Doure & Naise (SP, Green)

Sparking

Doure & Naise (SP, Green)

Green

Introduction

Doure & Naise (SP, Green) is an SP Green unit in Dragon Ball Legends. Doure & Naise (SP, Green)'s type is Support. Episode: Sagas From the Movies.

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Doure & Naise (SP, Green)'s banners

All banners
  • 9 September 2026 to 10 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES!
  • 9 September 2026 to 1 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! (Consecutive Ticket Summon)

Stats

  • HP431st2,402,037
  • Strike ATK214th266,385
  • Blast ATK434th247,440
  • Strike DEF314th183,097
  • Blast DEF399th178,435
  • Critical219th4,970

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,299,0737 stars: 1,389,68814 stars: 1,534,592
  • HPGame preview: 1,942,8247 stars: 2,119,44414 stars: 2,402,037
  • Strike ATKGame preview: 217,9447 stars: 236,57514 stars: 266,385
  • Blast ATKGame preview: 202,6217 stars: 219,85914 stars: 247,440
  • Strike DEFGame preview: 150,5797 stars: 163,08614 stars: 183,097
  • Blast DEFGame preview: 146,8087 stars: 158,97214 stars: 178,435
  • CriticalGame preview: 4,0207 stars: 4,38614 stars: 4,970

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike, Blast

  • Elite Combination

    Main Ability

    • Tag Switch to "Naise" RED

    • Health +15%

    • Damage +50% (10 counts)

    When Switch Ability Is Enhanced

    • Protect hand (5 counts)

    • Nullify Element disadvantages (3 counts)

    • All enemy sub counts +2

    *Requirement:

    Max Switch Gauge

  • Doure Hold Impact

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts)

    On Hit

    • Destroy 2 enemy cards

    • Enemy Draw Speed -2 (10 counts)

    *Blast Armor when charging forward

  • The Pride of Cooler's Armored Squadron

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Ki +50

    • Vanishing Gauge +50%

    • Switch Gauge +100%

    • Nullify Special Cover Changes (5 counts)

    • Enhance next activated Switch Ability

    • Seal enemy Special Move Arts (5 counts)

    Also, if at least 1 remaining battle member is CharacterThouser:

    • Assemble Cooler's Armored Squadron

    *Except when CharacterThouser is sealed or temporarily sealed

    • All enemy Strike damage received +30% (15 counts)

  • Strike (Restore Health)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, health +5%

    *Blast Armor when charging forward

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Starter Ability

    Unique Ability

    • Damage +290%

    • Damage Guard +300%

    • Ki Recovery +80%

    • Draw Speed +1

    • Ally CharacterCooler or TagCooler's Armored Squadron damage +15%

    When at Least 1 Other Ally Battle Member Is EpisodeSagas From the Movies

    • Endurance (40% recovery)

    • Ally damage +30%

    • Ally Damage Guard +10%

    When at Least 1 Other Ally Battle Member Is TagCooler's Armored Squadron

    • Damage +30%

    *All uncancellable

  • Mighty Space Wrestler

    Unique Ability

    On Tag Switch or Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Destroy 1 enemy card

    • All enemy Strike/Blast Arts power -10% (10 counts)

    On Strike/Blast Arts Use

    • Damage +30% (10 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations shared between "Doure" and "Naise"

    *Activations reset on switch

    When Hit by Enemy Arts (1 Time)

    *Activations shared between "Doure" and "Naise"

    *Activations reset on switch

    • Damage Guard +20% (5 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Ally sub counts -2

    • All enemy Arts costs +20 (5 counts)

    After 5 Timer Counts Have Elapsed While on Battlefield (4 Times)

    *Activations shared between "Doure" and "Naise"

    *Elapsed timer counts reset on Tag Switch

    • Draw Special Arts next

    • Ki +30

    On Return to Standby

    • Ki +30

    • Ally health +10%

    • Cancel ally Attribute Downgrades

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

Z Abilities

4

Doure & Naise (SP, Green)'s Z Ability raises the stats of every battle member it names while Doure & Naise (SP, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If EpisodeSagas From the Movies

    • Base Strike Attack +22%

    • Base Strike Defense +22%

    Strike ATK and Strike DEF +22% for Sagas From the Movies

  • Z Ability II

    From 3 stars

    If EpisodeSagas From the Movies or TagCooler's Armored Squadron

    • Base Strike Attack +26%

    • Base Strike Defense +26%

    Strike ATK and Strike DEF +26% for Sagas From the Movies or Cooler's Armored Squadron

  • Z Ability III

    From 6 stars

    If EpisodeSagas From the Movies or TagCooler's Armored Squadron

    • Base Strike Attack +30%

    • Base Strike Defense +30%

    If TagCooler's Armored Squadron

    • Base Blast Defense +19%

    Strike ATK and Strike DEF +30% for Sagas From the Movies or Cooler's Armored Squadron; Blast DEF +19% for Cooler's Armored Squadron

  • Z Ability IV

    From 14 stars

    If EpisodeSagas From the Movies or TagCooler's Armored Squadron

    • Base Strike Attack +35%

    • Base Strike Defense +35%

    If TagCooler's Armored Squadron

    • Base Blast Defense +22%

    Strike ATK and Strike DEF +35% for Sagas From the Movies or Cooler's Armored Squadron; Blast DEF +22% for Cooler's Armored Squadron

Transformations and switches

1

Doure & Naise

  • Elite Combination

    Main Ability

    • Tag Switch to "Doure" GRN

    • Health +15%

    • Damage +50% (10 counts)

    When Switch Ability Is Enhanced

    • Protect hand (5 counts)

    • Nullify Element disadvantages (3 counts)

    • All enemy sub counts +2

    *Requirement:

    Max Switch Gauge

  • Naise Bind Storm

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts)

    On Hit

    • Inflict enemy with Paralyze (50% chance)

    • All enemy sub counts +2

  • The Strength of Cooler's Armored Squadron

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Ki +50

    • Vanishing Gauge +50%

    • Switch Gauge +100%

    • Nullify Special Cover Changes (5 counts)

    • Enhance next activated Switch Ability

    • Seal enemy Special Move Arts (5 counts)

    Also, if at least 1 remaining battle member is CharacterThouser:

    • Assemble Cooler's Armored Squadron

    *Except when CharacterThouser is sealed or temporarily sealed

    • All enemy Strike damage received +30% (15 counts)

  • Tricky Electric Warrior

    Unique Ability

    On Tag Switch or Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Destroy 1 enemy card

    • All enemy Strike/Blast Arts power -10% (10 counts)

    On Strike/Blast Arts Use

    • Damage +30% (10 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations shared between "Doure" and "Naise"

    *Activations reset on switch

    When Hit by Enemy Arts (1 Time)

    *Activations shared between "Doure" and "Naise"

    *Activations reset on switch

    • Damage Guard +20% (5 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Ally sub counts -2

    • All enemy Arts costs +20 (5 counts)

    After 5 Timer Counts Have Elapsed While on Battlefield (4 Times)

    *Activations shared between "Doure" and "Naise"

    *Elapsed timer counts reset on Tag Switch

    • Draw Special Arts next

    • Ki +30

    On Return to Standby

    • Ki +30

    • Ally health +10%

    • Cancel ally Attribute Downgrades

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

Tags

Tags: Cooler's Armored Squadron

Episode: Sagas From the Movies

Ability types: Armored Strike Arts, Special Cover Change (Strike), Tag, Element Switch, Endurance

Card number: DBL99-03S, released 2026-09-09

Art

Doure & Naise (SP, Green) key art

More Green units

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