
Sparking
Super #17 (SP, Green)
Green
Introduction
Super #17 (SP, Green) is an SP Green unit in Dragon Ball Legends. Super #17 (SP, Green)'s type is Defense. Episode: Super #17 Saga (GT).
Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.
Stats
- HP128th of 7122,669,343
- Strike ATK267th of 712261,594
- Blast ATK68th of 712283,036
- Strike DEF70th of 712197,186
- Blast DEF76th of 712196,684
- Critical521st of 7124,637
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,249,4417 stars: 1,334,98614 stars: 1,471,817Zenkai VII: 1,606,206
- HPGame preview: 1,894,1797 stars: 2,066,37714 stars: 2,341,894Zenkai VII: 2,669,343
- Strike ATKGame preview: 187,4807 stars: 203,34214 stars: 228,721Zenkai VII: 261,594
- Blast ATKGame preview: 204,4447 stars: 221,84814 stars: 249,694Zenkai VII: 283,036
- Strike DEFGame preview: 144,5687 stars: 156,52914 stars: 175,666Zenkai VII: 197,186
- Blast DEFGame preview: 144,3217 stars: 156,25914 stars: 175,360Zenkai VII: 196,684
- CriticalGame preview: 3,7147 stars: 4,05214 stars: 4,592Zenkai VII: 4,637
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Strike, Blast, and Ultimate
This ends now!
Main AbilityDraw the Ultimate Arts Card "Electro Eclipse Bomb" next.
+50% to Blast damage inflicted for 20 timer counts.
Requirements: 25 timer counts must elapse.
Flash Bomber
Special Move Arts
Deals major Impact damage.
+25% to Blast damage inflicted for 15 timer counts upon activation.
Energy Absorption
Special Skill Arts
Absorbs enemy Ki blast attacks.
The following effects occur when absorption is successful:
Restores own health by 10%.
Reduces damage received by 30% for 5 timer counts.
+20% to damage inflicted for 20 timer counts.
Reduces enemy Ki by 50.
Electro Eclipse Bomb
Ultimate Arts
Deals massive Impact damage.
Inflicts all enemies with Attribute Downgrade "+10 to Strike Arts cost" for 20 timer counts on hit.
100% chance to inflict all enemies with Paralyze on hit.
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Blast (Impact)
Growing Energy
Unique AbilityThe following effects occur when this character enters the battlefield:
Reduces damage received by 30% for 10 timer counts.
+30% to Blast damage inflicted per defeated enemy for 15 timer counts.
+20% to damage inflicted every time this character defeats an enemy.
Dr. Myuu's Absorption Equipment
Unique AbilityAbsorbs enemy Ki blast attacks when changing cover (Available during assists).
The following effects occur when absorption is successful:
Restores own health by 10%.
Reduces damage received by 30% for 5 timer counts.
+20% to damage inflicted for 20 timer counts.
Reduces enemy Ki by 50.
While this character is on the battlefield, the following effects occur when enemy switches characters:
Draw a Special Arts Card next (activates three times).
Inflicts all enemies with Attribute Downgrade "+10 to Strike Arts cost" for 10 timer counts.
Z Abilities
4Super #17 (SP, Green)'s Z Ability raises the stats of every battle member it names while Super #17 (SP, Green) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the start+21% to "Tag: Android" base Strike & Blast Defense during battle.
Strike DEF and Blast DEF +21% for Android
Z Ability II
From 3 stars+25% to "Tag: Android" base Strike & Blast Defense during battle.
Strike DEF and Blast DEF +25% for Android
Z Ability III
From 6 stars+30% to "Tag: Android" or "Tag: GT" base Strike & Blast Defense during battle.
Strike DEF and Blast DEF +30% for Android or GT
Z Ability IV
From 14 stars+35% to "Tag: Android" or "Tag: GT" base Strike & Blast Defense during battle.
Strike DEF and Blast DEF +35% for Android or GT
Zenkai Awakening
Zenkai VII takes Super #17 (SP, Green) from 1,471,817 to 1,606,206 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
This ends now!
Zenkai Main AbilityDraw the Ultimate Arts Card "Electro Eclipse Bomb" next.
Restores own Ki by 40.
