Goku & Vegeta (SP LL, Green)

Sparking · Legends Limited

Goku & Vegeta (SP LL, Green)

Green

Introduction

Goku & Vegeta (SP LL, Green) is an SP LL Green unit in Dragon Ball Legends. Goku & Vegeta (SP LL, Green)'s type is Ranged. Episode: Sagas From the Movies.

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Goku & Vegeta (SP LL, Green)'s banners

All banners
  • 9 September 2026 to 1 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES! (Consecutive Ticket Summon)
  • 9 September 2026 to 10 October 2026LEGEND RISING: ALRIGHT, THEN... WE'LL PLAY BY YOUR RULES!
  • 3 June 2026 to 17 June 2026ANNIVERSARY LIMITED!!
  • 7 May 2026 to 20 May 20268th Anniversary Countdown Summon
  • 25 February 2026 to 11 March 2026WORLD CHAMPIONSHIP 2025-2026 FINALS SELECTS
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 VIP
  • 1 January 2026 to 10 January 2026NEW YEAR RISING 2026
  • 1 January 2026 to 17 January 2026NEW YEAR RISING 2026 Ticket Summon
  • 21 November 2025 to 14 January 2026LEGENDS FESTIVAL STEP-UP: FUSION REVIVAL!! GOKU AND VEGETA
  • 21 November 2025 to 21 January 2026FUSION REVIVAL!! GOKU AND VEGETA SP Guaranteed Ticket Summon
  • 21 November 2025 to 22 January 2026FUSION REVIVAL!! GOKU AND VEGETA SP Guaranteed Ticket Summon

Stats

  • HP330th2,460,612
  • Strike ATK246th263,261
  • Blast ATK149th270,469
  • Strike DEF221st188,351
  • Blast DEF255th186,946
  • Critical337th4,896

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,323,5147 stars: 1,416,59314 stars: 1,565,517
  • HPGame preview: 1,990,2017 stars: 2,171,12814 stars: 2,460,612
  • Strike ATKGame preview: 215,4177 stars: 233,81914 stars: 263,261
  • Blast ATKGame preview: 221,2477 stars: 240,17914 stars: 270,469
  • Strike DEFGame preview: 154,8287 stars: 167,72214 stars: 188,351
  • Blast DEFGame preview: 153,6927 stars: 166,48214 stars: 186,946
  • CriticalGame preview: 3,9607 stars: 4,32014 stars: 4,896

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Ki Recovery UP], Blast [Armor Break]

  • Rivals United

    Main Ability

    • Tag Switch to "Vegeta" GRN

    • Health +10%

    • Unique Gauge +10%

    • Enemy Dragon Balls -1 (1 time)

    *Requirement:

    Max Switch Gauge

  • Cyclone Wave

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Unique Gauge +20% (1 time)

    • Switch Gauge +100%

    • Special Move damage +30% (3 counts)

    On Hit

    • Destroy 3 enemy cards

    *Blast Armor when charging forward

  • Dragon Assault Blast

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Ki +50

    • Switch Gauge +60% (1 time)

    On Hit

    • Draw 1 card if hand has 3 or fewer

    • Cancel Attribute Downgrades/Abnormal Conditions

    • All enemy sub counts +2

    Comboable Into

    Strike ArtsBlast ArtsSpecial Skill ArtsSpecial Move Arts

  • Strike (Damage UP)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, damage +20% (10 counts)

    *Blast Armor when charging forward

  • Blast (Damage UP)

    Blast Arts
    Blast Arts

    Blast (Impact)

    On activation, damage +20% (10 counts)

  • Starter Ability

    Unique Ability

    • Damage +305%

    • Damage Guard +200%

    • Ki Recovery +70%

    • Draw Speed +1

    Also, per other EpisodeSagas From the Movies or TagFusion Warrior battle member:

    • Damage +20%

    • Damage Guard +15%

    *All uncancellable

  • Otherworld Super Warriors

    Unique Ability

    On Tag Switch or Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Nullify Special Cover Changes (5 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Destroy 1 enemy card

    • All enemy Strike/Blast Arts power -15% (10 counts)

    On Strike/Blast Arts Use

    • Unique Gauge +5%

    • Switch Gauge +60% (1 time)

    When Hit by Enemy Arts

    • Unique Gauge +5%

    • Ally sub counts -1

    • All enemy Ki Recovery -30% (5 counts)

    Also, if health is 50% or lower (1 time):

    • Health +20%

    • Synchro Gauge +50%

    • Enemy Ki -100

    • All enemy sub counts +2

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Ally sub counts -5

    • Cancel enemy Buff Effects (2 times)

    *Activations shared between "Goku" and "Vegeta"

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Time Type

    When Unique Gauge Becomes Full

    • Damage +10% (uncancellable)

    • Health Restoration +10% (uncancellable)

    • Ally health +15%

    • Ally damage +10% (uncancellable)

    *Charges:

    Very slowly, while not defeated

  • Synchro Gauge

    Unique Ability

    With 100% Synchro Gauge, on Tap

    • Fuse into "Super Gogeta" (100% health)

    *Charges:

    Slightly, each time Switch Ability is used

Z Abilities

4

Goku & Vegeta (SP LL, Green)'s Z Ability raises the stats of every battle member it names while Goku & Vegeta (SP LL, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If EpisodeSagas From the Movies

    • Base Blast Attack +22%

    • Base Strike Defense +22%

    Blast ATK and Strike DEF +22% for Sagas From the Movies

  • Z Ability II

    From 3 stars

    If EpisodeSagas From the Movies, TagSaiyan, or TagFusion Warrior

    • Base Blast Attack +26%

    • Base Strike Defense +26%

    Blast ATK and Strike DEF +26% for Sagas From the Movies or Saiyan or Fusion Warrior

