Super Full Power Saiyan 4 Goku (SP, Green)

Sparking

Super Full Power Saiyan 4 Goku (SP, Green)

Green

Introduction

Super Full Power Saiyan 4 Goku (SP, Green) is an SP Green unit in Dragon Ball Legends. Super Full Power Saiyan 4 Goku (SP, Green)'s type is Ranged. Episode: Shadow Dragon Saga (GT).

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Stats

  • HP130th2,665,071
  • Strike ATK124th275,213
  • Blast ATK55th286,216
  • Strike DEF69th197,202
  • Blast DEF64th197,178
  • Critical470th4,766

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,279,0587 stars: 1,368,15014 stars: 1,510,695Zenkai VII: 1,618,830
  • HPGame preview: 1,923,2637 stars: 2,098,10514 stars: 2,377,852Zenkai VII: 2,665,071
  • Strike ATKGame preview: 205,4147 stars: 222,90614 stars: 250,893Zenkai VII: 275,213
  • Blast ATKGame preview: 214,5047 stars: 232,82314 stars: 262,132Zenkai VII: 286,216
  • Strike DEFGame preview: 145,6967 stars: 157,75914 stars: 177,060Zenkai VII: 197,202
  • Blast DEFGame preview: 145,6777 stars: 157,73914 stars: 177,037Zenkai VII: 197,178
  • CriticalGame preview: 3,8527 stars: 4,20214 stars: 4,762Zenkai VII: 4,766

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Blast x2, and Ultimate

  • These times were dark enough without you.

    Main Ability

    Draw the Ultimate Arts Card "Unleashed Super Dragon Fist" next.

    +20% to damage inflicted for 20 timer counts.

    +30% to Blast damage inflicted for 30 timer counts.

    Increases Arts Card Draw Speed by 1 level for 15 timer counts.

    Requirements: 25 timer counts must elapse.

  • 10x Kamehameha

    Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +20% to damage inflicted for 10 timer counts upon activation.

    Destroys all of your own Blast Arts Cards upon activation.

    Increases Special Move damage inflicted based on the number of Blast Arts Cards destroyed.

    1 Card: +20% to Special Move inflicted for 3 timer counts.

    2 Cards: +50% to Special Move damage inflicted for 3 timer counts.

    3 Cards: +100% to Special Move damage inflicted for 3 timer counts.

  • I told you it was useless...

    Special Skill Arts
    Special Skill Arts

    Restores own Ki by 30 upon activation.

    Inflicts enemy with Attribute Downgrade "+20% to Impact Damage Received" for 30 timer counts on hit.

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Arts

    Special Move Arts

    Ultimate Arts

    *Blast Armor when charging forward.

  • Unleashed Super Dragon Fist

    Ultimate Arts
    Ultimate Arts

    Deals massive Impact damage.

    Restores own health by 40% on hit.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • This is the kind of power I'd be running away from...

    Unique Ability

    Applies the following effects to self when this character enters the battlefield if there is a "Tag: Saiyan" battle member other than this character in the party:

    Restores Ki by 50.

    Reduces damage received by 45% for 10 timer counts.

    Applies the following effects to self when this character uses a Blast Arts:

    +25% to damage inflicted for 15 timer counts.

    -4 to Blast Arts cost for 10 timer counts.

  • Maximum Overcharge

    Unique Ability

    The following effects occur when this character enters the battlefield:

    Draw a Blast Arts Card next.

    +15% to damage inflicted for 15 timer counts.

    +20% to Blast damage inflicted for 15 timer counts.

Z Abilities

4

Super Full Power Saiyan 4 Goku (SP, Green)'s Z Ability raises the stats of every battle member it names while Super Full Power Saiyan 4 Goku (SP, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Tag: GT" base Blast Attack during battle.

    Blast ATK +22% for GT

  • Z Ability II

    From 3 stars

    +28% to "Tag: GT" base Blast Attack during battle.

    Blast ATK +28% for GT

  • Z Ability III

    From 6 stars

    +35% to "Tag: GT" or "Tag: Saiyan" base Blast Attack during battle.

    Blast ATK +35% for GT or Saiyan

  • Z Ability IV

    From 14 stars

    +38% to "Tag: GT" or "Tag: Saiyan" base Blast Attack during battle.

    Blast ATK +38% for GT or Saiyan

Zenkai Awakening

Zenkai VII takes Super Full Power Saiyan 4 Goku (SP, Green) from 1,510,695 to 1,618,830 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • These times were dark enough without you.

    Zenkai Main Ability

    Draw the Ultimate Arts Card "Unleashed Super Dragon Fist" next.

    Restores own Ki by 30.

    +20% to damage inflicted (cannot be cancelled).

