Doure & Naise (SP, Green)

Doure & Naise (SP, Green)

SPGreen

Introduction

Doure & Naise (SP, Green) is an SP Green character in Dragon Ball Legends.

Other Green characters in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Stats

  • HP2,375,735
  • Strike ATK260,196
  • Blast ATK238,349
  • Strike DEF165,394
  • Blast DEF160,565

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

10
  • Elite Combination

    Main Ability

    ・Tag Switch to "Naise" ・Health +15% ・Damage +50% (10 counts) ▼When Switch Ability Is Enhanced ・Protect hand (5 counts) ・Nullify Element disadvantages (3 counts) ・All enemy sub counts +2 *Requirement: Max Switch Gauge

  • Elite Combination

    Main Ability (Doure & Naise)

    ・Tag Switch to "Doure" ・Health +15% ・Damage +50% (10 counts) ▼When Switch Ability Is Enhanced ・Protect hand (5 counts) ・Nullify Element disadvantages (3 counts) ・All enemy sub counts +2 *Requirement: Max Switch Gauge

  • Starter Ability

    Unique Ability

    ・Damage +290% ・Damage Guard +300% ・Ki Recovery +80% ・Draw Speed +1 ・Ally Cooler or Cooler's Armored Squadron damage +15% ▼When at Least 1 Other Ally Battle Member Is Sagas From the Movies ・Endurance (40% recovery) ・Ally damage +30% ・Ally Damage Guard +10% ▼When at Least 1 Other Ally Battle Member Is Cooler's Armored Squadron ・Damage +30% *All uncancellable

  • Mighty Space Wrestler

    Unique Ability

    ▼On Tag Switch or Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Destroy 1 enemy card ・All enemy Strike/Blast Arts power -10% (10 counts) ▼On Strike/Blast Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations shared between "Doure" and "Naise" *Activations reset on switch ▼When Hit by Enemy Arts (1 Time) *Activations shared between "Doure" and "Naise" *Activations reset on switch ・Damage Guard +20% (5 counts) ・Nullify damage received Element disadvantage (5 counts) ・Ally sub counts -2 ・All enemy Arts costs +20 (5 counts) ▼After 5 Timer Counts Have Elapsed While on Battlefield (4 Times) *Activations shared between "Doure" and "Naise" *Elapsed timer counts reset on Tag Switch ・Draw Special Arts next ・Ki +30 ▼On Return to Standby ・Ki +30 ・Ally health +10% ・Cancel ally Attribute Downgrades

  • Tricky Electric Warrior

    Unique Ability (Doure & Naise)

    ▼On Tag Switch or Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Destroy 1 enemy card ・All enemy Strike/Blast Arts power -10% (10 counts) ▼On Strike/Blast Arts Use ・Damage +30% (10 counts) ・Nullify Special Cover Changes (5 counts) (1 time) *Activations shared between "Doure" and "Naise" *Activations reset on switch ▼When Hit by Enemy Arts (1 Time) *Activations shared between "Doure" and "Naise" *Activations reset on switch ・Damage Guard +20% (5 counts) ・Nullify damage received Element disadvantage (5 counts) ・Ally sub counts -2 ・All enemy Arts costs +20 (5 counts) ▼After 5 Timer Counts Have Elapsed While on Battlefield (4 Times) *Activations shared between "Doure" and "Naise" *Elapsed timer counts reset on Tag Switch ・Draw Special Arts next ・Ki +30 ▼On Return to Standby ・Ki +30 ・Ally health +10% ・Cancel ally Attribute Downgrades

  • Doure Hold Impact

    Special Move

    Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) ▼On Hit ・Destroy 2 enemy cards ・Enemy Draw Speed -2 (10 counts) *Blast Armor when charging forward

  • The Pride of Cooler's Armored Squadron

    Special Skill

    ・Draw 1 card ・Ki +50 ・Vanishing Gauge +50% ・Switch Gauge +100% ・Nullify Special Cover Changes (5 counts) ・Enhance next activated Switch Ability ・Seal enemy Special Move Arts (5 counts) Also, if at least 1 remaining battle member is Thouser: ・Assemble Cooler's Armored Squadron *Except when Thouser is sealed or temporarily sealed ・All enemy Strike damage received +30% (15 counts)

  • Naise Bind Storm

    Special Move (Doure & Naise)

    Massive Damage (Impact) ▼On Activation ・Special Move damage +50% (3 counts) ▼On Hit ・Inflict enemy with Paralyze (50% chance) ・All enemy sub counts +2

  • The Strength of Cooler's Armored Squadron

    Special Skill (Doure & Naise)

    ・Draw 1 card ・Ki +50 ・Vanishing Gauge +50% ・Switch Gauge +100% ・Nullify Special Cover Changes (5 counts) ・Enhance next activated Switch Ability ・Seal enemy Special Move Arts (5 counts) Also, if at least 1 remaining battle member is Thouser: ・Assemble Cooler's Armored Squadron *Except when Thouser is sealed or temporarily sealed ・All enemy Strike damage received +30% (15 counts)

  • Z Ability IV

    Z Ability

    If Sagas From the Movies or Cooler's Armored Squadron ・Base Strike Attack +35% ・Base Strike Defense +35% If Cooler's Armored Squadron ・Base Blast Defense +22%

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