Android #13 (SP LL, Blue)

Sparking · Legends Limited

Android #13 (SP LL, Blue)

Blue

Introduction

Android #13 (SP LL, Blue) is an SP LL Blue character in Dragon Ball Legends.

Other Blue characters in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 136 more.

Stats

  • HP2,539,706
  • Strike ATK247,128
  • Blast ATK244,916
  • Strike DEF175,347
  • Blast DEF173,605

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

12
  • I can't believe you're catchin' an ass whoopin'!

    Main Ability

    ・Destroy 2 cards, then draw 1 each of Special/Special Move Arts ・Health +20% ・Ki +30 ・Ally Health Restoration +15% (30 counts) ・All enemy Arts costs +15 (15 counts) *Requirement: 15 timer counts elapsed

  • Extreme Hatred

    Main Ability (Fusion Android #13)

    ・Draw Special Move Arts next ・Health +25% ・Ki +50 ・Ally Rising Rush damage +50% (uncancellable) ・Seal enemy Rising Rush (5 counts) *Requirement: 10 timer counts elapsed

  • Starter Ability

    Unique Ability

    ・Unique Gauge +20% ・Damage +260% (uncancellable) ・Damage against Super Saiyan & Goku enemy +40% (uncancellable) ・Damage Guard +180% (uncancellable) ・Ki Recovery +50% (uncancellable) ・Revive and transform into "Fusion Android #13" (70% health) ・Ally damage +20% (uncancellable) ▼If an enemy battle member is Goku ・Unique Gauge +20% ・Seal enemy Special/Special Move Arts (15 counts) ・All enemy damage received +30%

  • Order for Elimination

    Unique Ability

    ▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Nullify damage received Element disadvantage (3 counts) ・Enemy Draw Speed -2 (3 counts) ・Seal enemy Blast Arts (2 counts) ▼On Strike/Blast/Special Arts Use, Based on Unique Gauge Level (1 Time) *Activations reset on switch [Level 1+] ・Nullify Special Cover Changes (5 counts) [Level 2+] ・Draw Speed +1 (10 counts) (uncancellable) [Level 3] ・Protect Ki (5 counts) ▼When Hit by Enemy Arts (1 Time) ・Destroy entire enemy hand ・Enemy Ki -100 ・Seal all enemy Main Abilities (5 counts) ▼On Return to Standby ・Ki +30 ・Ally health +10% ・Cancel ally Abnormal Conditions ▼When Not Defeated and Ally Is Prevented from Switching (3 Times) *Activations shared before and after transforming ・Enemy Ki -40 ・Seal enemy Rising Rush (5 counts) ・Seal all enemy Main Abilities (5 counts) ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -4 ・Enemy Ultimate/Awakened Arts power -30% (3 counts)

  • Unique Gauge

    Unique Ability

    Evolve Type ▼When Unique Gauge Becomes Full ・Nullify Special Cover Changes (5 counts) ・Sub counts on switch -2 (10 counts) ・Ally sub counts -3 ▼On Return to Standby With Full Unique Gauge ・Draw up to 2 cards if hand has 3 or fewer ・Ki +20 ・Ally health +5% ・Ally damage +30% (20 counts) (uncancellable) ・All enemy Strike/Blast/Special Move Arts power -15% (10 counts) *Levels Up: When Unique Gauge is consumed (max: Level 3) *Charges: Moderately, each time an Arts is used *Consumed: Entirely, on return to standby with full Unique Gauge

  • The Ultimate Machine of Revenge

    Unique Ability (Fusion Android #13)

    ▼On Transformation ・Damage +40% (uncancellable) ・Damage Guard +20% (uncancellable) ▼On Enemy Character Confrontation ・Draw 1 card if hand has 3 or fewer ・Ki +20 ・Nullify damage received Element disadvantage (3 counts) ・Enemy Draw Speed -2 (3 counts) ・Seal enemy Blast Arts (2 counts) ▼On Strike/Blast/Special Arts Use, Based on Unique Gauge Level (1 Time) *Activations reset on switch [Level 1+] ・Nullify Special Cover Changes (5 counts) [Level 2+] ・Draw Speed +1 (10 counts) (uncancellable) [Level 3+] ・Protect Ki (5 counts) [Level 4+] ・Cancel Attribute Downgrades [Level 5] ・Nullify Element disadvantages (5 counts) ▼When Hit by Enemy Arts ・Unique Gauge +20% ▼On Return to Standby ・Ki +30 ・Ally health +10% ・Cancel ally Abnormal Conditions ▼When Not Defeated and Ally Is Prevented from Switching (3 Times) *Activations shared before and after transforming ・Enemy Ki -40 ・Seal enemy Rising Rush (5 counts) ・Seal all enemy Main Abilities (5 counts) ▼When on Standby and Enemy Activates Ultimate/Awakened Arts or Rising Rush ・Sub counts -4 ・Enemy Ultimate/Awakened Arts power -30% (3 counts)

  • Unique Gauge

    Unique Ability (Fusion Android #13)

    Evolve Type ▼When Unique Gauge Becomes Full ・Nullify Special Cover Changes (5 counts) ・Sub counts on switch -2 (10 counts) ・Ally sub counts -3 ▼On Return to Standby With Full Unique Gauge ・Draw up to 2 cards if hand has 3 or fewer ・Ki +20 ・Ally health +5% ・Ally damage +30% (20 counts) (uncancellable) ・All enemy Strike/Blast/Special Move Arts power -15% (10 counts) *Levels Up: When Unique Gauge is consumed (max: Level 5) *Charges: Moderately, each time an Arts is used *Consumed: Entirely, on return to standby with full Unique Gauge

  • Elimination Assault #13

    Special Move

    Massive Damage (Impact) ▼On Activation ・Draw Special Arts next (2 times) ・Special Move damage +40% (3 counts) Also, if enemy is Super Saiyan & Goku: ・Special Move damage +90% (3 counts) ▼On Hit ・Enemy Ki -80 *Blast Armor when charging forward

  • Pre-Calculated Throw

    Special Skill

    ▼On Activation ・Draw 1 card ・Ki +30 ・Nullify Attribute Downgrades/Abnormal Conditions (10 counts) ・Cancel enemy Buff Effects Also, if enemy is Goku: ・All enemy sub counts +3 ▼On Hit ・Enemy Dragon Balls -1 (2 times) [Comboable Into] *Blast Armor when charging forward

  • Deadly Crusher

    Special Move (Fusion Android #13)

    Massive Damage (Impact) ▼On Activation ・Draw Special Arts next (2 times) ・Special Move damage +40% (3 counts) ・Nullify Endurance (3 counts) Also, if enemy is Super Saiyan & Goku: ・Special Move damage +90% (3 counts) ▼On Hit ・Enemy Ki -80 *Blast Armor when charging forward

  • Painful Smash

    Special Skill (Fusion Android #13)

    ▼On Activation ・Draw 1 card ・Ki +30 ・Nullify Attribute Downgrades/Abnormal Conditions (10 counts) ・Cancel enemy Buff Effects Also, if enemy is Goku: ・All enemy sub counts +3 ▼On Hit ・Enemy Dragon Balls -1 (2 times) ・All enemy damage received +20% (15 counts) [Comboable Into] *Blast Armor when charging forward

  • Z Ability IV

    Z Ability

    If Sagas From the Movies, Powerful Opponent, or Android ・Base Strike Attack +38% ・Base Blast Defense +38% If Sagas From the Movies ・Base Strike Defense +18%

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