Super Saiyan 2 Kefla (SP LL, Green)

Sparking · Legends Limited

Super Saiyan 2 Kefla (SP LL, Green)

Green

Introduction

Super Saiyan 2 Kefla (SP LL, Green) is an SP LL Green unit in Dragon Ball Legends. Super Saiyan 2 Kefla (SP LL, Green)'s type is Melee. Episode: Universe Survival Saga (S).

Other Green units in Dragon Ball Legends: 1st Form Cell (SP, Green), 1st Form Frieza (HE, Green), 1st Form Frieza (SP, Green), Amond (SP, Green), Android #14 & Android #15 (SP, Green), Android #14 (SP, Green) and 146 more.

Super Saiyan 2 Kefla (SP LL, Green)'s banners

All banners
  • 29 July 2026 to 26 August 2026LEGEND RISING: ALL-OR-NOTHING PROMISE
  • 3 June 2026 to 17 June 2026ANNIVERSARY LIMITED!!
  • 28 January 2026 to 11 February 2026Dragon Ball Super Super Selection Step Summon!
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  • 21 November 2025 to 14 January 2026LEGENDS FESTIVAL STEP-UP: WICKEDNESS UNLEASHED
  • 21 November 2025 to 21 January 2026WICKEDNESS UNLEASHED SP Guaranteed Ticket Summon
  • 21 November 2025 to 22 January 2026WICKEDNESS UNLEASHED SP Guaranteed Ticket Summon

Stats

  • HP409th2,420,744
  • Strike ATK62nd285,984
  • Blast ATK134th271,274
  • Strike DEF171st190,526
  • Blast DEF244th187,251
  • Critical392nd4,844

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,333,4997 stars: 1,428,09414 stars: 1,579,468
  • HPGame preview: 1,957,9547 stars: 2,135,95014 stars: 2,420,744
  • Strike ATKGame preview: 233,7967 stars: 253,86814 stars: 285,984
  • Blast ATKGame preview: 221,8987 stars: 240,88914 stars: 271,274
  • Strike DEFGame preview: 156,5877 stars: 169,64014 stars: 190,526
  • Blast DEFGame preview: 153,9387 stars: 166,75114 stars: 187,251
  • CriticalGame preview: 3,9187 stars: 4,27414 stars: 4,844

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Health Restoration DOWN], Blast [Low Area: Restore Health], and Ultimate

  • I'm gonna throw everything I've got into this next attack!

    Main Ability

    • Draw Ultimate Arts next

    • Health +30%

    • Ki +50

    • Unique Gauge +100%

    • Ultimate damage +30% (15 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Requirement:

    25 timer counts elapsed

  • Gigantic Ray

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +30% (3 counts)

    • Cancel enemy Attribute Upgrades/Buff Effects

    On Hit

    • Destroy 3 enemy cards

    • Inflict enemy with Faint (30% chance)

  • Awesome All-Out Super Power

    Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Destroy 1 card, then draw Ultimate Arts next (1 time)

    • Health +10%

    • Ki +50

    • Next activated Strike/Blast Arts damage +50% (non-stacking)

    • Draw Speed +1 (15 counts) (non-stacking)

  • Gigantic Breaker

    Ultimate Arts
    Ultimate Arts

    Massive Damage (Impact)

    On Activation

    • Nullify Endurance (3 counts)

    • Ally Special Move/Ultimate/Awakened damage +20% (uncancellable) (1 time)

    Also, if enemy is CharacterGoku:

    • Ultimate damage +20% (uncancellable)

    • Nullify Element disadvantages (3 counts)

    *Blast Armor when charging forward

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact) with Blast Damage armor.

