Inborn Pride Super Saiyan Trunks (Kid)

UR

Inborn Pride Super Saiyan Trunks (Kid)

TEQ

Introduction

Inborn Pride Super Saiyan Trunks (Kid) is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Inborn Pride Super Saiyan Trunks (Kid)'s class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP1506th12,626
  • ATK1100th13,643
  • DEF1072nd9,532

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 8,02655%: 10,02669%: 11,32679%: 11,62690%: 11,936100%: 12,626
  • ATKLevel 100: 8,24355%: 10,24369%: 12,34379%: 12,64390%: 13,343100%: 13,643
  • DEFLevel 100: 4,53255%: 6,53269%: 8,23279%: 8,53290%: 8,842100%: 9,532
  • Inborn Pride

    Leader Skill

    TEQ & PHY Types Ki +2 and HP, ATK & DEF +20%

  • Triple Kamehameha

    Super Attack, 12 Ki

    Causes supreme damage to enemy; raises allies' ATK by 20% for 1 turn

    Multiplier
    230% at level 1, 410% at level 10
  • Tough Like His Father

    Passive Skill

    Basic effect(s)

    • ATK 80%raised

    After guard is activated

    • Damage reduction rate 40%raised

Link Skills

Categories

Hybrid Saiyans, Majin Buu Saga, Movie Heroes, Vegeta's Family, Youth, Super Saiyans, Kamehameha, Battle of Wits, Gifted Warriors, Bond of Friendship, Bond of Parent and Child, Earth-Bred Fighters, Earth-Protecting Heroes, Golden Fighters

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 130%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Mr. Popo×20Babidi×10North Kai×3Supreme Kai×1
Dokkan Awakens into Mustered Power Super Saiyan Trunks (Kid)NoneGotenks×35

Other cards of this character

10

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