    +30% to Blast damage inflicted for 30 timer counts.

    Increases own Arts Card Draw Speed by 1 level for 15 timer counts.

    Requirements: 25 timer counts must elapse.

  • 10x Kamehameha

    Zenkai Special Move Arts
    Special Move Arts

    Deals massive Impact damage.

    +20% to damage inflicted for 10 timer counts upon activation.

    Destroys all of your own Blast Arts Cards upon activation.

    Increases Special Move damage inflicted based on the number of Blast Arts Cards destroyed.

    1 Card: +25% to Special Move damage inflicted for 3 timer counts.

    2 Cards: +50% to Special Move damage inflicted for 3 timer counts.

    3 Cards: +100% to Special Move damage inflicted for 3 timer counts.

  • I told you it was useless...

    Zenkai Special Skill Arts
    Special Skill Arts

    Restores own Ki by 40 upon activation.

    Applies the following effects to enemy on hit:

    Inflicts Attribute Downgrade "+20% to Impact Damage Received" for 30 timer counts.

    Cancels Attribute Upgrades (activates twice).

    Comboable Arts

    Strike Arts

    Blast Arts

    Special Arts

    Special Move Arts

    Ultimate Arts

    *Blast Armor when charging forward.

  • Unleashed Super Dragon Fist

    Zenkai Ultimate Arts
    Ultimate Arts

    Deals massive Impact damage.

    The following effects occur on hit:

    Restores own health by 40%.

    Cancels own Attribute Downgrades and Abnormal Conditions.

    Reduces enemy Ki by 50.

    *Blast Armor when charging forward.

  • This is the kind of power I'd be running away from...

    Zenkai Unique Ability

    Applies the following effects to self when this character enters the battlefield if there is a "Tag: Saiyan" or "Tag: GT" battle member other than this character in the party:

    Restores Ki by 50.

    Reduces damage received by 30% for 10 timer counts.

    Reduces damage received by 15% (cannot be cancelled) (activates once).

    Applies the following effects to self every time this character uses a Strike or Blast Arts Card:

    +25% to damage inflicted for 15 timer counts.

    -4 to Blast Arts cost for 10 timer counts.

    Restores Vanishing Gauge by 5%.

  • Maximum Overcharge

    Zenkai Unique Ability

    Applies the following effects to self when this character enters the battlefield:

    Draw a Blast Arts Card next.

    +20% to damage inflicted for 20 timer counts.

    +20% to Blast damage inflicted for 20 timer counts.

  • Full-Power Awakening

    Zenkai Awakening III

    Applies the following effects to self according to the number of timer counts elapsed from battle start:

    10 counts elapsed: Increases Arts Card Draw Speed by 1 level (cannot be cancelled).

    20 counts elapsed: +20% to damage inflicted (cannot be cancelled).

    30 counts elapsed: -10 to Special Move Arts cost (cannot be cancelled).

  • Saiyan Power Combined

    Zenkai Awakening VI

    Applies the following effects to self per "Tag: GT" battle member other than this character in the party when battle starts:

    +10% to damage inflicted (cannot be cancelled).

    +30% to Ki Recovery (cannot be cancelled).

    -2 to Special Move Arts cost (cannot be cancelled).

Zenkai Abilities

  • Zenkai Ability I

    Level I

    Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:

    +20% to base Strike Attack.

    +20% to base Blast Attack.

    +15% to base Strike Defense.

    +15% to base Blast Defense.

    Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +15% for GRN and GT

  • Zenkai Ability II

    Level II

    Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:

    +25% to base Strike Attack.

    +25% to base Blast Attack.

    +20% to base Strike Defense.

    +20% to base Blast Defense.

    Strike ATK and Blast ATK +25%, Strike DEF and Blast DEF +20% for GRN and GT

  • Zenkai Ability III

    Level III

    Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:

    +35% to base Strike Attack.

    +35% to base Blast Attack.

    +30% to base Strike Defense.

    +30% to base Blast Defense.

    Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +30% for GRN and GT

  • Zenkai Ability IV

    Level IV

    Increases the following stats of characters that are both "Element: GRN" and "Tag: GT" during battle:

    +40% to base Strike Attack.

    +40% to base Blast Attack.

    +35% to base Strike Defense.

    +35% to base Blast Defense.

    Strike ATK and Blast ATK +40%, Strike DEF and Blast DEF +35% for GRN and GT

Tags

Tags: Saiyan, Super Saiyan 4, GT, Son Family

Episode: Shadow Dragon Saga (GT)

Card number: DBL24-03S, released 2020-05-31

Art

Super Full Power Saiyan 4 Goku (SP, Green) key art

More Green units

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