+50% to Blast damage inflicted for 20 timer counts.
Requirements: 25 timer counts must elapse.
Flash Bomber
Zenkai Special Move Arts
Deals major Impact damage.
+25% to damage inflicted for 15 timer counts upon activation.
Energy Absorption
Zenkai Special Skill Arts
Absorbs enemy Ki Blast attacks.
The following effects occur when absorption is successful:
Restores own health by 10%.
Reduces damage received by 30% for 5 timer counts.
+30% to damage inflicted for 20 timer counts.
Randomly destroys 1 enemy card.
Reduces enemy Ki by 50.
Electro Eclipse Bomb
Zenkai Ultimate Arts
Deals massive Impact damage.
Cancels enemy Buff Effects upon activation.
Applies the following effects to all enemies on hit:
Inflicts Attribute Downgrade "+10 to Strike Arts cost" for 20 timer counts.
100% chance to inflict Paralyze.
Growing Energy
Zenkai Unique AbilityApplies the following effects to self when this character enters the battlefield:
+20% to damage inflicted for 15 timer counts.
Reduces damage received by 30% for 15 timer counts.
Additional +30% to Blast damage inflicted per defeated enemy for 20 timer counts.
+20% to damage inflicted every time this character defeats an enemy (cannot be cancelled).
Dr. Myuu's Absorption Equipment
Zenkai Unique AbilityAbsorbs enemy Ki Blast attacks when changing cover (activates during assists).
The following effects occur when absorption is successful:
Restores own health by 10%.
Reduces damage received by 30% for 5 timer counts.
+30% to damage inflicted for 20 timer counts.
Randomly destroys 1 enemy card.
Reduces enemy Ki by 50.
The following effects occur when enemy switches characters while this character is on the battlefield:
Draw a Special Arts Card next (activates three times).
Inflicts all enemies with Attribute Downgrade "+10 to Strike Arts cost" for 10 timer counts.
Unsettling Smirk
Zenkai Awakening IIIApplies the following effects to self according to the number of timer counts elapsed with current character:
3 timer counts: Restores own Ki by 40.
5 timer counts: Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 20 timer counts.
10 timer counts: Inflicts all enemies with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.
Culmination of Advanced Technology
Zenkai Awakening VIApplies the following effects to self after enemy attack is over:
Restores health by 10% (activates three times).
+15% to damage inflicted (cannot be cancelled) (activates three times).
-3 to Blast Arts cost (cannot be cancelled) (activates three times).
Zenkai Abilities
Zenkai Ability I
Level IIncreases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+15% to base Strike Attack.
+15% to base Blast Attack.
+20% to base Strike Defense.
+20% to base Blast Defense.
Strike ATK and Blast ATK +15%, Strike DEF and Blast DEF +20% for GRN and GT
Zenkai Ability II
Level IIIncreases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+20% to base Strike Attack.
+20% to base Blast Attack.
+25% to base Strike Defense.
+25% to base Blast Defense.
Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +25% for GRN and GT
Zenkai Ability III
Level IIIIncreases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+30% to base Strike Attack.
+30% to base Blast Attack.
+35% to base Strike Defense.
+35% to base Blast Defense.
Strike ATK and Blast ATK +30%, Strike DEF and Blast DEF +35% for GRN and GT
Zenkai Ability IV
Level IVIncreases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:
+35% to base Strike Attack.
+35% to base Blast Attack.
+40% to base Strike Defense.
+40% to base Blast Defense.
Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +40% for GRN and GT
Tags
Tags: Android, Merging, Fusion Warrior, GT, Powerful Opponent
Episode: Super #17 Saga (GT)
Ability types: Special Cover Change (Unique)
Card number: DBL16-13S
Art

More Green units
All units
1st Form Cell (SP, Green)
1st Form Frieza (HE, Green)
1st Form Frieza (SP, Green)
Amond (SP, Green)
Android #14 & Android #15 (SP, Green)
Android #14 (SP, Green)
Android #15 (EX, Green)
Android #16 (SP, Green) DBL05-06S
Android #16 (SP, Green) DBL68-02S
Android #17 (EX, Green)
Android #18 (EX, Green)
Android #18 (SP, Green)