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Starter Ability

    Unique Ability

    • Damage +270%

    • Damage Guard +180%

    • Ki Recovery +60%

    • Draw Speed +1

    • Strike/Blast/Special Move Arts costs -10

    • Gradually restore health

    • Ally TagUniverse Rep Damage Guard +15%

    *All uncancellable

  • Super Combat Power Stimulation

    Unique Ability

    On Enemy Character Confrontation

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Enemy damage received +15% (10 counts)

    • Enemy Draw Speed -1 (5 counts)

    On Strike/Blast Arts Use

    • Health +3%

    • Vanishing Gauge +10%

    • Damage +10% (10 counts)

    • Nullify Special Cover Changes (5 counts) (1 time)

    *Activations reset on switch

    On Vanishing Step

    • Ki +20

    • Vanishing Gauge +70% (3 times)

    • Ally sub counts -1

    Every 15 Timer Counts While Not Defeated (3 Times)

    • Damage +15% (uncancellable)

    • Unique Gauge charge rate +20% (uncancellable)

    • Health Restoration +5% (uncancellable)

    When Hit by Enemy Arts (1 Time)

    *Activations reset on switch

    • Destroy 1 enemy card

    • Enemy Ki -30

    • All enemy Blast Arts power -15% (10 counts)

    Also, if Unique Gauge is Release Type:

    • Unique Gauge +30%

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush

    • Health +30% (3 times)

    • Unique Gauge +50%

    • Ally sub counts -5

    While Not Defeated and Enemy Activates Ultimate/Awakened Arts

    • Cancel enemy Buff Effects (1 time)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Charge Type ⇔ Release Type

    →

    *Starts as Charge Type

    [Charge Type] When Unique Gauge Becomes Full

    • Switch to Release Type

    • Draw 1 card if hand has 3 or fewer

    • Ki +30

    • Nullify Special Cover Changes (5 counts)

    • Remove card slot seal

    While Release Type

    • Damage +40% (uncancellable)

    • Damage Guard +20% (uncancellable)

    • Critical Rate +30% (uncancellable)

    • Protect hand (uncancellable)

    • Nullify Attribute Downgrades (uncancellable)

    When Unique Gauge Reaches 0%

    • Switch to Charge Type

    *[Charge Type] Charges:

    Rapidly, according to Ki charge time

    *[Release Type] Decreases:

    While not defeated

Z Abilities

4

Super Saiyan 2 Kefla (SP LL, Green)'s Z Ability raises the stats of every battle member it names while Super Saiyan 2 Kefla (SP LL, Green) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagUniverse Rep

    • Base Strike Attack +22%

    • Base Blast Defense +22%

    Strike ATK and Blast DEF +22% for Universe Rep

  • Z Ability II

    From 3 stars

    If TagUniverse Rep, TagFusion Warrior, or TagSaiyan

    • Base Strike Attack +26%

    • Base Blast Defense +26%

    Strike ATK and Blast DEF +26% for Universe Rep or Fusion Warrior or Saiyan

  • Z Ability III

    From 6 stars

    If TagUniverse Rep, TagFusion Warrior, or TagSaiyan

    • Base Strike Attack +30%

    • Base Blast Defense +30%

    If TagUniverse Rep

    • Base Blast Attack +15%

    Strike ATK and Blast DEF +30% for Universe Rep or Fusion Warrior or Saiyan; Blast ATK +15% for Universe Rep

  • Z Ability IV

    From 14 stars

    If TagUniverse Rep, TagFusion Warrior, or TagSaiyan

    • Base Strike Attack +38%

    • Base Blast Defense +38%

    If TagUniverse Rep

    • Base Blast Attack +18%

    Strike ATK and Blast DEF +38% for Universe Rep or Fusion Warrior or Saiyan; Blast ATK +18% for Universe Rep

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Tags

Tags: Saiyan, Super Saiyan 2, Girls, Fusion Warrior, Potara, Universe 6, Rival Universe, Universe Rep

Episode: Universe Survival Saga (S)

Ability types: Armored Strike Arts, Special Cover Change (Strike)

Card number: DBL85-04S, released 2025-07-30

Art

Super Saiyan 2 Kefla (SP LL, Green) key art

More Green units

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