  • Z Ability III

    From 6 stars

    If EpisodeSagas From the Movies, TagSaiyan, or TagFusion Warrior

    • Base Blast Attack +30%

    • Base Strike Defense +30%

    If EpisodeSagas From the Movies

    • Base Blast Defense +15%

    Blast ATK and Strike DEF +30% for Sagas From the Movies or Saiyan or Fusion Warrior; Blast DEF +15% for Sagas From the Movies

  • Z Ability IV

    From 14 stars

    If EpisodeSagas From the Movies, TagSaiyan, or TagFusion Warrior

    • Base Blast Attack +38%

    • Base Strike Defense +38%

    If EpisodeSagas From the Movies

    • Base Blast Defense +18%

    If TagFusion Warrior

    • Blast damage +10%

    Blast ATK and Strike DEF +38% for Sagas From the Movies or Saiyan or Fusion Warrior; Blast DEF +18% for Sagas From the Movies

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

2

Goku & Vegeta

  • Rivals United

    Main Ability

    • Tag Switch to "Goku" GRN

    • Health +10%

    • Unique Gauge +10%

    • Enemy Dragon Balls -1 (1 time)

    *Requirement:

    Max Switch Gauge

  • Blitz Shot

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Unique Gauge +20% (1 time)

    • Switch Gauge +100%

    • Special Move damage +30% (3 counts)

    On Hit

    • Destroy 3 enemy cards

    *Blast Armor when charging forward

  • Unleashing of All Restraints

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Ki +50

    • Switch Gauge +60% (1 time)

    • Vanishing Gauge +70% (2 times)

    • Cancel Attribute Downgrades/Abnormal Conditions

  • Otherworld Super Warriors

    Unique Ability

    On Tag Switch or Battlefield Entry

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Nullify Special Cover Changes (5 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Destroy 1 enemy card

    • All enemy Strike/Blast Arts power -15% (10 counts)

    On Strike/Blast Arts Use

    • Unique Gauge +5%

    • Switch Gauge +60% (1 time)

    When Hit by Enemy Arts

    • Unique Gauge +5%

    • Ally sub counts -1

    • All enemy Ki Recovery -30% (5 counts)

    Also, if health is 50% or lower (1 time):

    • Health +20%

    • Synchro Gauge +50%

    • Enemy Ki -100

    • All enemy sub counts +2

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Ally sub counts -5

    • Cancel enemy Buff Effects (2 times)

    *Activations shared between "Goku" and "Vegeta"

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Time Type

    When Unique Gauge Becomes Full

    • Damage +10% (uncancellable)

    • Health Restoration +10% (uncancellable)

    • Ally health +15%

    • Ally damage +10% (uncancellable)

    *Charges:

    Very slowly, while not defeated

  • Synchro Gauge

    Unique Ability

    With 100% Synchro Gauge, on Tap

    • Fuse into "Super Gogeta" (100% health)

    *Charges:

    Slightly, each time Switch Ability is used

Super Gogeta

  • Ultimate Evil-Crushing Force

    Main Ability

    • Draw Special Move Arts next

    • Draw up to 3 cards if hand has 3 or fewer

    • Health +15%

    • Ki +50

    • Dragon Balls +2

    • Protect hand (5 counts)

    *Requirement:

    10 timer counts elapsed

  • Final Flash

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +50% (3 counts)

    • Nullify Endurance (10 counts)

    On Hit

    • Destroy 3 enemy cards

    *Nullifies Blast Arts when charging forward.

  • Fighting Spirit Blast

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Health +10%

    • Ki +50

    • Vanishing Gauge +70%

    • Cancel Attribute Downgrades/Abnormal Conditions

    Also, when Unique Gauge is full:

    • Nullify Element disadvantages (5 counts)

    • All enemy sub counts +2

  • Ultimate Fusion for the Ages

    Unique Ability

    On Fusion or Battlefield Entry

    • Draw Special Arts next (1 time)

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +30

    • Damage +30% (uncancellable) (1 time)

    • Unique Gauge charge rate +100% (uncancellable) (1 time)

    • Nullify Special Cover Changes (5 counts) (uncancellable)

    • Nullify Endurance (10 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Destroy 1 enemy card

    • All enemy Strike/Blast Arts power -15% (10 counts)

    After Strike/Blast Arts Use if Hand Has 1 Card or Fewer (1 Time)

    *Activations reset on switch

    • Draw up to 2 cards

    • Ki +50

    When Hit by Enemy Arts

    • Ally sub counts -2 (1 time)

    *Activations reset on switch

    • All enemy Ki Recovery -40% (5 counts)

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Ally sub counts -5

    • Cancel enemy Buff Effects (2 times)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Time Type

    While Full

    • Damage +30% (uncancellable)

    • Special Move damage +50% (uncancellable)

    • All Arts costs -5 (uncancellable)

    When Enemy Attack Ends With Full Unique Gauge

    • Ally health +10%

    • Ally sub counts -2

    • Enemy Ki -40

    *Charges:

    While not defeated

    *Consumed:

    Entirely, when enemy attack ends with full Unique Gauge

Tags

Tags: Saiyan, Son Family, Otherworld Warrior, Vegeta Clan, Super Saiyan, Fusion Warrior, Fusion

Episode: Sagas From the Movies

Ability types: Armored Strike Arts, Synchro Gauge, Tag, Special Cover Change (Blast)

Card number: DBL89-01S, released 2025-11-21

Art

Goku & Vegeta (SP LL, Green) key art

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