

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 6,31255%: 7,51269%: 8,29279%: 8,47290%: 8,658100%: 9,072
  • ATKLevel 100: 7,91955%: 9,11969%: 10,37979%: 10,55990%: 10,979100%: 11,159
  • DEFLevel 100: 3,90855%: 5,10869%: 6,12879%: 6,30890%: 6,494100%: 6,908
  • Containment with Special Technique

    Leader Skill

    Super TEQ Type Ki +2 and HP, ATK & DEF +70%

  • Kamehameha

    Super Attack, 12 Ki

    Raises ATK & DEF for 1 turn and causes supreme damage with a medium chance of stunning the enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Yamcha's Martial Arts

    Passive Skill

    Basic effect(s)

    • ATK & DEF 150%raised
    • Medium chance of evading enemy's attack
    • Medium chance of performing a critical hit

    Per "Tournament Participants" Category ally on the team (self excluded)

    • ATK & DEF 20%raised (up to 100%)

    Per "Turtle School" Category ally attacking in the same turn (self excluded)

    • Ki +2
    • Chance of evading enemy's attack 10%raised

    When attacking with 12 or more Ki

    • ATK & DEF 100%raised per "World Tournament" Category ally attacking in the same turn (self excluded)

    When HP is 86% or less

    • ATK 100%raised
    • Chance of performing a critical hit 50%raised

Link Skills

  • Turtle SchoolLevel 1: ATK & DEF +10%Level 10: Ki +2 and ATK & DEF +20%
  • InfighterLevel 1: ATK +10% and all enemies' DEF -10%Level 10: ATK +15% and all enemies' DEF -15%
  • KamehamehaLevel 1: ATK +5% when performing a Super AttackLevel 10: ATK +10% when performing a Super Attack
  • Shocking SpeedLevel 1: Ki +2Level 10: Ki +2 and DEF +5%
  • The Incredible AdventureLevel 1: Ki +2Level 10: Ki +3 and ATK & DEF +7%
  • Guidance of the Dragon BallsLevel 1: ATK +20%Level 10: ATK +20% and chance of performing a critical hit +7%

Categories

World Tournament, DB Saga, Worthy Rivals, Kamehameha, Bond of Master and Disciple, Earthlings, Turtle School, Earth-Bred Fighters, Tournament Participants

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +1,980ATK: +2,460DEF: +2,220
  • 79%Copies used: 2HP: +2,160ATK: +2,640DEF: +2,400
  • 90%Copies used: 3HP: +2,346ATK: +3,060DEF: +2,586
  • 100%Copies used: 4HP: +2,760ATK: +3,240DEF: +3,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Mr. Popo×20Babidi×10North Kai×3Supreme Kai×1
Dokkan Awakens into Wolf of the Turtle School YamchaMaster's Mark×7

Other cards of this character

24

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