Android #17 & Golden Frieza (Legend, Blue)

Legends

Android #17 & Golden Frieza (Legend, Blue)

Blue

Introduction

Android #17 & Golden Frieza (Legend, Blue) is a Legend Blue unit in Dragon Ball Legends. Android #17 & Golden Frieza (Legend, Blue)'s type is Support. Episode: Universe Survival Saga (S).

Other Blue units in Dragon Ball Legends: 1st Form Frieza (EX, Blue), 1st Form Frieza (SP, Blue), 2nd Form Cell (EX, Blue), 2nd Form Cell (HE, Blue), 2nd Form Cell (SP, Blue), Android #13 (SP, Blue) DBL14-05S and 137 more.

Android #17 & Golden Frieza (Legend, Blue)'s banners

All banners
  • 29 July 2026 to 26 August 2026LEGEND RISING: ALL-OR-NOTHING PROMISE

Stats

  • HP245th2,515,536
  • Strike ATK181st269,481
  • Blast ATK181st267,328
  • Strike DEF208th188,809
  • Blast DEF219th188,809
  • Critical115th5,045

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,340,7427 stars: 1,435,03714 stars: 1,585,879
  • HPGame preview: 2,034,6247 stars: 2,219,59014 stars: 2,515,536
  • Strike ATKGame preview: 220,4477 stars: 239,30614 stars: 269,481
  • Blast ATKGame preview: 218,7067 stars: 237,40714 stars: 267,328
  • Strike DEFGame preview: 155,1997 stars: 168,12614 stars: 188,809
  • Blast DEFGame preview: 155,1997 stars: 168,12614 stars: 188,809
  • CriticalGame preview: 4,0817 stars: 4,45214 stars: 5,045

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Low Area: Ki Recovery UP], Blast [Armor Break]

  • There's no time left to toy with your prey.

    Main Ability

    • Tag Switch to "Golden Frieza" GRN

    • Draw Blast Arts next

    • Ki +50

    • Blast Arts damage +50% (5 counts)

    • All enemy damage received +20% (10 counts)

    *Requirement:

    Max Switch Gauge

  • Surprise Power Blitz

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts)

    • Nullify Endurance (3 counts)

    Also, if Unique Gauge is Release Type:

    • Cancel enemy Buff Effects

    • All enemy damage received +20% (15 counts)

    *Blast Armor when charging forward

  • Energy Cage Blast

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw 1 card

    • Ki +50

    • Cancel Attribute Downgrades/Abnormal Conditions

    • Ally health +10%

    On Hit

    • Nullify Special Cover Changes (5 counts)

    • Enemy Dragon Balls -1 (2 times)

    • All enemy Health Restoration -25% (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

    *Blast Armor when charging forward

  • Strike (Damage UP)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, damage +10% (20 counts)

    *Blast Armor when charging forward

  • Blast (Damage UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, damage +10% (20 counts)

  • Starter Ability

    Unique Ability

    • Damage +340%

    • Damage Guard +320%

    • Ki Recovery +70%

    • Draw Speed +1

    • Endurance (40% recovery)

    • Ally damage +20%

    • Ally TagUniverse Rep, TagAndroid, or TagLineage of Evil Damage Guard +10%

    • Ally Health Restoration +15%

    • Nullify ally Attribute Downgrades/Abnormal Conditions both up to 3 times

    *All uncancellable

  • Trust in the All-Too-Human Self-Sacrifice

    Unique Ability

    On Enemy Character Confrontation

    • Health +10%

    • Switch Gauge +20%

    • Enemy Ki -20

    On Battlefield Entry or Return to Standby

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    On Arts Use

    *Activations reset on switch

    • Nullify Special Cover Changes (5 counts) (1 time)

    • Ally damage +10% (15 counts)

    • Enemy Health Restoration -15% (20 counts) (1 time)

    When Hit by Enemy Arts

    • Nullify damage received Element disadvantage (5 counts) (1 time)

    *Activations reset on switch/Tag Switch

    • Ally sub counts -1

    On Return to Standby, Based on Number of Times Hit by Enemy Arts

    *Count shared between "Android #17" and "Golden Frieza"

    *Count resets on switch

    1st and on

    • Ally health +10%

    • All enemy Arts costs +15 (10 counts)

    3rd and on

    • Ally damage +30% (20 counts) (uncancellable)

    • Enemy Ki -100

    While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Damage Guard +70% (3 counts) (uncancellable)

    Also, if Ultimate/Awakened Arts or Rising Rush:

    • Sub counts -5

    • Cancel enemy Buff Effects (2 times)

    *Activations shared between "Android #17" and "Golden Frieza"

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Switch Ability Type ⇔ Release Type

    →*Starts as Switch Ability Type

    [Switch Ability Type] When Unique Gauge Becomes Full

    • Switch to Release Type

    • Draw 1 card if hand has 3 or fewer

    • Health +20% (2 times)

    *Activations shared between "Android #17" and "Golden Frieza"

    • Ki +40

    • Cancel Attribute Downgrades

    While Release Type

    • Damage +80% (uncancellable)

    • Draw Speed +1 (uncancellable)

    • Overdrive Gauge charge rate +50% (uncancellable)

    • Protect Ki (uncancellable)

    [Release Type] When Unique Gauge Reaches 0%

    • Switch to Switch Ability Type

    *[Switch Ability Type] Charges:

    On Tag Switch

    *[Release Type] Decreases:

    Gradually, when on battlefield

  • LEGEND Action

    LEGEND Action

    Activation Area

    • High Area

    On LEGEND Action Activation

    • Ki +50

    • Ally Special Move damage +20% (15 counts)

    Also, if Unique Gauge is Release Type:

    • Destroy 1 card, then draw Special Move Arts next

    Comboable Into

    Special Move Arts

Z Abilities

4

Android #17 & Golden Frieza (Legend, Blue)'s Z Ability raises the stats of every battle member it names while Android #17 & Golden Frieza (Legend, Blue) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagUniverse Rep

    • Base Strike Attack +22%

    • Base Blast Attack +22%

    Strike ATK and Blast ATK +22% for Universe Rep

  • Z Ability II

    From 3 stars

    If TagUniverse Rep, TagAndroid, or TagLineage of Evil

    • Base Strike Attack +26%

    • Base Blast Attack +26%

    Strike ATK and Blast ATK +26% for Universe Rep or Android or Lineage of Evil

  • Z Ability III

    From 6 stars

    If TagUniverse Rep, TagAndroid, or TagLineage of Evil

    • Base Strike Attack +30%

    • Base Blast Attack +30%

    If TagUniverse Rep

    • Base Blast Defense +15%

    Strike ATK and Blast ATK +30% for Universe Rep or Android or Lineage of Evil; Blast DEF +15% for Universe Rep

  • Z Ability IV

    From 14 stars

    If TagUniverse Rep, TagAndroid, or TagLineage of Evil

    • Base Strike Attack +38%

    • Base Blast Attack +38%

    If TagUniverse Rep

    • Base Blast Defense +18%

    Strike ATK and Blast ATK +38% for Universe Rep or Android or Lineage of Evil; Blast DEF +18% for Universe Rep

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Android #17 & Golden Frieza

  • What I think doesn't matter, it's the only choice I've got.

    Main Ability

    • Tag Switch to "Android #17" BLU

    • Draw Strike Arts next

    • Ki +50

    • Strike Arts damage +50% (5 counts)

    • All enemy damage received +20% (10 counts)

    *Requirement:

    Max Switch Gauge

  • Crusher Death Beam

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts)

    • Nullify Endurance (3 counts)

    Also, if Unique Gauge is Release Type:

    • Cancel enemy Buff Effects

    • All enemy damage received +20% (15 counts)

    *Blast Armor when charging forward

  • Emperor Tail Throw

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Draw 1 card

    • Ki +50

    • Cancel Attribute Downgrades/Abnormal Conditions

    • Ally health +10%

    On Hit

    • Dragon Balls +1 (2 times)

    • Nullify Special Cover Changes (5 counts)

    • All enemy Health Restoration -25% (10 counts)

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

    *Blast Armor when charging forward

  • Evildoer's Trust in the Strong

    Unique Ability

    On Enemy Character Confrontation

    • Health +10%

    • Switch Gauge +20%

    • Enemy Ki -20

    On Battlefield Entry or Return to Standby

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    On Arts Use

    *Activations reset on switch

    • Nullify Special Cover Changes (5 counts) (1 time)

    • Ally damage +10% (15 counts)

    • Enemy Health Restoration -15% (20 counts) (1 time)

    When Hit by Enemy Arts

    • Nullify damage received Element disadvantage (5 counts) (1 time)

    *Activations reset on switch/Tag Switch

    • Ally sub counts -1

    On Return to Standby, Based on Number of Times Hit by Enemy Arts

    *Count shared between "Android #17" and "Golden Frieza"

    *Count resets on switch

    1st and on

    • Ally health +10%

    • All enemy Arts costs +15 (10 counts)

    3rd and on

    • Ally damage +30% (20 counts) (uncancellable)

    • Enemy Ki -100

    While Not Defeated and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Damage Guard +70% (3 counts) (uncancellable)

    Also, if Ultimate/Awakened Arts or Rising Rush:

    • Sub counts -5

    • Cancel enemy Buff Effects (2 times)

    *Activations shared between "Android #17" and "Golden Frieza"

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Switch Ability Type ⇔ Release Type

    →*Starts as Switch Ability Type

    [Switch Ability Type] When Unique Gauge Becomes Full

    • Switch to Release Type

    • Draw 1 card if hand has 3 or fewer

    • Health +20% (2 times)

    *Activations shared between "Android #17" and "Golden Frieza"

    • Ki +40

    • Cancel Attribute Downgrades

    While Release Type

    • Damage +80% (uncancellable)

    • Draw Speed +1 (uncancellable)

    • Overdrive Gauge charge rate +50% (uncancellable)

    • Protect Ki (uncancellable)

    [Release Type] When Unique Gauge Reaches 0%

    • Switch to Switch Ability Type

    *[Switch Ability Type] Charges:

    On Tag Switch

    *[Release Type] Decreases:

    Gradually, when on battlefield

Tags

Tags: Android, Twins, Universe Rep, Frieza Force, Transforming Warrior, Lineage of Evil, Otherworld Warrior

Episode: Universe Survival Saga (S)

Ability types: Armored Strike Arts, Special Cover Change (Strike), Endurance, Tag, Element Switch

Card number: DBL97-02L, released 2026-07-29

Art

Android #17 & Golden Frieza (Legend, Blue) key art

More Blue units

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